Some forum entries talk about tournemens etc. This would be also very interesting in webteases, particularly in tournament-style events like the "Teasefight Invitational."
To address this, I propose a lightweight system that allows a tease to store a single, standardized score for each user. This would enable creators to implement simple global ranking systems.
How It Would Work:
- The Score: At the end of a tease, it would calculate a final performance metric (e.g., fastest time, highest score, most edges) and convert it into a normalized number between 0.0 and 1.0. The tease author would define whether a higher or lower number is better.
- Global Storage: This single number would be saved to a user's profile in a way that is readable by the tease itself. Unlike personal save states, this "score" slot would be publicly accessible to the tease code for ranking purposes.
- Simple Statistics: To avoid performance issues and complexity, the system would not load every user's individual score. Instead, it would automatically maintain simple aggregated statistics:
- The highest score recorded.
- The lowest score recorded.
- A count of how many scores fall into each of ten brackets (0.0-0.1, 0.1-0.2, ..., 0.9-1.0).
Benefits & Constraints:
- Goal-Oriented Play: Provides clear objectives like "achieve a high score," "be the fastest," or "get the most points."
- Lightweight & Private: It tracks only one anonymized number per user per tease. No complex personal data is exposed.
- Simple Implementation: By restricting the score to a 0-1 range and using pre-calculated statistics, we keep the system efficient and easy for tease authors to use without requiring complex data processing.


. . . . . . . 