[RELEASE][FEEDBACK]Hero Corruption v1.30

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diogaoo
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by diogaoo »

grelgen wrote: Thu Jul 07, 2022 5:38 am Not sure if this is a bug or not
Spoiler: show
I fought Naomi but she did not show up in the castle
To avoid replicated enemies, Lakeside bosses will only be implemented in the Castle once the area is completed ;-)
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by edeioh »

Hey! The game is amazing as always! :D

I make you some comments about things that I think could help improve the game or make it more fun (It's just my opinion):
- As you can buy potions of health and lust, maybe add stamina potions too.
- I would definitely love to be able to buy those "Use single time" items but permanently, obviously for a much higher price. And i'd add even more items too: The key to the forge, maps, some recepies. I like the idea of farming points and create a much stronger caracter.
- Would be so fun that after one or two versions, you change the people of the tavern. Maybe this is not so hard to do, and people feel the change in the game. (Maybe, i dont really know hah)
- I'd love more explicit shemales pics :P
- It would be fun that the club doesnt make you end the game. Instead of that, create a new state that, for example, that make you gain lust in each round or something uncontrollable that will make the game almost impossible


And one last comment, but i dont know the solution here (lol):
- When you end a brunch of the perk tree, its almost impossible to end another. So that perk exp you gain after that, ending being almost useless.


Well, this try to be a productive feedback so the game continues improving. I repeat, the work you do is incredible. Keep it up! :D
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by CXZman »

Thank you for that amazing tease

Did found a bug though
Spoiler: show
During the Church "internship" there used to be a lot of opportunities to corrupt oneself even deeper, which ended up placing more devices on the player.
I've ended up going 5-6 times in that special Church thing, and the 1.30 game didn't even show me a lewd scene ONCE. It feels really strange. I've tried with minimal corruption or 50+ corruption, doesn't change anything about the frequency of lewd encounter there. Feels like a bug
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by diogaoo »

edeioh wrote: Sun Jul 10, 2022 1:52 pm
Ehy edeioh, loved your suggestions.

I do have plans to implement a Stamina potion, it shouldn't be too long before it's added to the game, the same can be said about more items during character creation.
But as much as I would like to change the tavern characters from time to time, I have been using new albums to create new enemies, both for HC1 and HC2, this has made the amount of material a little more scarce...

Sorry, but I didn't quite understand your last comment, are you not being able to buy new perks after completing one of the branches?

------------------------
CXZman wrote: Sun Jul 10, 2022 2:37 pm Thank you for that amazing tease

Did found a bug though
Spoiler: show
During the Church "internship" there used to be a lot of opportunities to corrupt oneself even deeper, which ended up placing more devices on the player.
I've ended up going 5-6 times in that special Church thing, and the 1.30 game didn't even show me a lewd scene ONCE. It feels really strange. I've tried with minimal corruption or 50+ corruption, doesn't change anything about the frequency of lewd encounter there. Feels like a bug
Hi CXZ, I've found this bug while developing 1.35 but I didn't get to fix it in 1.30, it should be working now
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by FatherDarkness »

Quick quality of life idea: For the events that are not an encounter with a girl, have the option to keep walking, allowing you to go to a girl encounter without increasing the passage of time. This would be nice when you end up at the wishing well with no gold, or have a massive stockpile of potions already and don't need more, or have the cabin show up first thing in the morning and you really don't need it.
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by diogaoo »

FatherDarkness wrote: Mon Jul 11, 2022 1:03 am Quick quality of life idea: For the events that are not an encounter with a girl, have the option to keep walking, allowing you to go to a girl encounter without increasing the passage of time. This would be nice when you end up at the wishing well with no gold, or have a massive stockpile of potions already and don't need more, or have the cabin show up first thing in the morning and you really don't need it.
Great idea! I'll look into implementing it in the near future
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by Errant_ »

Hi diogaoo, long time fan of the series, but rare poster! Thanks for all the hard work on this over all the versions. Thought I should give back a bit with some feedback :)
This is coming with a full clear of the castle on this version, and many of the versions before that.

- I posted about this a long while back, and I still believe this is very true: the perks are very unbalanced. In particular, the health and lust perks are EXTREMELY underpowered compared to the rest. Gold is decent, a bit harder to compare with the others but probably 3rd best. Stamina and attack are both very strong, though I would put attack on top. I feel like the rewards from the hp/lust trees need to be greatly increased (like 2-3x) to even be worth considering, especially with the potion and scaling mechanics being what they are. That, or maybe explore having some alternate/additional benefits to those trees before the 3rd level.

- It's clear you're trying to make a high-corruption build viable, which is great. And I think it's close. But I think it's very hard to actually beat the full castle on a high-corruption build, even with the sword + holy medallion. That said, I've only tried it with a strong setup like once.

- Soul of the hero (or whatever it's called, the 0 corruption one) is VERY punishing if you already have high hp/lust. I've had one or two games ruined by it until I realized this. If you want to actually set up for using this soul properly (already hard because of the random factor), it leads to a weird kind of anti-gameplay where you really want to save up all your potions, then luck into it and use your potions.

- Really love what you've done with the rotating bosses.

- The final boss of the castle uses the stamina mechanic, but the "double stamina regen in battle" perk doesn't work. Is that intended?

- I like the quality of life improvements over time (e.g. getting rid of delays etc) to make it faster to play through the game.

- Bonus plug for feet as an addiction in HC 1 or 2 :)

Might post some more thoughts later if they come to me.
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by Kristycookie »

Sorry I posted in the wrong thread :\'-(
Last edited by Kristycookie on Tue Jul 19, 2022 8:59 pm, edited 1 time in total.
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by diogaoo »

Errant_ wrote: Sat Jul 16, 2022 8:47 am
Hi Errant, I'm glad you've maintained your interest in Hero Corruption even after so many months have passed. :love:

I agree with your opinion, the Lust and HP perks when below level 3 seems to be inferior when compared to the others, and to be honest, I couldn't think of anything that would make them more attractive (other than increasing the values, which I sincerely believe it's not a good idea). However, they do make up for the slow start when fully upgraded now that the "Wait" action has been improved, plus they are a bit more flexible. This is nowhere near a perfect solution tho.

The castle itself did not have the stamina mechanic implemented, Suzie has an old version of stamina that served as a prototype for what stamina is today. This is actually something I get very often. I will add a notice before Suzie's battle announcing the differences between old and new stamina

Feet Addiction is sadly not coming to HC1, but I have plans to implement it in HC2, I'll see how it goes next month when I start developing new enemies exclusive to the game :-D
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by Errant_ »

diogaoo wrote: Mon Jul 18, 2022 12:56 pm
Errant_ wrote: Sat Jul 16, 2022 8:47 am
Hi Errant, I'm glad you've maintained your interest in Hero Corruption even after so many months have passed. :love:

I agree with your opinion, the Lust and HP perks when below level 3 seems to be inferior when compared to the others, and to be honest, I couldn't think of anything that would make them more attractive (other than increasing the values, which I sincerely believe it's not a good idea). However, they do make up for the slow start when fully upgraded now that the "Wait" action has been improved, plus they are a bit more flexible. This is nowhere near a perfect solution tho.

The castle itself did not have the stamina mechanic implemented, Suzie has an old version of stamina that served as a prototype for what stamina is today. This is actually something I get very often. I will add a notice before Suzie's battle announcing the differences between old and new stamina

Feet Addiction is sadly not coming to HC1, but I have plans to implement it in HC2, I'll see how it goes next month when I start developing new enemies exclusive to the game :-D
Hype!! :-)

Regarding the lust/hp perks, if you don't want to change the values, perhaps giving levels 1 and 2 a reduced version of the wait benefit would help? I can't say for sure whether that would fix the balance; my general thought has been that waiting to reduce hp/lust is bad in general, because you're just leaving more time for addiction to stack up, but that has changed a bit now that the stamina system exists. So perhaps it would work.

Another option to consider would be to make the lower level perks cost less XP than the higher level ones. That would make you more incentivized to branch out, rather than the meta right now in which it's almost always better to go deep in one perk. But of course, it all depends on what player behavior you want to promote :)
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by timoth31 »

Hey Diogaoo, it seems like someone stole your work https://milovana.com/webteases/showtease.php?id=58745
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by ritewriter »

Feedback on current version:

I'm not sure if it's a bug or if it's intentional, but I've run v1.30 three times and I haven't gotten a single recipe drop. I used to get 3 or 4 a game minimum. Plus boxes don't seem to hold recipes anymore. I miss being able to craft useful things. Also the lack of weapons makes burst-damage based encounters like
Spoiler: show
the new swamp boss with the dildo
much harder. If this was intentional, I'd encourage you to make recipe drops more common again. If it was accidental, you should definitely see if it can be fixed.

The Bailey (I forget her in game name) encounter is nearly impossible for me now because it's much harder to spot a mistake in the pattern of a long word like "concentrate" vs a short word like "resist" or "attack," at least in the time allowed. I'd suggest changing the word to "resist" or "focus" so it's closer in difficulty to what you had before, or you could give people more time. Either way.

New Swamp Boss
Spoiler: show
The girl with the dildo... I think it's Diana? Anyway, the burst damage required to take her down before she regenerates seems very high. I'd suggest either lowering her HP or significantly lowering her regeneration rate. Once she starts regenerating now, it seems pretty much impossible to win. The lack of weapons makes this even worse, as does the stamina mechanic, which forces a lot of waiting and lets her regenerate even more.
Just my thoughts. Looking forward to the next version!
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by Jimmy_McSkittles »

Am I missing something this game seems impossible I see a girl and my guy cums I can't do anything.
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by grelgen »

ritewriter wrote: Sat Jul 23, 2022 1:14 am New Swamp Boss
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The girl with the dildo... I think it's Diana? Anyway, the burst damage required to take her down before she regenerates seems very high. I'd suggest either lowering her HP or significantly lowering her regeneration rate. Once she starts regenerating now, it seems pretty much impossible to win. The lack of weapons makes this even worse, as does the stamina mechanic, which forces a lot of waiting and lets her regenerate even more.
Spoiler: show
She has multiple phases. first she starts building cum power, then she will deplete it and heal herself, rinse and repeat. the higher your addictions the bigger that pool will get and subsequently the faster she will gain health. Best way to take her on is to just have blowjob and breasts as low as possible and you should be able to win before she even starts with creampie.
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Re: [RELEASE][FEEDBACK]Hero Corruption v1.30

Post by Kristycookie »

Jimmy_McSkittles wrote: Sat Jul 23, 2022 6:29 am Am I missing something this game seems impossible I see a girl and my guy cums I can't do anything.
It really do be like that sometimes :blush:
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