⌨️ Keystroke 2.5 [Feedback & Hack Share]

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indyc
Explorer At Heart
Explorer At Heart
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Re: ⌨️ Keystroke 2.5 [Feedback & Hack Share]

Post by indyc »

percival774 wrote: Sun Oct 27, 2024 6:02 pm Great tease! I'm really surprised this thread is so quiet. A few thoughts:
Thank you! I'm sorry I didn't see this until now! I too was surprised with how quiet Milovana has been overall the last year or so. I can see a few reasons why but it's still an unfortunate trend. I create things to discuss them!

I didn't budget time for these things (forever behind) but with the release of 3.0 in the next few weeks I'll see what I can do with your feedback.
percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • The way it was worded in the tutorial, it wasn't clear to me that run would count as a vote against the girl. They talk about running away if a girl becomes too much, so it stood to reason that running would be considered losing to a girl, which indicates they're very effective against you. I'm also curious, when you just don't like a girl, whether it's better to run or beat and delete her so you never see her again.
Good call. I've needed to revamp the tutorial for forever now and I'll add some more explanation to it. My reasoning is that if a girl was bleh to you, you would want to get away ASAP.
percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • The status effect system isn't very well explained. The first time I got the one where you get hornier with every girl you don't finish with I was so confused. It also ended the encounter with the girl abruptly, which I thought was a bug.
In general I try to keep explanations to a minimum. Partially because I have limited space/attention to focus on the most important aspects but also because I want to give a sense of exploring. My hope is that nearly all of them are impactful enough to quickly be self explanatory but I often miss the mark when attempting that. Also, things like taboo are underused so that question gets brought up often. Maximum horny (goon) is pretty detrimental and I'm guessing that is why the encounter was ended so quickly. It was probably a section where you were supposed to "finish".

percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • Either I misunderstood how the double click mechanic for typing is meant to work, or it's rarely working. My preference for it would be that you click the button, it gives you a blank line, and then when you click again or hit space the prompt and timer start. That way I'm not eating into my type time getting from mouse to keyboard.
Sadly Milovana EOS does not allow the cursor to be on the typing prompt as soon as it shows up. Clicking too fast will also mess it up which is why I and others have changed the wording for what you do. I have had at least 10 coders look at potential solutions and they have all come up empty. The clicking twice was my way to train the player to click on the prompt to start typing. Yes, sadly it is inconvenient and takes some of the typing time but I tried to allow for that. The typing timer also adjusts to your abilities. (in theory, doesn't always work perfectly)

I also would suggest using tab which works a bit better but also wish there was a way to code in EOS to make it fully playable with keyboard.
percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • Is the wait command different from clicking the skip button rather than the typing button? Wish that was clarified.
In at least 90% of situations they are the same. Some girls react to both a bit differently though.
percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • I would enjoy having the caps and punctuation settings in the sidebar HUD. I tend to forget midway through an encounter.
Yeah, I wanted this but I don't have HUD space for it. I considered adding them to more of the pictures but that would take me manually editing thousands of pictures (AGAIN). In general every boss is sensitive to those and non-bosses are not which is why I didn't stress it further.

percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • If it doesn't, the strip command should probably count as a vote for her attributes. I use it to enjoy a girl without so many corruption hits while she strips.
That's an interesting idea that I don't know how to code. I'll ask someone knowledgeable about potentially moving that needle ever so slightly. If it can't be done ever so slightly I'll pass on the idea but hopefully we can!
percival774 wrote: Sun Oct 27, 2024 6:02 pm
    • In multi girl scenes, it's unclear which would be saved or deleted. If it's referring to the scene as a whole, then it's unclear which girls attributes will be modified based on my choice.
Usually multi girl scenes have a mix of the attributes that you are voting for or against. Sadly I don't have a better way of doing this yet so it is in the "shoulder shrug" "good enough" state.
percival774 wrote: Sun Oct 27, 2024 6:02 pm
    • I wish I could reset specific attributes instead of wiping my whole preferences file when I think something has been incorrectly upvoted
In general I think you are assuming that the attribute votes are more important than they are. The more votes that are in there, the less subsequent votes count. Furthermore, the pool of girls, while MASSIVE, is still not enough to "feel" that much of a difference. I've had several fault me for overselling the system so maybe I am somewhere. I'm always struggling with the weight of player perception vs the reality of the mechanic.

In short, don't sweat it at all. There are also hacks that let you finetune it further.
percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • It would be helpful if the tutorial clarified whether you should be stroking/cumming at particular times or freestyling or whatever. For the folks that like to know specific rules and such.
I suppose I can give more instructions but that has always been strange to me. Outside of Milovana and JOI, I don't know of any other adult game that has ever defined that. That's the world I came from before Milovana so being told exactly what to do is strange to me (even though I know it has an audience). To me, if a game has not tempted you into stroking of your own free will it has failed as a tempting enough form of media. I tried to cater ever so slightly to the instruction crowd and will look to doing so a little bit more in the tutorial.
percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • When you reach max corruption, it's not terribly clear what "give up" and "endure" each do
This is the first question I've had on the give up and endure. Give up is end the encounter entirely (safe bet) and endure is to continue seeing more at the risk of losing even more files when you blow. It was my potential solution to comments about failing ending the fun too fast.
percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • After did the stepdaughter fail scene in the haunted house I got told my files were entirely corrupted every step of every scene, even though the HUD didn't show that and the game progressed like normal. Not sure if that's a bug or I misunderstood something about that ritual scene.
Oh yay... Yet another bug on the historically most bugged section of the game!
percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • When I gained the reset hack the second image (with the description) didn't load correctly
Good catch! Fixed for next version.
percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • It would be nice if you could type in between girls/levels to do things like search, heal, and restore without a timer
I considered something like this and might poll my audience. It will be difficult to do (especially to bugfix). I on purpose tried to make every hack very short so it wouldn't be hindered by timer. The main consideration in playing on non-casual mode is that many hacks progress the girl encounter.

percival774 wrote: Sun Oct 27, 2024 6:02 pm
  • I have not figured out what the deal is with the Liya scene at the end. I intentionally lost to her once to see what would happen, but it just took me to a heart restoring scene.
I don't know how much to explain with my prior comments about exploration ;-) haha.
Spoiler: show
That Liya scene is one of the last ditch variants that the final boss has in an attempt for you to give up instead of beating her. Losing to them is no more special than losing to the final boss in general. The thing that happens if you win is much more important. (I have a feeling you won't like it... haha)
Thanks again for not only playing but taking the time to give me so much feedback! Though my hands are tied on a few things, everything you said helps shape what I adjust and create in the future!
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