[RELEASE] SLEEK
Moderator: andyp
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Hobbyistatplay
- Explorer At Heart

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- Joined: Fri Sep 04, 2020 9:23 pm
Re: [BETA] SLEEK
Go it, thanks!
Re: [BETA] SLEEK
Truezingg2 wrote: Fri Nov 06, 2020 10:45 pmThe first post was edited with the link, which is working for me. The update post copy-and-pasted from the revised first post, but the link got broken in the process. Go grab it from the top of the thread :)
https://de.spankbang.com/4jkpb/video/sleek+ver+0+6
Re: [BETA] SLEEK
Yes im going to give them credit
Re: [BETA] SLEEK
My 2 cents...
1: The first round was very good. Great looking and all natural ladies with great body. I actually don't mind having these two for the entire clip.
2: The redhair girl in the round 2 is not nearly as sexy as the other girl or the 2 girls in the round 1. Maybe look for a better replacement?
3: None of the intermission did it for me. I'd just rather have someone as sexy as the 2 ladies in the first round being sexy for the intermission. Definitely not a fan of those spiky ladies with pierces and tattoos doing fake blowjobs.
Keep up the great work!
1: The first round was very good. Great looking and all natural ladies with great body. I actually don't mind having these two for the entire clip.
2: The redhair girl in the round 2 is not nearly as sexy as the other girl or the 2 girls in the round 1. Maybe look for a better replacement?
3: None of the intermission did it for me. I'd just rather have someone as sexy as the 2 ladies in the first round being sexy for the intermission. Definitely not a fan of those spiky ladies with pierces and tattoos doing fake blowjobs.
Keep up the great work!
Re: [BETA] SLEEK
This is already one of my new favorites and it's not even finished, amazing! Some of my opinions:
1: The colored bar is, at least for me, sometimes hard to tell which color it is especially during some parts like with the girl bouncing on the banana with a blue background. Also some reminders of what to do during the yellow bar wouldn't hurt.
2: The clips were mostly great and well edited together only thing that kinda bored me a bit was the showering asian intermission but that's just personal taste.
Keep ut the great work
1: The colored bar is, at least for me, sometimes hard to tell which color it is especially during some parts like with the girl bouncing on the banana with a blue background. Also some reminders of what to do during the yellow bar wouldn't hurt.
2: The clips were mostly great and well edited together only thing that kinda bored me a bit was the showering asian intermission but that's just personal taste.
Keep ut the great work
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Hobbyistatplay
- Explorer At Heart

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- Joined: Fri Sep 04, 2020 9:23 pm
Re: [BETA] SLEEK
I played this and its top notch. Feedback: I’d put much less text.
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Enthusiast
- Explorer

- Posts: 9
- Joined: Thu Nov 12, 2020 1:17 pm
Re: [RELEASE] SLEEK
Hi eatsl,
first of all I'd like to say that your work now belongs to my favourites. The selection of clips, tempo and general idea are great.
I 'd also tell that I am not a native speaker.
After all I don't get the idea of game modes. When I choose RLGL am I still allowed to climax? What happens if I do? Penalty? Or should I climax 2-3 times as well as in the Cum Hero mode? Whats the point of RLGL then?
The same problem occurs with the Cum Hero mode, why so many edges instead of Ruins or Cumshots?
It is also hard for me to find the beat tepmo in some of the songs. I find the beats quite complicated.
Finally, I hold the view your production lacks reward round. The last girl is smoking hot, perfect for this.
A perfect version of your CH would be for me: a video with visible beat metter, mixed with RLGL modes like RedLighter does and a reward round at the end.
In my humble opinion as for a first-time artist you have made a very good work. I am looking forward your next releases!
first of all I'd like to say that your work now belongs to my favourites. The selection of clips, tempo and general idea are great.
I 'd also tell that I am not a native speaker.
After all I don't get the idea of game modes. When I choose RLGL am I still allowed to climax? What happens if I do? Penalty? Or should I climax 2-3 times as well as in the Cum Hero mode? Whats the point of RLGL then?
The same problem occurs with the Cum Hero mode, why so many edges instead of Ruins or Cumshots?
It is also hard for me to find the beat tepmo in some of the songs. I find the beats quite complicated.
Finally, I hold the view your production lacks reward round. The last girl is smoking hot, perfect for this.
A perfect version of your CH would be for me: a video with visible beat metter, mixed with RLGL modes like RedLighter does and a reward round at the end.
In my humble opinion as for a first-time artist you have made a very good work. I am looking forward your next releases!
Re: [RELEASE] SLEEK
Thanks for the wonderful video. Please keep creating!
Re: [BETA] SLEEK
I also had problems telling the green bar from the blue bar and the purple bar from the red bar. Maybe make it opaque and/or add more phase transition cues? The Red Light / Green Light series and the Stroker Edge videos both have easy-to-follow (yet completely different) visual cues that could inspire more ideas here.jajejuja wrote: Sun Nov 08, 2020 11:35 am 1: The colored bar is, at least for me, sometimes hard to tell which color it is especially during some parts like with the girl bouncing on the banana with a blue background. Also some reminders of what to do during the yellow bar wouldn't hurt.
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Hobbyistatplay
- Explorer At Heart

- Posts: 113
- Joined: Fri Sep 04, 2020 9:23 pm
Re: [RELEASE] SLEEK
If it were up to me I’d say get rid of the whole bar thing altogether. But that’s just my taste. I like hot girls and deep beats and little of anything else. I’m a minimalist.
Re: [RELEASE] SLEEK
Thx for the feedback everyone.
@Enthusiast: Yes, ill delete/overwork the gamemodes. Atm im creating a beatmeter implemented into the top color bar for green and yellow phases and some of the blue ones.
@zzzed: Indeed instructions/readability are the main problems of this challenge in my view.
Ill try overworking the bar system while creating the beatmeter. Got some good results by adapting the color manualy, but still searching on a solution by code.
______
In short, there will be a re-release with a beatmeter and some changes in gamemodes and instructions.
@Enthusiast: Yes, ill delete/overwork the gamemodes. Atm im creating a beatmeter implemented into the top color bar for green and yellow phases and some of the blue ones.
@zzzed: Indeed instructions/readability are the main problems of this challenge in my view.
Ill try overworking the bar system while creating the beatmeter. Got some good results by adapting the color manualy, but still searching on a solution by code.
______
In short, there will be a re-release with a beatmeter and some changes in gamemodes and instructions.
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Enthusiast
- Explorer

- Posts: 9
- Joined: Thu Nov 12, 2020 1:17 pm
Re: [RELEASE] SLEEK
Waiting for the reupload!
Re: [RELEASE] SLEEK
Great job on the updates, it's a really enjoyable playthrough right now.
