lmind wrote: Tue Mar 25, 2025 11:10 pm
I think this game is really great. My feedback:
Thanks for your detailed feedback.
I am glad, that difficulty is well balanced in normal mode. Not finding a balance of strength was one of my biggest fears.
People are very different. What to change to make it harder or easyer is not that clear. It would be no surprise, if hard and soft mode do not hit the intended aim.
The mechanic to put all hotels and players in position was quite a challenge. Same story with property teases, which do follow a mechanic to make it possible to copy more variants with little manual adjustments.
To the cons: It's a long long time ago, when I was staying in an english country (last Millenium

). Since then, I did not need to use english at all and unfortunately, too much is lost by now. And to be honest, I also didn't care too much about grammar in the first place. The complicated mechanics kept me that busy, that I did not put enough strength in story line etc.
r0nin47 offered me to help. I am looking forward to his translation/adjustments. It is not that easy, since the properties are not linear written and I believe, this is not helping the translation speed.
The bad english is the reason, that I do not increase variety right now. I better wait for a proper english version to increase more variants of property teases from there (your and others big wish). As for now, there are 3-4 properties with variants. Marvin Garden is one of them, Kentucky another.
lmind wrote: Tue Mar 25, 2025 11:10 pm
Bugs? (these were in a long game of v1.0)
the rolled doubles combined with going broke is fixed. The two timers are not avoidable but should not do any harm.
kind regards