This is an EOS conversion of Chesssex's D&D-Hentai Snakes & Ladders. For more information, see the credits inside the tease.
https://milovana.com/webteases/showtease.php?id=51843
Feedback is welcome; I believe my conversion is accurate, but some parts required judgment calls that I wasn't always entirely certain of.
[FEEDBACK] D&D-Hentai Snakes & Ladders - Remastered
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RemiHiyama
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[FEEDBACK] D&D-Hentai Snakes & Ladders - Remastered
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RandomName
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Re: [FEEDBACK] D&D-Hentai Snakes & Ladders - Remastered
I'll probably post again later with actual feedback, but I just found a broken page. I don't remember the number though, I think it was in the 50s.
It's a cum chance page. You are told to roll a d20 1-19 roll a d100 and do that many strokes. If you rolled a 20 on the d20, you get to cum.
But you see, the only option the tease gives you is "came" which brings you to the credits... I think you can see the problem here.
It's a cum chance page. You are told to roll a d20 1-19 roll a d100 and do that many strokes. If you rolled a 20 on the d20, you get to cum.
But you see, the only option the tease gives you is "came" which brings you to the credits... I think you can see the problem here.
Re: [FEEDBACK] D&D-Hentai Snakes & Ladders - Remastered
I haven't had a chance to play through the whole thing yet, but this looks like a good conversion. Nice work!
One thing - I think it would benefit from having a metronome for the stroking parts instead of counting strokes.
One thing - I think it would benefit from having a metronome for the stroking parts instead of counting strokes.
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RemiHiyama
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Re: [FEEDBACK] D&D-Hentai Snakes & Ladders - Remastered
Looks like it's working properly to me - if it's showing that button, it means you hit the one in twenty chance.RandomName wrote: Tue Feb 01, 2022 6:44 am I'll probably post again later with actual feedback, but I just found a broken page. I don't remember the number though, I think it was in the 50s.
It's a cum chance page. You are told to roll a d20 1-19 roll a d100 and do that many strokes. If you rolled a 20 on the d20, you get to cum.
But you see, the only option the tease gives you is "came" which brings you to the credits... I think you can see the problem here.
I suppose I could add the option to continue afterwards, but other than that I don't know what could be an issue.
I suppose having that as an option would be okay, but I'd need to give some thought as to how to implement it. Since I didn't do the original design, I don't want to make major changes to the content itself.zenetix wrote: Tue Feb 01, 2022 3:11 pm I haven't had a chance to play through the whole thing yet, but this looks like a good conversion. Nice work!
One thing - I think it would benefit from having a metronome for the stroking parts instead of counting strokes.
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- Bright_Sprinkler
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Re: [FEEDBACK] D&D-Hentai Snakes & Ladders - Remastered
Hi,
overall it is a very solid tease.
I am just missing some quality of life features:
overall it is a very solid tease.
I am just missing some quality of life features:
- Timer and metronome: The duration of the timer can easily be calculated based on the stroke count and the bpm.
- The need to click a continue button after each page is rather uncomfortable (e.g. move stroking hand from penis to mouse and back again, using lube makes this very messy as well). This can be avoided by using a timer and metronome or by using a "Say"-Action set to "Pause" (the player can easily use the free hand to press the spacebar).
- The same goes for edges - just use a "Say"-Action set to "Pause".
- The feedback on the dice rolls is kind lacking. You just jump from page to page without knowing what you rolled.
- Use of sound effects: E.g. if the dice is rolled play a dice roll sound effect.
- Use of Unicode emojis like (
for strikes,
for movement and so on).
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RemiHiyama
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Re: [FEEDBACK] D&D-Hentai Snakes & Ladders - Remastered
Moving hands and the lube thing are issues I hadn't really considered, since (dirty little secret time) I don't normally follow along with the actions of teases I play, even when I have the correct anatomy for them. (Though I probably should have, since I've been thinking about how to get voice control for a couple original projects I've got in progress.)Bright_Sprinkler wrote: Fri Feb 04, 2022 10:39 am[*] Timer and metronome: The duration of the timer can easily be calculated based on the stroke count and the bpm.
[*] The need to click a continue button after each page is rather uncomfortable (e.g. move stroking hand from penis to mouse and back again, using lube makes this very messy as well). This can be avoided by using a timer and metronome or by using a "Say"-Action set to "Pause" (the player can easily use the free hand to press the spacebar).
[*] The same goes for edges - just use a "Say"-Action set to "Pause".
Forcing a timer and metronome is a non-starter though - I consider that too big a divergence from the original tease to make mandatory. But using pause actions seems viable. Still, some pages are going to require mouse interaction no matter what, since they involve choices. Honestly switching back and forth between interaction methods seems a little awkward... I think I'd prefer making this one optional.
Like the metronome one, the tough part here's going to be doing it without hand-editing an excessive amount of code.
These have a simple explanation - I find both these things obnoxious as hell. However, they should both be pretty easy to add as optional features, since editing one javascript function would allow covering every page with a normal roll, and there's not that many random jumps of other kinds.[*] The feedback on the dice rolls is kind lacking. You just jump from page to page without knowing what you rolled.
(snipped)
[*]Use of sound effects: E.g. if the dice is rolled play a dice roll sound effect.
I think that falls under "more extensive rewriting of the text than I'm willing to do".[*]Use of Unicode emojis like (for strikes,
for movement and so on).
I think it fits the theme of the tease to some extent, but at the same time I don't think you're wrong either. Even looking at it from the game angle, it'd make more sense as a result for choosing wrongful actions, like not trying to help the princess on page 84. Still, like you said, it's a conversion. (It wouldn't surprise me if similar thoughts inspired some of the mechanics of Shymaroon's "Three Ideals Fantasy Game" though...)Oh and I personally don't dig the "Strikes". You just get them by randomly landing on pages. I think a strike is something you should receive when failing or doing mistakes e.g. edging when you are not supposed to. But since this is a conversion I do not hold you accountable for that![]()
Continuing the theme of "I'm more open to optional features", I'd be open to the idea of adding options to change the maximum number of strikes, or giving different outcomes to getting strikes than a flat-out game over. (Suggestions are welcome.) My impression is that it's pretty rare to hit three strikes already, but I'm not into denial (more the exact opposite actually), so I'm fine with going even further from that.
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RemiHiyama
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Re: [FEEDBACK] D&D-Hentai Snakes & Ladders - Remastered
Someone sent me a message asking me about how I made this tease; I don't know if this is exactly what they're looking for, but it might be of interest to some people. If you're not interested in behind-the-scenes technical details though, feel free to ignore this post.
- Spoiler: show
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- M2ka_Gamer
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Re: [FEEDBACK] D&D-Hentai Snakes & Ladders - Remastered
The webtease dont load. infinite script loaďing for me 
- dralbertwily
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Re: [FEEDBACK] D&D-Hentai Snakes & Ladders - Remastered
I would like to play this tease since I loved the original, but when I try to launch it it never starts it just hangs on loading script.
I have a busy life and a full-time job, but I want to devote more of my time to this pursuit.
I don't want to ask for "Patrons" or lock off parts of my teases for money. If you'd like to help encourage me consider buying me a coffee!
https://ko-fi.com/dralbertwily
I don't want to ask for "Patrons" or lock off parts of my teases for money. If you'd like to help encourage me consider buying me a coffee!
https://ko-fi.com/dralbertwily
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RemiHiyama
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Re: [FEEDBACK] D&D-Hentai Snakes & Ladders - Remastered
dralbertwily wrote: Tue Feb 08, 2022 12:56 pm I would like to play this tease since I loved the original, but when I try to launch it it never starts it just hangs on loading script.
Okay, I'm not sure what was with that, the server was giving out an empty file instead of the script. But republishing seems to have fixed it.
This doesn't contain any of the new features yet.
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