Regarding the XML language proposal, mae0314 totally gets it - I got nothing to add.
nilcum wrote:Yeah I thought about that. I'm guessing milovana has gigabytes of images stored on it's server. While I could include such an archive it would really suck to download that much. On the flip side the content is out of user control and not available without an Internet connection. Perhaps the solution is to allow for both. You could just as easily put in a file:// link.
If you want to hotlink images on our server, please let me know once you have a working version of your client. There are a few issues we need to discuss, before you let it out into the wild. I hope you understand.
nilcum wrote:Actually, you might be onto something. I'm not sure how flash is at exporting objects like COM (ActiveX) is but if it is possible to create a flash object where the methods and properties are available via javascript you would have a very easy to use scripting language. Maybe that is what Action Script is all about. I don't know. My flash foo is weak.
JavaScript and ActionScript 3 are two implementations of the same standard: ECMAScript. I.e. the syntax is the same. In fact the AS3 VM has recently been contributed by Adobe to the Mozilla Foundation for use as a JS VM.
That means that there is no point in interfacing JavaScript in Flash for this reason. If you simply want to run "JavaScript"-style code, you can use AS' eval() function. For us however this wasn't an option for security reasons.
nilcum wrote:The first goal will be to provide a text to speech API!
That's right you will be able to have the teases read to you. Granted it will be in a computer voice like Microsoft Anna but hey, it's better than nothing. This could be implement in a very similar fashion to the auto-continue with the dynamic XMLHTTP requests.
I hope you'll forgive me saying that this is a very odd priority. There was a short movement in the area of anime adventure games where Microsoft TTS was used, but most people turned it off, so eventually developers didn't include it anymore. Turns out that no voice is perceived to be more immersive than a computer-generated one. (Unless you're visually impaired obviously.)
nilcum wrote:From your post it sounds like all of the easy stuff it done! Thats great.
The easy stuff? Thanks for belittling my work.

Just kidding, it's alright, no offense taken. But in my eyes what we did so far was actually the
hard part.
nilcum wrote:Cool, if you enabled something as simple as a user specified meta refresh the teases would be more enjoyable -- at least for me anyway. Hands free

. Actually, it distribute a small piece of javascript ccode that would do this without any changes to the site.
Our policy regarding the regular teases is: Less is more. Your JavaScript snippet is fine of course, our users can do with the teases whatever they like. It's just we want the teases themselves to be static. The FlashTease system will fill the need for interactivity.
nilcum wrote:Perhaps you could release more sample code or even some documentation now so that people could get started with the flash teases. I for one would not want to use a visual editor. Give me notepad and a beer.
The testing guys are examining the FlashTease editor as we speak. Documentation for the scripting language is also in the works, but stuff like that takes time. After all Milovana has a reputation to lose in terms of quality.
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To be completely honest: It's hard to see the point in doing another PCM2, pcm3dev, CyberMistress, FlashTease clone. I don't want to discourage you, but it's just so frustrating because we are so desperately looking for good technical people to join our Team. But those people who come up with these ideas are mostly young, like 18, 19 and full of ideas, but they don't have much experience, so they think they can do it all better and they start another project and then get bored and abandon it.
Sure, in a team you don't always get your way. But the big advantage of a team effort is that it will be carried on if you lose interest for a while. And your name will still be on the cover.
Sorry, I know I sound patronizing. Feel free to go ahead with your project and let me know if there is anything we can help you with. If you want to contribute to the FlashTease project in the area of hardware let me know, I'd be very interested. In the area of software I think we're pretty well set up with guys like mrfire, Binary and most recently SilkySheering, but if you wanna discuss any ideas, let me know.
