I will gladly receive any new summons or any other ideas for that matter! I will always review them and see how they fit in the game! I am also going to look into your suggestion of the Charger! One with an overdrive could also be a new summon. Let me know your thoughts!
Got this potion by Gambling and giving it to (to make you feel even more lucky!)
Enjoy my fifth attack! Due to Potion of Vertigo of Roundhound the summons will be a bit random! Here is a die you can use to roll: https://www.wizards.com/dnd/dice/dice.htmSMN wrote: Mon Sep 14, 2020 8:02 am 5. Potion of Caring: Choose a player that gets five essences for creating their next attack
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- OFFENSIVE ABILITIES AND POTIONS ACTIVATED DURING THE WHOLE ATTACK
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- None
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- None
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- Arachne girl
Level 1: Tie up your balls and makes you edge an additional time to every image (Difficulty 14)
Level 2: Tie up your base and shaft and makes you edge an additional time to every image (Difficulty 14)
Level 3: Tie up your whole cock and makes you edge an additional time to every image (Difficulty 14)
Level 4: Tie up your whole cock and your balls to your wrist and makes you edge an additional time to every image (Difficulty 14)
Rolling between a 1-3 during this encounter (not counting buffs or debuffs): Leave your cock and balls tied up during the rest of the encounters.
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): Gain plus two on your roll against the next summon.
POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON- Spoiler: show
- Marking: Give a summon +4 on the difficulty.
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- Queen Bee

Level 1: Edge an additional time if your Favorite Body Part is clearly visible in an image. When it is not clearly visible then you have to do two ball/cock slaps for every edge you'd normally have to do. Meanwhile you beg the queen for showing your Favorite Body Part. (Difficulty 16)
Level 2: Edge two additional times if your Favorite Body Part is clearly visible in an image. When it is not clearly visible then you have to do three ball/cock slaps for every edge you'd normally have to do. Meanwhile you beg the queen for showing your favorite body part. (Difficulty 16)
Level 3: Edge four additional times if your Favorite Body Part is clearly visible in an image. When it is not clearly visible then you have to do five ball/cock slaps for every edge you'd normally have to do. Meanwhile you beg the queen for showing your favorite body part. (Difficulty 16)
Level 4: Edges four additional times (and hold these edges for 20 seconds) if your Favorite Body Part is clearly visible in an image. When it is not clearly visible then you have to do five ball/cock slaps for every edge you'd normally have to do. Meanwhile you beg the queen for showing your favorite body part. (Difficulty 16)
Rolling between 1-3 during this encounter (not counting buffs or debuffs): The slaps increase to 7 for every edge you would normally do
Rolling between 17-20 during this encounter (not counting buffs or debuffs): Edges for your Favorite Body Part do not have to be done
POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON- Spoiler: show
- Tracking Trap: Usable on a summon of your choice. Makes the opponent roll on every image of the summon. You have to succeed the difficulty level (-2) of the summon the ability is used on. If you do nothing happens, but if you don't then the edges double for that image.
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Charger

Additional instructions: https://www.pornhub.com/view_video.php? ... bd8a755892
Level 1: Watch the video. Finish 40 strokes within the first minute, 50 within the second, 60 within the third, 70 within the fourth and 80 within the fifth. Should you edge then you have to restart the pattern. After having to restart up to three times you may continue. (Difficulty 18)
Level 2: Same as above, but with 60-70-80-90-100-110. Should you edge then you have to restart the pattern. After having to restart up to three times you may continue. (Difficulty 18)
Level 3: Same as above, but with 80-90-100-110-120-130. Should you edge then you have to restart the pattern. After having to restart up to four times you may continue. (Difficulty 18)
Level 4: Same as above, but with 100-120-140-160-180. Should you edge then you have to restart the pattern. After having to restart up to four times you may continue. (Difficulty 18)
Rolling between a 1-5 during this encounter (not counting buffs or debuffs): Add 20 strokes to every minute.
Rolling between a 15-20 during this encounter (not counting buffs or debuffs): Remove 10 strokes of every minute
POTIONS AND OFFENSIVE ABILITIES ACTIVED DURING THIS SUMMON- Spoiler: show
- None
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- CHARACTER SHEET (updated it after defending)
1.CURRENT LEVEL: Level 7
XP: 3500
SUMMONS POINTS: 7
LIVES: 6
ESSENCES: 9
EXCLUDED SUMMONS: None
IMAGES PER SUMMON: 7 (+1 due to level 5)
2. CATEGORIES:
COLOR OF LINGERIE (2): White + Red
FAVORITE BODY PART (1): Ass
FAVORITE POSE (1): Bending Over
FAVORITE HAIR COLOR (1): Brunette
FAVORITE CLOTHING (1): Skintight
3. CLASS: RANGER
DEFENSIVE ABILITIES:
Scout: Change one of your categories based on the first image of the attack. This change only applies to this attack.
Gather: Every time a Ranger survives an attack without ruining he gains two additional essences
OFFENSIVE ABILITIES
Tracking Trap: Usable on a summon of your choice. Makes the opponent roll on every image of the summon. You have to succeed the lessered difficulty level (-2) of the summon the ability is used on. If you do nothing happens, but if you don't then the edges double for that image.
Marking: Give a summon +4 on the difficulty.
SUMMONS YOU ARE WEAK AGAINST (MINUS TWO WHEN HAVING TO ROLL AGAINST THEM): Galaxica, Muse, Queen Bee, Dreamweaver, Slime Girl, Automaton, Mindflayers, Speedster
SUMMONS YOU ARE STRONG AGAINST (PLUS TWO WHEN HAVING TO ROLL AGAINST THEM): Mistress of Chains, Wood Elf Ranger, Twinurses, Playbunny, Snake Girl, Foxy, Card Dealer, Golem Girl
4. GODDESSES: WIDOWMAKER AND SOMBRA
GODDESS SPELL (ONCE EVERY THREE ATTACKS): You get to decide categories your opponent has to edge to during this turn. Choose one for every favorite category pool. You may change them for each summon during this attack.
DIVINE WAR EFFECT: NOT ACTIVE YET
5. ITEMS: None
6. Hall of Champions active: 18.- Spoiler: show
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Scorpion Sting (Ordeal)

You are poisoned. After every failed roll against a (difficulty level of a) summon you get a minus one on your next rolls. This effect stacks (with a maximum effect of minus 5) and will stay active until you ruin or the moment you get another outcome in the Hall of Champions.
Currently already on -3





































































































































