I would like to know if there is any way so that buttons take the text out of a variable?
Please help me


He wants text on button to come from eval, but there is no option for that, just visibility can be evaluated.indyc wrote: Sat Mar 12, 2022 6:43 pm I am not sure I understand the question, are you asking how to make buttons contain what a variable contains? Otherwise I don't know what you mean about taking the text "out of a variable".
The HUD on my tease has things that comes from eval/variables but it was accomplished by fapnip, not me. Therefore, I think it can be done, but I don't know the scope of what it can be. If I were to guess, you might not be able to do anything for buttons in choice actions but you might be able to for notifications on the right side that can have buttons.edger477 wrote: Sat Mar 12, 2022 6:49 pmHe wants text on button to come from eval, but there is no option for that, just visibility can be evaluated.indyc wrote: Sat Mar 12, 2022 6:43 pm I am not sure I understand the question, are you asking how to make buttons contain what a variable contains? Otherwise I don't know what you mean about taking the text "out of a variable".

From what I see, the HUD in your tease is a notification without a button just a title. The title can be set via javascript in EOS. So one could add several notifications with generated titles but the text of the actual button has to be fixed. Might be a viable alternative to a choice-action with buttons labeled a, b, c.indyc wrote: Sat Mar 12, 2022 9:22 pm The HUD on my tease has things that comes from eval/variables but it was accomplished by fapnip, not me.