[EOS] Any plan to support sound on iOS in the future?

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architect
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[EOS] Any plan to support sound on iOS in the future?

Post by architect »

As far as I know, mobile Safari doesn't allow autoplay, and it requires user interactions to play any sound.
In EOS editor, I tried adding a button before the sound play action, but it doesn't work.
All browsers on iOS are required to use the same WebKit rendering engine, so there's no easy way to work around it.
spugbutter
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Re: [EOS] Any plan to support sound on iOS in the future?

Post by spugbutter »

architect wrote: Sat May 06, 2023 2:22 pm As far as I know, mobile Safari doesn't allow autoplay, and it requires user interactions to play any sound.
In EOS editor, I tried adding a button before the sound play action, but it doesn't work.
All browsers on iOS are required to use the same WebKit rendering engine, so there's no easy way to work around it.
Keystroke plays sound on my ipad. I am not sure how indyc does it.
viewtopic.php?t=26168
architect
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Re: [EOS] Any plan to support sound on iOS in the future?

Post by architect »

spugbutter wrote: Sat May 06, 2023 7:32 pm
architect wrote: Sat May 06, 2023 2:22 pm As far as I know, mobile Safari doesn't allow autoplay, and it requires user interactions to play any sound.
In EOS editor, I tried adding a button before the sound play action, but it doesn't work.
All browsers on iOS are required to use the same WebKit rendering engine, so there's no easy way to work around it.
Keystroke plays sound on my ipad. I am not sure how indyc does it.
viewtopic.php?t=26168
It does not work on my iPad with iOS 16.4.1 (same as when it was iOS 14). I did not find any way to play any sound in any EOS teases, not even the ones that I made, with or without user interactions before and after audios. And I can't find a walkaround. Other video/audio websites work just fine (without the ability to autoplay, of course).
cockherofan
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Re: [EOS] Any plan to support sound on iOS in the future?

Post by cockherofan »

I figured out that some of the tricks for enabling sound worked, but only if your ringer is switched on. If your ringer is off nothing else will work.
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