Hi edger,
thanks for providing your corrected json file for the tease. I took another look into the file because the bugs were still present.
I fixed/changed the following things in the linked file below:
== Init Function ==
- Reduced start of volume ramping from 70 to 65
- Fixed the defVolume(extra) function which checks "if (typeof variable !== 'undefined')" instead of "if (typeof extra !== 'undefined')". Therefore the extra temporary volume increase did not work
- Fixed randomNumber function: Could not generate provided max value (was exclusive)
== Settings Options ==
- Added / Enabled option to show the current reached score (in random auto mode)
== Auto Random Page (skipmenu page) ==
- Increased random number generator reruns from 10 to 100
- Fixed finisher journey beeing selected during random auto mode (see spoiler for details)
- Fixed freeze of random auto mode (see spoiler for details) due to empty random slot
- Increased random journeys from 25 to 28 journeys
- Added some seconds to the display timer for the skipmenu page
- Spoiler: show
-

- Freeze was cause by empty slot 16 (now filled with journey "aa")
- Finisher during random mode was caused by slot 11 which was filled with journey "l" now filled with journey "k"
- Journey "bb" "cc" "dd" added to the end (increased available journeys from 25 to 28)
Fixed file:
https://paste.ee/p/4BNaz
I did 2 test runs of 2-3 hours and one real run (1-2 hours) and auto mode worked now as expected. I hope everything is fixed now.