Hi you all
I would like to know if there is any way so that buttons take the text out of a variable?
Please help me
Buttons with variable description - EOS
- 19Hellothere83
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Re: Buttons with variable description - EOS
Doesn't seem to be the case. You can enable/disable actions based on a javascript expression. But if you really need script generated choices, you have to use a say-action to state the choices and then label the buttons with a,b,c or something.
Re: Buttons with variable description - EOS
I am not sure I understand the question, are you asking how to make buttons contain what a variable contains? Otherwise I don't know what you mean about taking the text "out of a variable".
- edger477
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Re: Buttons with variable description - EOS
He wants text on button to come from eval, but there is no option for that, just visibility can be evaluated.
my estim creations: https://mega.nz/folder/73pxmBBQ#X6ylDzRafzTt9wanZ0dacw
Re: Buttons with variable description - EOS
The HUD on my tease has things that comes from eval/variables but it was accomplished by fapnip, not me. Therefore, I think it can be done, but I don't know the scope of what it can be. If I were to guess, you might not be able to do anything for buttons in choice actions but you might be able to for notifications on the right side that can have buttons.
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Re: Buttons with variable description - EOS
From what I see, the HUD in your tease is a notification without a button just a title. The title can be set via javascript in EOS. So one could add several notifications with generated titles but the text of the actual button has to be fixed. Might be a viable alternative to a choice-action with buttons labeled a, b, c.
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