meaculpa_uk wrote: Fri Mar 19, 2021 2:32 pm
I think it's to do with the module counter, if you're in chastity then Miss Blue only allows one module to play before shutting down. Just need to tweak line 8 in the ModuleMain_CHASTITY script.
at least in my case it was not that the problem since i was not in chastity (and btw, i had already removed that line in the chastity script, which didn't make much sense to me (but now, after PtheV answer i understand it was intended and not a leftover of something else) )
Even weirder, my settings in teaseAI are for a 45 min minimum duration of tease and the last session, she just stopped after like 20-25 minutes.
Right, here is my suggestion as someone that uses chastity all the time. Instead of MB telling you that she won't unlock you right now, have her enforce some time between the sessions while you're in chastity. So basically she tells you that there won't be a session for a few days (maybe using the NoSession thing). She can still keep you in chastity for a while during the session, but perhaps should be more likely to fill that time with something other than written dialogue, because it will be a frequent event that is bound to run out of new dialogue quickly. Maybe increase the chance for anal play or make the poor subject watch porn while locked up for a while. If she's sadistic she could demand some CBT before unlocking you...lots of options.
PtheV wrote: Fri Mar 19, 2021 12:57 pm
HLCYE kind of is an integrated feature already, though of course it could be expanded. I didn't want to integrate it with HoldTheEdge, because that would interfere with the edging settings in the TAI Ranges tab. But I suppose 300 seconds is too short for some, so... how high should it go?
Well, I would always want the possibility of beating my previous high score. So I would not set any max at all. But I see the intent to trigger (Pictures and Videos) in the module. So maybe add a @Chance50 of going to (Pictures and Videos) when the player's best score variable > 300? (instead of a 100% chance)
Or, if there's some good reason not to do that, and you really want to lock out HLCYE forever after the player beats a certain score, then I guess I suggest 900?
But if that is the intent, then I would turn it into an Achievement of sorts. Have a flag that tracks whether the player has "beaten" HLCYE, and maybe have some dialogue here and there that refers to it. Maybe add a branch in mbAV_EdgeAV.txt that gives the player a chance to reset their best score back to zero, after they've beaten HLCYE, so they can play it again.
PtheV wrote: Fri Mar 19, 2021 2:50 pm
MB basically decides "will I unlock you and play or leave you locked and send you away". But then again I have no experience with chastity, so it's just difficult for me to imagine how those sessions would play out. Any and all suggestions from chastity users would be helpful here!
If you're interested then I wrote a few additional modules for MB 2.06 that were entirely chastity focused. Happy to send them over to you to integrate into 3.0? Also tried to develop a Miss Blue/Glitter crossover for chastity based tease but that's more hit and miss.
Really appreciate all of the work that you've put into releasing 3.0, she's wonderful!
PtheV wrote: Fri Mar 19, 2021 2:50 pm
MB basically decides "will I unlock you and play or leave you locked and send you away". But then again I have no experience with chastity, so it's just difficult for me to imagine how those sessions would play out. Any and all suggestions from chastity users would be helpful here!
If you're interested then I wrote a few additional modules for MB 2.06 that were entirely chastity focused. Happy to send them over to you to integrate into 3.0? Also tried to develop a Miss Blue/Glitter crossover for chastity based tease but that's more hit and miss.
Really appreciate all of the work that you've put into releasing 3.0, she's wonderful!
PtheV wrote: Sat Mar 20, 2021 1:52 pm
Wut and there was a regular ending, with the system messages at the end?
Yep....session started at 11:45 and, at 12:15 (30 mins later) she just went:
12:13 Ariel: That's all we have time for tonight
12:15 Ariel: Stop stroking
12:15 Ariel: I'm sorry but you don't get to cum tonight
12:15 Ariel: Talk to you later :)
My ranges are 45-120 minutes...so i really don't know why she stopped so early.
Hey,
I have a little question... In one of the first sessions the domme asked me if I have a collar and I answered with "yes". After that question she asked if I like to be collared always, often, sometimes etc. and I answered with "always". After the session I have in mind that it is more funny if it is not always the "same" so I want to change this setting to "often". How can I do that?
hallojo1337 wrote: Sat Mar 20, 2021 4:46 pm
I have a little question... In one of the first sessions the domme asked me if I have a collar and I answered with "yes". After that question she asked if I like to be collared always, often, sometimes etc. and I answered with "always". After the session I have in mind that it is more funny if it is not always the "same" so I want to change this setting to "often". How can I do that?
In the folder System/Flags there should be a file called CollarAlways. Just change the name of that file to CollarOften and you're all set.
Daragorn wrote: Sat Mar 20, 2021 2:04 pm
My ranges are 45-120 minutes...so i really don't know why she stopped so early.
Could you post the whole chat log? I'm pretty sure this isn't caused by MB, but I want to make sure I didn't miss anything.
I will pm you the whole log, not that there is too much to see since it was basically just 1 module and then stop.
I am pretty sure it is something going on with Fury version of teaseAI; to me it always felt more unresponsive and having strange behaviours, honestly.
Yesterday i did a session with my old other version of teaseAI (a modified version of the previous one) and the session lasted long enough, as expected.
paswis wrote: Sat Mar 20, 2021 1:23 pm
is there an easy way to fill those folders? like BodyFace, BodyFeet, basically all these folders that I need to create.
May I introduce you to The Internet?
But on a more serious note, this is one of the bottlenecks of Tease AI. To make the most of it you kind of have build a large collection of images. It's personal too, what I like may not be what you like. So my advice would be to find some tumblr pages and save the pictures you like in those folders.
I honestly have no idea how to fill these folders. Can someone here provide me the right URLs or maybe even their folders? Would be appreciated. Don't care of personal likings, I just skip them through and sort out if needed.
PtheV wrote: Sun Mar 21, 2021 9:14 pm
You probably have a better understanding of the different versions than me, do you think I should change the preferred version for Miss Blue to pre-Fury TAI + Sweet Patch instead of Fury? I think 1885 added one or two new features in Fury that I used, but I'm not sure.
Honestly i remember Fury giving quite a bunch of issues to many people with the out of memory or freezing problem, i don't remember if that was fixed with a subsequent patch or not.
To me it always seemed to act weird on responses, for example; in many occasions it seemed to trigger a wrong response file when you wrote something.
As a matter of fact i barely never used it and kept using my modified version of pre-fury (in which i manually added a few things and tried to add some of the new commands too); it has its faults too and sometimes it gets a bit unresponsive, but i find it more reliable anyway.
The problem is that, honestly i don't remember which commands were added in fury and if the previous version could not handle some of the commands you use in miss blue 3 (just as an example, i don't remember when the @ControlFlag command was added); probably the sweet patch has already all commands implemented and fury just added a few minor things such as the possibility to use arrows to cycle through your previous sentences, or the ability for the domme to block your inputs...but apart from that i don't think there was much more in that apart for some code changes to try to make it smoother (with quite mixed results )
Daragorn wrote: Mon Mar 22, 2021 1:18 pm
The problem is that, honestly i don't remember which commands were added in fury and if the previous version could not handle some of the commands you use in miss blue 3 (just as an example, i don't remember when the @ControlFlag command was added);
What @ControlFlag does?
Looking at Fury scripts, looks like if a flag exist/is active, will force that line to run.
Daragorn wrote: Mon Mar 22, 2021 1:18 pm
The problem is that, honestly i don't remember which commands were added in fury and if the previous version could not handle some of the commands you use in miss blue 3 (just as an example, i don't remember when the @ControlFlag command was added);
What @ControlFlag does?
Looking at Fury scripts, looks like if a flag exist/is active, will force that line to run.
if i remember well, that's exactly it's purpose. it is should be like some kind of "super-flag" that, if present, is always taken in consideration before the other ones....but honestly i never used it nor have looked too much at how it was implemented. I know that is how it is supposed to work
Daragorn wrote: Wed Mar 24, 2021 12:01 pm
if i remember well, that's exactly it's purpose. it is should be like some kind of "super-flag" that, if present, is always taken in consideration before the other ones....but honestly i never used it nor have looked too much at how it was implemented. I know that is how it is supposed to work