

Start: Earth 14
Roll: 2
Earth 16
1 EXP + 1 = 2 EXP














Alright, listening to that in the background for this round.HyjinxRavepaws wrote: Tue Nov 26, 2019 2:38 am @hj91k you get the Hell 1 sound track for 1 round, as a reward for welcoming me to the game ;3
I had a look at Hell 12, I guess there is room for interpretation but my take would be that you just start that square over, essentially continuing the round later.HyjinxRavepaws wrote: Tue Nov 26, 2019 3:29 am Failed to complete the task, had to ruin again. Having no power left to escape, I must attempt this square again after resting. [Do I need to do everything else before attempting again? I.E. Selecting a category and stroking?]






That actually makes a lot of sense, I feel like it's too late to do that in this situation, so I'll just continue. This seems more logical. cuz you wouldn't be able to move around multiple times in one turn. [If you landed on another square that tried to move you]. I'll definitely keep that in mind for the future, thanks. ^^hj9k1 wrote: Tue Nov 26, 2019 7:38 am That said, I don't think that a square sending you elsewhere is supposed to trigger the new square too (unless explicitly stated, which some squares do). I think your way is fine too if you want that, but it seems sort of like "hard mode".


















































