Added benefits to the "Finish Kira" route (Keeping her Talisman) Added two new bad endings
Added a mini-event when sleeping naked
The Blacksmith now gives the player one Fabric whenever the Forge is unlocked
The player is no longer healed between encounters at the Castle.
Instead, you will be given the option to drink orange and/or green potion (If present)
Removed the City Walking button when all places were already discovered
Decreased IRL timer when going back to base after an encounter 3s > 1.5s
Decreased the chances of City events happening 10% > ~7%
Increased the chances of creampie event triggering at the Tavern 20% > 50%
Hannah Bad End blowjob trigger decreased 50 > 35
Increased the HP of Kira's ghosts 1xAddiction > 2xAddiction (doubled)
The shop discount now varies depending on your Score:
Between 80 and 100: 5 gold discount on maps & 2 on potions
Above 100: 10 gold discount on maps & 5 on potions
You can now rest for free at the Tavern if your Score is equal or above 100
The "Clothes Stole" event won't be triggered if the above condition is met
You can no longer do part-time jobs at the Tavern if your Score is higher than 80
Church now only triggers the "Drink the liquid" event once per visit
Added more dialogs to Janna, the blacksmith and city folk referencing the player's Score
Added Zoe's Special Photos at the Shop
Added Lisa's Special Photos at the Shop
Added Laura's Special Photos at the Shop
Increased accessories lust resistance
Eyepatch 25% > 50%
Condom 25% > 50%
Bra 25% > 50%
Analbeads 25% > 50%
Gloves 25% > 50%
Increased M. Lust & M. HP gained from perks
Creampie Addiction now adds to Chloe's Lust while she is masturbating
Hope now increased Creampie Addiction + 1 when she is masturbating
Removed a few dialogs when visiting Kira (spare route)
Normal mode: Convert your Score into Points and increase your Hero stats throughout all subsequent runs
Legacy mode: or not, play Hero Corruption like you already know and love.
Save states: Save your game and play it later
Hall of Fame, new enemies, events, bad endings and more
Quick reminder that Hero Corruption v1.0 is down from a $10 tier to $5
Let me know your thoughts, suggestions and criticism
I can’t wait for version 1.0 as you said it’ll have a save feature. I think I’m going to hold myself from playing this version so I can experience the game for the first time in the next version. I,m just curious when do you think you’ll release V1.0?
MysteryMailMan wrote: Fri Dec 10, 2021 4:23 pm
I can’t wait for version 1.0 as you said it’ll have a save feature. I think I’m going to hold myself from playing this version so I can experience the game for the first time in the next version. I,m just curious when do you think you’ll release V1.0?
Hi! Yeah, save states are up an running on v1.0 along with the new game modes!
It will be available to public early next year, when 1.05 drops on Patreon
Not going to lie, I got excited hearing v1.0 was going to be available and went ahead and supported on Patreon. I enjoyed this version quite a bit but was really getting bored of the early game (saving AND the v1.0 rework look like they will take care of that).
Good work, as always. By now that goes without being said! I might try and post my in-depth thoughts of this version in a couple days.
mckig wrote: Fri Dec 10, 2021 9:20 pm
Not going to lie, I got excited hearing v1.0 was going to be available and went ahead and supported on Patreon. I enjoyed this version quite a bit but was really getting bored of the early game (saving AND the v1.0 rework look like they will take care of that).
Good work, as always. By now that goes without being said! I might try and post my in-depth thoughts of this version in a couple days.
Thanks mckig, I look forward to reading your thoughts
mckig wrote: Fri Dec 10, 2021 9:20 pm
Not going to lie, I got excited hearing v1.0 was going to be available and went ahead and supported on Patreon. I enjoyed this version quite a bit but was really getting bored of the early game (saving AND the v1.0 rework look like they will take care of that).
Good work, as always. By now that goes without being said! I might try and post my in-depth thoughts of this version in a couple days.
Can only agree that I was really stoked to read this and continued on to Patreon! I really enjoy what you are doing wtth this!
Jassinov wrote: Sat Dec 11, 2021 12:06 am
Can only agree that I was really stoked to read this and continued on to Patreon! I really enjoy what you are doing wtth this!
Thank you so much Jassinov, feel free to DM me with your suggestions if you have any
Slagblah wrote: Sat Dec 11, 2021 2:38 am
A little problem with the Green Potion pricing. I do not know if the same error can affect the Orange Potion price.
Thx for reporting it! Both prices should be rounded now
I really like the updates, but it’s very difficult.
I’ve never gotten a good ending only all the bad ones.
How can I beat the girl for the soldier in town?
I’ve never gotten to a point where there is a castle
1) Fixed, Thanks
2) Actually, none of the unique castle enemies have a codex page, I haven't put much thought into it to be honest. Maybe I'll add them soon
3) This is an excellent idea, I'll work on it
Bee4 wrote: Sat Dec 11, 2021 8:36 am
Amazing game!
I really like the updates, but it’s very difficult.
I’ve never gotten a good ending only all the bad ones.
How can I beat the girl for the soldier in town?
I’ve never gotten to a point where there is a castle
How do I earn the ability to buy photos?
Bee4 wrote: Sat Dec 11, 2021 8:36 am
How can I beat the girl for the soldier in town?
To get in the Castle you need to defeat the four bosses, Sandy&Wendy, Helen, Sophie and Kira. Each one will drop a piece of a map, inspect the complete map in your bag and the Castle will be unlocked
Bee4 wrote: Sat Dec 11, 2021 8:36 am
How do I earn the ability to buy photos?
Some special photos will be available after achieving certain milestones: Defeating a boss, 5 times the same enemy, etc. You will receive a notifications with the text: "There is a new item available at the Shop" when you unlock it.
I'm glad you're liking it, don't give up ! The game sure is hard but soon you get the hang of it
Really enjoy the additions in characters and potions, and enjoyed working out how to play again. Obviously it is not completely different from V0.9D but the changes were big enough to make it more difficult again IMO. One thought that I've had for some time now is that blowjob and handjob addictions seem to be a bit OP.
Not sure if it is an actual spoiler but just to be safe. Considering that the first 3 bosses are heavily based on blowjob and handjob I generally only try to keep those addictions down and don't worry about the others until I've defeated Sophie. Personally I'd like to see a bit more variance among the bosses in their addictions. Or if it is possible, it is probably too complicated to do but if the bosses had random addictions each game, that would make it more more difficult for the players and make each different game session feel unique.
Also, the champion, or mercenary, or whoever is the new addition to the town, was pretty cool I thought. Not sure if you were planning on it, but expanding that character so that there was more than one girl she was looking for would add another aspect of the game.
Slagblah wrote: Sat Dec 11, 2021 2:38 am
A little problem with the Green Potion pricing. I do not know if the same error can affect the Orange Potion price.
Thx for reporting it! Both prices should be rounded now
It looks like current Lust during combat can also be affected by rounding issues. I was fighting Lisa, I think (the Big Breast/Creampie enemy in the Deep Forest), and I got the the same ##.8000000000001 value for my Lust that I saw for the potion price. This is the only time I saw it happen, so I don't know if it's just that one enemy or combat in general.
Overall, this patch seems quite rough... five runs by now, I've been able to afford to unlock the forge in one of them. That run had Massive drop luck, two rubber bands to sell and such. Pot luck killed that run, no blues in sight. I took the corruption route for the forge in one run, still seems like a horrible idea..
Mostly the issue seems to be gathering addiction like a mofo, blue pots are real scarce now. And well, the church kinda broke one run.
City, hmm. I do like the ideas, some things about the implementations though... Perhaps that's the nature of the game, but I was a little annoyed at these two:
Having cash on hand is a terrible idea, the damn nuns will steal it ... :D Just cashed in a plastic to buy out some addiction and.. well, lets just say,. lost 38g and 30(?) max lust.. It's intentional that the nuns will just force the event sometimes? 0 corruption, one offer with an option to refuse, and then "I'm not asking." The refuse-system seems fine, if you lose, at least you get your corruption down. Not worth the max lust, but.. less annoying. This one just killed the mood
Honor system
On a decent run, you'll get "too do-goody" on Day 6 .. to get jobs That's about two usable days of jobs; at least there's plenty of content for several playthroughs in them now...
The Battle Pots seemed a little expensive, but I haven't gotten far enough to see if the honor-lowered price makes me change my mind. Prolly if you're doing well enough to get the discount, one might be rich enough to carry some...
On the upside, I did enjoy Amy, and her "annoying parts" are pretty escapable, soo.. can't complain. Not as annoying as the swamp yet
Let's see if I can get to the castle one day to meet Chloe...
Couple bugs:
1)
Lily felt a little confused;
I said yes to the first offer to struggle free, keeps damage up that way... first one worked.
Then, I risked it at 6 and failed to struggle out as in:
Offer => Choose "Fuck her ass" => Struggle (A:6), roll 6 => failed, straight into another offer "Come over here and .. "
After that I'm not sure what happened, I think I tried to trigger the Domination side by resisting, but somehow she got mixed up in between the domination and the normal, she got up to do the offer again while I still had "Dominated" active. Damage was halved, but I was still getting resist rolls for that. I don't think it made a big difference to the fight, but it didn't seem too logical.
2)
Kira is "into" something again.. damn version control! Ended up feeding myself to her after the church fiasco.., it was a close fight with 13 damage, 90 max lust; couple addictions just were a bit too high.
clshngnr wrote: Sat Dec 11, 2021 4:11 pm
Really enjoy the additions in characters and potions, and enjoyed working out how to play again. Obviously it is not completely different from V0.9D but the changes were big enough to make it more difficult again IMO. One thought that I've had for some time now is that blowjob and handjob addictions seem to be a bit OP.
Not sure if it is an actual spoiler but just to be safe. Considering that the first 3 bosses are heavily based on blowjob and handjob I generally only try to keep those addictions down and don't worry about the others until I've defeated Sophie. Personally I'd like to see a bit more variance among the bosses in their addictions. Or if it is possible, it is probably too complicated to do but if the bosses had random addictions each game, that would make it more more difficult for the players and make each different game session feel unique.
Randoms Addictions might be a bit of a stretch, but I have plans to add alternative area bosses, that should solve the problem.
clshngnr wrote: Sat Dec 11, 2021 4:11 pm
Also, the champion, or mercenary, or whoever is the new addition to the town, was pretty cool I thought. Not sure if you were planning on it, but expanding that character so that there was more than one girl she was looking for would add another aspect of the game.
Slagblah wrote: Sat Dec 11, 2021 2:38 am
It looks like current Lust during combat can also be affected by rounding issues. I was fighting Lisa, I think (the Big Breast/Creampie enemy in the Deep Forest), and I got the the same ##.8000000000001 value for my Lust that I saw for the potion price. This is the only time I saw it happen, so I don't know if it's just that one enemy or combat in general.
I might have missed a line of code in one of the enemies attacks, I'll double check it !
spaisin wrote: Mon Dec 13, 2021 12:42 am
Having cash on hand is a terrible idea, the damn nuns will steal it ... :D Just cashed in a plastic to buy out some addiction and.. well, lets just say,. lost 38g and 30(?) max lust.. It's intentional that the nuns will just force the event sometimes? 0 corruption, one offer with an option to refuse, and then "I'm not asking." The refuse-system seems fine, if you lose, at least you get your corruption down. Not worth the max lust, but.. less annoying. This one just killed the mood
If you visit the church too many times the event will be forced, From the 4th visit onwards some dices will be rolled to to trigger (or not) the event, the limit at which the nun forces the character to drink the liquid is on the 7th visit
spaisin wrote: Mon Dec 13, 2021 12:42 am
On a decent run, you'll get "too do-goody" on Day 6 .. to get jobs That's about two usable days of jobs; at least there's plenty of content for several playthroughs in them now...
Yeah, this was happening wayy too soon, I've changed it on v1.0 and you should be able to do part-time jobs for a couple more days now ^^
spaisin wrote: Mon Dec 13, 2021 12:42 am
The Battle Pots seemed a little expensive, but I haven't gotten far enough to see if the honor-lowered price makes me change my mind. Prolly if you're doing well enough to get the discount, one might be rich enough to carry some...
Their price is adjusted based on the Hero's Max HP and Max Lust, so if you have money to spare on the early game and your run is shaping out to be a good one, I strongly advice you to buy them early (before your stats ramps up)
spaisin wrote: Mon Dec 13, 2021 12:42 am
On the upside, I did enjoy Amy, and her "annoying parts" are pretty escapable, soo.. can't complain. Not as annoying as the swamp yet
Awesome! That was exactly the idea, introduce the "lose your clothes" thing without it being unfair, but just enough to be feared. It seems that everything worked out. (Maybe except the Swamp lol)