[RELEASE] The Goon Project

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

Moderator: 1885

User avatar
avatarbr
Experimentor
Experimentor
Posts: 1239
Joined: Fri Aug 18, 2006 3:33 am
Gender: Male
Sexual Orientation: Straight

[RELEASE] The Goon Project

Post by avatarbr »

base10.jpg
base10.jpg (749.83 KiB) Viewed 23296 times
This is something I was working for a long time. Made with RenPy. There are 35 'games', where 15 are focused in beta/censored.

Mostly of the images can be changed to your favorites, included games exclusive with one girl only (you can have a few favorites for that).

I still don't know how to release this. I wanted to let you choose your favorites pictures, but some people like something ready to play too. Plus, have some videos sections, making the file huge. Not sure if I will keep those.

There is not an end, you can stop anytime you want. There is no 'progress'. I didn't made a 'cum part' yet :lol:

I made this video to try to show how it works, the times are cut, so you will have more time. Those are only the censored games, but there are a lot 'normal' stuff too.
Teaser/Preview
https://mega.nz/file/VUxiFAID#DnEKREGDr ... knhYIIX9S0


UPDATE:
Download - GoonProject-v0.1-pc (Previous build) - RENPY
## New download link
https://pixeldrain.com/u/M1wNpBxa

Download - GoonProject-v0.1-pc_TAI_Awakening.zip: - TEASEAI
viewtopic.php?p=380991#p380991
Last edited by avatarbr on Sun Dec 07, 2025 4:38 am, edited 6 times in total.
User avatar
markus
Explorer At Heart
Explorer At Heart
Posts: 863
Joined: Tue Nov 18, 2008 11:09 pm

Re: [Teaser] The Goon Project

Post by markus »

Hoot the horns, praise the lord, da legend strikes again! *hoooooooot* :trampoline:

Looks (and reads) super- ueber- promising, changeable images, Emily Bloom, ... best news for a long time, can't wait (but please, no hurry!)!
but there are a lot 'normal' stuff too
Yeah, everything has a downside, right?! :-D

I still don't know how to release this.
Optional downloads would be perfect, as long as you don't mind uploading, check Pixeldrain and GoFile, these handle even big files very well.

Greetz,
Markus
User avatar
avatarbr
Experimentor
Experimentor
Posts: 1239
Joined: Fri Aug 18, 2006 3:33 am
Gender: Male
Sexual Orientation: Straight

Re: [Teaser] The Goon Project

Post by avatarbr »

markus wrote: Wed Jul 16, 2025 12:28 pm Hoot the horns, praise the lord, da legend strikes again! *hoooooooot* :trampoline:

Looks (and reads) super- ueber- promising, changeable images, Emily Bloom, ... best news for a long time, can't wait (but please, no hurry!)!
but there are a lot 'normal' stuff too
Yeah, everything has a downside, right?! :-D

Optional downloads would be perfect, as long as you don't mind uploading, check Pixeldrain and GoFile, these handle even big files very well.

Greetz,
Markus
Hi Markus,

So, the size can get to 3 GB, but I think more that half are videos. Since I am still changing things, I did split all the big videos, so I can keep some when upload and maybe put the rest as an optional download.

Pixeldrain and GoFile are good for that, but I think they delete the files after some time.

I made some setups already too, so the basic is ready to go. I think I will put a internal tutorial for the pictures. While part is just copy in a folder (the main pictures), The 'crushes' need to be renamed, because I used a legacy code, but also needed to make sure to use all before repeating.

On the plus side, images were updated from the 800 pixels from Technical Forms, to 1080 now :lol:

Oh, a detail I forgot to say, the game will be 'hands free' after the setup. I think is important for this case :lol:

Greetz
User avatar
holy_magnas
Explorer
Explorer
Posts: 36
Joined: Thu Jan 21, 2021 12:54 am
Gender: Male
Sexual Orientation: Straight
I am a: Submissive
Dom/me(s): Goddess Tantra
Contact:

Re: [Teaser] The Goon Project

Post by holy_magnas »

Excellent as usual ^^ Awesome, can't wait for the release :-D :-D
User avatar
markus
Explorer At Heart
Explorer At Heart
Posts: 863
Joined: Tue Nov 18, 2008 11:09 pm

Re: [Teaser] The Goon Project

Post by markus »

the size can get to 3 GB
Nowadays that's not very much anymore, most CHC's are 2-3 GB, the common user should be used to such a file size, even with a slower connection such things are downloaded in an hour or two, the critical part might be the upload, ... what brings me to Pixeldrain VS GoFile:
GoFile deletes bigger files (> 100 MB iirc) after a month (smaller ones after 7 days), but only if it doesn't get downloaded, the pro here is you don't need any registration, no email, nothing, just drag&drop, wait till done, share the link, the risk is only you maybe have to upload again once in a while (see upload speed).
Pixeldrain on the other hand requires a (free) registration but (afaik) doesn't delete.

From the point of view of the downloader/user, both are great, high speed, no limits.
The 'crushes' need to be renamed
Antrenamer is my all-time favorite for such tasks:
viewtopic.php?p=376768#p376768

images were updated from the 800 pixels from Technical Forms, to 1080 now :lol:
Welcome to the 21st century! :lol: :-P
Just btw.: I've upscaled some my own ancient galleries (freeware upscaler) with quite some good results, but that could be done once it's out.
(Or are we dealing with some fixed resolutions in the images?)

'hands free'
Uh, stroker toys??? :w00t:
(I could come up with quite a lot of questions now, but maybe it's better to just wait and see?)

Greetz,
Markus
User avatar
avatarbr
Experimentor
Experimentor
Posts: 1239
Joined: Fri Aug 18, 2006 3:33 am
Gender: Male
Sexual Orientation: Straight

Re: [Teaser] The Goon Project

Post by avatarbr »

holy_magnas wrote: Thu Jul 17, 2025 3:20 pm Excellent as usual ^^ Awesome, can't wait for the release :-D :-D
thanks...I just want to make some more adjusts before releasing, and need some more content for a few of the games.
markus wrote: Thu Jul 17, 2025 6:22 pm Nowadays that's not very much anymore, most CHC's are 2-3 GB, the common user should be used to such a file size, even with a slower connection such things are downloaded in an hour or two, the critical part might be the upload, ... what brings me to Pixeldrain VS GoFile:
Yeah, I am still thinking in the old days :lol: When I see a video with more than 1GB, still think twice before download. I think I will just try to make the size closer to 2Gb, since I already saw some videos with that size.
Antrenamer is my all-time favorite for such tasks:
viewtopic.php?p=376768#p376768
Oh, don't worry too much about that. Every crush will have a limit of 10 pics for folder, but you can have the same in more than 1 folder if you want.

My idea was to use it for those girls you find about, but could not find enough pics for a tease or be the Domme in TeaseAI.

So, you will just need to use 1.jpg, 2.jpg, etc That is also why I got the legacy code, it make sure the pics are used in order, or could repeat the same pic too much.

But, the genreal folder is used a lot more, and that you just need to put pictures there.

Welcome to the 21st century! :lol: :-P
Just btw.: I've upscaled some my own ancient galleries (freeware upscaler) with quite some good results, but that could be done once it's out.
(Or are we dealing with some fixed resolutions in the images?)
Yes, after looking a lot, I found Renpy use a fixed size, so anything bigger would be zoomed in.

You can change that if you want to use bigger pictures, but a warning. While the normal part I don't think you will have any problems, the censored have some code using the screen position. You saw in the video those bars showing covering the pictures or the arrow? I need to put the coordenates for every single, wasting more time I would like to admit lol

That is also why some pictures can't be removed, the arrowns/bars would not fit. just that other one where the bars are covering all the screen, that can use any picture, since those bars are 100% showing at random. But again, would mess with another screen resolution. Well, not your pc screen, but renpy screen.
Uh, stroker toys??? :w00t:
(I could come up with quite a lot of questions now, but maybe it's better to just wait and see?)

Greetz,
Markus
oh, no no...I meant you will don't need to click in the screen or use the keyboard. I am not sure if Renpy is compatible with these toys, if anyone know, please let me know.


I think I will make another video, showing more of the normal stuff. To be honest, I was too proud of the code of the censor parts and wanted to show these lol.
Daragorn
Explorer At Heart
Explorer At Heart
Posts: 587
Joined: Fri Nov 06, 2015 1:16 pm
Gender: Male
Sexual Orientation: Straight
I am a: Submissive

Re: [Teaser] The Goon Project

Post by Daragorn »

Oh wow, this looks and sound really promising!
Can't wait to try it out, whenever that will be and, given your records as an author, i am sure it will be great.
Blackpanter
Explorer
Explorer
Posts: 10
Joined: Fri Aug 06, 2021 8:25 pm
Sexual Orientation: Straight

Re: [Teaser] The Goon Project

Post by Blackpanter »

looks good cant wait to try it
hallojo1337
Explorer At Heart
Explorer At Heart
Posts: 168
Joined: Sun Jul 05, 2015 12:04 pm
Gender: Male
Sexual Orientation: Straight
I am a: Submissive

Re: [Teaser] The Goon Project

Post by hallojo1337 »

Looks great. Can't wait to try it out :love: :-D
User avatar
avatarbr
Experimentor
Experimentor
Posts: 1239
Joined: Fri Aug 18, 2006 3:33 am
Gender: Male
Sexual Orientation: Straight

Re: [Teaser] The Goon Project

Post by avatarbr »

Alright, I uploaded a previous version here: https://gofile.io/d/dzCnsP


Some things:

- Not sure if the beta/no-beta selection works after restarting. If you could try, would help a lot. If you don't want to risk, always start a 'new game' and select your preferences. that will work for that session.

- Feedback about the timing, teases duration, etc would be nice. I am a little impatient, so I cut a lot of the break/rest time. Also, I think some teases feels too long.

- There is no end/cum part, but also no punishment for cumming. Use as you wish.

- Things you can personalize:

folder "GoonProject-v0.1-pc\game\images\goon" You can put any image there (I think need to be jpg), with any name. Just make sure to be a 1080p image. You CAN delete any image you don't like from this folder.

folder 'GoonProject-v0.1-pc\game\images\naked' You can add any image, like the previous case, but DO NOT delete anything from there.

folders inside 'GoonProject-v0.1-pc\game\images\personal' Don't delete any folder there, but you can replace the pictures, using the same file name (1.jpg, 2.jpg, etc) Always 1080p. you can have the same girl in more than 1 folder, if you want.

folder 'GoonProject-v0.1-pc\game\movies' and 'GoonProject-v0.1-pc\game\movies\censor' you can replace any video if you want, but need to be the exact name and extension. you can add more, if you want (Around 1 minute videos are suggested). If you add more, you will need to enable this by editing the file 'calls.rpy' (with any word editor). Also, the files need to be .webm and use the same name logic of the others

Line 931: $av_randvideo = renpy.random.randint(1,25) - change the 25 to the number of videos you will have after add more. Max 120
Line 1177 $av_randvideo = renpy.random.randint(1,25) - same thing, max 120

I wanted to share quickly, because this project gets on and off all the time :lol: Or I am 100% focused on it or I just don't want to do anything, or I got distracted, like making around 100 videos for this.

Anyway, enjoy and please tell me what could be improved. No promises when I will be able to work on that again.
User avatar
markus
Explorer At Heart
Explorer At Heart
Posts: 863
Joined: Tue Nov 18, 2008 11:09 pm

Re: [Teaser] The Goon Project

Post by markus »

First of all, thanks! :-)

But, uhm, ... I gave it a short try yesterday, after 5-7 times or so trying to change textspeed while in fullscreen, always kicked out of the game, no error, nothing, just closed I've tried windowed and already missed my Pause-Button, ... what I wanna say: Finally a good reason to start the long-time postponed RenPy-To-TAI-Converter (for now quite quick and dirty, but at least a start).

What I really like to understand are the reasons what makes you use RenPy instead of TAI?
Something must be better, ... is there a comfortable editor you use? (The code looks kinda generated)
A better workflow? File management?

Such feedback would be very helpful to improve Awakening in the future.
For me personally, there are too much downsides on RenPy, but of course there are things that does it better (for now! ;-) ).



avatarbr wrote: Fri Aug 08, 2025 10:43 pm Line 931: $av_randvideo = renpy.random.randint(1,25) - change the 25 to the number of videos you will have after add more. Max 120
Just started today, not that far, ... why is 120 max?

More feedback of course once I really played it!

Greetz, :wave:
Markus
User avatar
avatarbr
Experimentor
Experimentor
Posts: 1239
Joined: Fri Aug 18, 2006 3:33 am
Gender: Male
Sexual Orientation: Straight

Re: [Teaser] The Goon Project

Post by avatarbr »

markus wrote: Sun Aug 10, 2025 6:08 pm First of all, thanks! :-)

But, uhm, ... I gave it a short try yesterday, after 5-7 times or so trying to change textspeed while in fullscreen, always kicked out of the game, no error, nothing, just closed I've tried windowed and already missed my Pause-Button, ...
Damn, now I am not sure if I created the game right. Works fine here, and I run in a Virtual Machine, so requirements should not be a problem.

Did you got errors before trying to change something?
markus wrote: Sun Aug 10, 2025 6:08 pm What I really like to understand are the reasons what makes you use RenPy instead of TAI?
Something must be better, ... is there a comfortable editor you use? (The code looks kinda generated)
A better workflow? File management?

Such feedback would be very helpful to improve Awakening in the future.
For me personally, there are too much downsides on RenPy, but of course there are things that does it better (for now! ;-) ).
To be honest, is just because I got used when creating the Technical Forms Tease, and I almost forgot how to code on TAI :lol:

markus wrote: Sun Aug 10, 2025 6:08 pm Just started today, not that far, ... why is 120 max?
I may or may not created 120 videos for me :whistle:

If you look at that code, will not be hard to increase that number if you want. Now I am thinking about, maybe would be possible to run a random video instead of creating all of that. Not sure if I tried at some point and failed. I will check sometime.
Anyway, I hope it works, so you can test it.

cheers
Daragorn
Explorer At Heart
Explorer At Heart
Posts: 587
Joined: Fri Nov 06, 2015 1:16 pm
Gender: Male
Sexual Orientation: Straight
I am a: Submissive

Re: [RELEASE] The Goon Project

Post by Daragorn »

avatarbr wrote: Fri Aug 08, 2025 10:43 pm Alright, I uploaded a previous version here: https://gofile.io/d/dzCnsP
Now that i am back from holydays, i have been able to finally download and try it and i have to say: wow!
I have edged and gooned for more than an hour while "just giving it a try" to see what it was about.
I really liked all of the routines i have found this far (and it's amazing that i had only one of them repeated twice in that period, it was quite impressive and wanted me to keep going to see what other games could come up).
- Feedback about the timing, teases duration, etc would be nice. I am a little impatient, so I cut a lot of the break/rest time. Also, I think some teases feels too long.
I have to say that i found the timing mostly spot on, at least for my likings. the routines didn't seem neither too long nor too short. Maybe i would increase the break timers a bit (after a few routines i was starting to have problems not cumming eheheh). Btw i loved the subliminary images during the break times. A great way to keep the teasing going even when on a break.
- There is no end/cum part, but also no punishment for cumming. Use as you wish.
I really hope you have plans to add this in the next versions because, while i do love stroking, edging and gooning, i also like being told when (and if) i am allowed to cum actually.
Anyway, enjoy and please tell me what could be improved. No promises when I will be able to work on that again.
On the punishment side, i would like to have buttons in the game to be able to report failures to follow the instructions, which could lead to some punishment routines maybe? (for example not edging in time, or edging while not being told to, or having to stop stroking, things like those).
Maybe each game could grant some "points" depending on wheter you completed them without failing or not and, you could ask to end the session whenever you want, reaching a "cum end routine" or something like that...but you'd not know how many points you needed for a full or a ruined orgasm, so it could add the tension of trying your luck when you cant take it anymore, but not knowing if it is enough...which could lead you to try to keep going maybe just a little more :-D
User avatar
markus
Explorer At Heart
Explorer At Heart
Posts: 863
Joined: Tue Nov 18, 2008 11:09 pm

Re: [RELEASE] The Goon Project

Post by markus »

avatarbr wrote: Mon Aug 11, 2025 5:05 am Damn, now I am not sure if I created the game right. Works fine here, and I run in a Virtual Machine, so requirements should not be a problem.

Did you got errors before trying to change something?
No errors, my machine should chew this easily while playing a tripple A game at the same time. 8-)
I'm sure it must be something about RenPy itself, don't worry.

To be honest, is just because I got used when creating the Technical Forms Tease, and I almost forgot how to code on TAI :lol:
Maybe it will help if you see your RenPy scripts translated to TAI-script language, side by side.
The RenPy-To-TAI converter took longer than expected but is close to finish, it keeps the logic of the RenPy script as good as possible, even if in some cases it doesn't make sense and could be scripted more elegant in TAI.

A simple example:

RenPy:

Code: Select all

$ rd_avedge=renpy.random.choice(avrnd_edgequote)
"[rd_avedge]{w=1}{nw}"
show screen countdown(10)
$renpy.pause(10.0, hard=True)
Directly converted:

Code: Select all

@NullResponse @SetVar[rd_avedge]=[#avrnd_edgequote]
#Var[rd_avedge] @Wait(1)
@NullResponse @RapidCodeOn @Wait(10) @ShowWait
Optimized would be:

Code: Select all

#avrnd_edgequote @Wait(11) @ShowWait

The converted project will have some compromises because I want it to work with the actual version of Awakening, in order to make it fully RenPy-ish I would need to implement a few new tricks into it, but the converter was/is an interesting project givin me some insight of RenPy, and finally a nice idea how to implement the work with lists into TAI as well. :-)

I hope you will take your time and check the TAI version out.

I may or may not created 120 videos for me :whistle:
I must have missed the download link for them. :-D :-P ;-)

Anyway, I hope it works, so you can test it.
Will give it 'real' test once fully converted, it looks tempting from what I saw in the scripts so far. :-)

I hope you are not as disappointed as I am about the lack of feedback on this project, at least good ol' Dara seems to enjoy your work, I'm quite sure, soon I will, too! :yes:

Best greetings, :wave:
Markus
Daragorn
Explorer At Heart
Explorer At Heart
Posts: 587
Joined: Fri Nov 06, 2015 1:16 pm
Gender: Male
Sexual Orientation: Straight
I am a: Submissive

Re: [Teaser] The Goon Project

Post by Daragorn »

avatarbr wrote: Mon Aug 11, 2025 5:05 am Anyway, I hope it works, so you can test it.
I had a bug during one of the routine (the only one that give me problems, all other worked properly): the one where you have to stroke once per number said by the girl.
At the end of the audio, i got an error page that blocked everything (sorry, forgot to take a ss of the error)
Post Reply