[Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

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markus
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by markus »

mrman wrote: Sat Nov 15, 2025 1:00 pm Hi guys ive just descovered the text to speech aspect, of this amazing prog.
Hi!

I don't know if that old TTS patcher will do you any good, but here are at least some informations, start here:
viewtopic.php?p=368214&hilit=tts#p368214

There is a link in the post, from that on few post ahead some more about TTS.

This app was started on Win7, and the TTS implementation is quite rudimentary.
Honestly, no idea if there is a way to get those downloaded voices work, they would need to be standard voices (windows-standard-voices).
Plans are there to implement local-server based voices (that modern AI TTS stuff), no idea when I finally get to it, sorry.

Greetz,
Markus
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by mrman »

Many thanks markus :love:
Using their reg tool i was able to get all voices to show in the tts drop down window.
will test prop tom, many thanks mrman. :-)
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by frantic93 »

found a weird bug. When I try to call @CallRandom(Custom\Modules\BallTorture), it works fine and plays a random script from the folder. However, when I change it to @CallRandom(Custom\Modules\UnauthorizedEdge), I get an error saying "No script found". It's from AliceAwaked btw
There are scripts in that folder, so I have no idea why this isn’t working as expected. Does anyone have any idea how to fix this?
https://ibb.co/Y4YztDWG
Last edited by frantic93 on Wed Dec 31, 2025 6:44 pm, edited 2 times in total.
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markus
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by markus »

frantic93 wrote: Wed Dec 31, 2025 3:39 pm found a weird bug. When I try to call @CallRandom(Custom\Modules\BallTorture), it works fine and plays a random script from the folder. However, when I change it to @CallRandom(Custom\Modules\UnauthorizedEdge), I get an error saying "No script found". It's from AliceAwaked btw
There are scripts in that folder, so I have no idea why this isn’t working as expected. Does anyone have any idea how to fix this?
If that link is a screenshot, please attach it via the forum software, I won't click such links.
Only idea for now, move the content of UnauthorizedEdge elsewhere (backup) and copy some other scripts (those you know they work) into that folder, that way you could see if the scripts are the problem.
I will be away for a while, so I cannot help any further.

Good luck, greetz,
Markus
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by frantic93 »

markus wrote: Wed Dec 31, 2025 6:21 pm
frantic93 wrote: Wed Dec 31, 2025 3:39 pm found a weird bug. When I try to call @CallRandom(Custom\Modules\BallTorture), it works fine and plays a random script from the folder. However, when I change it to @CallRandom(Custom\Modules\UnauthorizedEdge), I get an error saying "No script found". It's from AliceAwaked btw
There are scripts in that folder, so I have no idea why this isn’t working as expected. Does anyone have any idea how to fix this?
If that link is a screenshot, please attach it via the forum software, I won't click such links.
Only idea for now, move the content of UnauthorizedEdge elsewhere (backup) and copy some other scripts (those you know they work) into that folder, that way you could see if the scripts are the problem.
I will be away for a while, so I cannot help any further.

Good luck, greetz,
Markus
It seems the scripts were the problem. After copying another set, everything worked fine. I’m not sure why those scripts were an issue, each of them works correctly when run directly using @Call. However, when I use @CallRandom, I still get “no script found.”
I tried to upload an image through the forum, but I’m not sure why the image host doesn’t work. I’m probably doing something wrong.
Screen just show folder location and some other data: Chastity: False, OrgasmRestricted: False, OrgasmRestrictedThisSessionOnly: False and CycleModus: Intro
It may be related to chastity, because the Chastity folder doesn’t work either.
Edit: Just checked with @ChastityOn and still dosen't work
Protocol Log
Spoiler: show
0.3.90




<html><head><STYLE type='text/css'><!--BODY{scrollbar-face-color: #8e99a0;scrollbar-highlight-color: #FFFFFF;scrollbar-3dlight-color: #8e99a0;scrollbar-darkshadow-color: #8e99a0;scrollbar-shadow-color: #8e99a0;scrollbar-arrow-color: #FFFFFF;scrollbar-track-color: #00345a;background-color: #000000;color: #f2f9ff;font-size: 120%; }--></STYLE></head><body><font color='#9380d9'><i>Casey is typing...</i></font><br></body></html>



śr., 31.12.2025 - 20:16:45:3282
ScriptNextStep()
AktuelleScripte.Count: 1
Tease Length: 0 / 1397 ... False
Pfad: Delated manually
Script_Index: 0 / 2

CurrentLine: '@CallRandom(Custom\Modules\UnauthorizedEdge)'
Group: D
SubEdging: False


------------------------------------------------------------------------
śr., 31.12.2025 - 20:16:49:3639
timerWaitForNextLine_Tick()
DommeOutputLine: @CallRandom(Custom\Modules\UnauthorizedEdge)


------------------------------------------------------------------------
śr., 31.12.2025 - 20:16:50:6996
timerDommeIsTyping_Tick()
DommeOutputLine: @CallRandom(Custom\Modules\UnauthorizedEdge)


------------------------------------------------------------------------
śr., 31.12.2025 - 20:16:50:8189
@CallRandom(
Transfer: @CallRandom(Custom\Modules\UnauthorizedEdge)


------------------------------------------------------------------------
śr., 31.12.2025 - 20:16:53:4287
SelectRandomScript()
No script found for:
Scripts\AliceAwaked\Custom\Modules\UnauthorizedEdge
Chastity: False
OrgasmRestricted: True
OrgasmRestrictedThisSessionOnly: False
CycleModus: Intro


------------------------------------------------------------------------
śr., 31.12.2025 - 20:16:53:4431
DommeOutputToChat()
Output Text: ''
AufrufendeMethode: timerDommeIsTyping_Tick
NullResponseLine: False
MyCommands.ScriptWasCalled: False
SubEdging: False
Script:
Delated manually
Script Index (0):
@CallRandom(Custom\Modules\UnauthorizedEdge)

------------------------------------------------------------------------
śr., 31.12.2025 - 20:16:53:4569
*** NextScriptLine - aufrufendeMethode: DommeOutputToChat
CurrentLine: @CallRandom(Custom\Modules\UnauthorizedEdge)
Script_Index: 0


------------------------------------------------------------------------
śr., 31.12.2025 - 20:16:53:4569
ScriptNextStep()
AktuelleScripte.Count: 1
Tease Length: 8 / 1397 ... False
Pfad: Delated manually
Script_Index: 1 / 2

CurrentLine: '@End'
Group: D
SubEdging: False


------------------------------------------------------------------------
śr., 31.12.2025 - 20:16:53:4579
StartNextCycle()
Form1.CycleModus: Intro
calledSource: ScriptNextStep - 2
MySessionState.BookmarkModule: False


------------------------------------------------------------------------
śr., 31.12.2025 - 20:16:53:4589
EndAktuellesScript()
AktuelleScripte.Count: 1
Script Index: 1 / 2
Line: @End
Path: Delated manually
Form1.CycleModus: Intro
MessagesText.Count: 0
BackupUebrigeTauntLines.Count: 0
StrokeTauntLines.Count: 0
AntwortLines.Count: 0


------------------------------------------------------------------------
śr., 31.12.2025 - 20:16:53:4609
StartNextTaunt()
timerStrokeTauntsGesamtSekundenDauer: 167
timerStrokeTauntsGesamtSekundenCount: 0

------------------------------------------------------------------------
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markus
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by markus »

frantic93 wrote: Wed Dec 31, 2025 6:43 pm
ScriptNextStep()
AktuelleScripte.Count: 1
Tease Length: 8 / 1397 ... False
Pfad: Delated manually
Script_Index: 1 / 2

CurrentLine: '@End'
Group: D
SubEdging: False
You have there:
Script_Index: 1 / 2
CurrentLine: '@End'

This looks VERY MUCH like a script that has nothing but the @End command in it, no other content.
Just open the scripts in the folders you have problems with and check it's content, ... if it's just @End, then the program does everything correctly, because when it hasn't any script-lines to proceed, nothing happens (of course).

Possible solution:
Grab other personalities, check the content in those problematic folders and use those scripts if there is content in them.

Good luck again!
Greetz,
Markus
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by frantic93 »

markus wrote: Fri Jan 02, 2026 7:11 pm
frantic93 wrote: Wed Dec 31, 2025 6:43 pm
ScriptNextStep()
AktuelleScripte.Count: 1
Tease Length: 8 / 1397 ... False
Pfad: Delated manually
Script_Index: 1 / 2

CurrentLine: '@End'
Group: D
SubEdging: False
You have there:
Script_Index: 1 / 2
CurrentLine: '@End'

This looks VERY MUCH like a script that has nothing but the @End command in it, no other content.
Just open the scripts in the folders you have problems with and check it's content, ... if it's just @End, then the program does everything correctly, because when it hasn't any script-lines to proceed, nothing happens (of course).

Possible solution:
Grab other personalities, check the content in those problematic folders and use those scripts if there is content in them.

Good luck again!
Greetz,
Markus
I think @End is from my test script, there are only @CallRAndom and @End
Scripts in the folder work correctly when I run them using @Call or by using Run Script from the debug menu. The only issue is that they don’t work when I try to use @CallRandom from the folder
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by markus »

I need to have a look.
Zip the whole personality folder and send via PM to me.
For data privacy:
Make a copy of your whole personalty folder, in that copy, delete the folder:
\TAI Install Folder\Scripts\Your Personality\System\Variables
That is where your inputs are stored.

Upload to
https://pixeldrain.com/
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by frantic93 »

markus wrote: Sat Jan 03, 2026 9:13 am I need to have a look.
Zip the whole personality folder and send via PM to me.
For data privacy:
Make a copy of your whole personalty folder, in that copy, delete the folder:
\TAI Install Folder\Scripts\Your Personality\System\Variables
That is where your inputs are stored.

Upload to
https://pixeldrain.com/
It's nothing more than AliceAwaked "AliceAwaked_Patch01_2022_11_14.zip"
Not sure if you want me to upload it somewhere, thats your personality :D I didn't change anything in it, I just wanted to create my own module using your script, and that's when I found the bug.
Now I'm thinking about reinstalling the whole TAI.
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by markus »

frantic93 wrote: Sat Jan 03, 2026 10:12 am It's nothing more than AliceAwaked "AliceAwaked_Patch01_2022_11_14.zip"
I really hope it's not just that, because it contains only 1 single script. :-P ;-)

In AliceAwaked_Scripts_2022_11_10.zip and AliceAwaked_Scripts_2022_11_11.zip the Custom\Modules\UnauthorizedEdge has all the needed scripts, and they are not empty.

Now I'm thinking about reinstalling the whole TAI.
Yes, try that.
Usually I'm not a big fan of "Problem? Do a reinstall!" but sometimes it IS actually the solution, besides, as you can see at the date in the filename, it's out for 3 years now and I cannot remember anyone complaining about such a problem, also the scripts are looking ok, must be a problem on your side.

Good luck once again, let me know how it turns out! :wave:

Greetz,
Markus
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by frantic93 »

markus wrote: Sat Jan 03, 2026 6:36 pm
frantic93 wrote: Sat Jan 03, 2026 10:12 am It's nothing more than AliceAwaked "AliceAwaked_Patch01_2022_11_14.zip"
I really hope it's not just that, because it contains only 1 single script. :-P ;-)

In AliceAwaked_Scripts_2022_11_10.zip and AliceAwaked_Scripts_2022_11_11.zip the Custom\Modules\UnauthorizedEdge has all the needed scripts, and they are not empty.

Now I'm thinking about reinstalling the whole TAI.
Yes, try that.
Usually I'm not a big fan of "Problem? Do a reinstall!" but sometimes it IS actually the solution, besides, as you can see at the date in the filename, it's out for 3 years now and I cannot remember anyone complaining about such a problem, also the scripts are looking ok, must be a problem on your side.

Good luck once again, let me know how it turns out! :wave:

Greetz,
Markus
The problem still occurs after reinstalling. All scripts from "UnauthorizedEdge" work when using @Call, but when I try @CallRandom, the same bug appears.

Sorry for bothering you so much, but have you tried this yourself? I’m using AliceAwaked and simply debugging the following:

@CallRandom(Custom\Modules\UnauthorizedEdge)
@EndTease
@End

No changes were made to any scripts. The UnauthorizedEdge folder contains 8 scripts:
Edge01_EDGING
Edge02_EDGING
Edge03_EDGING
Edge04_EDGING
Edge05_EDGING
Edge06_EDGING
Edge07_EDGING
Edge08_EDGING

Edit: OK, I found out that when I changed the names of the .txt files to 01, 02, etc., it started working. I still don’t know why it doesn’t work with the original names.
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by markus »

frantic93 wrote: Sat Jan 03, 2026 10:12 am Edge01_EDGING
Edge02_EDGING
Edge03_EDGING
Edge04_EDGING
Edge05_EDGING
Edge06_EDGING
Edge07_EDGING
Edge08_EDGING

Edit: OK, I found out that when I changed the names of the .txt files to 01, 02, etc., it started working. I still don’t know why it doesn’t work with the original names.
Alright, now that makes sense, at least why it's problematic.
The technical background:
The "_EDGING" part of the names working as a filter, the @CallRandom command picks a random script from the given folder but is respecting that filter.
It must internaly know that you are edging (imagine it as a flag), if that internal-edging-flag is not set, it won't pick such a "_EDGING" script.

So, since you are not edging, but using this:

@CallRandom(Custom\Modules\UnauthorizedEdge)
@EndTease
@End

It doesn't give you back any script, which is the correct behaviour.

Not sure if everything around this is implemented correctly, no time and motivation to test it now.
Seems like I left out anything in:
\Vocabulary\Responses\System\Edge.txt

If you wanna test further, I'd say try to put that @CallRandom(Custom\Modules\UnauthorizedEdge) into there, compare to other files there, probably it should have the [Edging] in it.
Btw.: Alice Merged/Awakening is simply not designed to report an edge when you are not supposed to be on the edge, instead use pause, if you wanna build in that behaviour, I would recommend to check out HoT or MissBlue and see how it's done there.

Greetz,
Markus
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by frantic93 »

markus wrote: Sun Jan 04, 2026 1:14 pm
frantic93 wrote: Sat Jan 03, 2026 10:12 am Edge01_EDGING
Edge02_EDGING
Edge03_EDGING
Edge04_EDGING
Edge05_EDGING
Edge06_EDGING
Edge07_EDGING
Edge08_EDGING

Edit: OK, I found out that when I changed the names of the .txt files to 01, 02, etc., it started working. I still don’t know why it doesn’t work with the original names.
Alright, now that makes sense, at least why it's problematic.
The technical background:
The "_EDGING" part of the names working as a filter, the @CallRandom command picks a random script from the given folder but is respecting that filter.
It must internaly know that you are edging (imagine it as a flag), if that internal-edging-flag is not set, it won't pick such a "_EDGING" script.

So, since you are not edging, but using this:

@CallRandom(Custom\Modules\UnauthorizedEdge)
@EndTease
@End

It doesn't give you back any script, which is the correct behaviour.

Not sure if everything around this is implemented correctly, no time and motivation to test it now.
Seems like I left out anything in:
\Vocabulary\Responses\System\Edge.txt

If you wanna test further, I'd say try to put that @CallRandom(Custom\Modules\UnauthorizedEdge) into there, compare to other files there, probably it should have the [Edging] in it.
Btw.: Alice Merged/Awakening is simply not designed to report an edge when you are not supposed to be on the edge, instead use pause, if you wanna build in that behaviour, I would recommend to check out HoT or MissBlue and see how it's done there.

Greetz,
Markus
Ok, that makes sense. Thanks for the help!
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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by jasmingilena »

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Re: [Tease AI Awakening] - The Dawn of the Stroker Toys - v0.3.90 - Latest Update: 19.08.2024

Post by mrman »

Hi markus :wave:
Im hoping to make the astronomical jump to ubuntu very soon, Is there a linux version of tai. ???
Or does it magically work ok with wine etc ??????
Many thanks Mr Man. xxx
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