[Tease AI] Fury - New Tease AI Personality - Updated 3-5

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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by GodDragon »

1885 wrote: Wed Apr 01, 2020 9:26 pm
I'm right there with you, if I was setting Fury up as my ideal domme, she would basically annihilate me with edging and make good on her threats of breaking me on a daily basis. I know there's a handful of people on Milo who just have that awesomely depraved capacity for suffering, but I've had several testers behind the scenes over the years, and all of them were hitting their limits of edging far earlier than I planned for, even trying to take into account that not everyone was as irredeemably masochist as me.

So most of the feedback I've gotten (publicly and privately) has essentially been "less edging, more modules". So I've kinda of shied away from making her as mechanically abusive as she threatens to be, but I may try to think of some avenues I can take to include some more more destructive edging without making it mandatory, like a hardcore patch you can choose to activate or not.

There's still one major expansion I want to finish once I get back in the swing of things, but once that's done I will definitely take these ideas and see what I can do with them. Thank you for providing such detailed feedback, let me know if there's anything else you come up with :smile:
You don't need to include a hardcore patch if you can have dialogue. You can always make her slowly bring you there and then make her ask the sub if that was too much. I know she usually doesn't ask for the subs opinion however you can put it this way: She just wants to find the point of ultimate denial, suffering etc. without making the sub cum accidently.
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by GodDragon »

Stuff like @ImageTag(Cumshot) and not having that tag breaks TAI for me (MissBlue).
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by avatarbr »

I tested the new TAI version with other scripts, and found 2 small bugs:

- Fast slideshows didn't work
- using @ShowImage on a vocab file don't work (not 100% sure about that one, because I tested some time ago)
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by Trusfrated »

1885 wrote: Tue Mar 31, 2020 9:07 pm
Trusfrated wrote: Sat Mar 14, 2020 6:09 am I've had Fury hang on me the last 2-3 sessions I've had.
Trusfrated wrote: Sat Mar 14, 2020 6:09 am Also, there were also several errors related to missing vocabulary files.
I don't think I've quite nailed down the problems Tease AI can experience with hanging/eating lines. I'm still looking into that, but the Vocab files you mentioned aren't part of any scripts I've written. (I don't think! :look: ) Have you put custom scripts from other Personalities into Fury? Given the way that Fury manages itself through hubs, it's not recommended to do that, since it could keep Fury from functioning correctly
I have been keeping my Fury folder exclusively for Fury TeaseAI builds and script releases, so there aren't any "foreign" scripts. However, after your response, I checked into this a bit more. The offending vocab files are coming from Glitter scripts (apparently written by others) that you've included with the Fury builds. I'm aware you aren't currently using Glitter for Fury and I should probably disable it. I don't keep that app open, but apparently it does keep running in the background during a session so that whenever you open it, it shows a Glitter feed with some history. So I think that explains why I've been getting those error log entries. :-)
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by dark0512 »

Trusfrated wrote: Thu Apr 09, 2020 2:40 am
1885 wrote: Tue Mar 31, 2020 9:07 pm
Trusfrated wrote: Sat Mar 14, 2020 6:09 am I've had Fury hang on me the last 2-3 sessions I've had.
Trusfrated wrote: Sat Mar 14, 2020 6:09 am Also, there were also several errors related to missing vocabulary files.
I don't think I've quite nailed down the problems Tease AI can experience with hanging/eating lines. I'm still looking into that, but the Vocab files you mentioned aren't part of any scripts I've written. (I don't think! :look: ) Have you put custom scripts from other Personalities into Fury? Given the way that Fury manages itself through hubs, it's not recommended to do that, since it could keep Fury from functioning correctly
I have been keeping my Fury folder exclusively for Fury TeaseAI builds and script releases, so there aren't any "foreign" scripts. However, after your response, I checked into this a bit more. The offending vocab files are coming from Glitter scripts (apparently written by others) that you've included with the Fury builds. I'm aware you aren't currently using Glitter for Fury and I should probably disable it. I don't keep that app open, but apparently it does keep running in the background during a session so that whenever you open it, it shows a Glitter feed with some history. So I think that explains why I've been getting those error log entries. :-)
I’ve been running an exclusive fury folder as well. I’ve had some Vocab errors as well. I didn’t record anything in the act, but the one that recently happened was between the Domme and Contact 1. I can give a little more info, but not sure how to do the spoiler post so I don’t give the scene away.
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by leezer3 »

Another marginal glitch:

In the endurance strokes module, edge.
Fury is looking for the response i ruined it (or similar anyway).

Using i came just results in her telling you she's busy.

Needs a custom handler to either query as to whether you did ruin it, or apply appropriate punishment.
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by dark0512 »

I do keep hitting a bug here:
Spoiler: show
10:47 AM Me: Hello Mistress
10:47 AM Riley: Are you ready for Me to fuck you up ?
10:47 AM Riley: [yes] Works for Me
10:47 AM Me: Yes Mistress

I then get an unhandled exception:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at Tease_AI.Form1.YesOrNoQuestions() in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease-AI\Tease AI\Form1.vb:line 3611
at Tease_AI.Form1.sendButton_Click(Object sender, EventArgs e) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease-AI\Tease AI\Form1.vb:line 2630
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.PerformClick()
at Tease_AI.Form1.BTNYes_Click(Object sender, EventArgs e) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease-AI\Tease AI\Form1.vb:line 21035
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Assembly Version: 0.59.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/tylerleonard/Desktop/Tease%20AI%20w%20Fury/Tease%20AI.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
metro
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/tylerleonard/Desktop/Tease%20AI%20w%20Fury/metro.DLL
----------------------------------------
System.Speech
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/tylerleonard/Desktop/Tease%20AI%20w%20Fury/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/tylerleonard/Desktop/Tease%20AI%20w%20Fury/Interop.WMPLib.DLL
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by leezer3 »

And another-
Edging to a random video doesn't appear to stop the metronme.
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by forbiddendesire »

I'm having a bug where the domme randomly logs off around the end of the time of the session, without running the end script. I don't know if this is because of a flag or a variable that's been set incorrectly or something else. Here's an example:

Spoiler: show
Image

And another:
Spoiler: show
Image

EDIT: I think I found why.
Spoiler: show
I have my settings on "never allowed to cum". So it reaches the generic never allowed ending, and it fails to generate a random number for NEVER_BEG, NEVER_END, and NEVER_MID. I checked the variables and instead of a number from 1 to 10, it says <font. I think the random generator isn't working properly?
EDIT2: Never mind I fixed it.
Spoiler: show
Missing closing bracket on the random number generating line. One of the banes of my coding existence :lol:
Leaving the comment here though in case someone has the same issue
Image
Spoiler: show
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by iCouteurs »

Came across two bugs in my session.

The first one is that the end would not trigger. The culprit was in the end script: the Outro Gen function does not have a last Goto to call the Outro Gen Fixed function.
Simply adding

Code: Select all

@NullResponse @Goto(Outro Gen Fixed)
at the end of the function fixed it for me.

The second one is a small typo: in the start script, the variable OrgasmCounter gets set to 0, on line 170. The issue is that the variable does not seem to be used anywhere else, but on the other hand, the OrgasmCount variable seems to be used.
Replacing OrgasmCounter with OrgasmCount should fix it.
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by pastwarulez »

Hey!

I just wanted to let you know that we really appreciate your work, 1885.

The amount of effort you put into this is gigantic and we will always be thankful for the hours of merciless teasing you have provided :D
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by leezer3 »

And another one:
Lack of blowjob videos freezes the module and anything you say just gets her bitching that she's busy.
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by XD40 »

this personality is awesome, been using it for a while now
I actually haven't ran into to many bugs either
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by leetking »

Hello everyone, I have only discovered Tease AI from a few week ago but I am already addicit to it. I often found myself spending more time on viewing script than playing the game. Anyway I was checking out the Stroking Taunts_1.txt in FURY's folder, from line 903 and onward are seems to be trigger by flags call (LegMan) and (FootFetish), I just couldn't find where do these two flag get set. I am wondering is it a hidden feature or something to be introduce in the next updates. You could probably tell that I am really into footfetish, I am really like the exclusive worship module in FURY.
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Re: [Tease AI] Fury - New Tease AI Personality - Updated 3-5

Post by freeforit »

Any news on updates?
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