I'm currently creating a new EOS Tease, and am struggling with 2 issues. I have almost zero background in scripts or coding, so please bear with me:
Issue 1:In the Tease there are multiple stages that the player will progress through, and the way in which the stage will play out will vary depending on an external luck factor (dice roll, card draw, coin toss, etc), in the early stages of the game, the options are binary (odd/even number, more than 3/less than 3, and so on), so simple eval + if operations work for changing dialogue, images, and times for those paged based on the options picked. However, further on in the game the options will go beyond binary options hae have 3 or more possible outcomes. What would the best way to alter the game based on the outcomes if there were more than 2 actions? This is keeping in mind that multiple variables will be stacked. For example, lets say the suit of the drawn card is called variable A, and determines what images will be shown, and the numerical value of the card is called variable B, and determines the metronome speed from a pre-set selection of speeds. If the card drawn is a 5 of hearts, it would need to pick the images set for hearts, and the metronome speed set to the number 5. What would be the best way to do this?
Issue 2: This is a much simpler issue, and I feel like there's something huge I'm missing, because it seems so easy: The player is given notification button on the screen at all times that they can select if they get too close to the edge. When pressed, they are sent to a single page to take a short break to calm down, and then get sent back to the page they were on when they pressed the button... but I'm not sure how to return the player back to the page they were on. It seems like an easy fix, but I haven't found a way to do it yet.
Thank you in advance to anyone who can help me with this!
(P.S if you know of any fun twists on tasks or stroking methods that you'd like to see in multi-stage tease, I'm all ears! If there are any suggestions that make it in, they will of course get a little shout out in the credits


