[Announcement] Beatmeter Generator 0.3.0

Discussion about Cock Hero and other sexy videos.

Moderator: andyp

kerkersklave
Explorer At Heart
Explorer At Heart
Posts: 709
Joined: Sun Jul 06, 2014 2:11 pm
Gender: Male
Sexual Orientation: Open to new ideas!
I am a: Slave

Re: [Announcement] Beatmeter Generator 0.3.0

Post by kerkersklave »

3xTripleXXX wrote: Wed Mar 25, 2020 12:45 pm
mr_jaybone wrote: Wed Mar 25, 2020 11:15 am Has anyone tried this on Linux? I tried adding Parallels Desktop, but my old MacBook Pro can't handle it...
Being based on the Java Virtual Machine, I imagine it should work on Linux, but I'm a Windows user, so can't vouch for it.
On Linux it works fine, I run Linux on my Laptop, so this is the primary development platform, I only test occasionally on Windows.
kerkersklave
Explorer At Heart
Explorer At Heart
Posts: 709
Joined: Sun Jul 06, 2014 2:11 pm
Gender: Male
Sexual Orientation: Open to new ideas!
I am a: Slave

Re: [Announcement] Beatmeter Generator 0.3.0

Post by kerkersklave »

mr_jaybone wrote: Wed Mar 25, 2020 11:16 am I can help if needed... not sure how effective my older MacBook Pro will be, but I can give it a try... thanks!
Well, any test on a Mac would be good.
Problem is, that I cannot give you many instructions on how to go about it.
First thing would be to download the jar-file and try to run it from the command line and see whether you can start the program.
If it hangs, copy any error messages from the command line.

If there aren't any, it gets difficult. You would have to do some debugging, that is checkout the source, install the Scala Build Tool sbt and maybe an IDE like idea with the Scala plugin. Put a few break points in the main routine and see how far it gets before it hangs.
This needs some basic development skills, you won't need Scala skills in particular.
This is the kind of work needed to track down such an issue, and sadly I cannot perform it unless someone wants to by me a Mac.
User avatar
mr_jaybone
Explorer
Explorer
Posts: 16
Joined: Tue Jul 31, 2018 1:33 am
Gender: Male
Sexual Orientation: Straight
I am a: None of the above

Re: [Announcement] Beatmeter Generator 0.3.0

Post by mr_jaybone »

Ok, definitely out of my tech skills... haha!

And yes, it does hang up on me (after running the command in Terminal) with no error message... thanks anyways!
r/cockhero moderator
kerkersklave
Explorer At Heart
Explorer At Heart
Posts: 709
Joined: Sun Jul 06, 2014 2:11 pm
Gender: Male
Sexual Orientation: Open to new ideas!
I am a: Slave

Re: [Announcement] Beatmeter Generator 0.3.0

Post by kerkersklave »

mr_jaybone wrote: Wed Mar 25, 2020 2:45 pm Ok, definitely out of my tech skills... haha!

And yes, it does hang up on me (after running the command in Terminal) with no error message... thanks anyways!
Yeah, that's the problem. This needs some analysis so I need some developer to do that. I suspect that maybe something hangs when I am opening an audio device or something like that. But it seems very Mac specific as it works for Linux and Windows.
I also hope that at some point it will just disappear as it sometimes happens with issues like that :-D
3xTripleXXX
Explorer At Heart
Explorer At Heart
Posts: 664
Joined: Wed Jun 14, 2017 8:35 pm
Gender: Male
Sexual Orientation: Straight

Re: [Announcement] Beatmeter Generator 0.3.0

Post by 3xTripleXXX »

Actually, while I'm thinking about it, I've run into an issue with zooming in on longer tracks. Once I near the end of the track (maybe the last 10% or so), when I zoom in, at certain distances, the work area will suddenly skip a good distance towards the left, and then I have to scroll it back right to get to where I was zooming towards. My "fix" for this is that I zoom in to the scale I want, and then start the player with the playhead where I want to work, which brings me there quickly, but it is kind of annoying.

Have you run into this? If you want to look at it, I can provide a source track and the corresponding BeatMeter savefile to look at.
My latest Cock Hero is Sweet Mammaries, a Cock Hero Quickie.

I've also made 4-play, 4-play 2, Getting Down With The Thiccness, Fuck Hard Cum Harder, Filthy Cute and Kittens & Cream. You can stream them all on SpankBang or search up their announce threads here for other options. :)
kerkersklave
Explorer At Heart
Explorer At Heart
Posts: 709
Joined: Sun Jul 06, 2014 2:11 pm
Gender: Male
Sexual Orientation: Open to new ideas!
I am a: Slave

Re: [Announcement] Beatmeter Generator 0.3.0

Post by kerkersklave »

3xTripleXXX wrote: Wed Mar 25, 2020 7:05 pm Actually, while I'm thinking about it, I've run into an issue with zooming in on longer tracks. Once I near the end of the track (maybe the last 10% or so), when I zoom in, at certain distances, the work area will suddenly skip a good distance towards the left, and then I have to scroll it back right to get to where I was zooming towards. My "fix" for this is that I zoom in to the scale I want, and then start the player with the playhead where I want to work, which brings me there quickly, but it is kind of annoying.

Have you run into this? If you want to look at it, I can provide a source track and the corresponding BeatMeter savefile to look at.
Are you using the most recent version?
Which, checking the repo, should be 0.3.0 from 04 Apr, 2019
Then I would be interested, I am not aware of that issue. It can be a while till I find time to track it down though.
User avatar
digitalparkinglot
Explorer At Heart
Explorer At Heart
Posts: 475
Joined: Thu Mar 09, 2017 7:20 pm

Re: [Announcement] Beatmeter Generator 0.3.0

Post by digitalparkinglot »

I have that same problem when trying to zoom in to the end, it will jump to the left away from the end as you zoom in. Then you have to scroll over to get to the end.

Great tool BTW. I use it all the time.

-digitalparkinglot
kharon
Explorer
Explorer
Posts: 67
Joined: Tue Aug 07, 2018 1:57 pm

Re: [Announcement] Beatmeter Generator 0.3.0

Post by kharon »

I can confirm the issue 3xTripleXXX mentions. You can replicate it by zooming in, go to the end of a track, zoom out, and then zoom in again.

Also quite often if you open the context menu by right clicking somewhere on a beat pattern etc. the context menu will pop up on the other screen (dual monitor setup), this mostly occur when you are relatively zoomed in.

And lastly, there is a feature request i have thought about recently:

Saving presets for beat meter settings.
Until now I have been using a screenshots to keep as reference for my different projects. It would be a lot nicer if you could actually have a drop down menu from where you could load previously saved settings.

In the same vein:
Custom metronome sounds, and possibility to set different beat highlight colors with different sounds. On the top of my head, Snapping sounds, Stop sounds, Bass drum, or whatever sounds the user wants to add.

Thanks. Keep up the good work. :)
-Kharon
Cock Hero Creations:
The Kharon Collection
kerkersklave
Explorer At Heart
Explorer At Heart
Posts: 709
Joined: Sun Jul 06, 2014 2:11 pm
Gender: Male
Sexual Orientation: Open to new ideas!
I am a: Slave

Re: [Announcement] Beatmeter Generator 0.3.0

Post by kerkersklave »

kharon wrote: Wed Mar 25, 2020 9:37 pm Also quite often if you open the context menu by right clicking somewhere on a beat pattern etc. the context menu will pop up on the other screen (dual monitor setup), this mostly occur when you are relatively zoomed in.
This is probably an issue of Java (or rather JavaFX) or something even further down the line. I do not place the menus, the framework does that. So probably nothing I can do about that. I get this with other tools too sometimes.
kharon wrote: Wed Mar 25, 2020 9:37 pm Custom metronome sounds
You can set a custom beat sound for each track, so you can have as many as you want. Does not work for the colors, too.
I will look into that stuff at some point again.
3xTripleXXX
Explorer At Heart
Explorer At Heart
Posts: 664
Joined: Wed Jun 14, 2017 8:35 pm
Gender: Male
Sexual Orientation: Straight

Re: [Announcement] Beatmeter Generator 0.3.0

Post by 3xTripleXXX »

kerkersklave wrote: Wed Mar 25, 2020 7:23 pm
3xTripleXXX wrote: Wed Mar 25, 2020 7:05 pm Actually, while I'm thinking about it, I've run into an issue with zooming in on longer tracks. Once I near the end of the track (maybe the last 10% or so), when I zoom in, at certain distances, the work area will suddenly skip a good distance towards the left, and then I have to scroll it back right to get to where I was zooming towards. My "fix" for this is that I zoom in to the scale I want, and then start the player with the playhead where I want to work, which brings me there quickly, but it is kind of annoying.

Have you run into this? If you want to look at it, I can provide a source track and the corresponding BeatMeter savefile to look at.
Are you using the most recent version?
Which, checking the repo, should be 0.3.0 from 04 Apr, 2019
Then I would be interested, I am not aware of that issue. It can be a while till I find time to track it down though.
According to About, I'm using version 0.3.1, but there's no date on that page.

As the others say, it occurs pretty consistently, but if you want a set of files where I know it happens, I'm happy to send them. :)

kharon wrote: Wed Mar 25, 2020 9:37 pm Saving presets for beat meter settings.
Until now I have been using a screenshots to keep as reference for my different projects. It would be a lot nicer if you could actually have a drop down menu from where you could load previously saved settings.
This would be really nice. Even just one preset would be nice so you can save your personal standard setup, but if one could save several, that'd be even nicer.
My latest Cock Hero is Sweet Mammaries, a Cock Hero Quickie.

I've also made 4-play, 4-play 2, Getting Down With The Thiccness, Fuck Hard Cum Harder, Filthy Cute and Kittens & Cream. You can stream them all on SpankBang or search up their announce threads here for other options. :)
User avatar
MrCandyMan
Explorer At Heart
Explorer At Heart
Posts: 126
Joined: Fri Jan 31, 2020 3:16 pm

Re: [Announcement] Beatmeter Generator 0.3.0

Post by MrCandyMan »

Can this generator be used to generate a beatmeter from an existing beat track (audio file)? Sorry if this has been answered before, but I didn't find anything in the thread.

I'm working on a new project for which I already made a beat track and meter. I want to try our the generator, but I'm too lazy to map/place all the beats again, hence my question. If that's not possible at this time, I guess I'll have to remember to try this out from the start, on my next project.

In any case, thank you for developing this! Even though I haven't used it yet, I know it's helped up the quality of many CH productions! :-)
3xTripleXXX
Explorer At Heart
Explorer At Heart
Posts: 664
Joined: Wed Jun 14, 2017 8:35 pm
Gender: Male
Sexual Orientation: Straight

Re: [Announcement] Beatmeter Generator 0.3.0

Post by 3xTripleXXX »

MrCandyMan wrote: Sat Mar 28, 2020 2:32 pm Can this generator be used to generate a beatmeter from an existing beat track (audio file)? Sorry if this has been answered before, but I didn't find anything in the thread.

I'm working on a new project for which I already made a beat track and meter. I want to try our the generator, but I'm too lazy to map/place all the beats again, hence my question. If that's not possible at this time, I guess I'll have to remember to try this out from the start, on my next project.

In any case, thank you for developing this! Even though I haven't used it yet, I know it's helped up the quality of many CH productions! :-)
No, you'd have to place the beats anew. However, with copy and paste, and creating patterns and such, if you already know the beats, you could have it done in very little time. Doing a new 35-40 minute video's worth of beat patterns takes me an hour or two, at most, and most of that time is deciding what the patterns should be.
My latest Cock Hero is Sweet Mammaries, a Cock Hero Quickie.

I've also made 4-play, 4-play 2, Getting Down With The Thiccness, Fuck Hard Cum Harder, Filthy Cute and Kittens & Cream. You can stream them all on SpankBang or search up their announce threads here for other options. :)
User avatar
MrCandyMan
Explorer At Heart
Explorer At Heart
Posts: 126
Joined: Fri Jan 31, 2020 3:16 pm

Re: [Announcement] Beatmeter Generator 0.3.0

Post by MrCandyMan »

3xTripleXXX wrote: Sat Mar 28, 2020 3:14 pm No, you'd have to place the beats anew. However, with copy and paste, and creating patterns and such, if you already know the beats, you could have it done in very little time. Doing a new 35-40 minute video's worth of beat patterns takes me an hour or two, at most, and most of that time is deciding what the patterns should be.
Thanks! I'll take that into consideration.
tonyteur
Curious Newbie
Curious Newbie
Posts: 1
Joined: Sat May 02, 2020 12:33 am

Re: [Announcement] Beatmeter Generator 0.3.0

Post by tonyteur »

Literally just registered on here to say congrats for this fantastic tool.

I saw a user earlier having the same Java error that I had - but it was fixed by clicking the "Display/D" buttons on the beats/messages line as the tutorial says.

Super easy to use and the tutorial was very good. I got my first beatmeter generated in under two hours with the learning time included, so I can't wait to see how little time my next actual attempt at a CH video will take.

Cheers!
User avatar
TheElephantMan
Experimentor
Experimentor
Posts: 1121
Joined: Mon Jan 13, 2020 11:01 pm

Re: [Announcement] Beatmeter Generator 0.3.0

Post by TheElephantMan »

What video editors are you guys using to import these beatmeter image sequences?
Post Reply