edgaroni wrote: ↑Fri Aug 11, 2023 4:12 am
This game is seriously awesome. My only complaint is that there isn't more content. Like this would legitimately be amazing with like 14x the girls-- I only discovered a good 16 after 4-5 hours of playing. I would be much more excited to grind my attributes and complete my fame tree if there were dramatically more girls (even if the quality of their respective scripts was decreased), or even more of the same girls in different situations. I honestly think everything else in the game is tip-top. I know it's likely part of your vision for the grind aspect, but I feel kind of bad spamming in a loop(#1-#1 key - #3) key getting through fights I know I win. But really the issue there isn't that I think the fights I know I win are boring, it's the content and it's order become redundant. Like I think how cool would it be if there was this fight that I should totally win statwise, but it's a new girl and I think she's so hot that I decide to fuck around and spam "wait" a few too many times and see what her dominate is like and LOSE, everything!! I'd be so pissed to get back to her and give her no quarter and I'd feel a new respect for the game. I think situations like that would make the game exponentially better. I don't know exactly what takes most of your focus on this project or if what I'm discussing takes dramatically more manhours but nonetheless I thought I'd share my ideas on directions for development. Hope I don't sound too inconsiderate just really played one of my favorite teases/games on the site here.
Hey edgaroni, sorry for the wait and thank you so much for the compliments!!
Version 0.45 has exactly 34 enemies, including all bosses and trans enemies.
When the first versions of Hero Corruption 1 were being developed, all the girls were basically the same, only being differentiated by their photos and which addiction they increased.
If I remember correctly, right after Hannah's release I did a poll asking if people preferred the next versions to feature a higher amount of simpler enemies, or less but more complex enemies.
Complex enemies received 78% of the votes.
HC encounter's are pretty simple on the player side, they don't have too many options during an encounter. So I try to compensate it by adding more diversity to enemies and that takes a good amount of time.
edgaroni wrote: ↑Fri Aug 11, 2023 4:12 am
Like I think how cool would it be if there was this fight that I should totally win statwise, but it's a new girl and I think she's so hot that I decide to fuck around and spam "wait" a few too many times and see what her dominate is like and LOSE, everything!! I'd be so pissed to get back to her and give her no quarter and I'd feel a new respect for the game.
Well... This situation should already happen, there is a conflict between seeing new content and having to start over or simply ignoring part of the content and trying to go as far as possible.
If you choose to be defeated, you'll probably be stronger next run and will reach the same point in less time. The girl who defeated you will also be a slightly easier challenge... Probably...
Some people like that, others feel that new content shouldn't be locked behind a Game Over. I don't really have a good answer for that, I guess it's more a matter of personal preference.
I'm not sure if I responded exactly to what you were saying, please let me know if I got off topic.