Summoners: T&D Game - inspired by D&D

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Re: Summoners: T&D Game - inspired by D&D

Post by Roundhound »

Helequin wrote:
Defended against FantasyBoy17's third attack and Helequin's second attack. +900 xp and +9 essence.
Spoiler: show
I managed to win most of my rolls during FantasyBoy17's set so it did a great job of getting me really wanting something more. Summon 3 was close to being dangerous for me. I was probably about a minute away from being right on that edge but the guy in the video hit that edge first which gave me the breaks needed to cool down.

Helequin's set was targeted a bit at me I think, I'm not sure how he knew... Not only did I fail on the first summon's roll but I got a 1 and randomized Breasts. This lead to many edges in the first summon alone.

2nd summon I failed but thanks to a few breaks I made it through the video without too much trouble. By this point every image was a minimum of 4 edges and I was needing only a few strokes per edge.

The 3rd summon was rough. I failed once again and failed my defense roll for asses so I got to double edges for asses. I wasn't even close to getting soft after 150 seconds which meant every image was double the edges. The image with Caprice in it was 30 edges on its own. 12 for Holy Sign, 6 because Caprice reminds me of my dream girl, and then 12 more for category matches. I wasn't sure if that was Caprice in the last image but I decided to hold the final edge and go visit the goddesses for a release. Instead they restored my 1 missing life...
I visited the goddesses and got my 1 missing life restored.

No attacks for the moment.

Character Sheet:
Spoiler: show
1.CURRENT LEVEL: Level 11
XP: 6900
SUMMONS POINTS: 11
LIVES: 8
ESSENCES: 16
EXCLUDED SUMMONS: Mistress of Chains
SUMMONS PER ATTACK: 4
IMAGES PER SUMMON: 8

2. CATEGORIES:
COLOR OF LINGERIE (2): White + Red
FAVORITE BODY PART (2): Ass + Pussy
FAVORITE POSE (1): Bending Over
FAVORITE HAIR COLOR (1): Brunette
FAVORITE CLOTHING (1): Skintight

3. CLASS: Warrior
DEFENSIVE ABILITIES:
Edge lust: Before you start an attack choose a category you do not wish to edge to. Now roll a D20 with a difficulty of D10. Should you roll a 10 or higher then you do not have to edge to the chosen category during the first summon. However, should you roll lower than a 10 then your edges for the category double during this summon. After defeating the first summon the above effect (your outcome) fades and you have to roll again for the next summon, choosing a different category you do not wish to edge to than before.
Last Stand: After failing a roll against a summon you will have an advantage of +2 against the summon the next time you face it
OFFENSIVE ABILITIES:
Adrenaline Rush: When creating an attack choose a summon whereof every first and last edge of an image has to be achieved while stroking fast (unless a summon specifies otherwise). The summon also receives a plus two buff on the difficulty.
Whirlwind: When creating an attack you may randomize two additional categories (randomize two numbers between 1-30 and check which categories of the game correspond to them). Your opponent has to edge additionaly to these categories during your attack.

SUMMONS YOU ARE STRONG AGAINST (PLUS TWO WHEN HAVING TO ROLL AGAINST THEM): Dark Valkyrie, Charger, Automaton, Snake Girl, Demon, Queen Bee, Muse, Charger
SUMMONS YOU ARE WEAK AGAINST (MINUS TWO WHEN HAVING TO ROLL AGAINST THEM): Mistress of Chains, Slime Girl, Mindflayers, Speedster, Succubus, Pharaoh, Arachne Girl, Dark Elf Priestress

4. GODDESSES: THARJA AND MENAT
GODDESS SPELL (ONCE EVERY THREE ATTACKS):
You may choose three categories that get added once your opponent fails this challenge. Send a video of 10 minutes (or a time stamp of 10 minutes if it is longer) and set a Favorite Body Part as unpure. Your opponent must resist to look at it. If he fails then the categories you have chosen get added. Should an opponent already have one of these categories then it means he has to edge an additional time for that category.

5. ITEMS:

6. Hall of Champions 1/3:

7: Active Effects:
Potion of Love: Choose a player that now gets a -4 instead of -2 against the summons he is weak against. This effect lasts until he ruins.
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Re: Summoners: T&D Game - inspired by D&D

Post by Noah »

Patch notes
- The summon points change has just gone live: this means a few minor changes to the summons in terms of balance, the same difficulty for the levels across the summons, a way to play more strategically!
- The Divine War results will be posted later today

- Thanks to all of you for the ideas! Keep them coming! And a special thanks to Lirven for doing the minor changes to the summon!
Check the biggest change out here:

0.3. SUMMON POINTS
Summon points are the points needed to increase the level and the difficulty of a summon, making them stronger.
Spoiler: show
- The amount of summon points correspond to your level and can be spend every time you create an attack.
- The summons points do not deplete after an attack and be used again for attacks after that. As you increase in level you will have more summon points to spend on an attack.

0.3.1. WHAT CAN I SPEND MY POINTS ON?

0.3.1.1. INCREASING THE LEVEL OF A SUMMON (making the abilities of your summons stronger)
- Standard a summon is level 1. By spending one summon point per level you can make their abilities stronger. The maximum level of a summon is 4.

0.3.1.2. INCREASING THE DIFFICULTY (making it more likely that people will have to do the instructions of your summons)
- Every level of a summon has an own difficulty level (it is shown by 'D(number)' the end of the instructions of a summon).
- To compensate for the stronger abilities that summons at a higher level get, the difficulty level get lower (as they increase in level).
- However, you can use summon points to increase the difficulty of summons at higher levels.
- Increasing the difficulty by one costs one summon point per difficulty.
- The maximum the difficulty can be increased to is 17.

0.3.2. STRATEGY (multiple ways of using them)
- At level one you can only level up because you have one summon point.
- At level three you have 3 summons points and you can choose different strategies. For an example, you can level up your summons equally (three summons of level 2), give one summon the max level (one summon at level 4) or you can level up a summon and increase the difficulty of the summon (a level three summon with a +1 difficulty).
- The higher your level as a summoner the more of these strategic choices you can make!
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Re: Summoners: T&D Game - inspired by D&D

Post by Noah »

DIVINE WAR OUTCOME
Image
PALUTENA AND LUCINA
Husseriv
Followers receive three essences

RED SKY AND CHUN-LI
Helequin
Followers receive 300 XP

EVELYNN AND AHRI
Followers have to randomize another 'Favorite Clothing'. Lasts until the next Divine War (once a week).

JINX, HARLEY AND MAD MOXXI
Benbron, Fantasyboy17, Dix
Followers receive one additional essence for creating an attack. Lasts until the next Divine War (once a week).

LINA AND RYLAI
Mr. Styr
Followers receive 300 XP

D.VA AND MERCY
Gyrinx
Followers receive a minus one against every summon. Lasts until the next Divine War (once a week).

WIDOWMAKER AND SOMBRA
Noah
Followers have to randomize another 'Favorite Pose'. Lasts until the next Divine War (once a week).

MT. LADY AND FROPPY
Carnal1, Lirven, SMN
Followers receive a minus one against every summon. Lasts until the next Divine War (once a week).

MORRIGAN AND LILITH
Followers may change one category of choice.

THARJA AND MENAT
Roundhound
Followers have to randomize another 'Favorite Color of Lingerie/Clothing'. Lasts until the next Divine War (once a week).
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Re: Summoners: T&D Game - inspired by D&D

Post by Noah »

Got a very convenient
18. Potion of Life: Gain a life
Attack #10 with the new summon point system!
Spoiler: show
OFFENSIVE ABILITIES AND POTIONS ACTIVATED DURING THE WHOLE ATTACK
Spoiler: show
GODDESS EFFECTS OR SPELL ACTIVATED:
Spoiler: show

My Hall of Champions effect!

A Goddess Touch (Blessing)
Image
The Goddesses infuse you with energy. During your next three attacks summoners have to do one additional edge per image.
SUMMON 1
Spoiler: show
Pharaoh
Image

Additional instructions: https://www.pornhub.com/view_video.php? ... 584858bb#1

Level 1: Ladder 7x5 (5 second increments edge holding; one time 5 - 10 - 15 - 20 - 15 - 10 - 5) to a video (Difficulty 17)
Level 2: Ladder 9x5 (5 second increments edge holding; one time 5 - 10 - 15 - 20 - 25 - 20 - 15 - 10 - 5) to a video (Difficulty 16)
Level 3: Ladder 7x10 (10 second increments edge holding; one time 10 - 20 - 30 - 40 - 30 - 20 - 10) to a video (Difficulty 15 + 2 = 17)
Level 4: Ladder 9x15 (15 second increments edge holding; one time 15 - 30 - 45 - 60 - 75 - 60 - 45 - 30 - 15) to a video (Difficulty 14)

Rolling between a 1-4 during this encounter (not counting buffs or debuffs): Repeat the first and last step of the ladder.
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): You may skip the first image of this summon.

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
NONE
IMAGES
Spoiler: show

Image

Image

Image

Image

Image

Image

Image

Image

Image
SUMMON 2
Spoiler: show
Galaxica
Image

Level 1: Edge two additional times to the first and last gif (Difficulty 17)
Level 2: Edge two additional times to every gif (Difficulty 16)
Level 3: Edge three additional times to every gif (Difficulty 15+2 = 17)
Level 4: Edge three additional times to every gif and hold these three edges for 10 seconds (Difficulty 14)

Rolling between a 1-4 during this encounter (not counting buffs or debuffs): Edge one additional time to every gif in the whole battle
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): You can do one less edge per vision within the whole battle

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
Tracking Trap: Usable on a summon of your choice. Makes the opponent roll on every image of the summon. You have to succeed the difficulty level (-2) of the summon the ability is used on. If you do nothing happens, but if you don't then the edges double for that image.
IMAGES
Spoiler: show

Image

Image

Image

Image

Image

Image

Image

Image

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SUMMON 3
Spoiler: show
Klaxosaur Princess
Image

Additional instructions: include video. For people that find holding the edge very hard the allowed breaks double. https://www.pornhub.com/view_video.php? ... 9ed1c51884

Hold the edge for (in total):
Level 1: 3 minutes (allowed to take as many break as you need to complete the task) (Difficulty 17)
Level 2: 5 minutes (allowed five breaks of 20 seconds, but try as long as you can) (Difficulty 16+1 = 17)
Level 3: 5 minutes (allowed three breaks of 20 seconds, but try as long as you can) (Difficulty 15)
Level 4: 7 minutes (allowed four breaks of 15 seconds) (Difficulty 14)

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
NONE
IMAGES
Spoiler: show

Image

Image

Image

Image

Image

Image

Image

Image

Image
SUMMON 4
Spoiler: show
Muse
Image

Additional instructions: include a CH (I trust players to exclude completely impossible CH's): https://www.pornhub.com/view_video.php? ... d708f07c#1

Level 1: CH of five minutes. For every time you edge you have to edge an additional time to every image. Rest 30 seconds after every edge that you hit during the video. (Difficulty 17)
Level 2: 10 minutes. For every time you edge you have to edge an additional time to every image. Rest 20 seconds after every edge that you hit during the video. (Difficulty 16)
Level 3: 15 minutes. For every time you edge you have to edge an additional time to every image. Rest 20 seconds after every edge that you hit during the video. (Difficulty 15)
Level 4: 20 minutes. For every time you edge you have to edge an additional time to every image. Rest 20 seconds after every edge that you hit during the video. (Difficulty 14)
Rolling between 1-3 during this encounter (not counting buffs or debuffs): reduces the rest time by 5 seconds after an edge
Rolling between 17-20 during this encounter (not counting buffs or debuffs): You may choose to do the CH and if you survive without edging you may ignore two of your categories while edging to the images.


POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
Marking: Give a summon +4 on the difficulty.
IMAGES
Spoiler: show

Image

Image

Image

Image

Image

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My character sheet
Spoiler: show
CHARACTER SHEET
1.CURRENT LEVEL: Level 13
XP: 10300
SUMMONS POINTS: 13
LIVES: 6
ESSENCES: 28
EXCLUDED SUMMONS: None
IMAGES PER SUMMON: 7 (+2 due to level 13)
Summons: +1

2. CATEGORIES:
COLOR OF LINGERIE (2): Blue, White
FAVORITE BODY PART (2): Breasts, Ass
FAVORITE POSE (1): Cleavage (2), Kneeling
FAVORITE HAIR COLOR (1): Redhead
FAVORITE CLOTHING (1): Yoga Pants

3. CLASS: RANGER
DEFENSIVE ABILITIES:
Scout: Change one of your categories based on the first image of the attack. This change only applies to this attack.
Gather: Every time a Ranger survives an attack without ruining he gains two additional essences

OFFENSIVE ABILITIES
Tracking Trap: Usable on a summon of your choice. Makes the opponent roll on every image of the summon. You have to succeed the lessered difficulty level (-2) of the summon the ability is used on. If you do nothing happens, but if you don't then the edges double for that image.
Marking: Give a summon +4 on the difficulty.

SUMMONS YOU ARE WEAK AGAINST (MINUS TWO WHEN HAVING TO ROLL AGAINST THEM): Galaxica, Muse, Queen Bee, Dreamweaver, Slime Girl, Automaton, Mindflayers, Speedster
SUMMONS YOU ARE STRONG AGAINST (PLUS TWO WHEN HAVING TO ROLL AGAINST THEM): Mistress of Chains, Wood Elf Ranger, Twinurses, Playbunny, Snake Girl, Foxy, Card Dealer, Golem Girl

4. GODDESSES: WIDOWMAKER AND SOMBRA
GODDESS SPELL (ONCE EVERY THREE ATTACKS): You get to decide categories your opponent has to edge to during this turn. Choose one for every favorite category pool. You may change them for each summon during this attack.
DIVINE WAR EFFECT: NOT ACTIVE YET

5. ITEMS: None

6. Hall of Champions active: (0/3 attacks for next visit)
Spoiler: show
Bewitched (Ordeal)
Image
The Goddesses attention have taunted the witches by telling them they are no match for you. Every time you face a summon you are weak against you have to do two additional edges per image. This will stay active until you ruin or the moment you get another outcome in the Hall of Champions.
Last edited by Noah on Tue Sep 22, 2020 4:35 pm, edited 5 times in total.
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Re: Summoners: T&D Game - inspired by D&D

Post by SMN »

Noah wrote: Tue Sep 15, 2020 11:03 am
Hi Noah, it seems that one of your Attacks was a little hidden in your last post at page 4. I was just scrolling around to polish the attacklist and find it accidentally. Updated the List.
Noah wrote: Mon Sep 21, 2020 7:37 am DIVINE WAR OUTCOME
The goddess didn't like me this week... Seems my defense is a little weaker than normal. I like the idea of the Divine War. I thought there would be something like a boost or a reduce of the strong/weak summons a class have inside or some goddesses fight against and makes attacks/defends stronger/weaker against each other.
Helequin wrote: Sun Sep 20, 2020 8:14 pm
Spoiler: show
Noah wrote: Sat Sep 19, 2020 9:02 pm As for Helequin's question about creating attacks without being a summoner. It could be in multiple forms:

'Wandering Monsters'
- Players that are passing by and simply want to post an attack can do so by making 'random encounters'
- Randomize a number between 1-28 and use this summon. Randomize a number between 1-4 for the level of the summon.
- Every 'wandering monster' has the restriction of 7 images (7 images per summon)
- You may do this as many times as you want, but a player can also stop your encounter after every summon.
- A player gets 1 essence and 100 XP for defeating a 'Wandering Monster'
- You may also create your own summons

'Visions of the Goddesses'
- Players that simply want to post a set of pictures can also do this
- These will be marked as 'visions of the Goddesses'
- If players open your set then they will have to edge to their categories
- You are allowed to get creative by adding instructions

Let me know what you think of these ideas!
Just a quick comment or feedback here. I think both of the above ideas are pretty good and would definitely work if anyone does want to just drop by and post some images. On the down side, neither allows the poster to use some of the fun synergies in the game by combining elements of class and summon abilities in a deliberate manner or to really engage with the game mechanics much.

I guess maybe another way to think about this ideas is, as unlikely as it might be to really happen, how could a dominant person join in and play this game? First ideas coming to my head might be having a 'Nemesis' or 'Antagonist' class or two who would gain a small amount of XP for attacking but might need to rely on ruining players for most XP and essence. Loose idea for now. If I get some free time I'll see if I can write something up and PM it.
For both random encounters there could be some randomized lists, if the unknown attacker wants this (not necessary to post an attack):
Classes Spell: i.E. A list with the Ability of the classes (roll a d8 to get your active spell)
Goddess spells: i.E. Flip a coin - Heads: Goddess Spell active: Roll a D10 to get the spell of the correspondending goddess.Tails: Goddess Spell inactive.
Summon points: Roll a D20 to see how much summon points you have for this attack. Spend the points you have: 1 by LvL increase of the summon and/or 1 by Difficult of the summon up to max difficult of 17)

Playing later...
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Re: Summoners: T&D Game - inspired by D&D

Post by Noah »

SMN wrote: Mon Sep 21, 2020 8:45 am
The goddess didn't like me this week... Seems my defense is a little weaker than normal. I like the idea of the Divine War. I thought there would be something like a boost or a reduce of the strong/weak summons a class have inside or some goddesses fight against and makes attacks/defends stronger/weaker against each other.
Thanks for the heads-up of my hidden attack! Fixed it!

I am glad you like the concept of the Divine War. If you have any ideas of what should be added as possible outcomes then feel free to send me a message! So far you have shared many great ideas! Anything that is not there can still be added in the future :-D

Continued answer...
Spoiler: show
In the early versions of this game I had a nemesis system (Goddesses you had as an Ally and Goddesses you had as a Nemesis) that influenced the attacks, but then I came up with the class ideas that made it easier to create a more balanced system! Narratively, in the Divine War the Goddesses fight each other now and the outcome shows how your Goddesses did against the others ;-) I do have the plans to make temporary events in the future that will place the Goddesses more in the front (with cooperation and versus aspects)!
I don't want to add too much new things now because the game basically just started haha ;)
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Re: Summoners: T&D Game - inspired by D&D

Post by SMN »

Noah wrote: Mon Sep 21, 2020 10:50 am Thanks for the heads-up of my hidden attack! Fixed it!
I don't want to add too much new things now because the game basically just started haha ;)
I think it was your 6th :wave: - no matter.
Yeah, that would feel like a new/different game if there came too much at once.


Defending
Spoiler: show
Divine War
Followers receive a minus one against every summon. Lasts until the next Divine War (once a week).
Bless / Ordeal
Every time you roll under a 3 against the difficulty rolls of summons you must randomize a category that you will keep until you ruin or get a new effect when visiting the Hall of Champions.

3. Attack of FantasyBoy
Hell yeah, Divine war active, against a bard, -4 to the rolls against my weak summons. This could ending to more categories for me. … lets see what is inside.
Rolling for the goddess spell: 6
Rolls: 6(6+0), 18(16+2), 9(7+2)
What a lovely collection of Pictures overall the 3 summons. Sweet and sensual. I think this one attack was meant to challenge a specific player.
No weak summons for me, that was a great start for a day of defending.
+600 XP, +6 Essences

2. Attack of Helequin
Rolls: 14(16-2), 1(1-2), 9(9+0)

Failed against dreamweaver, could be interesting…
OhOh… critical miss roll, rolled for adding one category for this battle: (2) body part, (2) ass. And one new category because of the hall spell, Rolled: (5)clothing: (1)corset
Thanks to the pauses in the video i survived. The last summons of this battle could be tough, i guess so.
Ok, not easy but not to hard, lovely themed picture inside…
Another failed roll… Let yourself go soft after every image, just a joke i guess. Managed to go soft behind 2 pictures… Lots of edges in there, the paladin def didn't count really, an -1 edge, wooooh, means 5 edges min. to a picture, with the failing to go soft. Ouch, TOUGH ONE.
Many lovely picture in this battle.

Didn't know how, i survived… Need a break or two…
+300 XP, +3 Essences

The reward for this battle seems a bit to small. ;-)
Going gambling -12 Essences
Spoiler: show
7. Potion of Luck: During your next defend you receive a +4 on every roll. LUCKY, this one will help to survive.
14. Jackloss (your six essences are put into the pot)
Got 14. Jackloss (your six essences are put into the pot)
Noah wrote:
Character Sheet
Spoiler: show
1.CURRENT LEVEL: Level 14
XP: 11800
SUMMONS POINTS: 14 (9 images per summon)
LIVES: 6
ESSENCES: 0
EXCLUDED SUMMONS: Automaton, only LvL 3

2. CATEGORIES:
COLOR OF LINGERIE (2): Black, White
FAVORITE BODY PART (2): Ass, Breasts
FAVORITE POSE (2): Kneeling, Bottom Up
FAVORITE HAIR COLOR (1): Red
FAVORITE CLOTHING (1): Latex, Corset (temporary added)

3. CLASS: Paladin
DEFENSIVE ABILITIES:
Prophecy: When failing a defense (rolling lower than the difficulty of a summon) you may do one edge less to every image of the summon you failed against.
Sacred Grounds: Receive a plus one against every summon when defending.

OFFENSIVE ABILITIES
Challenge Faith: You may use an additional image per summon
Holy Sign: Holy Sign is active during the whole battle. The moment an opponent fails a roll then he has to do two more edges to every image. Every time he fails after that he does one additional edge (this stacks, with a cap of 4 additional edges).

WEAK AGAINST (-2): Dark Elf Priestess, Snake Girl, Dark Valkyrie, Harpy, Galaxica, Dreamweaver, Speedster, Muse
STRONG AGAINST (+2): Demon girl, The Hypnotist, Voodoo Witch, Succubus, Mindflayers, Playbunny, Twinurses, Card Dealer

4. GODDESSES: MT. LADY AND FROPPY
You have the choice to shrink or enlarge. Every time you get to use the spell you need to switch to the one you have not used last time.

Mt. Lady will use enlarge: You get to add two additional categories of your choice (should the defender already have then it adds an additional edge).
Froppy will use shrink: You get to add two more images per summon.

BAG
17. Potion of Submission: 7. Attack
1. Potion of Imagination: During your next attack everyone has to edge three times more to gifs that you use.
7. Potion of Luck: During your next defend you receive a +4 on every roll.

BLESSING
Under The Sea (Ordeal)
Every time you roll under a 3 against the difficulty rolls of summons you must randomize a category that you will keep until you ruin or get a new effect when visiting the Hall of Champions.

DIVINE WAR
Followers receive a minus one against every summon. Lasts until the next Divine War (once a week).

NEMESIS
THARJA AND MENAT
WIDOWMAKER AND SOMBRA
Links to all Attacks in the first 6 Pages
Spoiler: show
A little list make a jump in simple for all. I have made a linklist of all attacks. In the list i don't spell the name or the count of the attack, but i added the lvl of the player who created it, this would be fair for all the futured player.
List of all Attacks between Page 1 to 6. I'm planning to arrange them in spoilers with LvL of the summoners.
viewtopic.php?p=287089#p287089LvL 1
viewtopic.php?p=287112#p287112LvL 1
viewtopic.php?p=287143#p287143LvL 1
viewtopic.php?p=287160#p287160LvL 1
viewtopic.php?p=287163#p287163LvL 2
viewtopic.php?p=287180#p287180LvL 3
viewtopic.php?p=287199#p287199LvL 3
viewtopic.php?p=287209#p287209LvL 1
viewtopic.php?p=287216#p287216LvL 2
viewtopic.php?p=287237#p287237LvL 1
viewtopic.php?p=287239#p287239LvL 4
viewtopic.php?p=287254#p287254LvL 4
viewtopic.php?p=287261#p287261LvL 4
viewtopic.php?p=287262#p287262LvL 3
viewtopic.php?p=287275#p287275Lvl 5
viewtopic.php?p=287283#p287283LvL 1
viewtopic.php?p=287290#p287290LvL 1
viewtopic.php?p=287358#p287358LvL 8
viewtopic.php?p=287361#p287361LvL 2
viewtopic.php?p=287364#p287364LvL 6
viewtopic.php?p=287384#p287384LvL 6
viewtopic.php?p=287391#p287391LvL 7
viewtopic.php?p=287394#p287394LvL 6
viewtopic.php?p=287414#p287414LvL 5
viewtopic.php?p=287418#p287418LvL 2
viewtopic.php?p=287431#p287431LvL 8
viewtopic.php?p=287445#p287445LvL 3
viewtopic.php?p=287453#p287453LvL 9
viewtopic.php?p=287455#p287455LvL 9
viewtopic.php?p=287471#p287471LvL 11
viewtopic.php?p=287473#p287473LvL 1
viewtopic.php?p=287483#p287483LvL 10
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Lirven
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Re: Summoners: T&D Game - inspired by D&D

Post by Lirven »

LIRVEN ATTACK #4!
With Goddess effects (potion) and 5 summons (I gave one life for this one!)
Enjoy!
Spoiler: show
OFFENSIVE ABILITIES AND POTIONS ACTIVATED DURING THE WHOLE ATTACK
Spoiler: show
- Warlock's Life Tap: I sacrifice one life to attack with 5 summons!
- Warlock's Damage Over Time: Active on the last summon (check details there)
- Potion of Divine Intervention: Goddess effects active!
GODDESS EFFECTS
Spoiler: show
Mt. Lady will: You get to add two additional categories of your choice (should the defender already have then it adds an additional edge).
Add: Lips, Brunette

SUMMON 1
Spoiler: show
Wood Elf Ranger
Image

Level 1: Let yourself go soft after every image (Difficulty 17)
Level 2: Let yourself go soft after every image. Should you fail to get soft within 180 seconds then your edges for the next image double. (Difficulty 16)
Level 3: Let yourself go soft after every image. Should you fail to get soft within 120 seconds then your edges for the next image double. (Difficulty 15)
Level 4: Let yourself go soft after every image. Should you fail to get soft within 120 seconds then your edges for the next image double. You have to rub your balls while trying to get soft. (Difficulty 14)

Rolling between 1-4 during this encounter (not counting buffs or debuffs): Instead of getting soft without touching you have to slap your balls until you are soft
Rolling between 17-20 during this encounter (not counting buffs or debuffs): You may ignore one category while doing the edges to the visions of this summon

SUMMON OFFENSIVE ABILITIES OR POTIONS
Spoiler: show
None
IMAGES - A soft, easy start...
Spoiler: show
Image
Image
Image
Image
Image
Image
Image
Image
Image
SUMMON 2
Spoiler: show
Automaton
Image
I trust the defender will compensate with at least one more edge per image if he doesn't have a vibrator

Level 1: Use a vibe on your balls while edging (Difficulty 17)
Level 2: Use a vibe on your cock to edge (Difficulty 16)
Level 3: Use a Fleshlight or any other toy that you possess and brings greater stimulation to get yourself to the edge (Difficulty 15)
Level 4: Use more than one toy to edge (Difficulty 14)

Rolling between a 1-4 during this encounter (not counting buffs or debuffs): Use the toy(s) during the whole battle.
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): The edges are halved during this encounter.

SUMMON OFFENSIVE ABILITIES OR POTIONS
Spoiler: show
None
IMAGES - Let's add some vibe to it!
Spoiler: show
Image
Image
Image
Image
Image
Image
Image
Image
Image
SUMMON 3
Spoiler: show
Speedster
Image
Level 1: Start stroking to the images and get to the edge. You have to do all the edges using the same pace. (Difficulty 17)
Level 2: Start stroking at a pace of choice. Every time you switch to a new image you have to stroke faster than you did to the former image. (Difficulty 16+1 = 17)
Level 3: Start stroking at a pace of choice. Every time you switch to a new image you have to stroke faster than you did to the former image. The breaks between images is restricted to 10 seconds of slow stroking. (Difficulty 15)
Level 4: Start stroking as fast as your lust wants you, watching the first image. Time how long it takes you to get to the edge. Do your next edge faster (time it again) until the image has been completed. If you fail to do an edge faster then you have to redo the image. Follow the above instructions to every image of this summon. (Difficulty 14)
Rolling between 1-5 during this encounter (not counting buffs or debuffs): During the other summons every last edge of an image has to be achieved while stroking rapidly
Rolling between 17-20 during this encounter (not counting buffs or debuffs): You may skip the first image of every summon

SUMMON OFFENSIVE ABILITIES OR POTIONS
Spoiler: show
None
IMAGES - Let's dig a little bit deeper!
Spoiler: show
Image
Image
Image
Image
Image
Image
Image
Image
Image
SUMMON 4
Spoiler: show
Dark Elf Priestess
Image

Additional instructions: Video (should start at 1:26)

Level 1: Hold three edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 17)
Level 2: Hold five edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 16)
Level 3: Hold seven edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 15+2 = 17)
Level 4: Hold nine edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 14)
Rolling between 1-3 during this encounter (not counting buffs or debuffs): Add two additional edges to the above
Rolling between 17-20 during this encounter (not counting buffs or debuffs): You may ignore one category while doing the edges to the visions of this summon

SUMMON OFFENSIVE ABILITIES OR POTIONS
Spoiler: show
None
IMAGES - Time to take care of you...
Spoiler: show
Image
Image
Image
Image
Image
Image
Image
Image
Image
SUMMON 5
Spoiler: show
Galaxica
Image

Level 1: Edge two additional times to the first and last gif (Difficulty 17)
Level 2: Edge two additional times to every gif (Difficulty 16)
Level 3: Edge three additional times to every gif (Difficulty 15)
Level 4: Edge three additional times to every gif and hold these three edges for 10 seconds (Difficulty 14+3 = 17)

Rolling between 1-3 during this encounter (not counting buffs or debuffs): reduces the rest time by 10 seconds after an edge
Rolling between 17-20 during this encounter (not counting buffs or debuffs): You may choose to do the CH and if you survive without edging you may ignore two of your categories while edging to the images.

SUMMON OFFENSIVE ABILITIES OR POTIONS
Spoiler: show
Damage Over Time: The player has to edge one additional time for the first image, two for the second, three for the third... (up to the last image)
IMAGES - Share your load, they know how to handle it!
Spoiler: show

Image
Image
Image
Image
Image
Image
Image
Image
Image


Character Sheet
Spoiler: show
1.CURRENT LEVEL: Level 13
XP: 9700
SUMMONS POINTS: 13
LIVES: 5
IMAGE PER SUMMON: 9
SUMMONS: 4
ESSENCES: 12
EXCLUDED SUMMONS: Arachne girl (Liv.2+) | Liv.2+ means I'm ok with Liv.1

2. CATEGORIES:
COLOR OF LINGERIE (1): White | Pink
FAVORITE BODY PART (1): Breasts | Pussy
FAVORITE POSE (1): Cleavage
FAVORITE HAIR COLOR (1): Red
FAVORITE CLOTHING (1): Stockings | See-Through

3. CLASS: Warlock
DEFENSIVE ABILITIES:
Soul Stone: After you ruin you may roll a D20. Should you roll a 10 or higher then you get your life back.
The person that ruined you still get their rewards.
Nether Syphon: Make yourself stronger against a summon (+3), but to the next summon you will have a -3.
Decide this before you roll. You cannot use this spell against the last summon.

OFFENSIVE ABILITIES
Damage Over Time: Give this buff to one summon.
The player has to edge one additional time for the first image, two for the second, three for the third... (up to the last image)
Life Tap: Once per battle you may exchange a life for an additional summon.
Should you ruin a player then you get one life back (more ruins to one battle will not lead to more lives).

Weak against (-2): None
Strong against (+2): None

4. GODDESSES: MT. LADY AND FROPPY
You have the choice to shrink or enlarge. Every time you get to use the spell you need to switch to the one you have not used last time.
Mt. Lady - Enlarge: You get to add two additional categories of your choice (should your opponent already have this category then the edges for it double).
Froppy - Shrink: You get to add two more images per summon.

5. ITEMS: None
Developer of
Image
Support the game on Patreon and get Early Access to the latest version of The Lust Society.
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dix
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Re: Summoners: T&D Game - inspired by D&D

Post by dix »

Edit: Pressed the wrong button. Oops. :lol: :blush: :innocent:
Last edited by dix on Mon Sep 21, 2020 5:40 pm, edited 1 time in total.
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Re: Summoners: T&D Game - inspired by D&D

Post by dix »

SMN wrote: Sun Sep 20, 2020 8:21 pm I give some XP to the newest player:
dix wrote:
3. Potion of Sharing: Choose a player that gets 300 XP
Thank you very much, @SMN. :-) :-)

Updated character sheet:
Spoiler: show

CHARACTER SHEET

1.CURRENT LEVEL:

Level: 3
XP: 1000
SUMMONS POINTS: 3
LIVES: 5
ESSENCES: 11
EXCLUDED SUMMONS: None

2. CATEGORIES:

COLOR OF LINGERIE (1): Black
FAVORITE BODY PART (1): Ass
FAVORITE POSE (1): Bottom Up
FAVORITE HAIR COLOR (1): Brunette
FAVORITE CLOTHING (1): Laced Lingerie

3. CLASS:

Ranger

Defensive abilities:
Scout: Change one of your categories based on the first image of the attack. This change only applies to this attack.
Gather: Every time a Ranger survives an attack without ruining he gains two additional essences

Offensive abilities:
Tracking Trap: Usable on a summon of your choice. Makes the opponent roll on every image of the summon. You have to succeed the lessered difficulty level (-2) of the summon the ability is used on. If you do nothing happens, but if you don't then the edges double for that image.
Marking: Give a summon +4 on the difficulty.

Weak against: Galaxica, Muse, Queen Bee, Dreamweaver, Slime Girl, Automaton, Mindflayers, Speedster
Strong against: Mistress of Chains, Wood Elf Ranger, Twinurses, Playbunny, Snake Girl, Foxy, Card Dealer, Golem Girl

4. GODDESSES:

JINX, HARLEY AND MAD MOXXI.

GODDESS SPELL (ONCE EVERY THREE ATTACKS):

Roll a D6.

1-2: get the Goddess Spell of Jinx this turn
Jinx lets you roll a D20. Post the outcome of the D20 and add a video. The outcome of the D20 are the amount of edges your opponent has to do while watching the video. After doing the edges your opponent has to try to get soft within 45 seconds. If he fails then he has to repeat the task until he succeeds. Every time you fail 15 seconds are added to the time that you have to get soft.

3-4: get the Goddess Spell of Harley this turn
Harley lets your opponent flip a coin after every summon. Should your opponent get two heads in a row then your edges double for the rest of the encounter. For every tail you need to randomize another 'Favorite Clothing'.

5-6: get the Goddess Spell of Mad Moxxi this turn
Mad Moxxi lets your opponent draw a card after every summon.
A black card: Edge once additionally to every girl with black hair and every piece of black lingerie/clothing
A red card: Edge once additionally to every girl with red hair and every piece of red lingerie/clothing

DIVINE WAR EFFECT: Followers receive one additional essence for creating an attack. Lasts until the next Divine War (once a week).

5. ITEMS:

None
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Re: Summoners: T&D Game - inspired by D&D

Post by dix »

So here goes my first attack.

Hopefully it goes well. :innocent: :lol:
Spoiler: show

OFFENSIVE ABILITIES AND POTIONS ACTIVATED DURING THE WHOLE ATTACK
Spoiler: show
None.
GODDESS EFFECTS OR SPELL ACTIVATED:
Spoiler: show
None.
SUMMON 1
Spoiler: show
Muse
Image

Additional instructions: include a CH video: https://www.pornhub.com/view_video.php? ... 32f2e9c79e

Level 1: CH of five minutes. For every time you edge you have to edge an additional time to every image. Rest 30 seconds after every edge that you hit during the video. (Difficulty 17)
Level 2: 10 minutes. For every time you edge you have to edge an additional time to every image. Rest 20 seconds after every edge that you hit during the video. (Difficulty 16)
Level 3: 15 minutes. For every time you edge you have to edge an additional time to every image. Rest 20 seconds after every edge that you hit during the video. (Difficulty 15)
Level 4: 20 minutes. For every time you edge you have to edge an additional time to every image. Rest 20 seconds after every edge that you hit during the video. (Difficulty 14)

Rolling between 1-3 during this encounter (not counting buffs or debuffs): reduces the rest time by 5 seconds after an edge
Rolling between 17-20 during this encounter (not counting buffs or debuffs): You may choose to do the CH and if you survive without edging you may ignore two of your categories while edging to the images.

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
Marking: Give a summon +4 on the difficulty.
IMAGES
Spoiler: show

Image

Image

Image

Image

Image

Image

Image
SUMMON 2
Spoiler: show
Pharaoh
Image

Additional instructions: include a video - https://www.pornhub.com/view_video.php? ... 8dd07bd714

Level 1: Ladder 7x5 (5 second increments edge holding; one time 5 - 10 - 15 - 20 - 15 - 10 - 5) to a video (Difficulty 17)
Level 2: Ladder 9x5 (5 second increments edge holding; one time 5 - 10 - 15 - 20 - 25 - 20 - 15 - 10 - 5) to a video (Difficulty 16)
Level 3: Ladder 7x10 (10 second increments edge holding; one time 10 - 20 - 30 - 40 - 30 - 20 - 10) to a video (Difficulty 15)
Level 4: Ladder 9x15 (15 second increments edge holding; one time 15 - 30 - 45 - 60 - 75 - 60 - 45 - 30 - 15) to a video (Difficulty 14)

Rolling between a 1-4 during this encounter (not counting buffs or debuffs): Repeat the first and last step of the ladder.
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): You may skip the first image of this summon.

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
None.
IMAGES
Spoiler: show

Image

Image

Image

Image

Image

Image

Image
SUMMON 3
Spoiler: show
Lillies
Image

Level 1: For every additional girl in the image you have to edge an additional time (goes up to a max of three girls per image) (Difficulty 17)
Level 2: For every additional girl in the image you have to edge two additional times (goes up to a max of three girls per image) (Difficulty 16)
Level 3: For every additional girl in the image you have to edge two additional times (goes up to a max of three girls per image). Add another 'Favorite Clothing' for this encounter (Difficulty 15)
Level 4: For every additional girl in the image you have to edge thrice (goes up to a max of three girls per image). Adds another 'Favorite Clothing' and 'Favorite Color of Clothing/Lingerie' for this encounter. (Difficulty 14)

Rolling between a 1-5 during this encounter (not counting buffs or debuffs): During the whole battle you will edge additionally the moment it contains lesbians.
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): For every picture with than one girl, your amount of edges are halved for the rest of the summons of this battle.

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
Tracking Trap: Usable on a summon of your choice. Makes the opponent roll on every image of the summon. You have to succeed the lessered difficulty level (-2) of the summon the ability is used on. If you do nothing happens, but if you don't then the edges double for that image.
IMAGES
Spoiler: show

Image

Image

Image

Image

Image

Image

Image
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Re: Summoners: T&D Game - inspired by D&D

Post by SMN »

10. Attack
Here is a die you can use to roll: https://www.wizards.com/dnd/dice/dice.htm
Spoiler: show
OFFENSIVE ABILITIES AND POTIONS ACTIVATED DURING THE WHOLE ATTACK
Spoiler: show
Holy Sign: Holy Sign is active during the whole battle. The moment an opponent fails a roll then he has to do two more edges to every image. Every time he fails after that he does one additional edge (this stacks, with a cap of 4 additional edges).
Challenge Faith:You may use an additional image per summon
1. Potion of Imagination: During your next attack everyone has to edge three times more to gifs that you use.
GODDESS EFFECTS OR SPELL ACTIVATED:
Spoiler: show
none
SUMMON 1
Spoiler: show
17. Galaxica
Image

Level 1: Edge two additional times to the first and last gif (Difficulty 17)
Level 2: Edge two additional times to every gif (Difficulty 16)
Level 3: Edge three additional times to every gif (Difficulty 15)
Level 4: Edge three additional times to every gif and hold these three edges for 10 seconds (Difficulty 14)

Rolling between a 1-4 during this encounter (not counting buffs or debuffs): Edge one additional time to every gif in the whole battle
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): You can do one less edge per vision within the whole battle

IMAGES
Spoiler: show
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
SUMMON 2
Spoiler: show
4. Arachne girl
Image

Level 1: Tie up your balls (Difficulty 17)
Level 2: Tie up your balls and cock (Difficulty 16)
Level 3: Tie up your balls and cock and edge an additional time to every image (Difficulty 17, 15+2)
Level 4: Tie up your balls and cock to your wrist and edge an additional time to every image (Difficulty 14)

Rolling between a 1-3 during this encounter (not counting buffs or debuffs): Leave your cock and balls tied up during the rest of the encounters.
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): Gain plus two on your roll against the next summon.

IMAGES
Spoiler: show
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
SUMMON 3
Spoiler: show
28. Card Dealer
Image

Instructions: get a deck of cards, remove (or ignore) the jokers, shuffle it and draw five cards
https://www.random.org/playing-cards/

Level 1: A black card increases the amount of edges by 1 per image, a red card decreases the amount of edges by 1 per image. A jack decreases your rolls against summons by 1. A queen increases the rolls of the opponent against summons in the next attack by 1. (Difficulty 17)
Level 2: A black card increases the amount of edges by 2 per image, a red card decreases the amount of edges by 1 per image. A queen increases the rolls of the opponent against summons in the next attack by 1. A jack decreases your rolls against summons by 1. (Difficulty 16)
Level 3: A black card increases the amount of edges by 2 per image, a red card decreases the amount of edges by 1 per image. A queen increases the rolls of the opponent against summons in the next attack by 2. A jack decreases your rolls against summons by 2. (Difficulty 15)
Level 4: A black card increases the amount of edges by 3 per image, a red card decreases the amount of edges by 1 per image. A queen increases the rolls of the opponent against summons in the next attack by 1. A jack decreases your rolls against summons by 2. A king lets your opponent change one of his categories (Difficulty 14)

Rolling between 1-4 during this encounter (not counting buffs or debuffs): An ace lets you hold every fifth edge for 30 seconds.
Rolling between 17-20 during this encounter (not counting buffs or debuffs): Still draw the five cards. For every red card you draw you may ignore one image from this summon.

IMAGES
Spoiler: show
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
SUMMON 4
Spoiler: show
20. Dark Elf Priestess
Image

Additional instructions: include video
https://www.pornhub.com/view_video.php? ... 82464f0b50


Level 1: Hold three edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 17)
Level 2: Hold five edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 16)
Level 3: Hold seven edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 15)
Level 4: Hold nine edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 17, 14+3)

Rolling between 1-3 during this encounter (not counting buffs or debuffs): Add two additional edges to the above
Rolling between 17-20 during this encounter (not counting buffs or debuffs): You may ignore one category while doing the edges to the visions of this summon

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
none
IMAGES
Spoiler: show
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Defending
Spoiler: show
6. Attack of Noah
Divine War
Followers receive a minus one against every summon. Lasts until the next Divine War (once a week).
Bless / Ordeal
Every time you roll under a 3 against the difficulty rolls of summons you must randomize a category that you will keep until you ruin or get a new effect when visiting the Hall of Champions.
7. Potion of Luck: During your next defend you receive a +4 on every roll.
Only 5 categories, means fewer edges i hope so. I added the new categories before i open the spoiler, the Hall Spell category (corset) stays. Its like a curse, i can't ignore it.

Rolls: 21(17+4), 12(10+2), 1(1+6)

Decide to play the mistress with her new rules. Rolled a 17…doesn't matter Good start for this summon with the ability to skip the last image. One imagelink was broken, so i don't skip the last one. Ballooning isn't my favorite. Needed the 2nd video. Win the most roll from the trap. Another critical fail… Categories incoming
Bikini for the summon, lingerie pink for the hall spell
The outcome of the cardgame was nice:
2 red, 1 black, 2 kings, no extra edges and two changes of categories: change brunette to red and black to blue. The ass collection was too nice in the first summons to dismiss the edges.

Not to challenging, some good and some bad luck with the dices (2 critical fails in 3 defends...)
Many lovely asses in this set. Had a lot of fun to edge for them. Don't want to skip any of the last images of the summons. The last picture of the 2nd summon was one of my favorite and the two brunettes (of course) in the sea, funny.
+600 XP, +6 Essences
Character Sheet
Spoiler: show
1.CURRENT LEVEL: Level 14
XP: 12400
SUMMONS POINTS: 14 (9 images per summon; +1 summon)
LIVES: 6
ESSENCES: 8
EXCLUDED SUMMONS: Automaton, only LvL 3

2. CATEGORIES:
COLOR OF LINGERIE (2): Black, White, Pink (Hall Spell)
FAVORITE BODY PART (2): Ass, Breasts
FAVORITE POSE (2): Kneeling, Bottom Up
FAVORITE HAIR COLOR (1): Red
FAVORITE CLOTHING (1): Latex, Corset (temporary added)

3. CLASS: Paladin
DEFENSIVE ABILITIES:
Prophecy: When failing a defense (rolling lower than the difficulty of a summon) you may do one edge less to every image of the summon you failed against.
Sacred Grounds: Receive a plus one against every summon when defending.

OFFENSIVE ABILITIES
Challenge Faith: You may use an additional image per summon
Holy Sign: Holy Sign is active during the whole battle. The moment an opponent fails a roll then he has to do two more edges to every image. Every time he fails after that he does one additional edge (this stacks, with a cap of 4 additional edges).

WEAK AGAINST (-2): Dark Elf Priestess, Snake Girl, Dark Valkyrie, Harpy, Galaxica, Dreamweaver, Speedster, Muse
STRONG AGAINST (+2): Demon girl, The Hypnotist, Voodoo Witch, Succubus, Mindflayers, Playbunny, Twinurses, Card Dealer

4. GODDESSES: MT. LADY AND FROPPY
You have the choice to shrink or enlarge. Every time you get to use the spell you need to switch to the one you have not used last time.

Mt. Lady will use enlarge: You get to add two additional categories of your choice (should the defender already have then it adds an additional edge).
Froppy will use shrink: You get to add two more images per summon.

BAG
17. Potion of Submission: 7. Attack

BLESSING
Under The Sea (Ordeal)
Every time you roll under a 3 against the difficulty rolls of summons you must randomize a category that you will keep until you ruin or get a new effect when visiting the Hall of Champions.

DIVINE WAR
Followers receive a minus one against every summon. Lasts until the next Divine War (once a week).

NEMESIS
THARJA AND MENAT
WIDOWMAKER AND SOMBRA
Links to all Attacks in the first 8 Pages
Spoiler: show
A little list make a jump in simple for all. I have made a linklist of all attacks. In the list i don't spell the name or the count of the attack, but i added the lvl of the player who created it, this would be fair for all the futured player.
List of all Attacks between Page 1 to 8.
viewtopic.php?p=287089#p287089LvL 1
viewtopic.php?p=287112#p287112LvL 1
viewtopic.php?p=287143#p287143LvL 1
viewtopic.php?p=287160#p287160LvL 1
viewtopic.php?p=287163#p287163LvL 2
viewtopic.php?p=287180#p287180LvL 3
viewtopic.php?p=287199#p287199LvL 3
viewtopic.php?p=287209#p287209LvL 2
viewtopic.php?p=287216#p287216LvL 2
viewtopic.php?p=287237#p287237LvL 1
viewtopic.php?p=287239#p287239LvL 4
viewtopic.php?p=287254#p287254LvL 4
viewtopic.php?p=287261#p287261LvL 2
viewtopic.php?p=287262#p287262LvL 3
viewtopic.php?p=287275#p287275Lvl 5
viewtopic.php?p=287283#p287283LvL 1
viewtopic.php?p=287290#p287290LvL 1
viewtopic.php?p=287358#p287358LvL 8
viewtopic.php?p=287361#p287361LvL 2
viewtopic.php?p=287364#p287364LvL 6
viewtopic.php?p=287384#p287384LvL 6
viewtopic.php?p=287391#p287391LvL 7
viewtopic.php?p=287394#p287394LvL 6
viewtopic.php?p=287414#p287414LvL 5
viewtopic.php?p=287418#p287418LvL 2
viewtopic.php?p=287431#p287431LvL 8
viewtopic.php?p=287445#p287445LvL 3
viewtopic.php?p=287453#p287453LvL 9
viewtopic.php?p=287455#p287455LvL 9
viewtopic.php?p=287473#p287473LvL 1
viewtopic.php?p=287483#p287483LvL 10
viewtopic.php?p=287484#p287484LvL 2
viewtopic.php?p=287487#p287487LvL 4
viewtopic.php?p=287509#p287509LvL 10
viewtopic.php?p=287510#p287510LvL 10
viewtopic.php?p=287511#p287511LvL 3
viewtopic.php?p=287540#p287540LvL 12
viewtopic.php?p=287557#p287557LvL 1
viewtopic.php?p=287563#p287563LvL 5
viewtopic.php?p=287589#p287589LvL 12
viewtopic.php?p=287599#p287599LvL 2
viewtopic.php?p=287623#p287623LvL 13
viewtopic.php?p=287646#p287646LvL 12
viewtopic.php?p=287659#p287659LvL 13
Last edited by SMN on Mon Sep 21, 2020 11:26 pm, edited 1 time in total.
Carnal1
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Re: Summoners: T&D Game - inspired by D&D

Post by Carnal1 »

:-D In an attempt to not fall too far behind...
Noted the results of the Divine Goddess War: -1 rolling summons negates my class' +1 inspiration.

Defending against Noah's 5th attack (before he accidentally deletes it! :-P )
Spoiler: show
Summon 1: Arachne [Rolled 19:Gain plus two on your roll against the next summon. Makes for a nice start. Nice pics but didn't cause too many edges.
Essences: +1 for succeeding
XP: +100

Summon2: Queen Bee strong+1 [rolled 2 +1+2 strong=5 (not counting buffs/debuffs? The slaps increase to 7 for every edge you would normally do]
Not quite certain what I'm supposed to do - do the buffs negate everything. I decided because I rolled natural 2 that I'm to do the "low roll." Again, not too many edges, but plenty of ball smacks!
Essences: +1 for succeeding
XP: +100

Summon3: Charger Rolled 14 Made it thru the stroking w/o edging, nice. Also, not too many edges.
Essences: +1 for succeeding
XP: +100
All in all not too challenging, but fun none the less.
Total:
Essences: +3
XP: +300 (100per summons)

Which bumps me up a level so here goes Attack #3
Here is a die you can use to roll: https://www.wizards.com/dnd/dice/dice.htm
Spoiler: show

OFFENSIVE ABILITIES AND POTIONS ACTIVATED DURING THE WHOLE ATTACK
Spoiler: show
BARD

- Lullaby: The summons your opponent is weak for (-2) are even stronger (-3 instead of - 2 against them)
Potion - none.

GODDESS EFFECTS OR SPELL ACTIVATED
Spoiler: show
Mt. Lady will use enlarge: You get to add two additional categories of your choice (should the defender already have then it adds an additional edge).
Hmmm... let's say: brunette and stockings
SUMMON 1
Spoiler: show

28. CARD DEALER
Image
Instructions: get a deck of cards, remove (or ignore) the jokers, shuffle it and draw five cards

Level 1: A black card increases the amount of edges by 1 per image, a red card decreases the amount of edges by 1 per image. A jack decreases your rolls against summons by 1. A queen increases the rolls of the opponent against summons in the next attack by 1. (Difficulty 17)
Level 2: A black card increases the amount of edges by 2 per image, a red card decreases the amount of edges by 1 per image. A queen increases the rolls of the opponent against summons in the next attack by 1. A jack decreases your rolls against summons by 1. (Difficulty 16+1=17)
Level 3: A black card increases the amount of edges by 2 per image, a red card decreases the amount of edges by 1 per image. A queen increases the rolls of the opponent against summons in the next attack by 2. A jack decreases your rolls against summons by 2. (Difficulty 15)
Level 4: A black card increases the amount of edges by 3 per image, a red card decreases the amount of edges by 1 per image. A queen increases the rolls of the opponent against summons in the next attack by 1. A jack decreases your rolls against summons by 2. A king lets your opponent change one of his categories (Difficulty 14)
Rolling between 1-4 during this encounter (not counting buffs or debuffs): An ace lets you hold every fifth edge for 30 seconds.
Rolling between 17-20 during this encounter (not counting buffs or debuffs): Still draw the five cards. For every red card you draw you may ignore one image from this summon.

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
none
IMAGES
Spoiler: show


1.Image

2.Image

3.Image

4.Image

5.Image

6.Image

7.Image

8.Image
SUMMON 2
Spoiler: show
9. Demon
Image
Level 1: Slap your balls 5 times after every edge (Difficulty 17)
Level 2: Edge using only upward or downward strokes (choose one), slap your balls 5 times after every edge (Difficulty 16)
Level 3: Edge using only upward or downward strokes (choose one), slap your balls 10 times after every edge (Difficulty 15)
Level 4: Squeeze your balls while edging using only upward or downward strokes (choose one), slap your balls 10 times after every edge (Difficulty 14)

Rolling between a 1-4 during this encounter (not counting buffs or debuffs): Slap your balls once hard or three times fast after every edge for the rest of the encounters.
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): Allows you to replace every edge within this summon with 5 ball slaps.

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
none
IMAGES
Spoiler: show

1.Image

2.Image

3.Image

4.Image

5.Image

6.Image

7.Image

8.Image
SUMMON 3
Spoiler: show
23. Dreamweaver Image

-Instructions: Close your eyes and imagine/envision your dream girl. If you want you can write down how she looks.

Level 1: Every time there is a girl in an image that closely matches your dream girl then you have to edge to the image three additional times. (Difficulty 17)
Level 2: Every time there is a girl in an image that closely matches your dream girl then you have to edge to the image six additional times. (Difficulty 16+1=17)
Level 3: Every time there is a girl in an image that has characteristics of your dream girl then you have to edge six additional times. (Difficulty 15)
Level 4: Every time there is a girl in an image that has characteristics of your dream girl then you have to edge six additional times. If she closely matches your dream girl then all edges to her have to be held for 20 seconds. (Difficulty 14)
Rolling between 1-4 during this encounter (not counting buffs or debuffs): If see a girl during the other summons that matches your dream girl then you will edge three additional times for the image.
Rolling between 17-20 during this encounter (not counting buffs or debuffs): Any image you would rate a 6 (on a scale of 0-10) or lower may be skipped. Level 1: Every time there is a girl in an image that matches your dream girl then you have to edge to the image three additional times.


POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
none
IMAGES
Spoiler: show


1.Image

2.Image

3.Image

4.Image

5.Image

6.Image

7.Image

8.Image
Character Sheet
Spoiler: show
1.CURRENT LEVEL: Level 5
XP: 2100
SUMMONS POINTS: 5
LIVES: 8
ESSENCES: 14
EXCLUDED SUMMONS (see 0.4): ?

2. CATEGORIES:
COLOR OF LINGERIE (1): Blue, pink
FAVORITE BODY PART (1): Pussy
FAVORITE POSE (1): Kneeling
FAVORITE HAIR COLOR (1): Red
FAVORITE CLOTHING (1): Skirts/Dresses

3. CLASS: BARD

Defensive abilities:
Charm: Per battle choose a summon whereof the instructions can be ignored, but the edges double.
Inspiration: Gain plus one against every summon
Goddess Divine War: -1 Rolling Summons


Offensive abilities
Lullaby: The summons your opponent is weak for (-2) are even stronger (-3 instead of - 2 against them)
Encore: Choose a summon that gets this ability. You may use four additional images on this summon.
Level 5: 8 images/summon

Weak against: Automaton, Demon, Lillies, Muse, Dark Valkyrie, Foxy, Twinurses, Card Dealer, Succubus
Strong against: Siren, Queen Bee, Galaxica, Playbunny, Voodoo Witch, The Hypnotist, Dreamweaver, Harpy

4. GODDESSES: MT. LADY AND FROPPY
GODDESS SPELL (ONCE EVERY THREE ATTACKS):
You have the choice to shrink or enlarge. Every time you get to use the spell you need to switch to the one you have not used last time.

Mt. Lady will use enlarge: You get to add two additional categories of your choice (should your opponent already have this category then the edges for it double).
Froppy will use shrink: You get to add two more images per summon.

5. ITEMS:
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SMN
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Re: Summoners: T&D Game - inspired by D&D

Post by SMN »

Defending
Spoiler: show
3. Attack of Helequin
Divine War
Followers receive a minus one against every summon.
Bless / Ordeal
Every time you roll under a 3 against the difficulty rolls of summons you must randomize a category that you will keep until you ruin or get a new effect when visiting the Hall of Champions.

3. Attack of Helequin
Won the first roll. After the first summon, i stopped playing, too much broken links in there.
4 in summon 1, all links in summon 2, links in summon 3 seems all right. The host of some image folders on the side was down. I think the most pictures are on now. Play it later.

8. Attack of Roundhound
Rolls: 17(15+2), 1(1-2), 20(20+2)
1. Summon, i decide to play this with the rule given to take the extra XP. What a failed decision…Don't know how, but i survived this one. Many, many edges.
2. Summon, again a critical miss? Third defend in a row… all right, add rdm cat. Redhair (roll 4, 4) for this summon and added redhair again (roll 4, 4) because of the hall spell. Ok, hope not too much redheads inside (3 Edges by redhead + goddess spell)
OMG, around 7 and more edges with speedster by image. It feels that i was continuously on the edge. edge - pause - edge faster -....really hard to survived, must replay 2 picture.
3. summon, Critical win?! The dices confused me today, ignore pink lingerie (roll 1,4), and -2 edges…
No chance, to aroused from the first 2 summons, ruined to this:
Spoiler: show
Image
Bikini pictures are not my favorites, but the selection of them was nice.

Survived 2 / 3 summons
+300XP, +2 Essences
The Hall Spell is gone.
Roundhound wrote: Wed Sep 16, 2020 1:16 am
Here are your well deserved 500 XP and 3 Essences

LvL up
Spoiler: show
Huh, gives me back my lives. Nice
Character Sheet
Spoiler: show
1.CURRENT LEVEL: Level 15
XP: 12700
SUMMONS POINTS: 15 (9 images per summon; +1 summon)
LIVES: 7
ESSENCES: 10
EXCLUDED SUMMONS: Automaton, only LvL 3

2. CATEGORIES:
COLOR OF LINGERIE (2): Black, White
FAVORITE BODY PART (2): Ass, Breasts
FAVORITE POSE (2): Kneeling, Bottom Up
FAVORITE HAIR COLOR (1): Red
FAVORITE CLOTHING (1): Latex

3. CLASS: Paladin
DEFENSIVE ABILITIES:
Prophecy: When failing a defense (rolling lower than the difficulty of a summon) you may do one edge less to every image of the summon you failed against.
Sacred Grounds: Receive a plus one against every summon when defending.

OFFENSIVE ABILITIES
Challenge Faith: You may use an additional image per summon
Holy Sign: Holy Sign is active during the whole battle. The moment an opponent fails a roll then he has to do two more edges to every image. Every time he fails after that he does one additional edge (this stacks, with a cap of 4 additional edges).

WEAK AGAINST (-2): Dark Elf Priestess, Snake Girl, Dark Valkyrie, Harpy, Galaxica, Dreamweaver, Speedster, Muse
STRONG AGAINST (+2): Demon girl, The Hypnotist, Voodoo Witch, Succubus, Mindflayers, Playbunny, Twinurses, Card Dealer

4. GODDESSES: MT. LADY AND FROPPY
You have the choice to shrink or enlarge. Every time you get to use the spell you need to switch to the one you have not used last time.

Mt. Lady will use enlarge: You get to add two additional categories of your choice (should the defender already have then it adds an additional edge).
Froppy will use shrink: You get to add two more images per summon.

BAG
17. Potion of Submission: 7. Attack

BLESSING

DIVINE WAR
Followers receive a minus one against every summon. Lasts until the next Divine War (once a week).

NEMESIS
THARJA AND MENAT
WIDOWMAKER AND SOMBRA
Links to all Attacks in the first 8 Pages
Spoiler: show
A little list make a jump in simple for all. I have made a linklist of all attacks. In the list i don't spell the name or the count of the attack, but i added the lvl of the player who created it, this would be fair for all the futured player.
List of all Attacks between Page 1 to 8.
viewtopic.php?p=287089#p287089LvL 1
viewtopic.php?p=287112#p287112LvL 1
viewtopic.php?p=287143#p287143LvL 1
viewtopic.php?p=287160#p287160LvL 1
viewtopic.php?p=287163#p287163LvL 2
viewtopic.php?p=287180#p287180LvL 3
viewtopic.php?p=287199#p287199LvL 3
viewtopic.php?p=287209#p287209LvL 2
viewtopic.php?p=287216#p287216LvL 2
viewtopic.php?p=287237#p287237LvL 1
viewtopic.php?p=287239#p287239LvL 4
viewtopic.php?p=287254#p287254LvL 4
viewtopic.php?p=287261#p287261LvL 2
viewtopic.php?p=287262#p287262LvL 3
viewtopic.php?p=287275#p287275Lvl 5
viewtopic.php?p=287283#p287283LvL 1
viewtopic.php?p=287290#p287290LvL 1
viewtopic.php?p=287358#p287358LvL 8
viewtopic.php?p=287361#p287361LvL 2
viewtopic.php?p=287364#p287364LvL 6
viewtopic.php?p=287384#p287384LvL 6
viewtopic.php?p=287391#p287391LvL 7
viewtopic.php?p=287394#p287394LvL 6
viewtopic.php?p=287414#p287414LvL 5
viewtopic.php?p=287418#p287418LvL 2
viewtopic.php?p=287431#p287431LvL 8
viewtopic.php?p=287445#p287445LvL 3
viewtopic.php?p=287453#p287453LvL 9
viewtopic.php?p=287455#p287455LvL 9
viewtopic.php?p=287473#p287473LvL 1
viewtopic.php?p=287483#p287483LvL 10
viewtopic.php?p=287484#p287484LvL 2
viewtopic.php?p=287487#p287487LvL 4
viewtopic.php?p=287509#p287509LvL 10
viewtopic.php?p=287510#p287510LvL 10
viewtopic.php?p=287511#p287511LvL 3
viewtopic.php?p=287540#p287540LvL 12
viewtopic.php?p=287557#p287557LvL 1
viewtopic.php?p=287563#p287563LvL 5
viewtopic.php?p=287589#p287589LvL 12
viewtopic.php?p=287599#p287599LvL 2
viewtopic.php?p=287623#p287623LvL 13
viewtopic.php?p=287646#p287646LvL 12
viewtopic.php?p=287659#p287659LvL 13
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Noah
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Re: Summoners: T&D Game - inspired by D&D

Post by Noah »

Gambled a little

12. Potion of Flaw: During your next defense you will get no experience - ouch!

14. Jackloss (your six essences are put into the pot) - of course!

15. Potion of Eternal Servitude: Choose a player you will exchange Goddesses with
Roundhound wrote: Mon Sep 21, 2020 6:54 am As much as I love Widowmaker and Sombra, I am going to exchange it with your Tharja and Menat ;-)
16. Potion of Marking: Choose a player you will also get 300 experience and three essences from the moment he ruins.
Carnal1 wrote: Mon Sep 21, 2020 10:26 pm
Spoiler: show
OFFENSIVE ABILITIES AND POTIONS ACTIVATED DURING THE WHOLE ATTACK
Spoiler: show
GODDESS EFFECTS OR SPELL ACTIVATED:
Spoiler: show

My Hall of Champions effect!

A Goddess Touch (Blessing)
Image
The Goddesses infuse you with energy. During your next three attacks summoners have to do one additional edge per image.
SUMMON 1
Spoiler: show
Pharaoh
Image

Additional instructions: https://www.pornhub.com/view_video.php? ... 584858bb#1

Level 1: Ladder 7x5 (5 second increments edge holding; one time 5 - 10 - 15 - 20 - 15 - 10 - 5) to a video (Difficulty 17)
Level 2: Ladder 9x5 (5 second increments edge holding; one time 5 - 10 - 15 - 20 - 25 - 20 - 15 - 10 - 5) to a video (Difficulty 16)
Level 3: Ladder 7x10 (10 second increments edge holding; one time 10 - 20 - 30 - 40 - 30 - 20 - 10) to a video (Difficulty 15 + 2 = 17)
Level 4: Ladder 9x15 (15 second increments edge holding; one time 15 - 30 - 45 - 60 - 75 - 60 - 45 - 30 - 15) to a video (Difficulty 14)

Rolling between a 1-4 during this encounter (not counting buffs or debuffs): Repeat the first and last step of the ladder.
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): You may skip the first image of this summon.

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
NONE
IMAGES
Spoiler: show

Image

Image

Image

Image

Image

Image

Image

Image

Image
SUMMON 2
Spoiler: show
Galaxica
Image

Level 1: Edge two additional times to the first and last gif (Difficulty 17)
Level 2: Edge two additional times to every gif (Difficulty 16)
Level 3: Edge three additional times to every gif (Difficulty 15+2 = 17)
Level 4: Edge three additional times to every gif and hold these three edges for 10 seconds (Difficulty 14)

Rolling between a 1-4 during this encounter (not counting buffs or debuffs): Edge one additional time to every gif in the whole battle
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): You can do one less edge per vision within the whole battle

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
Tracking Trap: Usable on a summon of your choice. Makes the opponent roll on every image of the summon. You have to succeed the difficulty level (-2) of the summon the ability is used on. If you do nothing happens, but if you don't then the edges double for that image.
IMAGES
Spoiler: show

Image

Image

Image

Image

Image

Image

Image

Image

Image
SUMMON 3
Spoiler: show
Klaxosaur Princess
Image

Additional instructions: include video. For people that find holding the edge very hard the allowed breaks double. https://www.pornhub.com/view_video.php? ... 9ed1c51884

Hold the edge for (in total):
Level 1: 3 minutes (allowed to take as many break as you need to complete the task) (Difficulty 17)
Level 2: 5 minutes (allowed five breaks of 20 seconds, but try as long as you can) (Difficulty 16+1 = 17)
Level 3: 5 minutes (allowed three breaks of 20 seconds, but try as long as you can) (Difficulty 15)
Level 4: 7 minutes (allowed four breaks of 15 seconds) (Difficulty 14)

POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
NONE
IMAGES
Spoiler: show

Image

Image

Image

Image

Image

Image

Image

Image

Image
SUMMON 4
Spoiler: show
Muse
Image

Additional instructions: include a CH (I trust players to exclude completely impossible CH's): https://www.pornhub.com/view_video.php? ... d708f07c#1

Level 1: CH of five minutes. For every time you edge you have to edge an additional time to every image. Rest 30 seconds after every edge that you hit during the video. (Difficulty 17)
Level 2: 10 minutes. For every time you edge you have to edge an additional time to every image. Rest 20 seconds after every edge that you hit during the video. (Difficulty 16)
Level 3: 15 minutes. For every time you edge you have to edge an additional time to every image. Rest 20 seconds after every edge that you hit during the video. (Difficulty 15)
Level 4: 20 minutes. For every time you edge you have to edge an additional time to every image. Rest 20 seconds after every edge that you hit during the video. (Difficulty 14)
Rolling between 1-3 during this encounter (not counting buffs or debuffs): reduces the rest time by 5 seconds after an edge
Rolling between 17-20 during this encounter (not counting buffs or debuffs): You may choose to do the CH and if you survive without edging you may ignore two of your categories while edging to the images.


POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON
Spoiler: show
Marking: Give a summon +4 on the difficulty.
IMAGES
Spoiler: show

Image

Image

Image

Image

Image

Image

Image

Image

Image
My character sheet
Spoiler: show
CHARACTER SHEET
1.CURRENT LEVEL: Level 13
XP: 10300
SUMMONS POINTS: 13
LIVES: 6
ESSENCES: 28
EXCLUDED SUMMONS: None
IMAGES PER SUMMON: 7 (+2 due to level 13)
Summons: +1

2. CATEGORIES:
COLOR OF LINGERIE (2): Blue, White
FAVORITE BODY PART (2): Breasts, Ass
FAVORITE POSE (1): Cleavage (2), Kneeling
FAVORITE HAIR COLOR (1): Redhead
FAVORITE CLOTHING (1): Yoga Pants

3. CLASS: RANGER
DEFENSIVE ABILITIES:
Scout: Change one of your categories based on the first image of the attack. This change only applies to this attack.
Gather: Every time a Ranger survives an attack without ruining he gains two additional essences

OFFENSIVE ABILITIES
Tracking Trap: Usable on a summon of your choice. Makes the opponent roll on every image of the summon. You have to succeed the lessered difficulty level (-2) of the summon the ability is used on. If you do nothing happens, but if you don't then the edges double for that image.
Marking: Give a summon +4 on the difficulty.

SUMMONS YOU ARE WEAK AGAINST (MINUS TWO WHEN HAVING TO ROLL AGAINST THEM): Galaxica, Muse, Queen Bee, Dreamweaver, Slime Girl, Automaton, Mindflayers, Speedster
SUMMONS YOU ARE STRONG AGAINST (PLUS TWO WHEN HAVING TO ROLL AGAINST THEM): Mistress of Chains, Wood Elf Ranger, Twinurses, Playbunny, Snake Girl, Foxy, Card Dealer, Golem Girl

4. GODDESSES: THARJA AND MENAT
GODDESS SPELL (ONCE EVERY THREE ATTACKS): You may choose three categories that get added once your opponent fails this challenge. Send a video of 10 minutes (or a time stamp of 10 minutes if it is longer) and set a Favorite Body Part as unpure. Your opponent must resist to look at it. If he fails then the categories you have chosen get added. Should an opponent already have one of these categories then it means he has to edge an additional time for that category.
DIVINE WAR EFFECT: NOT ACTIVE YET

5. ITEMS: None

6. Hall of Champions active: (0/3 attacks for next visit)
Spoiler: show
Bewitched (Ordeal)
Image
The Goddesses attention have taunted the witches by telling them they are no match for you. Every time you face a summon you are weak against you have to do two additional edges per image. This will stay active until you ruin or the moment you get another outcome in the Hall of Champions.
My Rules HMCP

Image

Creator of many devious forum games and always up for exchanging personal teases!
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