[RELEASE] [ESTIM] Clutch

Discussion about Cock Hero and other sexy videos.

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v0ltaire
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Re: [RELEASE] [ESTIM] Clutch

Post by v0ltaire »

phx wrote: Tue Jan 28, 2025 4:29 pm Clutch is yet another story-driven PVM/ESTIM experience
Oh boy, what a doozy! :clap:

I've been looking forward to this ever since you announced it. I loved the anticipation, but since there was no sign of life from you for such a long time, you had me worried a bit at some point. :unsure:

So glad my fears were unfounded! A MASSIVE thanks to you phx as well as to senorgif2 for making and releasing this! It is absolutely mind-blowing to me how well-made it is in practically every aspect - this is easily on a professional level! Although it's not quite as much to my taste this time, it's still an instant favorite! I enjoyed the spicy version recently and am now looking forward to comparing it to the mild one soon.

With your talent and dedication, you will go far. May your creativity and motivation never wane! :thumbsup:
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Re: [RELEASE] [ESTIM] Clutch

Post by phx »

v0ltaire wrote: Sun Feb 02, 2025 1:45 am So glad my fears were unfounded! A MASSIVE thanks to you phx as well as to senorgif2 for making and releasing this! It is absolutely mind-blowing to me how well-made it is in practically every aspect - this is easily on a professional level!
A lot of small things done to the video improves the quality. There's not one big factor which does it all.

Having a script/story in mind before starting an edit helps a lot. This means you know where things are going and what is needed. There's a source script which is much longer than what ended up in the video. The key is that you want to explain things through subtext if possible, so you can keep the monologue more realistic. Saying more with less words is better in many cases.

The single-most important edit factor is reviewing footage before editing it in, and rejecting footage which isn't going to work well. Finding the good parts of a video first, makes it easier to understand what you are working with. And if the juicy part is 80% in, you can focus on that. If you start putting it on the timeline right away, then you might focus on a different part than the juicy one by accident.

There's a wide variety in how easy it is to pull selects. Camera presence, modeling experience, camera handling, and so on matter. Some of the models are very conscious of the camera and are always looking to set up a shot. If the camera operator is aware of this, everything is easy when you want to edit.

That's the exception though. Most stuff is a nightmare to work with. Some sources are salvageable with effort poured into them. Others are simply not.
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Re: [RELEASE] [ESTIM] Clutch

Post by longtimelurker! »

Hi,

You write that you were using restim to generate the audio files.
Can restim also be used to play the stim files?
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Re: [RELEASE] [ESTIM] Clutch

Post by blondie88 »

Could someone with Re-stim please generate an MP3 file for the e-stim of this?

Would love to try the re-stim version but cant get it to work on Mac...
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Re: [RELEASE] [ESTIM] Clutch

Post by samsonjude1776 »

blondie88 wrote: Sun Feb 02, 2025 7:39 pm Could someone with Re-stim please generate an MP3 file for the e-stim of this?

Would love to try the re-stim version but cant get it to work on Mac...
The MP3 s are in the MEGA folder. There is no RESTIM scripts for this yet
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Re: [RELEASE] [ESTIM] Clutch

Post by v0ltaire »

phx wrote: Sun Feb 02, 2025 1:20 pm A lot of small things done to the video improves the quality. There's not one big factor which does it all.
No doubt about it - and you, sir, got more than just a knack for this kind of thing! The bigger things (pun intended) as well as the smaller ones. Just as with M&CB, I am not just in awe of the result, but also of the sheer magnitude of such a project.

Go phx! :clap2: :king:

I know I'm repeating myself and it's not the time to be thinking about this yet, but should you plan further projects, if there's ever a chore that I might assist you with (such as cutting something up or noting timecodes or some such tedious task, or even just as a rubber duck/tester to bounce ideas off of), I'd be honored to contribute. I'd make a more concrete suggestion if I identified any possible area of improvement, but you can't improve on perfection, there's nothing I would/could do differently. :lol:
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Re: [RELEASE] [ESTIM] Clutch

Post by phx »

longtimelurker! wrote: Sun Feb 02, 2025 6:57 pm You write that you were using restim to generate the audio files.
SuperCollider is used to generate the audio files.

There's a SynthDef in SuperCollider (\PhaseEncoder) which implements a core part of restim. Namely the part which handles the encoding of a phase from an XY signal onto a carrier. This can be used to map e.g., a funscripts X and Y axis into a signal suitable for devices which can handle tri-phase. My math is different from restims because I've chosen an approach which maps better to what SuperCollider does. But the core idea is the same and the result should be the same.

I use it a bit differently, because I'm mapping an angle (Theta) and a power (Rho) rather than an XY coordinate. In short: I'm working in polar coordinates rather than cartesian coordinates for this production. That's where a lot of the sweeping patterns are coming from.
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Re: [RELEASE] [ESTIM] Clutch

Post by Subhero »

When I saw the the theme of this vid I got super excited as it is mainly my weak spot. However I am unfortunate enough for not having joined the ESTIM community for lack of info and, I guess, money as it has always seemed hard for me to understand (I envy you guys so much). However I enjoy playing these kind of vids with my HANDY masturbator.

Do you guys reckon it would be hard to get somebody to create a funscript to be played along with it? That would mean the world for me.

Peace.
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Re: [RELEASE] [ESTIM] Clutch

Post by phoopha »

Totally awesome experience! Went straight to the spicy version and didn't regret it.
The storyline, video used, etc were all great choices. Loved it! Thank you.
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Re: [RELEASE] [ESTIM] Clutch

Post by phx »

Subhero wrote: Mon Feb 03, 2025 4:06 pm Do you guys reckon it would be hard to get somebody to create a funscript to be played along with it? That would mean the world for me.
It wouldn't be hard to do. But it will require effort to create one by hand for 1h15m worth of video.
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Re: [RELEASE] [ESTIM] Clutch

Post by samsonjude1776 »

Subhero wrote: Mon Feb 03, 2025 4:06 pm When I saw the the theme of this vid I got super excited as it is mainly my weak spot. However I am unfortunate enough for not having joined the ESTIM community for lack of info and, I guess, money as it has always seemed hard for me to understand (I envy you guys so much). However I enjoy playing these kind of vids with my HANDY masturbator.

Do you guys reckon it would be hard to get somebody to create a funscript to be played along with it? That would mean the world for me.

Peace.
You can get a perfectly good stereo stim box from Stimkits.com for $180.00 that and a couple of conductive rubber cock rings could get you started
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Re: [RELEASE] [ESTIM] Clutch

Post by satn00b »

Subhero wrote: Mon Feb 03, 2025 4:06 pm it has always seemed hard for me to understand (I envy you guys so much).
Following one of the many guides how to build a stereostim DIY device is like following a recipe to cook... but a simple recipe. There are guides that detail exactly which components to use (with links where to buy) and how to wire them (no soldering needed for basic functionality). The cost should be around $30 to $50 (or the same amount in EUR). Plus maybe $15 to $20 for some beginner electrodes from aliexpress. So even if you don't manage (which I don't think) you didn't waste a lot of money.
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Re: [RELEASE] [ESTIM] Clutch

Post by satn00b »

I played Cluth on the weekend and I liked it very much. In the beginning the stim is very unsteady but by the mid of the video it starts taking hold of you. Stim and video/audio make for a fantastic combination. I love the difference in content and style between Clutch and many CH style videos. It adds a novelty, an excitement.
Spoiler: show
Also the "ruin" part was very nice. Quite different from any other stim I played. The only thing I would suggest is to make the cum section longer next time. I'm a person that can't cum "on the spot" if I held back for quite some time. But that may be only me in the end :-)
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Re: [RELEASE] [ESTIM] Clutch

Post by edger477 »

Spoiler: show
satn00b wrote: Tue Feb 04, 2025 7:14 am can't cum "on the spot"
Then you weren't really playing it... every time when it says edge you are supposed to be on the verge of orgasm, and if one of them turns out to be not just edge... well it is not on the spot :)

Looks like you are missing all the fun of estim videos :)
My estim creations: https://mega.nz/folder/73pxmBBQ#X6ylDzRafzTt9wanZ0dacw
And in E-Stim Index: viewtopic.php?t=27090

Try creating your own estims with my restim script generator!
Spoiler: show
You can also thank me with crypto: https://trocador.app/anonpay?ticker_to= ... e+a+coffee
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Re: [RELEASE] [ESTIM] Clutch

Post by BlueM00 »

Electro wrote: Sun Feb 02, 2025 1:23 am the interaction of anal to cock and anal to perineum that feels in some ways like the tri-phase sensation does.
So you're running this dual-channel, not tri-phase?

Whenever I overlap signals using dual-channel, I get random nasty jolts. I find I have to go either tri-phase, or have each channel distinctly separate from the other, no overlapping. If you find this file works well as dual-chan overlap, I'll give it a try.
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