[FEEDBACK] Lost Forest 1.0
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kerkersklave
- Explorer At Heart

- Posts: 709
- Joined: Sun Jul 06, 2014 2:11 pm
- Gender: Male
- Sexual Orientation: Open to new ideas!
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Re: [FEEDBACK] Lost Forest 1.0
Great tease, I loved the setting and I love these adventure/exploration style teases, it is my favorite kind. It should be much longer and extensive though
Also acquiring the necessary essence could be more exciting with a larger variance in tasks. I liked the mix of characters of mistresses and different tasks, personally, I prefer it though if all of them involve some stroking or edging. Personally the stroking/edging could also be much more intense. I hope, you continue making teases, there are some great teases like that, but there could be more 
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Goddess Bianca
- Explorer

- Posts: 10
- Joined: Fri Mar 08, 2024 10:39 pm
Re: [FEEDBACK] Lost Forest 1.0
Oh my, I took quite a long break from making milovanas, it is certainly fun but I do have a lot of other stuff to take care of. I had a few plans on expanding the forest, Introducing a few more locations and such. I also have a lot more ideas for new milovanas, just short on time. I definitely will come back to it someday.Jackall wrote: Wed Sep 18, 2024 8:51 am Creative tease thank you for making it!
It was fun to endure more to unlock a new place.
Easily 5 stars because of all the things it does right, but i have to mention the gemstone price too, if it was half as much it'd be easier to get motivated to do something for the 5th time. I like demanding but even with small variations things get predictable. There were also extras i may aim at on a different playthrough bc i really didnt feel like ballbusting or stroking to the same pattern more than 10 times.
Very curious as to what if anything copper and iron rings do (anyone? asking for spoiler).
What would turn this from a good tease to one of my top favorites is like 2 more locations purely to spend essence for unlocking significantly faster essence collecting ways, for example i love headplay/sensitivity play or stroking after an edge, slow reverse grip or twisting motion stroking, alternating speeds or technigues etc. Superslow can be the best with a bit of taunting. My point is what is there is all good but if it was possible to unlock everything by trying everthing twice and then doing what you liked the most 3-4 more times it could never get boring for even a moment. But since i dont know what the extras are maybe what im saying is redundant and i should have just aimed for those first.
Thank you, not just you but everyone in general for playing!
