I play my videos only once right before release and to be honest I'm not usually very satysfied with the result. The thing is that it takes me like 100+ hours to create a video and by the time I'm done I've seen every second milion times already. After that I just don't have objective view on quality of my videos. The other thing is that I usually focus on flaws, mistakes, technical problems, pregression, whether the transitions flow well... so I can't enjoy the video itself.
So there you go, I'm not happy with my own production. The creation process itself is
much more satisfying for me than watching the whole video afterwards. I find playtesting by other people very useful for this reason.
What I found out to work for me is to put the project aside for few months and don't touch it or look at it at all before playtesting. I usually get much better and less biased experience after that.
What I also do from time to time is rewatching my favourite rounds that I made. After these years I'm sometimes pleasently surprised by things that I've already forgot that were in there. So atleast that's good.
Sometimes I wish I could erase my memory after I'm finished with my project and watch it from perspective of someone who is seeing it for the first time. Seeing it for what it really is... But that's a problem of all creators in general.
fragrantEmulsion wrote: Fri Jul 12, 2019 4:54 pm
I start by drytesting the beatmeter by tapping on my desk.
Yep, I do that too. It's really helpful.
RedLighter wrote: Fri Jul 12, 2019 10:39 pm
My first and only rule: I don't jack off to the material I'm working with while creating a new project.
Thats like unwritten rule or something.