Coyote 3 problems with teases

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Hypno99
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Coyote 3 problems with teases

Post by Hypno99 »

I finally got the Coyote 3 to try it out and I love the feelings.

However it seems to really struggle to work with teases on here ( Using X toys) , tried out Bryci's Estim Experience, and it didnt pick up a lot of sounds, specially the torture parts were half silent or delayed.

I had A = One pad under my cock head, One pad under my balls B= anal plug

any ideas?
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Re: Coyote 3 problems with teases

Post by Majikthise »

First, I haven't played with Xtoys much, but I think that it's pretty cool that you were able to make it work with teases at all!

I just received my Coyote 3.0; I've unboxed and paired it, but I haven't had a chance to really try it yet. I had the 1.0 for a while, and I'm already impressed with the updates and expanded capabilities in the app.

As far as tease audio is concerned, I'm not at all surprised that there are issues. The majority of the e-stim teases were written with an analogue stereo-stim box in mind, and the signals don't always work well with a digital box.

The 2B is famously bad for teases, except those that have a signal designed for that box specifically.

The ET-312B (and it's clones) tend to work pretty well with most of the teases.

As far as the Coyote is concerned, you are the first person I've seen trying to use it with teases, so it is no surprise to me that there are issues.

I would suggest that maybe the audio processing through Xtoys and into the Coyote might be somewhat similar to 2B processing (based on your description), so you might try a few teases that have 2B specific signals.

Here are links to a couple that I know are 2B specific or at least have the option:
https://milovana.com/webteases/showtease.php?id=51282
https://milovana.com/webteases/showtease.php?id=43957

I would love to know how this works out, and a tutorial about how you linked teases to the Coyote would be nice as well.

Thanks!
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Re: Coyote 3 problems with teases

Post by Visitor from Bound Anna »

People in my forum play these games through their phone, for the versions 1 and 2. They say it works better than my Pebble.
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Re: Coyote 3 problems with teases

Post by Hypno99 »

The set up in x toys is really simple. Just connect with Bluetooth , select computer / headset sound as source and open any tease / sound you want to use for it in a new tab.

The Theory with 2B sounds interesting , but I heard people recommended diy settings for coyote 2
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Re: Coyote 3 problems with teases

Post by PossibleSpirit5998 »

I have played many teases with Coyote and xToys.(2 - 3 years now?)

I do remember that some teases have specific pain files that are painful due to the type of signal not necessarily the strength.
so yeah on these teases they are not strong enough. some are even weaker than regular volume.

no idea how it is with this specific tease, can't test it.
I'm traveling right now, sorry.

I tried a lot there at the beginning to figure it out. and it doesn't have anything to do with x toys.

I had also used analog and phone only to see difference. but same effect.
I can only guess that some devices are processing the signal differently. (e.g. finer resolution in signal output. or opposite, they don't filter harsh transitions in the signal)

but the majority of teases have no issues.

and yeah setup is easy like he said. you can even use one of the digital/fake sound outputs. that way no other window sound can ever interfere and send a stim signal.
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Re: Coyote 3 problems with teases

Post by Hypno99 »

PossibleSpirit5998 wrote: Tue May 28, 2024 4:59 pm I have played many teases with Coyote and xToys.(2 - 3 years now?)

I do remember that some teases have specific pain files that are painful due to the type of signal not necessarily the strength.
so yeah on these teases they are not strong enough. some are even weaker than regular volume.

no idea how it is with this specific tease, can't test it.
I'm traveling right now, sorry.

I tried a lot there at the beginning to figure it out. and it doesn't have anything to do with x toys.

I had also used analog and phone only to see difference. but same effect.
I can only guess that some devices are processing the signal differently. (e.g. finer resolution in signal output. or opposite, they don't filter harsh transitions in the signal)

but the majority of teases have no issues.

and yeah setup is easy like he said. you can even use one of the digital/fake sound outputs. that way no other window sound can ever interfere and send a stim signal.
Any recommendation if teases that worked well ? And do you use 2B or DIY in the tease settings ?
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Re: Coyote 3 problems with teases

Post by PossibleSpirit5998 »

I think I use diy.
don't recall that 2b made a difference for me.

let me check which ones I played frequently.
will edit shortly.

yeah, just search estim sort by rating. the first page should all work if I recall.
you can have a look at the estim bondage, that has volumes separately for pain.

but I also don't recall that i had any issues in bryci either.
but yeah I have it set to max painboost, so maybe it's the same for me.


on some I set my PC volume to 70 or 80
and then I can easily increase volume on pain files. (volume dial)
just to be able to balance that


maybe to clarify:
for tease I don't really have an issue that it's too quiet.
only with pain sometimes.
but too quiet tease could be the calibration.
e.g. if the calibration is set on a stronger signal than the tease ones, then in tease you barely feel anything
or if calibration asks for strongest comfortable one, if that is set too low

I then just adjust the volume mid tease on the fly.
I usually have my hand near control for first playthrough anyways, Even if tease asks you not to or for bondage.
just to be safe for calibration mistakes or bugs. on second playthrough you have it dialed in properly and can lean back.
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Re: Coyote 3 problems with teases

Post by Visitor from Bound Anna »

I have a mission for any Coyote 3.0 owner. Was going to have 1 of my lieutenants do it, but I think maybe more than 1 opinion and wiring diagram would help me choose.
Basically, you go to the Rosari compound, and meet with Abigail. She has a pleasure session story mode, and a painful session possibility. You will meet her twice and report your results. Once you are wired up and calibrated, this assignment should take about 15 minutes total.
Please PM me for the details. I will tell you how to get her immediately each game and how to answer the questions for each scenario.
After completing this mission, Please be prepared to offer me your levels and wiring diagram. The author suggests a triphase set up, but my friend fried a 2.0 version of the coyote by grounding both channels to the same device, so I might advise against that.
Let me know. Still not sure if I will buy this, or diy or 312. Here are my results with a Pebble by Estim systems. (Maker of the 2B)
The pleasure scenario : NOTHING happens. Must be too high a frequency to pick up. The "Crescendo of Pain" : Starts out harsh, suddenly, most intense about 60-80% of the way, then flattens out at what should be the strongest, leveling out to what might be 50%, but in an acclimated way. I have done it with bipolar back door device, and 2 loops, and also the triphase, using a common ground on the bottom loop.
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Re: Coyote 3 problems with teases

Post by Hypno99 »

Update after testing some more teases.

Set up, Plug in ass , and 2 pads , one on top of my cock one under my balls.

Estim bondage doesnt work at all

Estim mafia is okay but pain files do almost nothing

estim mind loop also doesnt translate well

the tower teases work okayish but pain parts dont work

biggest problem seems that the coyote 3 skips lots of audio
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Re: Coyote 3 problems with teases

Post by eblob »

I have got the coyote 2 and got quite good results with some teases, but the frequency map has to fit the tease.
If the tease ist at 800-1000 Hz and the map ist 200-600 Hz you won't feel a differance.
The coyote works best with intensity modulated files and teases that use lower frequencys for pain and higher frequencys for pleasure. Frequency modulated triphase files work not so good for me.
A lot of older teases have suggestions for electrode configuration and device settings. maybe future teases will have them for xtoys and coyote.
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Re: Coyote 3 problems with teases

Post by Hypno99 »

I tried out all teases now and just cant get it to work.

If anyone is interested to buy the coyote from meand try it themselfs and is in europe I will gladly part with it
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Re: Coyote 3 problems with teases

Post by Visitor from Bound Anna »

Hypno99 wrote: Tue Jun 11, 2024 4:17 pm I tried out all teases now and just cant get it to work.

If anyone is interested to buy the coyote from meand try it themselfs and is in europe I will gladly part with it
I believe DG Labs has a money back satisfaction guarantee.
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Re: Coyote 3 problems with teases

Post by Hypno99 »

They been so nice in customer support and had a lot of trouble with shipping so I rather not go that way
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Re: Coyote 3 problems with teases

Post by Visitor from Bound Anna »

Hypno99 wrote: Tue Jun 11, 2024 9:38 pm They been so nice in customer support and had a lot of trouble with shipping so I rather not go that way
Maybe hang onto it and pay my forum a visit. One of my people is posting some settings that make those challenges work. Has much estim experience. It is under the Self Bondage Discussions board, and, topic "DG Labs Experience". I made it a sticky, so it will be at the top of the pile.
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Re: Coyote 3 problems with teases

Post by Electro »

Most of the Estim audio used with the teases relies on TriPhase frequency effects, which only works the best with DIY Stereostim devices.

The ones that specifically use those frequency effects and otherwise would only produce a buzz with xtoys are:
Bryci's Estim Experience
Estim Tower
Estim Mansion under quarantine
Estim Distraction(any of them)
E-Stim Tease

You won't get pain to work with most of these teases, everything above including Estim Snakes and Ladders

..much of Estim Hack and Estim Chatroom won't work with DIY/ET312/3rdH selected, but using the 2B settings might be worth a shot but I don't know how it compares.
I wouldn't think Milgram Experiment will translate well using xtoys.

I can't remember if E-Stim Laboratory works well or not, I think it does, but I wouldn't necessarily use bondage, you'll probably adjust settings a bit to figure out what feels good.

***Stuff that works with Xtoys***
Estim Bondage - You need to set the volume high enough but have the right range to still have pain be pain, but I wouldn't expect this to be super exciting and also wouldn't actually wire up to bondage with it because most likely will need to adjust settings to get it to work the best. I never bothered to configure this the best, but know that some of the pain files are low frequency, so setting a frequency map of 100hz-800hz and the output frequency range in xtoys of 20-100hz might be the start for that one.

Project Faraday is interesting, not perfect on a Coyote but it works, uses a multiple electrode configuration and is a bit pulsey with plenty of "off" time. I wouldn't expect the intensity to go up much over time, so perhaps start at a higher intensity with it.

Estim Journeys - Much of it is tri-phase frequency effects that will get lost, but there are plenty of volume effects and other things going on that make it interesting with the Coyote to me.

Estim Mansion - This has volume changes in it and some mild pain elements that get picked up by xtoys.

Estim Clinic - This also works well, I can't remember if the pain elements pick up or not. If this tease crashes with the first intro girl, you might need to go back in and select a different person.

These experiences are all with the first Coyote unit, the "e-stim powerbox 2.0". There was never a 1.0 box release, purely a marketing thing. Sortof like how the "Lawnmower 3.0" ads for the rebranded beard trimmer as a junk shaver.
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