Tips on creating EOS teases?
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TheHornyHikikomori
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Tips on creating EOS teases?
I'm planning on making my own EOS tease, specifically a randomized, lottery-type tease. I've read through the tutorials, and I think I have a decent understanding of it. However, I have absolutely no experience with coding or programming, so I'm rather reluctant to begin working on one. Are there any known tips or tricks in the community for creating teases like this, or even tutorials on this specific kind of tease? Thanks, and I hope to post something half-decent soon for you all to enjoy.
- Shattered
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Re: Tips on creating EOS teases?
For a simple tease you need to know no coding whatsoever, the GUI is fantastic for that. Some more complex ideas benefit from it but its optional.TheHornyHikikomori wrote: Mon May 03, 2021 10:00 pm I'm planning on making my own EOS tease, specifically a randomized, lottery-type tease. I've read through the tutorials, and I think I have a decent understanding of it. However, I have absolutely no experience with coding or programming, so I'm rather reluctant to begin working on one. Are there any known tips or tricks in the community for creating teases like this, or even tutorials on this specific kind of tease? Thanks, and I hope to post something half-decent soon for you all to enjoy.
Salutations, Stranger.
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Like my work and want to see more? Consider supporting my Patreon or buying me a Ko-fi!
Try my teases on Milovana!
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TheHornyHikikomori
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Re: Tips on creating EOS teases?
I was thinking of doing one similar to the one by FootlongSub, linked below. How tricky would that be to create?
https://milovana.com/webteases/showtease.php?id=41453
https://milovana.com/webteases/showtease.php?id=41453
Re: Tips on creating EOS teases?
A secret, but actually not so secret trick is that you can view any tease in the eos editor by changing the tease ID if you're logged in.
https://milovana.com/eos/editor/41453/edit
FootlongSub's tease is quite large and complex, so it would be a big undertaking for an inexperienced coder. My advice is to do something really simple for your first tease, because even a simple tease takes more work than you probably think it does. If you're doing a points based lottery tease, at the very least you will have to use coding to implement:
1. The points system: having a variable to keep score, adding or subtracting to it after an action, and checking when it gets to the target value to 'win'.
2. Disabling pages so you don't land on the same one twice. this would go in an eval just before you leave the page:
Then I would expand on this by adding sections. So section 1 could be a warmup, then you move to section 2 after a certain number of points, and so on for however many sections you want. Since the GoTo action can choose randomly between a range of pages, you just have to name your pages something like Section1-1, Section1-2, Section1-3, etc. and then put Section1* in the GoTo action to randomly choose between activated pages that start with 'Section1'
Hope this gets you started and didn't scare you away!
-Batman
https://milovana.com/eos/editor/41453/edit
FootlongSub's tease is quite large and complex, so it would be a big undertaking for an inexperienced coder. My advice is to do something really simple for your first tease, because even a simple tease takes more work than you probably think it does. If you're doing a points based lottery tease, at the very least you will have to use coding to implement:
1. The points system: having a variable to keep score, adding or subtracting to it after an action, and checking when it gets to the target value to 'win'.
2. Disabling pages so you don't land on the same one twice. this would go in an eval just before you leave the page:
Code: Select all
var currentPage = pages.getCurrentPageId()
pages.disable(currentPage)
Hope this gets you started and didn't scare you away!
-Batman
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sonny12313
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Re: Tips on creating EOS teases?
I was wondering if anyone can explain the differences between EOS and a "standard" tease? it might be a bit beyond my understanding from a technical perspective, but as a user, I can actually not "feel" any differences? 
- boundupone
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Re: Tips on creating EOS teases?
I have released 3 teases, and I would say jump in and learn as you go. The UI is good, but more complex mechanics take some learning.
I would recommend planning out what you want to do in advance, even mapping out the tease, its sections, the flow etc. I never do this, I have a rough outline in mind and figure it out as I go. And while this is fine, i guarantee I end up making the tease in very much not the most efficient way.
If you get stuck, post on here for help. I have posted many basic and not so basic questions, and have always been helped immensely by everyone
I would recommend planning out what you want to do in advance, even mapping out the tease, its sections, the flow etc. I never do this, I have a rough outline in mind and figure it out as I go. And while this is fine, i guarantee I end up making the tease in very much not the most efficient way.
If you get stuck, post on here for help. I have posted many basic and not so basic questions, and have always been helped immensely by everyone
Try anything once!
- schefflera0101
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Re: Tips on creating EOS teases?
Hey all,
I have a small question regarding the EOS interface.
Is there any way to arrange the image galleries alphabetically?
I now have a lot in there and always have to search quite a bit until I find the right one.
Thanks for your answer.

I have a small question regarding the EOS interface.
Is there any way to arrange the image galleries alphabetically?
I now have a lot in there and always have to search quite a bit until I find the right one.
Thanks for your answer.
