[Closed Beta Feedback Thread] - Estim Experiment Day 2

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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by boundupone »

boundupone wrote: Tue Jul 14, 2020 10:47 am OK, I have totally rebuilt the ending. Now Bianca doesn't just destroy you, but there is a slow pain ramp that will take maybe 10 minutes to complete, although there is a mercy button to escape. I just need to add some additional images to this section to make it a bit more eye pleasing :)
Done this now too
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by Psychological-Ad4569 »

There is a missing picture for the dialog (white border, no picture) :


"Hey there, I am Bryci
Lucky for you my session is special!

Mistress Bianca thinks I need more training
So she will send you see me again and again!"
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by boundupone »

Psychological-Ad4569 wrote: Tue Jul 14, 2020 2:08 pm There is a missing picture for the dialog (white border, no picture) :


"Hey there, I am Bryci
Lucky for you my session is special!

Mistress Bianca thinks I need more training
So she will send you see me again and again!"
Thanks, sorted it now
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by MegaErato »

I didn't see this thread until now, any chance I could test the beta for you?

I have a powerful DIY stereo-stim rig in (tri-phase) with years of stimming experience and currently creating my own hentai e-stim tease. Would love to give it an early run through if you are still interested in feedback! :whistle:
E-stimmer and erotica artist :w00t:
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by boundupone »

MegaErato wrote: Tue Jul 14, 2020 7:20 pm I didn't see this thread until now, any chance I could test the beta for you?

I have a powerful DIY stereo-stim rig in (tri-phase) with years of stimming experience and currently creating my own hentai e-stim tease. Would love to give it an early run through if you are still interested in feedback! :whistle:
Thanks for the interest, I should be releaseing the full tease today or tomorrow so not accepting any more testers right now, but keep your eyes peeled for the final release
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by boundupone »

Hi everyone,

OK, so I have given everything a lot of tweaking.

Based on feedback I have made all the ramping much less aggressive, so the tease should now be more teasing than torture, although there are still some sections that will be challenging and there should still be some pain sections

Everything now seems stable. I have tested repeatedly and I dont get any crashes any more

I have reworked then ending so is more of a tease in itself, that should push your limits

I have removed the levels for edging as this wasn't working, so you now simply choose how many teases you want to do to complete the tease

I have tweaked a number of the mistresses, changed picture sets, and in a number of cases slowed down their slideshow sections and added more variety of images

I can't remember everything, but I hope it is now ready for release

What I will do is wait until tomorrow as I have been at it for hours and my brain is mush, so I will sleep on it then have a quick check through. So if you have a chance to test again in the next 12 or 18 hours please let me know if you find any issues I have missed

Thanks again everyone for bearing with me, it took a lot longer than I planned to test but this is the first time I have used any code so there were a number of schoolboy errors in there, but live and learn
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by Electro »

I ran through this hard this morning for two hours on two separate sessions and I think I hit all the characters.
This feels stable, so this will be my final feedback because I'll be out all day today and you'll probably have it released today.

(Bianca mid-tease pain)Two of the 'let's see how you respond to pain' feel way more powerful than I can handle without dashing for the volume knob and another one of them is very light. One is a volume ramping pop/quick shock, pop, pop sort of feeling that continues for 10 seconds, another one feels like a calm pleasurable feeling and then has an intermittent pop in between, a 10% drop on those two files would do it for sure, although perhaps even a 5% drop might be enough.

(Volume calibration suggestion)New longer Bianca pain session and also Asa Kleio - I'm calibrated at 70% and it backs down to 40% where I can barely feel it and then takes a long time to rise back up. I figure the mercy button is there(or edge button for Asa and Kleio) for a reason. For what it's worth, I think the two files I'm hitting on these can start at calibration value. The first one has a very slow built-in ramp too but I think the new volume ramp you've setup works but not at 40% when my calibration is 70%. Not sure if you can start it at 10% under calibration because I think a drop 10% below the calibration level would be fine.

(No audio but potential one-off)One of the times I got Bryci, I chose celebrity, another two times I chose Cosplay and got no audio including getting back to Bryci with a 'power up'. For Kink and Futa, sound worked but those both worked early on in the tease so maybe my system ran into a one-off issue, I didn't have the problem in my first run through today. Not sure if it's the category or maybe one file was having trouble loading or in code.

(Minor procedural)Breath play note: I can hold my breath through two of her cycles easily which ends up being about 30 seconds.
I might have good lungs because I grew up as a swimmer and am athletic but some of her breath holding sessions feel like 10 seconds and I could do a minute. Maybe others will give some feedback on this but I think most people can easily hold their breath for 30 seconds and the 'struggle' starts around 60 seconds for me, I think most breath play teases are around 45 seconds, but I'm not certain. Some of Brooks breath holds are 10 seconds. Again, maybe others can chime in.

(Spelling)"When I say hold your breath, you must hold it until I say you can breath" with Brook, the final word should be spelled "breathe".

(Thanks for this improvement)The 5% instead of 10% jump feels much more tolerable for Bianca's mid-tease 'power up', I'm more
comfortable pressing the edge button now and in general was super close to cumming for way longer than I expected to be, I thought I'd be running this thing post-orgasm for another hour but manage to not cum.
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by boundupone »

Electro wrote: Wed Jul 15, 2020 2:16 pm I ran through this hard this morning for two hours on two separate sessions and I think I hit all the characters.
This feels stable, so this will be my final feedback because I'll be out all day today and you'll probably have it released today.
Thanks, really appreciate your feedback

Electro wrote: Wed Jul 15, 2020 2:16 pm
(Bianca mid-tease pain)Two of the 'let's see how you respond to pain' feel way more powerful than I can handle without dashing for the volume knob and another one of them is very light. One is a volume ramping pop/quick shock, pop, pop sort of feeling that continues for 10 seconds, another one feels like a calm pleasurable feeling and then has an intermittent pop in between, a 10% drop on those two files would do it for sure, although perhaps even a 5% drop might be enough.
OK, I found there was one sound file getting in here that shouldn't be (I used xyz*mp3, but there was another non-related file with same start to name, so I now eliminated that). I have also reduced the sound by 5%, so hopefully this is now not too much of a jump
Electro wrote: Wed Jul 15, 2020 2:16 pm (Volume calibration suggestion)New longer Bianca pain session and also Asa Kleio - I'm calibrated at 70% and it backs down to 40% where I can barely feel it and then takes a long time to rise back up. I figure the mercy button is there(or edge button for Asa and Kleio) for a reason. For what it's worth, I think the two files I'm hitting on these can start at calibration value. The first one has a very slow built-in ramp too but I think the new volume ramp you've setup works but not at 40% when my calibration is 70%. Not sure if you can start it at 10% under calibration because I think a drop 10% below the calibration level would be fine.
Good point.
Asa
OK, I changed her session to calibration volume level. Hoipefully this sorts the issue

Bianca
What I have done now is change the calibration file to a pain file in this section, that way it should be OK to set at 40% volume to start rather than calibration volume. Reason is that this section then uses 45%, 50, 55, 65 then 75 volume to move to next section, so if I change to calibration volume and that was 70, the tease wouldn't work anymore
Electro wrote: Wed Jul 15, 2020 2:16 pm
(No audio but potential one-off)One of the times I got Bryci, I chose celebrity, another two times I chose Cosplay and got no audio including getting back to Bryci with a 'power up'. For Kink and Futa, sound worked but those both worked early on in the tease so maybe my system ran into a one-off issue, I didn't have the problem in my first run through today. Not sure if it's the category or maybe one file was having trouble loading or in code.
I see no reason for this in the code, it must be a glitch in EOS itself I think. I just tested both cosplay and celebrity and got sound OK. Hopefully only happens occasionally
Electro wrote: Wed Jul 15, 2020 2:16 pm
(Minor procedural)Breath play note: I can hold my breath through two of her cycles easily which ends up being about 30 seconds.
I might have good lungs because I grew up as a swimmer and am athletic but some of her breath holding sessions feel like 10 seconds and I could do a minute. Maybe others will give some feedback on this but I think most people can easily hold their breath for 30 seconds and the 'struggle' starts around 60 seconds for me, I think most breath play teases are around 45 seconds, but I'm not certain. Some of Brooks breath holds are 10 seconds. Again, maybe others can chime in.
I had originally selected shorter timings to manage how long it would take to play her, but you are right, there is no point it being in there unless it works like real breath play. So I now changed the timings up to 45s
Electro wrote: Wed Jul 15, 2020 2:16 pm (Spelling)"When I say hold your breath, you must hold it until I say you can breath" with Brook, the final word should be spelled "breathe".
Good catch, thanks
Electro wrote: Wed Jul 15, 2020 2:16 pm
(Thanks for this improvement)The 5% instead of 10% jump feels much more tolerable for Bianca's mid-tease 'power up', I'm more
comfortable pressing the edge button now and in general was super close to cumming for way longer than I expected to be, I thought I'd be running this thing post-orgasm for another hour but manage to not cum.
Nice to hear that works better now. Also really pleasing to hear you enjoyed the tease overall and that it kept you on the edge for some time. Makes all the effort worthwhile for me.

I will give some last checks and get released this evening.

Thanks
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by boundupone »

ITS LIVE!!! :mbounce:

https://milovana.com/webteases/showtease.php?id=44031

Thanks for all your hard work guys, you really went above and beyond to help get this over the line

If you still find any issues with it please let me know

Cheers
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by thebears73 »

boundupone wrote: Wed Jul 15, 2020 6:52 pm ITS LIVE!!! :mbounce:

https://milovana.com/webteases/showtease.php?id=44031

Thanks for all your hard work guys, you really went above and beyond to help get this over the line

If you still find any issues with it please let me know

Cheers
Excellent, i gave it a run and the edge buttons all work a treat. The only issue i had was Mistress Kenya was just too low for the 2B device. Easy to just skip passed so no major.

Great work and thanks for doing this.
:-) :love: :-)
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by boundupone »

thebears73 wrote: Thu Jul 16, 2020 5:05 am
boundupone wrote: Wed Jul 15, 2020 6:52 pm ITS LIVE!!! :mbounce:

https://milovana.com/webteases/showtease.php?id=44031

Thanks for all your hard work guys, you really went above and beyond to help get this over the line

If you still find any issues with it please let me know

Cheers
Excellent, i gave it a run and the edge buttons all work a treat. The only issue i had was Mistress Kenya was just too low for the 2B device. Easy to just skip passed so no major.

Great work and thanks for doing this.
:-) :love: :-)
Good to hear it is working OK for you. Also Kenya has a randomised first sound file, so maybe one of them is quieter than the others.
Cheers
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by modnar »

Calibration page seems to be broken for me. I get the following 2 errors when going into the Calibration page.

Code: Select all

TypeError: Cannot read property 'stop' of undefined
TypeError: Cannot read property 'destroy' of undefined
* I managed to get the calibration page to work by going into the settings and clicking through. Maybe something is missing when you very first load the tease.

Some more errors as I've continued:

Code: Select all

ReferenceError: volumestart is not defined
TypeError: Cannot read property 'setVolume' of undefined
ReferenceError: volumer is not defined
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by boundupone »

modnar wrote: Thu Jul 16, 2020 8:32 am Calibration page seems to be broken for me. I get the following 2 errors when going into the Calibration page.

Code: Select all

TypeError: Cannot read property 'stop' of undefined
TypeError: Cannot read property 'destroy' of undefined
* I managed to get the calibration page to work by going into the settings and clicking through. Maybe something is missing when you very first load the tease.

Some more errors as I've continued:

Code: Select all

ReferenceError: volumestart is not defined
TypeError: Cannot read property 'setVolume' of undefined
ReferenceError: volumer is not defined
Thanks for letting me know. Do you mean when you first start and when you can do settings, intro, skip etc, if you go to calibration it is broken? Just testing now and works fine for me. I wonder why that could be. I will take a look tonight to see if i can see something.

Cheers
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by modnar »

So if I open a new browser, no cache etc (incognito) and go directly to the calibration page, There's no calibration sound.

Code: Select all

TypeError: Cannot read property 'stop' of undefined
TypeError: Cannot read property 'destroy' of undefined
And as I type this, I clicked "Skip Into" and then the following occur

Code: Select all

ReferenceError: volumestart is not defined
TypeError: Cannot read property 'setVolume' of undefined
* Edit - I also forgot to add, no sound is played. The only way I can get sound to play, and calibrate to work is if I run the settings page(s) firstly.
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Re: [Closed Beta Feedback Thread] - Estim Experiment Day 2

Post by boundupone »

modnar wrote: Thu Jul 16, 2020 9:54 am So if I open a new browser, no cache etc (incognito) and go directly to the calibration page, There's no calibration sound.

Code: Select all

TypeError: Cannot read property 'stop' of undefined
TypeError: Cannot read property 'destroy' of undefined
And as I type this, I clicked "Skip Into" and then the following occur

Code: Select all

ReferenceError: volumestart is not defined
TypeError: Cannot read property 'setVolume' of undefined
* Edit - I also forgot to add, no sound is played. The only way I can get sound to play, and calibrate to work is if I run the settings page(s) firstly.
Right. I think this should now be sorted. I am not sure why only some people seemed to have this issue, but anyway -

I found a code error as volumestart should be volstart, and on one page I made the typo, now corrected

For the calibration it appears that if you go directly to calibration with no sound playing (like would be the case later in the game), the code to stop the playing estim file could crash it if no file was playing. I hadnt had the issue myself, but changed how the first calibration works so hopefully now solved

Thanks
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