I'm glad you enjoyed them. :) I really appreciate feedback, so thanks for that.GeekFantasy wrote: Mon Mar 02, 2020 8:11 pm @3xTripleXXX I love all of your videos. Fuck Hard Cum Harder popped up in a search here so I gave it a shot. It was so well done, that I sought out all of your other videos. I can tell that you put good thought into all parts of your video making process and it truly pays off.
I really appreciate your music choices. I like how you line up the music and clips so they build off of each other. I like how you work the beats to the music with a fair number of ramp ups. I am not personally a fan of long repetitive beats in these videos, so your clever and frequently changing beats are perfect. I really like how you will mix rhythmic beat sections with sections that go to the music. It's the perfect mix up to keep us entertained and guessing with some new sensations. Thank you for keeping the beat meter on the screen the whole time. I dislike the videos that pop up the beat meter ON the first beat so you can't see it coming.
Something that I see has been a point of contention on your videos is the "aggressiveness" of your beat track. While it is true that you can't please everybody, rest assured that there are plenty of people like me who appreciate your videos FOR the beat track. I enjoy the constant beats with few breaks, the repeated ramp ups, the quick changing and complex beats, and mostly the unforgiving feeling of relentlessness. I think your existing beat tracks are perfect and I hope you won't start watering them down in the future.
My one complaint, and it is super minor, is simply that the higher pitched tick sound you use for the beat track can be a little distracting. I prefer the bass kick beat tracks to feel more like it blends in with the music. But it's totally worth it for all the positives of your videos.
Thanks so much for sharing your mastery!
I'm definitely not stopping with the aggressive beat tracks, but I'm going to start releasing two versions, one that's Challenge Mode and one that's Steady Beats mode (or something along those names). The beat tracks are the least time consuming part of the job, really, so it's not a huge deal to make a second one. That way, those who enjoy longer steady patterns can have those, and those who enjoy the more gameified challenge of rapid changes can get theirs too. :)
As for the click sound, the main reason I use that is because it stands out. If the beat sound isn't clearly audible, you lose a cue that it has changed or doesn't match exactly the heavier beats of the songs, so it's for a specific reason it's like that. :) I tested with bass drum beats and such, but it blended too much and if you get caught up in the content, you might never notice there's a change. So for now, that's probably going to stay the way it is.
Thanks a ton for kind words and feedback! :)



