Tested it with a dry run (no EStim device connected) and started it with the "???" button. Couldn't find a difference. Maybe different gallery pics?
But I noticed several probable EOS bugs (browser: Firefox 68.4.1esr):
The randomization seemed to be broken. A small set of pictures was showed in a row, e.g. 5 different pictures on 20 pages. Either the gallery is to small or it is an EOS bug.
Loading a new picture often took several seconds (enabled the timer, i.e. it took several seconds to load a new image after timer finished)
CPU load on the core the was used for the browser tab was almost 100%
I let it run without watching at it, but after about 20min the browser tab crashed. Per picture time was 3s to 5s. Including the load latency the where 200 to 250 pictures.
These things did not occurred when I tried the tease a while ago.
mantrid wrote: Sun May 17, 2020 9:36 am
Couldn't find a difference. Maybe different gallery pics?
Yes as I said, I only changed the pictures, nothing else.
And yes it seems like the new galeries which are bigger than the old ones made the EOS bugs even worse.
I also had issues with the Tower tease which also can get stuck and don't load pictures.
Hopefuly that will get fixed soon.
I don't know what's up with EOS but I found that when I end up back at the intro character telling me I've unlocked the next level of girls, it will freeze with a black screen sometimes in the process. Other times I'll lose pictures or video and sometimes, if I click the button to revisit the main character it will reset and be okay for awhile but even then sometimes it's a short time before it wipes to black. I notice the same thing with eStim Experiment when it runs through the rapid slideshow, the pictures will freeze or go black and once the current audio file is done, it's game over. I also notice usually the browser has swallowed over 2 gigs of memory usage in the process, it doesn't dump the old content from memory and just seems to grow. GuideMe will do the same thing too until it's grinding at my swap space and slows to a crawl. I also notice if my Internet connection is unreliable that day, if it fails to load a page, it freezes EOS freezes black too, EOS doesn't seem to retry or error out.
Electro wrote: Sun May 17, 2020 6:41 pm
I don't know what's up with EOS but I found that when I end up back at the intro character telling me I've unlocked the next level of girls, it will freeze with a black screen sometimes in the process. Other times I'll lose pictures or video and sometimes, if I click the button to revisit the main character it will reset and be okay for awhile but even then sometimes it's a short time before it wipes to black. I notice the same thing with eStim Experiment when it runs through the rapid slideshow, the pictures will freeze or go black and once the current audio file is done, it's game over. I also notice usually the browser has swallowed over 2 gigs of memory usage in the process, it doesn't dump the old content from memory and just seems to grow. GuideMe will do the same thing too until it's grinding at my swap space and slows to a crawl. I also notice if my Internet connection is unreliable that day, if it fails to load a page, it freezes EOS freezes black too, EOS doesn't seem to retry or error out.
I've been having similar issues with this tease. It seems like current audio is finished when it gets stuck and thats it. Pictures stop updating and sound stop playing after file is finished. Sometimes I might still have "stop" button visible but can't click it as everything is completely stuck. I'm experiencing this issue with my mobile phone and a bit older laptop. My desktop PC is fine every single time tho it's much more powerful than previous two.. Wonder if there is some memory leak something. That would explain why my phone and laptops browsers are getting stuck after some time
Really shame as I would love to play this on mobile but currently not possible
I ran a bit of test on my PC to see how it goes. Looks like tease loads at 250MB and grows up to 1.5GB in just 15 minutes. Every picture seems to add around ~15MB ram allocation. This might be the issue with mobile and laptop as there is barely any ram available. On my PC this will not be an issue during the tease timeframe
and now when thinking it, I actually did try estim tower with my mobile too and it had similar behaviour somewhere at 7th floor. Guessing its the same thing
Now the question is that can we do anything about it?
Firefox seems to be most stable at the moment, RAM usage can grow up until 30GB+ before crashing, Chrome will crash around 2 - 3,5GB usage independent how much memory you have in your computer.
Of course everything gets extremly slow when your RAM is full and computer is using hdd/ssd as RAM extend.
lolol2 wrote: Sun May 24, 2020 4:29 pm
Yes memory leak bug already reported, we only can wait for a fix. viewtopic.php?f=4&t=22630
Firefox seems to be most stable at the moment, RAM usage can grow up until 30GB+ before crashing, Chrome will crash around 2 - 3,5GB usage independent how much memory you have in your computer.
Of course everything gets extremly slow when your RAM is full and computer is using hdd/ssd as RAM extend.
Yep, okey. Atleast its a known bug. Hope we get fix at some point
Thanks for the unannounced/hidden update to Estim Challenge, unless I just didn't notice it before, but I can't see any notes on it in this thread and didn't see the option in the past. Nice to see the new set of pictures! :D
I just wanted to say this was GREAT. The pleasurable long, slow ramp was very effective (312 user). I don't use the tri-phase as it always seems to have the commons do massive thumps to me with everything else I've tried. But, it worked great for me. I made it to like 170 pictures? Because it wasn't constantly high power I didn't get very desensitized and the constant gradual increase got me closer and closer until I was totally ruined by a signal that stopped on me, then resume and I had a second, full. Teased and ruined is A+ for me!
I know this is "simple" and such, but even the story and setup with VR worked for me. Also, your taste in pictures is closer to mine than most teases so that worked too. All around very grateful you did this one. I don't know how the replayability will be but even letting it go more or less in the background while watching something else seems like a good way to spend an hour
Very relaxing routine (can you say 'relaxing' about a challenge...?). Like it!
Once the volume reach 100% you are asked to re calibrate. Personally I have an issue with calibration, in all teases. I never find the correct setting by a calibration signal, I always calibrate by fine tuning during the tease, and write down my settings for use the next time.
So when asked to re calibrate in order to match the now again reduced volume with the previous 100% volume, I prefer to take a more mathematical approach. Assuming the experience of stim signals are linear to the volume (are they?), the formula would be:
(VOL_OLD / PERCENTAGE) * 100 = VOL_NEW
for example I had my sound output volume set to 12, and had selected to start at 60% volume. So new volume setting became: (12 / 60) * 100 = 20
Of cause this formula would apply to the adjustments on the stim box or where ever you like to adjust.
Now why is this important to post. Well, as simple as the formula is to phrase today, it sure wasn't yesterday. When the volume was at 100% and time to re calibrate, my brain wasn't firing on all cylinders, if any. So I just couldn't put together that simple formula.
So a tip would be that you present that formula when resetting to a reduced volume once 100% is reached. As help to the user. Or even a small script, input box for old volume setting, and the script tell you the new higher setting the user shall now use on his/her device for the next part.
lolol2 wrote: Fri Jun 25, 2021 7:57 am
Here you go, was already sharing this in my mega account... but not sure if this was posted somewhere here before.