Estim integration is something that could be added to CYOA eventually? Sounds like a suggestion for @fagustree.
Lately he's been working on Handy support.
I have captured one session as a demo video for you and others who want to see how the game looks like before downloading 10GB. I've also added it to the first post. Here is the video:
- Spoiler: show
I'm glad to hear that!
If that repeats again, I would like to see info about previous and current session in the console. If there are going to be same rounds in these two, it means something went wrong in my code.AlchemyX wrote: ↑Sat Nov 06, 2021 1:26 pm I know this sounds weird but I got a different intro followed by the same 3 rounds I played the night before. Taunts were different. I figured that was weird so I stopped play to see if I could sort it out and was blocked by the "cooldown." I reinstalled the game so I play again soon but may get the same rounds on the first play through and I'll see if it repeats again on the second.
Thanks for the info! I'll add it to the first post.
The cooldown has been a topic of perpetual, sometimes even slightly heated debate on my discord server during the development.
At the end of the day, it's a design decision. The fundamental idea behind this game is to be replayed and enjoyed from time to time. Not consumed in one go.
Nothing wrong with long CH marathons. It's just not something this game will offer since it's not its goal.
I'm reluctant to reduce the cooldown even as a Patreon benefit.
If I would do it, it would probably be 2 sessions per day before cooldown (to preserve the idea behind the game) and it would be locked behind Tier 5 (to limit it for only very small portion of people who really, really want it).
But for some reason, I have a feeling that adding this to the game would make people even more unhappy than if it stays as it is now. Just a hunch... :D
But, I might be wrong. perhaps I'll create a poll and ask people whether they are OK with it in the future, since I personally am impartial on that.
I'm not exactly sure to be honest... @fagustree ?
After the download is finished, CYOA needs to extract the chunks which might take a minute.
If waiting doesn't help, try to refresh the site.
If even that doesn't fix it, let us know. At that point, it's probably something @fagustree should look into.