Hello again,
i did quite a lot of smaller things and some testing for future content. But more on that further below..
Android71 wrote: Thu Nov 11, 2021 4:41 pm
I have played it till the end (that....of course...comes much too early

).
And again: I really love the way Archi...
..aaaannd..
malaru wrote: Fri Nov 12, 2021 4:22 pm
Also made it to the end (although only on my second try, on my first I got impatient with the first "watching images" loop, started to browse through her code and ..
Thanks both of you for your feedback. Thinking about that you are right. When setting this values I was in the middle of testing and story developement. So, that's balancing, which I was not able to do till now. I will go over these values. Thanks again for pointing this out. This "how it feels to play" is something I can hardly figure out by my self. I played the story so often and are nearly blind for such things..
avatarbr wrote: Thu Nov 11, 2021 8:13 pm
I get to the end too, but I think I missed some interactions (like the Edge part).
One question: How did you created the 3D charac..
No, you did not missed that. At least not the part you mentioned. I will write some more lines to this but put in a spoiler window as i will tell a bit more about what is coming..
- Spoiler: show
-
Ok, you did not missed it. But it will come. Archive will talk about such things. And this is exactly what I'm working on at the moment. But it's not that easy. Several things I have to keep in mind. The most important one might be "What is archive" and how can I develope the story in such direction. I hardly try to not spoil to much right now..
yeah.. so .. She needs more time. Time to develope her character. And I'm talking about the development while interacting with you. I do not want her to stumble into let's say No-Gos. On the other hand I find it unsexy if you simply use let's say checkboxes to define your kinks.
Back from spoiling but with some more lines to be said.
You do test Archive in a very early stage. Also i've spend hundreds of hours in coding, she is not done by far. Not on the coding side and of course not for the story part. Right now, finally, I get all of your nice and worthy feedback. So my main goal for this first weeks of being "online" is to get all that annoying stuff out. Make the small part of story playable and enjoyable, fix programm bugs and add some needed features to progress faster in the future.
I really do enjoy that all of you like Archive so much. And so do I. I absolutly do looking forward to more story my self. Also it will take time. I know thats kinda hard. And do believe me it's so hard for me, too. So hard to not get into rushing by now. But it will pay out.
Test & 3D Software
Talking about some of my tests means talking about the 3D character. So to answer your question. I do use a bunch of software, but the main one in this case is character creator 3. In the beginning I looked at CC3 and DAZ, and decided to go with CC3. Both of them have pros and cons. In the end I found CC3 way more pleasing in posing and expression.
As what you are seeing are images, you can not create variations of her by your self. So, no, At least for now. (ofcourse you can bring in your own images. To Archive's story or in your own). And that brings me to my tests. I do want to change that. I do want a lot of variation. Not at least because every one likes a different type of woman or man. And Archive shall be able to grow into that.
Maybe you allready saw that topic on my patreon page. I have a goal there for converting Archive to realtime 3D. I do want this happen so badly. Sadly this is a very huge task. Believe me, I do know that I'm talking about. I'm working in that industry.
What I have in mind is not only a 3D model with a slider for bigger boobs..
But even if i do not ever reach this patreon goal, i will add this feature. But .. yeah.. you know the problem by your self when you can only do things in your sparetime..
So, the tests went well. I have now a good workflow in creating models, make them adjustable or swapable. Also I have figured out a good solution for importing them into Unity. Furthermore I ran test to see what graphical quality I can achieve. And to anwser this, she is looking awesome!

Sadly this brings me back to not rushing. I have to focus at where I'm at right now. And move the way along till I get to this great feature.
As i'm feeling bad for you and your idea now, maybe i can however make your idea possible before getting Archive to realtime 3D. If you want to, send me a PM with more infos about that.
So, that's it for now. Have a nice weekend,
basim