[Tease AI] Personality AliceMerged / AliceAwaked

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Rar1197
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by Rar1197 »

markus wrote: Fri Nov 15, 2024 8:55 pm It's a little strange, which version of Awakening you use?
Because, ... quite funny, ... I cannot find that error message in the code. :huh:
For what its worth the error message definitely still exists within the latest executable (0.3.90) , since I can see it by searching for the text in a hex editor (HxD).

Searching for 'No script found for' in unicode comes up with the relevant formatting string at an offset of around 0x1D99D0.

I've come across the error message a few times , but fortunately Tease AI recovers gracefully from it , and the session continues okay afterwards.
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by markus »

Rar1197 wrote: Sat Nov 16, 2024 7:26 am For what its worth the error message definitely still exists within the latest executable (0.3.90) , since I can see it by searching for the text in a hex editor (HxD).

Searching for 'No script found for' in unicode comes up with the relevant formatting string at an offset of around 0x1D99D0.
For whatever reasons sometimes Visual Studio refuses to find something (this is not the first time I come across this behaviour).

Alright, what this message is trying to tell us is that (while chastity is activated -> @ChastityOn ) it want to pick a random module ( @CallRandom(X) ) from the "HubModule" folder, and since chastity is activated, it searches for scripts ending with "_CHASTITY" in the "HubModule" folder, but doesn't find one.

Probably I've scripted something wrong in 'AwakedModule_HUB.txt', ... if you wanna try to hunt it down, feel free to do so (I know you are good at that ;-) ).


@ wojtusiak:
You also could try to copy the content of the 'HubChastityModules' (all scripts there should end with _CHASTITY.txt) folder into the 'HubModule' folder.

but fortunately Tease AI recovers gracefully from it , and the session continues okay afterwards.
Great! That always had highest priority to me, ... nothing sucks more than a stuck session.


Greetz,
Markus
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by wojtusiak »

markus wrote: Fri Nov 15, 2024 8:55 pm Hi and welcome to the forum! :wave:
Thanks for the warm welcome! :wave:
markus wrote: Fri Nov 15, 2024 8:55 pm It's a little strange, which version of Awakening you use?
When I run the program, the window title has 0.3.90 version.
markus wrote: Fri Nov 15, 2024 8:55 pm If that happens again, please note down the exact time and send me the log files, the protocol from that session along with the other log files you have, ... I guess best would be to send me via personal message (PM).
Thanks, I am gonna watch for this error next time during playtime (gonna be probably later tonight or tommorow).
markus wrote: Fri Nov 15, 2024 8:55 pm Anyway, I do not recommend to play Alice with Chastity, at some point I just stopped working on that.
Users who know at least a bit of scripting could take it as a base and develop further/finish it, but if you are not into scripting and/or don't want to look up the scripts and work on them, then deactivate chastity (that you have a cage in the settings).
So, I have few ideas for chastity modules and am interested in scripting, but cannot promise anything right now - I am still in the stage of exploring TAI and script's commands, layout and workflow.
One of the ideas is to add interrupt for edging and stroking commands during chastity - I've encountered few times that I am supposed to edge when locked, which was kinda frustrating (maybe that was inteded? :lol: ). Anyway, there was no possibility to stop it without saying edge, so adding simple interrupt like 'Can't, I am locked' is in the reach of my skills (I hope so :unsure: ).
markus wrote: Sat Nov 16, 2024 9:47 am @ wojtusiak:
You also could try to copy the content of the 'HubChastityModules' (all scripts there should end with _CHASTITY.txt) folder into the 'HubModule' folder.
I am gonna try it after spotting that error again.
markus wrote: Fri Nov 15, 2024 8:55 pm
but fortunately Tease AI recovers gracefully from it , and the session continues okay afterwards.
Great! That always had highest priority to me, ... nothing sucks more than a stuck session.
Sorry for not mentioning that in my message and causing any concern. The session continues running for me too.
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by Rar1197 »

markus wrote: Sat Nov 16, 2024 9:47 am Alright, what this message is trying to tell us is that (while chastity is activated -> @ChastityOn ) it want to pick a random module ( @CallRandom(X) ) from the "HubModule" folder, and since chastity is activated, it searches for scripts ending with "_CHASTITY" in the "HubModule" folder, but doesn't find one.

Probably I've scripted something wrong in 'AwakedModule_HUB.txt', ... if you wanna try to hunt it down, feel free to do so (I know you are good at that ;-) ).
Indeed, I would guess that copying the scripts ending in _CHASTITY from the Modules folder to the HubModules folder would fix the error. It would then just be a case of whether those scripts actually work 'as is' , or whether they need some changes to be properly integrated into the rest of the Alice scripts.

I guess I'll give it a go the next time I'm in the mood to give Alice a try.

I'm less familar with the standard Tease AI flow with going between the different modules, and so I'm not entirely sure about the significance of the large number of files that appear to be duplicated between those two folders.

One of these days I need to follow through which files actually get used by looking at the logfiles to see if I can understand which ones are actually doing anything.
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by wojtusiak »

Well, I've finally found this error in ProtocolLog from my last session (error appears at last entry, just wanted give some more context what was running before):

Code: Select all

------------------------------------------------------------------------
pt., 15.11.2024 - 0:42:32:7942
timerDommeIsTyping_Tick()
DommeOutputLine: @NullResponse @Chance40(RunRandomModule)


------------------------------------------------------------------------
pt., 15.11.2024 - 0:42:32:7952
RandomValue: 36 ... ChanceInt: 40

------------------------------------------------------------------------
pt., 15.11.2024 - 0:42:32:7972
DommeOutputToChat()
Output Text: ' '
AufrufendeMethode: timerDommeIsTyping_Tick
NullResponseLine: True
MyCommands.ScriptWasCalled: False
SubEdging: False
Script:
Scripts\AliceAwaked\Modules\AwakedModule_HUB.txt
Script Index (458):
(RunRandomModule)

------------------------------------------------------------------------
pt., 15.11.2024 - 0:42:32:7982
 *** NextScriptLine - aufrufendeMethode: DommeOutputToChat
CurrentLine: (RunRandomModule)
Script_Index: 458


------------------------------------------------------------------------
pt., 15.11.2024 - 0:42:32:8002
ScriptNextStep()
AktuelleScripte.Count: 1
Tease Length: 1061 / 3488 ... False
Pfad: Scripts\AliceAwaked\Modules\AwakedModule_HUB.txt
Script_Index: 459 / 1014

CurrentLine: '@NullResponse @CallRandom(HubModules)'
Group: D
SubEdging: False


------------------------------------------------------------------------
pt., 15.11.2024 - 0:42:32:8093
timerWaitForNextLine_Tick()
DommeOutputLine: @NullResponse @CallRandom(HubModules)


------------------------------------------------------------------------
pt., 15.11.2024 - 0:42:32:8252
timerDommeIsTyping_Tick()
DommeOutputLine: @NullResponse @CallRandom(HubModules)


------------------------------------------------------------------------
pt., 15.11.2024 - 0:42:32:8272
@CallRandom(
Transfer: @NullResponse @CallRandom(HubModules)


------------------------------------------------------------------------
pt., 15.11.2024 - 0:44:53:2113
SelectRandomScript()
No script found for:
Scripts\AliceAwaked\HubModules
Chastity: True
OrgasmRestricted: True
OrgasmRestrictedThisSessionOnly: False
CycleModus: RandomModuleCycle
And you were right - there are no "*_CHASTITY.txt" files in the HubModules folder.

I was thinking about different solution for this problem - instead of copying files from folder to folder, we could just change RunRandomModule function (line 497) in AwakedModule_Hub.txt file,
from:

Code: Select all

(RunRandomModule)
@NullResponse @CallRandom(HubModules)
@End
to:

Code: Select all

(RunRandomModule)
@NullResponse @ChastityOn @Goto(RunRandomModuleWithChastity)
@NullResponse @CallRandom(HubModules)
@End
(RunRandomModuleWithChastity)
@NullResponse @CallRandom(Modules)
@End
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by markus »

Hi again! :wave:
Sorry for the late answer, too busy.
wojtusiak wrote: Sat Nov 16, 2024 10:45 am So, I have few ideas for chastity modules and am interested in scripting, but cannot promise anything right now - I am still in the stage of exploring TAI and script's commands, layout and workflow.
I'm always glad to see people interested in scripting! :smile:
It surley is fun to create scripts, and with the TAI-script language you can go from quite simpel scripts which already can have a huge impact on a session to very complex stuff.

One of the ideas is to add interrupt for edging and stroking commands during chastity - I've encountered few times that I am supposed to edge when locked, which was kinda frustrating (maybe that was inteded? :lol: ). Anyway, there was no possibility to stop it without saying edge, so adding simple interrupt like 'Can't, I am locked' is in the reach of my skills (I hope so :unsure: ).
One thing I want to mention, ... please don't get me wrong and please don't get discouraged when I 'correct' you here, I just try to give give hints!
So, one of the basics in scripting, in coding, ... in so many other things:
Eliminate a problem by it's source.
It's like you have a knife stuck in your hand, ... you could take painkillers/pills against the pain, but on the long run it's better to remove the knife, and not to remove the symptoms.

To bring this to the edge-while-locked example, it's better to avoid getting told to edge beforehand.
It may look like more work at first, ... why searching for the source of the problem when the solution is so close (the interrupt idea)?

I have more than 10 years experience in coding/scripting/game modding and such, ... and whenever I did such 'shortcuts', such 'quick and easy (dirty)' solutions (and yes, of course I did, everyone does sometimes), ... maybe not always, but in so many cases there comes the day to regret it, when I think: 'Why the fuck I didn't took the time to do it right from the start', ... and in the end it cost more time since you have to do it twice, first the quick and dirty solution, then the 'correct' solution one day, plus the time to figure out why and what you did in the past.

Like with the knife, maybe it hurts more to pull it out, ... but on the long run, it's the better way.




Rar1197 wrote: Sat Nov 16, 2024 12:51 pm It would then just be a case of whether those scripts actually work 'as is' , or whether they need some changes to be properly integrated into the rest of the Alice scripts.
Alice has a 'base-system', like HoT and Miss Blue have their own, that's the main differnce between these 3 personalities, ... these systems are basically defined in the start-/link- and the endfile(s), that is where decisions are made (like do we call a link file (such from the custom-folder), which sub folder there to choose, do we jump right into a module and such things), how high is the chance that a locked user get's unlocked, etc...
The 'rest', the content, ... that is in the modules, ... so what I try to say here, the chastity modules should work just fine since they are made with that construct in mind (base-system/'controller' + content).

I'm less familar with the standard Tease AI flow with going between the different modules, and so I'm not entirely sure about the significance of the large number of files that appear to be duplicated between those two folders.
In HoT and Miss Blue the _CHASTITY scripts where mixed into the modules folder, I just moved them into a seperate folder for the sake of a better overview, ... if the cycle jumps automatically into the module cycle (that is when a link-script reaches @End) or if you explicitly jump into the module cycle (@RandomModule), and the state is set to chastity (@ChastityOn), it automatically picks a _CHASTITY script, if chastity is off, those _CHASTITY scripts gets ignored.



wojtusiak wrote: Sat Nov 16, 2024 1:57 pm (RunRandomModule)
@NullResponse @ChastityOn @Goto(RunRandomModuleWithChastity)
@NullResponse @CallRandom(HubModules)
@End
(RunRandomModuleWithChastity)
@NullResponse @CallRandom(Modules)
@End
One of the not-so-well-designed things about the TAI-script language is that it's sometimes hard to tell what is a command and what is a filter, ... don't worry, I felt for it quite often as well, ... practice helps.
So, @ChastityOn is the command, ... that tells TAI that the user is now locked up, this is the 'SET'
Here you would need the filter that checks 'IF' the used is locked up or not, that filter is '@InChastity'

So this line:
@NullResponse @ChastityOn @Goto(RunRandomModuleWithChastity)

Would have to be:
@NullResponse @InChastity @Goto(RunRandomModuleWithChastity)

Other than that, your solution looks good, ... and it shows that you already got how this works, ... ya on the right track, so to speak! :yes: 8-)


And don't hesitate if you need some infos or have questions about scripting, to get started can be quite hard since all the informations are scattered all over the forum, ... just ask! :-)


Best greetings and happy scripting,
Markus
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by poiuz »

Spoiler: show
lfps wrote: Tue Apr 02, 2024 2:46 am :wave: Hello,

I thought it would be beneficial to have an up to date guide showing how to create URL Files for TAI. :yes:

1. To start you will need an account for bdsmlr, which can be created here: https://bdsmlr.com
2. After your account creation, select the image board you want to have a URL file of.
For example this one: https://bestchastitycaptions.bdsmlr.com

Now click the 3 dots underneath the first post and continue to permalink.
2024-04-02 00.59.22 bestchastitycaptions.bdsmlr.com 24dd05d27316.png

On the newly opened tab your URL should now be a bit longer, having /post/numbers added at the end.

Shown here
Before:
2024-04-02 01.17.42 bestchastitycaptions.bdsmlr.com 6c66d988dc75.png

After:
2024-04-02 01.17.29 bestchastitycaptions.bdsmlr.com 08e03f011be5.png


The next step is to open your browsers developer tools. For Vivaldi and Google Chrome the shortcut is: ctrl + shift + i
Now open the console tab.
2024-04-02 01.49.29 bestchastitycaptions.bdsmlr.com 82c351237f6d.png

After your console is open scroll down on the blog with your pictures. When you see these blocks of numbers appear then everything went correctly. 8-) (More of these number blocks should pop up the further down you scroll) 2024-04-02 01.50.16 bestchastitycaptions.bdsmlr.com 4da866537a2f.png

Now we need code that shows us all the image URLs from the blog, that code can be copied from this website: https://www.mattjennings.net/extracting ... oper-tools

Edit: You can now copy the code from here

Code: Select all

var urls = document.getElementsByTagName('a');

for (var i = 0; i < urls.length; i++) {
  if(urls[i].getAttribute('href').indexOf('showcase') > -1) {
    console.log ( urls[i].getAttribute('href') );
  }
}
To copy the lines of code, simply hover your mouse over it and click Copy to clipboard:Screenshot 2024-04-02 021421.png

In the meantime, while copying the code, this error should have appeared in your console: 2024-04-02 02.25.46 bestchastitycaptions.bdsmlr.com 3b131870f788.png
When you see this error message everything went right. Now scroll all the way down on your blog to load in all the pictures. (You can press on your mousewheel and your cursor should become a circle, now move your mouse downwards and the page scrolls automatically. (The higher you place your cursor before clicking your middle mouse button the better. It scrolls down the page much faster when you move your mouse further down.))

Once you are all the way at the bottom of your page the code we copied comes into play.
Paste the code into the console (ctrl + v) and change the word showcase to the common image extensions. ( .jpg .jpeg .png .gif )
You can only enter one file extension at a time.

Shown here
Before:
2024-04-02 02.51.42 bestchastitycaptions.bdsmlr.com 6a9bb9e54668.png

After:
2024-04-02 02.57.02 bestchastitycaptions.bdsmlr.com 110910b2e157.png

Following this step just hit enter and you should see a list of all the image URLs from the specific extension name you chose:2024-04-02 03.07.28 bestchastitycaptions.bdsmlr.com 0e8436ae1065.png

Now Paste the code again and use a different file extension, do this until you have checked for all 4 image types.
You should have a list of image URLs with .jpg, .png, .gif, .jpeg as the endings:
2024-04-02 03.17.06 bestchastitycaptions.bdsmlr.com 10820fbb018d.png2024-04-02 03.16.40 bestchastitycaptions.bdsmlr.com ffa557097574.png2024-04-02 03.17.19 bestchastitycaptions.bdsmlr.com 400e78f6eb17.png
(If not all file types are shown there is no problem, the blog just did not have any .jpeg images)

3. Right click on one of the URLs in your console and select save as and store it somewhere convinient:Screenshot 2024-04-02 032643.png

Almost done :w00t:
Create a new .txt file, for that just right-click, hover over new and select textdocument. Save it somewhere convinient. (I recommend next to your saved .log file)
Screenshot 2024-04-02 034342.png

Open the .log file and scroll down until you see the URLs, it should look like this:
Screenshot 2024-04-02 034750.png

Now press shift + f on your keyboard, this window should pop up:
Screenshot 2024-04-02 034940.png

Extend the window using the arrow on the left:
Screenshot 2024-04-02 034940.png

After that copy everything before the URL into your pop up and click replace all like shown:
Screenshot 2024-04-02 040255.png

The result should look like here:
Screenshot 2024-04-02 041210.png

Repeat this process for all URLs and remove all the unwanted text, press ctrl + a and copy everything to your .txt file, rename it with the name of the blog and you are done. :-D

Your finished URL file would look like this: bestchastitycaptions.bdsmlr.com.rar
Hi, I tried to make url file for TAI following this instructions (that I am greatfull for!) and I was able to get the list of images urls and to create respective txt file.

However when I put the file to respective TAI folder anf launched TAI, the images did not actually load... It was supposed to be from site: https://bestchastitycaptions.bdsmlr.com/post/572895653

Is there something I can be doing wrong? Or maybe TAI can load only tumblr images? I attach my example txt file.

Thank you for any help.
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by markus »

poiuz wrote: Thu Dec 19, 2024 7:02 am
Hi, I tried to make url file for TAI following this instructions (that I am greatfull for!) and I was able to get the list of images urls and to create respective txt file.

However when I put the file to respective TAI folder anf launched TAI, the images did not actually load... It was supposed to be from site: https://bestchastitycaptions.bdsmlr.com/post/572895653

Is there something I can be doing wrong? Or maybe TAI can load only tumblr images? I attach my example txt file.
Hi!

Not sure, maybe that tutorial is outdated, maybe they have changed things on the page.
I've picked a few links of that textfile and copy & pasted into 2 browser, Edge and Firefox, both didn't show the images, and sorry, but too busy to check that tutorial in detail.

But what I can do is give you an alternative way to get those images, you'll download them (which can be an advantage aka INet independent, disadvantage: need space on your harddisk).
For that you'll need the program 'JDownloader 2', I use it for many years, should be installed on every PC anyway, ... maybe you'll need a bit to get into that program, but it's surely worth it.


- Get JDownloader 2, install, set the hook at the clipboard-symbol (next to the green down arrow), make sure to set an appropiate download folder in the settings where all the images will end up.
- Go to the blog and scroll down (press middle mouse button, move mouse to the bottom of the screen)
- Grab a cup of coffee, it takes a while until all is loaded (much more than the few links you have in the text file, such webpages load the links (and the images) step by step while scrolling down.
- Click somewhere between the images, press CTRL+C -> JDownloader starts to check the clipboard, time for your second cup of coffee, again, that takes a while.
- Once JDownloader is done, check if 'other stuff' made it into the downloader, in this example I've got a folder with 'obey-ladies', keep those links or delete, your choice.
- Last chance to organize, like mark all links and in the context menu you could move them into a new package
- Start downloading, 3rd cup of coffee
- Once done, copy the attached batch file into the folder with all the images, double click.
- Now in that folder you have the text file 'FileList.txt' -> That is what you can move (probably you want to rename it first) into the TAI's URL files folder, hint: If you move the downloaded images to another location, you'd have to run that batch file again, it just lists the paths of the images in the folder. (open the FileList.txt and you'll see).

Alright, now you might have an overdose of caffeine, but also all the images in place and ready to go.

Good luck and best greetings, :wave:
Markus
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by poiuz »

Thank you! Interesting way of importing images + did not know about the jdownloader program :-)
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by Tiri »

Hi! I came back to Tease AI after a long break, and I'm getting an error message now. It says something like, StrokeTaunts_2 has 1 too many or few lines. I thought the file got corrupted, so I downloaded the scripts again and overrode it, but the error remains.
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by markus »

Tiri wrote: Mon Mar 03, 2025 5:01 pm Hi! I came back to Tease AI after a long break, and I'm getting an error message now. It says something like, StrokeTaunts_2 has 1 too many or few lines. I thought the file got corrupted, so I downloaded the scripts again and overrode it, but the error remains.
Hi!
Yes, you get that message if you have an uneven number of lines in StrokeTaunts_2.

Mhhh, ... I remember I've fixed something about that, do you use the latest version of Awakening?
(If not, try that first).
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by Tiri »

markus wrote: Mon Mar 03, 2025 7:20 pm Hi!
Yes, you get that message if you have an uneven number of lines in StrokeTaunts_2.

Mhhh, ... I remember I've fixed something about that, do you use the latest version of Awakening?
(If not, try that first).
After using it, I remembered removing all the taunts about feet. That must have been the cause.
I'm pretty sure I updated Awakening, but I'll do it again and report back to you if the problem persists.
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by wqaed »

Hi,

A few days ago I started using Tease AI with the personality "AliceAwaked". Yesterday I was put into chastity but when I ran the script today I got stuck during the session and I a few errors. Also I was told to edge while being in chastity. In order to get unstuck i used the skip module from the debug menu. according to the @ the errors were because of: scripts\AliceAwaked\Modules\AwakedModule_HUB.txt

See the errors below:
Image

I also get a lot of GetDateDifference() errors in the error log: (a few 100)

Code: Select all

------------------------------------------------------------------------

Fri, 11.07.2025 - 23:02:32:9082
GetDateDifference() -> Variable Not Found, Return: 0
DateFlag: subBegCumNot,minutes

Script: Scripts\AliceAwaked\Custom\Responses\UnlockMe.txt
Script line (3):
@NullResponse @CheckFlag(UnlockMeDenied,no)

------------------------------------------------------------------------

Fri, 11.07.2025 - 23:02:32:9082
GetDateDifference() -> Variable Not Found, Return: 0
DateFlag: subBegCumNot,minutes

Script: Scripts\AliceAwaked\Custom\Responses\UnlockMe.txt
Script line (3):
@NullResponse @CheckFlag(UnlockMeDenied,no)

------------------------------------------------------------------------

Fri, 11.07.2025 - 23:02:41:9547
GetDateDifference() -> Variable Not Found, Return: 0
DateFlag: subPunishment,minutes

Script: Scripts\AliceAwaked\CallReturn\PunishmentRoutine.txt
Script line (2):
@Variable[#DateDifference(subPunishment,minutes)]<[#Random(1,10)] @NullResponse @Goto(repeatedPunishment) 

------------------------------------------------------------------------
If more info is needed for debugging let me know.
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by markus »

wqaed wrote: Fri Jul 11, 2025 10:12 pm Hi,

A few days ago I started using Tease AI with the personality "AliceAwaked".
Hi!

Chastity is not supported, in the settings select that you don't own a chastity device.
I'd recommend to do a fresh start once done so there are no left-overs from the chastity stuff.

Greetz,
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Re: [Tease AI] Personality AliceMerged / AliceAwaked

Post by 2184 »

Three times now, Tease AI Awakening has crashed at the same spot during "Masu training". Right after starting (or finishing?) angry monkey the main Domme suddenly appears and says "And back to the forms..." and then the application crashes.

I managed to click "Write Protocol Immediately" this time so I have attached the logs. There are no errors in ErrorLog.
Spoiler: show
Sun, 18.05.2025 - 15:40:04:1133
mediaPath: C:\Users\marto\Documents\TAI_Awakening\Video\bms\ch_softcore_collaboration_beta_v2_bm03.avi

------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:0059
timerWaitForNextLine_Tick()
DommeOutputLine: @NullResponse @ChangeVar[CountC1_18102022]=[CountC1_18102022]+[1]


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Tue, 22.07.2025 - 18:01:49:0190
timerDommeIsTyping_Tick()
DommeOutputLine: @NullResponse @ChangeVar[CountC1_18102022]=[CountC1_18102022]+[1]


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Tue, 22.07.2025 - 18:01:49:0249
DommeOutputToChat()
Output Text: ' '
AufrufendeMethode: timerDommeIsTyping_Tick
NullResponseLine: True
MyCommands.ScriptWasCalled: False
SubEdging: False
Script:
Scripts\AliceAwaked\Modules\AwakedModule_HUB.txt
Script Index (548):
@NullResponse @ChangeVar[CountC1_18102022]=[CountC1_18102022]+[1]

------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:0267
*** NextScriptLine - aufrufendeMethode: DommeOutputToChat
CurrentLine: @NullResponse @ChangeVar[CountC1_18102022]=[CountC1_18102022]+[1]
Script_Index: 548


------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:0322
ScriptNextStep()
AktuelleScripte.Count: 1
Tease Length: 1710 / 2869 ... False
Pfad: Scripts\AliceAwaked\Modules\AwakedModule_HUB.txt
Script_Index: 549 / 1014

CurrentLine: '@NullResponse @Chance02(MasuC1_18102022_Edge01)'
Group: D5
SubEdging: False


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Tue, 22.07.2025 - 18:01:49:0475
timerWaitForNextLine_Tick()
DommeOutputLine: @NullResponse @Chance02(MasuC1_18102022_Edge01)


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Tue, 22.07.2025 - 18:01:49:0716
timerDommeIsTyping_Tick()
DommeOutputLine: @NullResponse @Chance02(MasuC1_18102022_Edge01)


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Tue, 22.07.2025 - 18:01:49:0745
RandomValue: 18 ... ChanceInt: 2

------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:0763
DommeOutputToChat()
Output Text: ' '
AufrufendeMethode: timerDommeIsTyping_Tick
NullResponseLine: True
MyCommands.ScriptWasCalled: False
SubEdging: False
Script:
Scripts\AliceAwaked\Modules\AwakedModule_HUB.txt
Script Index (549):
@NullResponse @Chance02(MasuC1_18102022_Edge01)

------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:0776
*** NextScriptLine - aufrufendeMethode: DommeOutputToChat
CurrentLine: @NullResponse @Chance02(MasuC1_18102022_Edge01)
Script_Index: 549


------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:0823
ScriptNextStep()
AktuelleScripte.Count: 1
Tease Length: 1710 / 2869 ... False
Pfad: Scripts\AliceAwaked\Modules\AwakedModule_HUB.txt
Script_Index: 550 / 1014

CurrentLine: '@NullResponse @Chance02(MasuC1_18102022_Balls01)'
Group: D5
SubEdging: False


------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1036
timerWaitForNextLine_Tick()
DommeOutputLine: @NullResponse @Chance02(MasuC1_18102022_Balls01)


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Tue, 22.07.2025 - 18:01:49:1121
timerDommeIsTyping_Tick()
DommeOutputLine: @NullResponse @Chance02(MasuC1_18102022_Balls01)


------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1151
RandomValue: 51 ... ChanceInt: 2

------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1202
DommeOutputToChat()
Output Text: ' '
AufrufendeMethode: timerDommeIsTyping_Tick
NullResponseLine: True
MyCommands.ScriptWasCalled: False
SubEdging: False
Script:
Scripts\AliceAwaked\Modules\AwakedModule_HUB.txt
Script Index (550):
@NullResponse @Chance02(MasuC1_18102022_Balls01)

------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1223
*** NextScriptLine - aufrufendeMethode: DommeOutputToChat
CurrentLine: @NullResponse @Chance02(MasuC1_18102022_Balls01)
Script_Index: 550


------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1270
ScriptNextStep()
AktuelleScripte.Count: 1
Tease Length: 1710 / 2869 ... False
Pfad: Scripts\AliceAwaked\Modules\AwakedModule_HUB.txt
Script_Index: 551 / 1014

CurrentLine: '@NullResponse @NotFlag(MonkeyIsActive) @Chance02(MasuC1_18102022_Monkey)'
Group: D5
SubEdging: False


------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1444
timerWaitForNextLine_Tick()
DommeOutputLine: @NullResponse @Chance02(MasuC1_18102022_Monkey)


------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1672
timerDommeIsTyping_Tick()
DommeOutputLine: @NullResponse @Chance02(MasuC1_18102022_Monkey)


------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1690
RandomValue: 68 ... ChanceInt: 2

------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1701
DommeOutputToChat()
Output Text: ' '
AufrufendeMethode: timerDommeIsTyping_Tick
NullResponseLine: True
MyCommands.ScriptWasCalled: False
SubEdging: False
Script:
Scripts\AliceAwaked\Modules\AwakedModule_HUB.txt
Script Index (551):
@NullResponse @NotFlag(MonkeyIsActive) @Chance02(MasuC1_18102022_Monkey)

------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1701
*** NextScriptLine - aufrufendeMethode: DommeOutputToChat
CurrentLine: @NullResponse @NotFlag(MonkeyIsActive) @Chance02(MasuC1_18102022_Monkey)
Script_Index: 551


------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1743
ScriptNextStep()
AktuelleScripte.Count: 1
Tease Length: 1710 / 2869 ... False
Pfad: Scripts\AliceAwaked\Modules\AwakedModule_HUB.txt
Script_Index: 552 / 1014

CurrentLine: '@NullResponse @Flag(MonkeyIsActive) @Chance30(MasuC1_18102022_Monkey)'
Group: D5
SubEdging: False


------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1769
*** NextScriptLine - aufrufendeMethode: ScriptNextStep() - 1
CurrentLine: @NullResponse @Flag(MonkeyIsActive) @Chance30(MasuC1_18102022_Monkey)
Script_Index: 552


------------------------------------------------------------------------
Tue, 22.07.2025 - 18:01:49:1799
ScriptNextStep()
AktuelleScripte.Count: 1
Tease Length: 1710 / 2869 ... False
Pfad: Scripts\AliceAwaked\Modules\AwakedModule_HUB.txt
Script_Index: 553 / 1014

CurrentLine: '@NullResponse @If[CountC1_18102022]<[#Var[PicsRoundsC1_18102022]]Then(MasuC1_18102022_Loop01)'
Group: D5
SubEdging: False


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