Dear all,
nearly half a year passed and I want to share with you all what I got.
What to expect:
- In general: Believe me there are countless new teases
- Spoiler: show
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- You play through the first part some of you might know
- After that, i.e. after the first competition, there is huge amount of new teases and some new places available in the temple which brings you - some days passing, expieriencing and learning new stuff - to a new place, a new "competition" - which is of different sort than the first one.
- The location where that takes place is basically a second realm full of teases where you spend some days.
- You return after that to the temple where you will settle again and new teases will be available and also new places to discover and new mechanics appear.
- From that point you can freely explore but storywise not so much more will happen. Still some new things will happen.
- new "paragon"-like mechanisms esp. with Shunka but also elsewhere. Apart from Shunka they do not influence main storyline too much as some of you might find it boring to do the tasks.
- There are in various parts much more elements of randomness (sequence of teases when visiting a place like the pool for instance or length of teases, same tease but different commands...). The further you get (the better my coding skills got) they become more frequent. Might well be you don't notice if you only play through once.
What NOT to expect:
- That it makes everyone happy :)
- Spoiler: show
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I tried to incorporate some feedback and ideas I got here like non-asian pics, I made kinks like ball-slapping and cum-eating really optional and even if you go for it it's very mild and you get several options to change your preferences so don't be afraid to give it a try.
In the end, it's not the big "competition-centered" thing. Like scoreboard and championships etc. It is and I intended to build it more with the look and feel of an everyday life in Masu with some events happening.
Do not expect that all of my parts i.e. everything after the first competition fit perfectly and exactly into the stage set in the first part (style, commands, rules...). Like how "Forms" are counted, number of strokes, changes in speed...
It was basically driven by increasing coding skills (started from zero) that I opted for some changes there and the larger the new part (my part) grew, the more confident I got in doing it my way. At the same time out of respect I did not want to change/adapt the first part as it was not my work. This goes also for say the FBI-Storyline. I just didnt pick it up but also didnt delete it.
The whole thing should be quite open regarding what comes first, what comes next, what to do first, what second... So you should have (I hope) kind of a free game experience and can explore. Bear in mind though: The key instrument to push the story forward is to "sleep" i.e. enter your bedroom and sleep. Sometimes other things are required to be done to open up new events though. Visit your Mistress in the living room to get hints. Still... to be honest, there are now so many dependencies that I won't rule out a combination of encounters, options, days that might produce strange outcomes...
Notes:
- Spoiler: show
- The meditation room is something you can ignore (at least after the first competition)... I thought about just deleting but then ... I kept it. It was an experimental thing at a time where I got a glimpse of new coding stuff I wanted to use but then was never pushed forward.
I don't want to rule out that there are dead ends. Not like you're stuck but more like of one option or paths it says something like "Nothing here yet"... sometimes I completely lost track of that ever growing project and forgot to go back somewhere to put content in...
The very last thing, the Shrine and the.... don't want to say too much...say all encounters depending on your visits there in the very last part are not thoroughly tested. They have a lot of dependencies and it's a new concept. Built that in the last days so there might be some malfunctioning.
Renpy Preferences
I highly recommend checking your renpy preferences!
- Spoiler: show
- SOUND- VOICES - MUSIC are different sound channels and I used them while coding. I.e. if you prefer loud voice commands but beatsmore in the background and quiet and at the same time like background "music" (mostly environmental noises for atmosphere) a lot (or not at all) .... you can set the volume levels accordingly in the prefs.
TEXTSPEED
Adjust the textspeed in the prefs so that I suits your needs.
SAVE the game
I recommend saving the game every day you go to sleep. Maybe you want to choose a different path/option or something or maybe you want to play something again. Then it's good to have a saved game.
With a little help...
Then a word about the anonymous hero without all that would never had happened! As you know I highly appreciated your help, support, testing, editing, pic support, ideas, input and conceptual contrubutions but I think beyond what I told you in private messages also the community should know what can happen behind the scenes and actually what a great community this is and I'd say you could be the posterboy for that.
For me, as this is basically my first contribution to the community and the first time I worked together with someone I don't know (maybe IT guys know that with Github and things, but I didnt) it was astonishing to see someone joining a project providing help and then staying with me for months (!) on it. Putting considerable effort into, close and a lot of communication, exchange and stuff. I mean it's not a one-off comment or hint but really putting effort in it. Can't imagine all the testing this guy went through which is pain in the ass if it's a project of that size with so many paths and dependencies ... and my coding "skills" messing up simple things without noticing it.
That was quite a meaningful experience and I want to thank you for that. Gave me tremendous amount of motivation to keep going especially in the first months when I had to google each and everything I wanted to code which was a frustrating time.
So... have fun with Technical Forms 1.66
https://mega.nz/file/J5gBGQTJ#DcDcbD5gR ... __TxjrATsQ