[Demo release Hentai] Dungeon! (3 to 5 times longer than normal teases)

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Qiubi
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[Demo release Hentai] Dungeon! (3 to 5 times longer than normal teases)

Post by Qiubi »

due the low interest i abandon this project.
Last edited by Qiubi on Tue Nov 12, 2019 10:22 am, edited 1 time in total.
manwithcape
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Re: [Demo release Hentai] Dungeon! (3 to 5 times longer than normal teases)

Post by manwithcape »

You made something enjoyable.
I've often found that powerpoint serves better than the flashteases on milovana.
Your game idea and pictures I really liked.
However you should let someone else write, or at the very least spell-check, your final game.
The spelling and grammar contain so many errors that they distract me and I'm not even a native speaker.
Perhaps a volunteer can be found?
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Re: [Demo release Hentai] Dungeon! (3 to 5 times longer than normal teases)

Post by Qiubi »

manwithcape wrote: Sat Nov 02, 2019 9:29 pm You made something enjoyable.
I've often found that powerpoint serves better than the flashteases on milovana.
Your game idea and pictures I really liked.
However you should let someone else write, or at the very least spell-check, your final game.
The spelling and grammar contain so many errors that they distract me and I'm not even a native speaker.
Perhaps a volunteer can be found?
well the purpose of this post it's just to know the interest of people and if i'm doing a nice job etc...
the translation with powerpoint it's easy really easy, just upload archive --> download --> translate it well --> upload --> then i can see if all it's well organized -->upload again with organization changes and gg.
even anyone can correct the big big errors and play it again a few days laters for example.

that's the good thing about powerpoint.
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Re: [Demo release Hentai] Dungeon! (3 to 5 times longer than normal teases)

Post by Roblsforbobls »

Yooo nice work, that was cool as fuck! I'm curious as to what the potions will be used for and I think it would be cool to incorporate as many rpg like elements as possible. The Individual rooms have a ton of charm (poor English aside :-P) and I especially like the boss room. I hope you continue to improve and refine this style, when you're done it will be a really fun experience. Thanks for sharing it! :-D
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Re: [Demo release Hentai] Dungeon! (3 to 5 times longer than normal teases)

Post by Qiubi »

Roblsforbobls wrote: Sun Nov 03, 2019 10:59 pm Yooo nice work, that was cool as fuck! I'm curious as to what the potions will be used for and I think it would be cool to incorporate as many rpg like elements as possible. The Individual rooms have a ton of charm (poor English aside :-P) and I especially like the boss room. I hope you continue to improve and refine this style, when you're done it will be a really fun experience. Thanks for sharing it! :-D
well i only will continue with it if i get feedback and a good amount of people is interested, this demo took me around or more than 20 hours, write 100 diferent "little histories" it's reallyyyyyyyyyyyy dificult for me, specialy because the english language also.
imagine the necesity of think in 1000 mini histories if i do 10 levels of 100 boxes plus the main history of the RPG game.


my plan it's do "grind" maps also, plus more items and gold use plus a "gatcha" game where you use the gold to open chests where you find items or special mini long histories etc.. etc...

with powerpoint it's easy do that. you can't make a random thing but you can make 100 boxes and let the people click on them like i did on this demo.


the final release will have curses / teleports / limited number of dice rolls / grind maps / chests with more than 1 item won for replayability purposes, etc.. etc... anyway will take like 3 months minimum to finish the full game (if i do 10 boxes every day) plus more time if i add more things + level creation etc.... (i also tought in do less jerk instructions x Box, or instead of create that mini histories or conversations do it more simple), that's why i did first the demo and asked for feedback, let's see what happen in the next days.




about your question of potions, the game was tought with the purpose of 1 live (you Cum you lose = gameover) the potion will be something like stop on unhautorized Edge and rest 30 seconds. if you don't have potions you can't stop and you Cum, so you lose and start over. <---- this gameover condition with the rules of the final release will make the game a challenge and more fun to play, plus with the question of "how hard will be my next box" the ignorance of what you will find with the gameover posibility on lose all will make it more excitant. that way i "force" a bit to people go for chests and think twice how to use the items etc.... or if he will continue the next level and bla bla bla bla.... not going to spoiler more things xD
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Re: [Demo release Hentai] Dungeon! (3 to 5 times longer than normal teases)

Post by FootlongSub »

I just downloaded and played your game and I have to say I haven't had that much fun with someone elses work on milovana in a while! :w00t:
I really love the concept and the pictures are very hot! Also the way you alternate between text and instructions feels very well integrated even if ,as you said yourself, your english is not the best it's not bad enough to mayorly curb the enjoyment. :yes:

If you are intrested I could do a spell and grammar check for you and I would also be very intrested in, with your permission, trying to create this game in EOS as I think I should be able to. I can't belive this game has not gotten more attention yet and hope that it will soon as I would personally love to see a continuation! In the meantime I will work on a possible EOS version and play the first stage a couple more times. :-D

Ps.: Number of unhatorized Edges: 7
Difficult (was hard? easy?): I would say medium difficulty, 10 potions to start with may be a little much
Number of time that took you to beat the level: 1h 30min
From 1 to 10 how much you enjoyed it: solid 8-9 only little room for improvement
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Qiubi
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Re: [Demo release Hentai] Dungeon! (3 to 5 times longer than normal teases)

Post by Qiubi »

FootlongSub wrote: Wed Nov 06, 2019 8:49 pm I just downloaded and played your game and I have to say I haven't had that much fun with someone elses work on milovana in a while! :w00t:
I really love the concept and the pictures are very hot! Also the way you alternate between text and instructions feels very well integrated even if ,as you said yourself, your english is not the best it's not bad enough to mayorly curb the enjoyment. :yes:

If you are intrested I could do a spell and grammar check for you and I would also be very intrested in, with your permission, trying to create this game in EOS as I think I should be able to. I can't belive this game has not gotten more attention yet and hope that it will soon as I would personally love to see a continuation! In the meantime I will work on a possible EOS version and play the first stage a couple more times. :-D

Ps.: Number of unhatorized Edges: 7
Difficult (was hard? easy?): I would say medium difficulty, 10 potions to start with may be a little much
Number of time that took you to beat the level: 1h 30min
From 1 to 10 how much you enjoyed it: solid 8-9 only little room for improvement


well for now i need to say that seems that only a veryyyyy few people are interested, so at this moment i will not continue with this work, however you can make an EOS version if you want, instead of do chests you can change them by for example..
orbs and make the last silver gate an "orb gate" where people need to put the 9 orbs in it before finish it, then just invent a little history to make people search for orbs etc..... something that fit with the map boxes i did.

idk any history like that or something xD however i doubt that you can do that tipe of "gameplay" in EOS because you can't click in images and do 100 buttons.... well.. will be very bad xD it's easier on powerpoint xD (i think)


if in a near future i see more interest i will continue it, but for now.... well... only 3 people show some interest and around 150 downloaded it.
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