[Beta] The Cursed Ascent
Re: [Beta] The Cursed Ascent
can i test this too?
Re: [Beta] The Cursed Ascent
I'm in. Love the concept
Re: [Beta] The Cursed Ascent
These are my favourite kind of teases to play! If you still have spots open for your beta test, please let me in!
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michaelson
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Re: [Beta] The Cursed Ascent
Hi! Can I test it too?
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Unnamed_007
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Re: [Beta] The Cursed Ascent
Hello.
Not sure if you are still looking for real testers, but I played math of edge quite extensively and provided what I consider to be detailed and constructive feedback. (You can see this [here]).
If you are still looking for people to actually provide feedback, please PM me the info.
Thank you.
Not sure if you are still looking for real testers, but I played math of edge quite extensively and provided what I consider to be detailed and constructive feedback. (You can see this [here]).
If you are still looking for people to actually provide feedback, please PM me the info.
Thank you.
- itslate
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Re: [Beta] The Cursed Ascent
I would still like more feedback from the beta-testers.
I only received three messages up until now. 
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ConfidentKoffe
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Re: [Beta] The Cursed Ascent
I can help beta-testing and sending you feedback if you need me.
- Xipotech
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Re: [Beta] The Cursed Ascent
If You need more feedback, I'll gladly try it 
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GabrielTT
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Re: [Beta] The Cursed Ascent
if you need more feedback i can give some
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ILoveEdging
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Re: [Beta] The Cursed Ascent
I would also love to test this tease. I played games like Slay the Spire and The Binding Of Isaac. I love rogue-likes so I would love to test this!
Re: [Beta] The Cursed Ascent
I'll love to test it
- itslate
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Re: [Beta] The Cursed Ascent
Thanks guys, but I am not looking for beta-testers anymore at the moment.
I am working hard on it and just finished the Tutorial as well as some new enemy AI.
I will now work on rebalancing the enemies and I hope to publish the tease in a few weeks.
To all the beta-testers: I would love some feedback on enemies that were too easy or too hard!
I am working hard on it and just finished the Tutorial as well as some new enemy AI.
I will now work on rebalancing the enemies and I hope to publish the tease in a few weeks.
To all the beta-testers: I would love some feedback on enemies that were too easy or too hard!
