Tease AI General Discussion

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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byrdbrain15
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Re: Tease AI Open Beta

Post by byrdbrain15 »

q55x8x wrote: So the problem I see here is just that 1885 clearly asked for 3 months not 2. And by putting up a competing project now you definitely are doing something against him. Competition now won't bring him back. It will drive him further away from coming back to the community.
I can back this point up by some personal information. Competition might have been starting to drive him away again in the first place. As I PM'd with 1885 around the time of is current disappearance he want to ask my input about a PM he got from a guy "politely" letting him know that he will be doing a competing project.
1885 wrote:This message really bothered me, because I have a year of my life's blood in Tease AI and it seemed like he was just up and saying "Heads up, I may start working on something like what you're doing, but works better and will read your scripts ;-) "
Now lets assume 3 months have passed. I still think we should tackle his disappearance a bit different. From knowing the source of TeaseAI I can clearly back up anyone who would suggest a rewrite. In my opinion 1885 must have been a crazy mastermind in order to be able to even understand his own code, maintain it and debug it. Most of it isn't really that advanced stuff but the sheer mass and lets call it unneeded complexity made it kind of aesthetic on its own.

I think in order to prevent something like a code loss or even a complete program loss we should consider a community rewrite from scratch. We definitely have talented coders in our community who are easily capable of doing this.
Also more coders means less implementation time at least to a certain amount.

And one thing that has always been bothering me. Even if 1885 wont come back for whatever reason. This project is something that really showed some innovation and needed a lot of creativity to create. It is something 1885 beta tested with a lot of users from here and released here. So he clearly trusted this community. And should he leave his project behind we should return that trust by keeping his project alive push it further and shape it as a community. I don't think it is a good Idea for one person alone to maintain and develop it. I think 1885 would have wanted us to do this together.
I don't know 1885, but having lurked around hear since the introduction of his program I would like for him to know that "competition" isn't a bad thing in the sense that he's created something that has inspired others to want to improve upon it. He's touched quite a few people with his project as evidenced by this thread and that accomplishment is something that shouldn't be discounted. It also was bound to happen because of the limits of his own coding ability. I remember he opened up the code to a few other members here to help with the project but it wasn't a sustainable model for him because he wasn't able to fully understand code that wasn't his own. I don't say that to knock him because I'm in awe of his ability to teach himself to code and then turn that into this project that we are such big fans of. I say that because it left a portion of the community with skills, ability, and a desire to aid in the development unable to do so. So it was only a matter of time before someone said the hell with it i'm just going to make something similar. But there's something to be said about the original, that emotional attachment to something when its first introduced is invaluable and is often time what loyalty is built off of. For me it was like when I first played a Sega Genesis, nothing will ever eclipse that system in my eyes. That C button and the design of the controller has left a permanent mark on me, and so has Tease AI.

I've always hoped for 1885 to find a group of people he trusted enough in the community to do a re-write from the ground up and take a lot of the actual coding off of his hands so that he could flex his creativity a bit more for feature development and feel less pressure about the whole thing. As a person who has battled depression, I understand how overwhelming it can be when your ability doesn't match your creativity. You can get so pumped about a series of ideas only to get gutted by your inability to bring them into fruition as quickly as you would like and things just start piling up making you want to shut down. But what I hope for more than anything is that 1885 returns and allows the community touch him how he's touched us.
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Re: Tease AI Open Beta

Post by Olii »

The main problem, even if 1885 comes back is the lack of content. A program like Tease AI needs content or it gets very stale. During the 8 (?) months after the release the only content developed has been the original script by 1885 himself and then a couple of users have modified that somewhat but even those users have been gone for a few months now.

In the beginning of the thread there were a lot of people saying they would be developing content, even scripts but apparently it's not feasible with the current implementation. That's why I also feel like at least some type of a rewrite is needed. What there is right now is a program with a lot of potential, a developer who's gone, content creators who are gone and basically a dead program.

When I first tried Tease AI it was the most awesome thing. I really thought this is the future of webteases / virtual doms but now unfortunately the developer and all the content creators are gone. It's really sad to see that all the effort / creativity 1885 has put into the program has amounted to almost nothing. Just a piece of software with a lot of potential but nothing to show for it. Hopefully something good will still come out of it, even if it's by other developers and most of all hopefully 1885 is ok, even if he doesn't post here anymore.
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Re: Tease AI Open Beta

Post by leaky_sissy »

It's a shame there isn't a Patreon page for Tease AI. I'd pony up at least $10/month.
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Re: Tease AI Open Beta

Post by dbt »

Olii wrote:The main problem, even if 1885 comes back is the lack of content. A program like Tease AI needs content or it gets very stale. During the 8 (?) months after the release the only content developed has been the original script by 1885 himself and then a couple of users have modified that somewhat but even those users have been gone for a few months now.
Couldn't agree more. I think in an overhaul there has to be attention to finding a way to make creating content easier. In a normal tease, it is easy, you have a page with content, and buttons/timers that lead to another page. It isn't obvious to me how to do this easily with AI. I suppose every comment you make could have a set of attributes with results based on the page, but it would be much more complicated to create teases with this.
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Re: Tease AI Open Beta

Post by Triple Alfa »

dbt wrote:
Olii wrote:The main problem, even if 1885 comes back is the lack of content. A program like Tease AI needs content or it gets very stale. During the 8 (?) months after the release the only content developed has been the original script by 1885 himself and then a couple of users have modified that somewhat but even those users have been gone for a few months now.
Couldn't agree more. I think in an overhaul there has to be attention to finding a way to make creating content easier. In a normal tease, it is easy, you have a page with content, and buttons/timers that lead to another page. It isn't obvious to me how to do this easily with AI. I suppose every comment you make could have a set of attributes with results based on the page, but it would be much more complicated to create teases with this.
I think there are two main reasons people are not creating much content for Tease AI at the moment:

1. The uncertain nature of the development of Tease AI. I personally had already started work on my own personality in the early stages of development(before open beta), but big changes of key elements(it was in development after all) and 1885's personal issues have kept me away from developing it much further so far.(Even though I want to.)

2. Documentation. Tease AI's scripting system is very powerful, but also complex. Relying purely on several long guides for reference(that probably don't cover everything) is less than ideal. I'd started the very basics of a wikia to try and counter that, but that was just before 1885 disappeared again. Once more I found myself in a difficult position where I wanted to contribute, but the uncertain nature of development made that complicated.

I'd also like to note that Tease AI was never designed to be able to mimic or emulate normal teases equivalent to milovana. That was never the goal. You might be able to force it if you really wanted to, but the base state of Tease AI is way more dynamic than the average tease here on milovana.
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Re: Tease AI Open Beta

Post by frankendude »

I have a question about this, maybe someone knows the answer. One thing, the main thing really, that bugs me about Tease AI is the speed of transitions. Sometimes, the AI personality will be telling you to do stuff or just having a conversation back to back. lines of text appear within a few seconds of each other, which is great and helps to keep the experience moving. Other times, the AI seems to lag. She'll say something, and then it'll be a while before anything else happens. Or, she might start the metronome and then not say anything to you for a good while. Is there anything in particular that is determining the time lag between text and text commands from the AI? Is it possible to set this in the scripts?
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Re: Tease AI Open Beta

Post by Daragorn »

You can just set how fast she speaks during taunt/stroke cycles and while showing you videos.....you can find these options under "ranges" tab in the setting menu (stroke taunt frequency, video taunt frequency).

During modules/links, on the other hand, the speed at which she speaks is fixed...and depends on the lenght of the phrases (it simulates the time it would take to write for real such a phrase :))
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Re: Tease AI Open Beta

Post by Sisyphuster »

Regarding Patreon or general involvement of money with his project:

The first person who should get paid for this idea or any work on it is 1885. No one else should collect any money related to this project, without 1885's prior approval.

Yes, a Patreon might be a good idea. This is a project that I think a lot of people would support with capital. Take a look at Fenoxo's Trials in Tainted Space for an example. Frankly, this project could be a lucrative full time job for someone. But the idea is 1885's so it's his project to manage and decide upon. Maybe there's a situation where 1885 started a Patreon and paid other people to "run" the project when he's unavailable, but it should be up to him. If he doesn't come back when three months pass, and someone else wants to contribute to he project, that's great, but no one should be paid unless and until 1885 approves.
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Re: Tease AI Open Beta

Post by Trusfrated »

Here's what 1885 had to say about this (accepting money) in May 2015:
1885 wrote:
Siepmann wrote:You should think about a Paypal Donation button or something like that in the settings / about tab.
I have so much fun with this the last couple of days and you are doing such a great job making it even better in a faster time then i could write bug reports.
Thank you very much and i would love to spend some money for it. I don't think i am alone on this front.
I really appreciate that a lot, it's not like I couldn't use it for damn sure

Currently I know a lot of people are enjoying Tease AI. I believe it's a really good program and I'm working hard to get it to its full potential. But it's not there yet, and there are a lot of issues I still need to address. I just wouldn't feel right accepting money when the program's in the state its in.

Once the program is finished and I'm comfortable calling it 1.0, I might give people the option. If anything, rather than accepting donations for Tease AI I might try to take stock of public interest in me setting up a Patreon to just create extensive scripts and Personalities with the same drive I've been using to code the program, which I generally wouldn't have the time or ability to do otherwise. But right now I just want to get the program as stable as possible for as many people as possible, and I don't want to feel like I'm asking people to pay for the privilege of being my beta testers.
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Re: Tease AI Open Beta

Post by DrPain »

I've been one of the users on here who has offered the possibility of financial support. I just want to clarify that I offered it in the spirit of contributing something. I don't have the programming skills or time to necessarily build scripts but hate the idea of being a freeloader. I appreciate the info about 1885's own views and will just leave it that if 1885 wishes then I might be able to help.
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Re: Tease AI Open Beta

Post by avatarbr »

Olii wrote:The main problem, even if 1885 comes back is the lack of content. A program like Tease AI needs content or it gets very stale. During the 8 (?) months after the release the only content developed has been the original script by 1885 himself and then a couple of users have modified that somewhat but even those users have been gone for a few months now.
I have a huge update for my scripts almost ready (I will rename it, since its not a extended version anymore), but I can't continue without knowing how will be the next update. I got a lot of error messages about memory and some ramdom freezes and I need to check if the next version will fix that.

I already invested a lot of work to avoid the "not so ramdom" part of the system (I put the code about that in some topic), but I don't want to spend time with things which may be in the next patch. So, I will wait.
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Re: Tease AI Open Beta

Post by Notay »

avatarbr wrote:I have a huge update for my scripts almost ready ...
I already invested a lot of work to avoid the "not so ramdom" part of the system (I put the code about that in some topic) ...
I really enjoyed your last scripts.
With my thoughts on how Tease AI is designed, I am curious to see how you got it "not so random". Let me know when/where you get code in some topic.
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Re: Tease AI Open Beta

Post by pepsifreak »

Notay wrote:
avatarbr wrote:I have a huge update for my scripts almost ready ...
I already invested a lot of work to avoid the "not so ramdom" part of the system (I put the code about that in some topic) ...
I really enjoyed your last scripts.
With my thoughts on how Tease AI is designed, I am curious to see how you got it "not so random". Let me know when/where you get code in some topic.
I believe this is what he is talking about: viewtopic.php?f=2&t=15783&start=180#p208025
Certainly would like to see something similar in an official capacity, having the same link come up (and its always one of the longer ones) can kill the mood.
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Re: Tease AI Open Beta

Post by Notay »

Looks like it, thanks pepsifreak.
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Re: Tease AI Open Beta

Post by opiate »

Alright, this is probably a long shot lol...
But I figure 95% of the problem with TeaseAI is lack of content
Anyone who would be willing to help out with basic scripts... PM me...
And I mean... BASIC stuff anyone can do

Curent things that I want to get done, but are way back on the burner are...
Emote's based on current flags
Responses based on current flags
Other very basic responses and interrupts
Basically this stuff is super boring, and super easy
And I super dont have time to do it
But I have scripts that require me to finish it lol

Slightly more advanced...
If there is anyone out there who really likes glitter
And who's willing to put in a little work...
I also have a very boring procedure
That would make it possible for any script to run aglitter friend...
I haven't tested it, or tried it yet... but i don't see why it wouldnn't work

So.. yeah...
Basically, if even one person stepped up and wanted to help
I could probably sit back and work on the modules
And then have someone else doing the little stuff
That my modules rely on.

Anyway, ive been seeing a lot of doubt in this program.
Personlly, i just have a lot of doubt that any one person can
Design it, or maintain a personality for it, and keep everything interesting
Alone.

I mean hell, im like 6 months between updates right now.
Its easy to get burnt out or to get demoralized under the mountains
Of work that goes into design and maintaining things.

So anyone who would be interested in helping out
PM me and we can talk!
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