Thanks I'll have a look at it tomorrow if I have the time. You really intrigued me with this one.swit69 wrote: Wed Oct 24, 2018 6:15 pm By the way, I recommend you again this CH rpg game "Godess Polina". This concept has so much potential (nb : The last episode is probably the best)
Tease AI: Community-Created Scripts
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- tigrotto
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Re: Tease AI: Community-Created Scripts
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swit69
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Re: Tease AI: Community-Created Scripts
I've just tested it and it doesn't work.... all genre work except CH and JOI... damn it !tigrotto wrote: Wed Oct 24, 2018 6:21 amWell what it says is this:swit69 wrote: Tue Oct 23, 2018 10:40 pm (but is it possible for CH Hero ? is it a genre like the others for TeaseAI ?)So yes it should be possible(I haven't tested it).The following genres may be specified: (Case doesn't matter, but @PlayVideo() only supports 1 genre to be specified)
Hardcore Softcore Lesbian Blowjob Femdom Femsub JOI CH General Hardcore Domme Softcore Domme Lesbian Domme Blowjob Domme Femdom Domme Femsub Domme JOI Domme CH Domme General Domme
The command @Playvideo(CH,40) just make TeaseAI freeze. I've just taken a rapid glance at the source code but don't understand the reason.
EDIT : I've found the issue. It's actually a problem with the source code. I suppose the code wasn't checked for special videos like CH or JOI. Well I've edited it and it's working now. I guess I will give a patch with my scripts
If you're interested by my fix, let me now, I'll explain to you.
Sweet Patch : new features for TeaseAI
Sweet Scripts : scripts using new features from Sweet Patch for Miss Blue and Wicked Tease personnalities
Sweet Scripts : scripts using new features from Sweet Patch for Miss Blue and Wicked Tease personnalities
- tigrotto
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Re: Tease AI: Community-Created Scripts
Hey!swit69 wrote: Thu Oct 25, 2018 12:34 am EDIT : I've found the issue. It's actually a problem with the source code. I suppose the code wasn't checked for special videos like CH or JOI. Well I've edited it and it's working now. I guess I will give a patch with my scripts![]()
If you're interested by my fix, let me now, I'll explain to you.
I was wondering why it was taking you so long to reply but, since i'm not a programmer, I thought that editing the code was complicated.
Instead today I discovered that you edited the message. Sorry, my fault. Without new notifications from your side I haven't thought to check your last message. Deeply sorry.
Yes I'm interested. Send everything you want.
Bye!
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swit69
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Re: Tease AI: Community-Created Scripts
Well.. since I've opened the source code, I work on it hardtigrotto wrote: Tue Nov 13, 2018 9:57 amHey!swit69 wrote: Thu Oct 25, 2018 12:34 am EDIT : I've found the issue. It's actually a problem with the source code. I suppose the code wasn't checked for special videos like CH or JOI. Well I've edited it and it's working now. I guess I will give a patch with my scripts![]()
If you're interested by my fix, let me now, I'll explain to you.![]()
I was wondering why it was taking you so long to reply but, since i'm not a programmer, I thought that editing the code was complicated.
Instead today I discovered that you edited the message. Sorry, my fault. Without new notifications from your side I haven't thought to check your last message. Deeply sorry.
Yes I'm interested. Send everything you want.
Bye!![]()
I've reintegrated the Metronome function myself cause it was not available in the public version. I'm working on the taunts frequency too. I try to make TeaseAI manage gifs image better than now. I change the function @LockImages to prevent starting videos but add a @ForceVideo function to bypass @LockImages if needed (I ve done that for edging taunts... in this way , the domme can do edge taunts which start videos but only if there isnt @lockimages previously executed... it still can be possible if the domme * really * want to start a video with using @ForceVideo)... kind of small features
Well... and I work on some small changes on the Miss Blue personnality too. I'll submit them to the community asap.
At last, I work on this "aching coin" script too. It makes me work on a new idea as I've said before : Make the domme generates a CH video on the fly using pictures and movies... when this work will be finished, anyone could use it to generate a random CH video about his favorite girl
Last edited by swit69 on Wed Nov 14, 2018 6:21 pm, edited 1 time in total.
Sweet Patch : new features for TeaseAI
Sweet Scripts : scripts using new features from Sweet Patch for Miss Blue and Wicked Tease personnalities
Sweet Scripts : scripts using new features from Sweet Patch for Miss Blue and Wicked Tease personnalities
- tigrotto
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Re: Tease AI: Community-Created Scripts
wow!swit69 wrote: Tue Nov 13, 2018 11:51 pm Well.. since I've opened the source code, I work on it hard![]()
I've reintegrated the Metronome function myself cause it was not available in the public version. I'm working on the taunts frequency too. I try to make TeaseAI manage gifs image better than now. I change the function @LockImages to prevent starting videos but add a @ForceVideo function to bypass @LockImages if needed (I ve done that for edging taunts... in this way , the domme can do edge taunts which start videos but only if there isnt @lockimages previously executed... it still can be possible if the domme * really * want to start a video with using @ForceVideo)... kind of small features
Well... and I work on some small changes on the Miss Blue personnality too. I'll submit them to the community asap.
At last, I work on this "aching coin" script too. It makes me work on a new idea as I've said before : Make the domme generates a CH video on the fly using pictures and movies... when this work will be finished, anyone could use it to generate a random CH video about her favorite girl![]()
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GodDragon
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Re: Tease AI: Community-Created Scripts
Problem is that the code is just a big mess and pretty much unusable. Slow, messy and full of errors and bugs. Which is why I decided to completely rewrite it instead of bothering to deal with the current codeswit69 wrote: Tue Nov 13, 2018 11:51 pmWell.. since I've opened the source code, I work on it hardtigrotto wrote: Tue Nov 13, 2018 9:57 amHey!swit69 wrote: Thu Oct 25, 2018 12:34 am EDIT : I've found the issue. It's actually a problem with the source code. I suppose the code wasn't checked for special videos like CH or JOI. Well I've edited it and it's working now. I guess I will give a patch with my scripts![]()
If you're interested by my fix, let me now, I'll explain to you.![]()
I was wondering why it was taking you so long to reply but, since i'm not a programmer, I thought that editing the code was complicated.
Instead today I discovered that you edited the message. Sorry, my fault. Without new notifications from your side I haven't thought to check your last message. Deeply sorry.
Yes I'm interested. Send everything you want.
Bye!![]()
![]()
I've reintegrated the Metronome function myself cause it was not available in the public version. I'm working on the taunts frequency too. I try to make TeaseAI manage gifs image better than now. I change the function @LockImages to prevent starting videos but add a @ForceVideo function to bypass @LockImages if needed (I ve done that for edging taunts... in this way , the domme can do edge taunts which start videos but only if there isnt @lockimages previously executed... it still can be possible if the domme * really * want to start a video with using @ForceVideo)... kind of small features
Well... and I work on some small changes on the Miss Blue personnality too. I'll submit them to the community asap.
At last, I work on this "aching coin" script too. It makes me work on a new idea as I've said before : Make the domme generates a CH video on the fly using pictures and movies... when this work will be finished, anyone could use it to generate a random CH video about his favorite girl![]()
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swit69
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Re: Tease AI: Community-Created Scripts
Appreciated work !GodDragon wrote: Wed Nov 14, 2018 7:21 pm Problem is that the code is just a big mess and pretty much unusable. Slow, messy and full of errors and bugs. Which is why I decided to completely rewrite it instead of bothering to deal with the current code
For now, I'm not good and trained enough to work beyond the original TeaseAI where scripting is pretty easy to make even if the program is slow indeed (and well... i've some issues with TeaseJava at the moment); but I will be glad to work on it as soon as I can.
Sweet Patch : new features for TeaseAI
Sweet Scripts : scripts using new features from Sweet Patch for Miss Blue and Wicked Tease personnalities
Sweet Scripts : scripts using new features from Sweet Patch for Miss Blue and Wicked Tease personnalities
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Zoran
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Re: Tease AI: Community-Created Scripts
Here's something I thought of recently. It's more of a proof of concept, rather than any actual script, but I thought some more talented writers might find it useful.
In short, it's a small script which makes your domme demand gratitude after your every edge.
As an added bonus, this template is perfectly compatible with all personalities which use the default #Edge vocabulary file, and it takes five seconds to modify it to fit any personalities that don't. (Just copy the inside of my #Edge.txt file into whatever other file you are using as the list of edge commands, and copy the contents of that file into #EdgeForMe.txt)
There are two problems I am having with this though. First one is simpler - because I used a @NullResponse in the #Edge vocab file, the slideshow image changes without printing any lines. This is more annoying than anything else and I think it is more of a problem with TAI, but if you know how to fix it, you might want to.
Second problem is the bigger one:
Simply extract into any personality folder
I DO NOT RECOMMEND EXTRACTING THIS INTO A PERSONALITY WHICH YOU ARE CURRENTLY USING
Included are @MoodDown commands which might screw up your run up until now.
In short, it's a small script which makes your domme demand gratitude after your every edge.
As an added bonus, this template is perfectly compatible with all personalities which use the default #Edge vocabulary file, and it takes five seconds to modify it to fit any personalities that don't. (Just copy the inside of my #Edge.txt file into whatever other file you are using as the list of edge commands, and copy the contents of that file into #EdgeForMe.txt)
There are two problems I am having with this though. First one is simpler - because I used a @NullResponse in the #Edge vocab file, the slideshow image changes without printing any lines. This is more annoying than anything else and I think it is more of a problem with TAI, but if you know how to fix it, you might want to.
Second problem is the bigger one:
- Spoiler: show
Simply extract into any personality folder
I DO NOT RECOMMEND EXTRACTING THIS INTO A PERSONALITY WHICH YOU ARE CURRENTLY USING
Included are @MoodDown commands which might screw up your run up until now.
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- EdgeThankYou.rar
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- avatarbr
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Re: Tease AI: Community-Created Scripts
You can try @CustomModeZoran wrote: Sat Feb 16, 2019 5:42 am
There are two problems I am having with this though. First one is simpler - because I used a @NullResponse in the #Edge vocab file, the slideshow image changes without printing any lines. This is more annoying than anything else and I think it is more of a problem with TAI, but if you know how to fix it, you might want to.
Second problem is the bigger one:
- Spoiler: show
Could be something like that:
- Spoiler: show
@CustomMode(ModeText, Normal) will remove that chance, and continue to the bad end when you type thank you
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Zoran
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Re: Tease AI: Community-Created Scripts
@Avatarbr:
Oh yeah, that seems to be working much better. Though I moved the @CustomMode to the next line like this:
Well, like I said, it's supposed to be a proof of concept for any scriptwriters, so feel free to use it, modify it, fix it, change the tone or the dialogue, whatever. I'm just throwing ideas out there ;)
Oh yeah, that seems to be working much better. Though I moved the @CustomMode to the next line like this:
- Spoiler: show
Well, like I said, it's supposed to be a proof of concept for any scriptwriters, so feel free to use it, modify it, fix it, change the tone or the dialogue, whatever. I'm just throwing ideas out there ;)
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Re: Tease AI: Community-Created Scripts
I thought it would be a good idea to share a workaround method to include extra Glitter friends. The first one will take a bit of work, but after that will be easy to include more just copying and changing the files. You can even use the set of pics feature.
First, you need to create a folder structure for the new Glitter. I think it's better to crate inside the image folder from TeaseAI. Create a folder with the Glitter name and inside, create folder for any set of pictures you have. This is important, these folders need to be called 1, 2, 3 etc (without zero. 01, 02, 03 will not work).
Now, you need to create a few vocabulary files:
#C4Enter.txt (to simulate the glitter entering the chat)
#C4Leave.txt (to simulate the glitter leaving the chat)
Now, you need to more files, to get the chat show the glitter name and to get a picture.
#C4S.txt
#C4End.txt (use the path you created)
When you want to bring that glitter to the chat, just use this to get a ramdom folder/pic set (change 15 to the last folder you have)
A example:
First, you need to create a folder structure for the new Glitter. I think it's better to crate inside the image folder from TeaseAI. Create a folder with the Glitter name and inside, create folder for any set of pictures you have. This is important, these folders need to be called 1, 2, 3 etc (without zero. 01, 02, 03 will not work).
Now, you need to create a few vocabulary files:
#C4Enter.txt (to simulate the glitter entering the chat)
Code: Select all
@SystemMessage Lilly has joined the Chat roomCode: Select all
@SystemMessage Lilly has left the Chat room#C4S.txt
Code: Select all
@SystemMessage <Font color="green">Lilly:</Font> <Font color="black">Code: Select all
</Font> @ShowImage[NewGlitters\Lilly\#Var[AV_Contact4]\*.jpg]Code: Select all
@SetVar[AV_Contact4]=[#Random(1, 15)] A example:
You will meet one of my new friends now #SubName...
#C4Enter #C4End @SetVar[AV_Contact4]=[#Random(1, 15)]
#C4S Hello there... #C4End
#C4S Text go here #C4End
#C4Leave #C4End
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fusiontermite
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Re: Tease AI: Community-Created Scripts
Hey everybody
I created a module that includes clothespins, a lot of CBT (mainly balls) and holding a position. The script works as a stand-alone module so it can be used with any personality. The only thing needed is the bell sound from Miss Blue (Audio\MissBlue\bell.mp3) and the vocab files for #Cock and #Balls.
I hope some of you will enjoy it (ideally you won't read the module so you don't know what exactly is coming
). Since I wrote the script for myself, I didn't include any @CheckFlag commands to check if the sub has agreed to e.g. clothespins. In addition to that, I am fully aware that the module could be improved by adding some more variation (@RT commands, a bit more extensive dialogue, sub answers that can but don't need to be given, etc.). If anybody feels like making some changes I would be curious to know what you come up with. Also, if anybody sees an error or typo in the script, please let me know.
I tested the script a couple of times, it appears to be working.
Oh, and thx to PtheV, I copy-pasted some lines from his scripts
Here we go:

I created a module that includes clothespins, a lot of CBT (mainly balls) and holding a position. The script works as a stand-alone module so it can be used with any personality. The only thing needed is the bell sound from Miss Blue (Audio\MissBlue\bell.mp3) and the vocab files for #Cock and #Balls.
I hope some of you will enjoy it (ideally you won't read the module so you don't know what exactly is coming
I tested the script a couple of times, it appears to be working.
Oh, and thx to PtheV, I copy-pasted some lines from his scripts
Here we go:
- Spoiler: show
- tigrotto
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Re: Tease AI: Community-Created Scripts
Nice script. I can't play it but he enjoyed it anyway...fusiontermite wrote: Sun Sep 08, 2019 11:30 pm If anybody feels like making some changes I would be curious to know what you come up with. Also, if anybody sees an error or typo in the script, please let me know.
I wouldn't make changes, I just added a couple of @NullResponse which I highlighted in red.
- Spoiler: show
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Zoran
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Re: Tease AI: Community-Created Scripts
Do you wish your TAI domme used more clips to tease you?
Do you weep over that 1TB of smut, sitting on your HDD, which you can neither use (because your virtual Domme denied you your porn viewing rights) nor delete (Because let's face it, downloading all that filth has taken WAY too much time to just throw it out)?
Well, weep no more, for I have a solution!
Behold, the option to have your Domme taunt you with your linked video clips.
You can either use
For literally any video in your library, or
For selected genres. JOI and CH commands don't seem to work with clip length selector, so I skipped them.
Above commands are set up for random 30s-5min clips from up to 50-minute long videos, i.e. with a 50-minute video, you can see every single minute of every video, other than the first 5% or 2.5 minutes or so (50x5%=2.5). I did that to skip any intros and title cards that might show up at the beginning. The shorter the source, the less time you lose from the beginning - and you can always change the length (30s/300s) and percentage (5%/90%) to suit your own needs.
REQUIRES EITHER SWEET PATCH OR FURY VERSION TEASE AI
AFAIK, the jump percentage selector has been added in the Sweet Patch, which Fury also contains, so...
How to use this:
1. Open TeaseAI Root\Scripts\[YourChosenPersonalityFolder]\Stroke\StrokeTaunts_1.txt
2. Copy the above script
3. Paste at the bottom of the txt file (Make sure the first @PlayVideo is in a new line)
4. ????
5. PROFIT!!!
The more times you copy-paste the above code, the more likely your domme will be to show you a video (if you match the number of regular taunts, every second taunt should in theory be a video clip)
Same applies to genre-specific lines - if you copy-paste "femdom" line six times, but all the others will be pasted only once, then for every 12 videos, 6 will be from the Femdom genre. You can also use this to tweak the repetitiveness of some clips. If, for example, you have only a couple femsub clips, but a shitton of blowjob ones, you can copy-paste only one femsub line, but nine blowjob lines - then the program will (in theory) choose a blowjob clip 9 times before choosing a femsub one, therefore making the repertoire seem much less repetitive.
If you feel particularly creative, instead of @NullResponse, you can add your own commentary before @PlayVideo is called, like so:
I do not know how the program will act if it calls for a genre you have no videos of. JIC, don't insert lines with genres you don't have.
That's it, have fun.
PS:
Please don't tell me someone already did this, or this whole post will look terribly stupid.
No, I didn't check the 30 pages of this thread, writing these from scratch was honestly much less of a hassle.
Do you weep over that 1TB of smut, sitting on your HDD, which you can neither use (because your virtual Domme denied you your porn viewing rights) nor delete (Because let's face it, downloading all that filth has taken WAY too much time to just throw it out)?
Well, weep no more, for I have a solution!
Behold, the option to have your Domme taunt you with your linked video clips.
You can either use
Code: Select all
@NullResponse @PlayVideo(#Random(30,300)) @JumpVideo(#Random(5,90))Code: Select all
@NullResponse @PlayVideo(hardcore,#Random(30,300)) @JumpVideo(#Random(5,90))
@NullResponse @PlayVideo(softcore,#Random(30,300)) @JumpVideo(#Random(5,90))
@NullResponse @PlayVideo(lesbian,#Random(30,300)) @JumpVideo(#Random(5,90))
@NullResponse @PlayVideo(blowjob,#Random(30,300)) @JumpVideo(#Random(5,90))
@NullResponse @PlayVideo(femdom,#Random(30,300)) @JumpVideo(#Random(5,90))
@NullResponse @PlayVideo(femsub,#Random(30,300)) @JumpVideo(#Random(5,90))
@NullResponse @PlayVideo(general,#Random(30,300)) @JumpVideo(#Random(5,90))
Above commands are set up for random 30s-5min clips from up to 50-minute long videos, i.e. with a 50-minute video, you can see every single minute of every video, other than the first 5% or 2.5 minutes or so (50x5%=2.5). I did that to skip any intros and title cards that might show up at the beginning. The shorter the source, the less time you lose from the beginning - and you can always change the length (30s/300s) and percentage (5%/90%) to suit your own needs.
REQUIRES EITHER SWEET PATCH OR FURY VERSION TEASE AI
AFAIK, the jump percentage selector has been added in the Sweet Patch, which Fury also contains, so...
How to use this:
1. Open TeaseAI Root\Scripts\[YourChosenPersonalityFolder]\Stroke\StrokeTaunts_1.txt
2. Copy the above script
3. Paste at the bottom of the txt file (Make sure the first @PlayVideo is in a new line)
4. ????
5. PROFIT!!!
The more times you copy-paste the above code, the more likely your domme will be to show you a video (if you match the number of regular taunts, every second taunt should in theory be a video clip)
Same applies to genre-specific lines - if you copy-paste "femdom" line six times, but all the others will be pasted only once, then for every 12 videos, 6 will be from the Femdom genre. You can also use this to tweak the repetitiveness of some clips. If, for example, you have only a couple femsub clips, but a shitton of blowjob ones, you can copy-paste only one femsub line, but nine blowjob lines - then the program will (in theory) choose a blowjob clip 9 times before choosing a femsub one, therefore making the repertoire seem much less repetitive.
If you feel particularly creative, instead of @NullResponse, you can add your own commentary before @PlayVideo is called, like so:
Code: Select all
When you watch these, do you imagine yourself as the Dom? @FollowUp(Or maybe as the slut <i>being</i> dommed? #EmoteHappy) @PlayVideo(femsub,#Random(30,300)) @JumpVideo(#Random(5,90))That's it, have fun.
PS:
Please don't tell me someone already did this, or this whole post will look terribly stupid.
No, I didn't check the 30 pages of this thread, writing these from scratch was honestly much less of a hassle.
Re: Tease AI: Community-Created Scripts
Hi! Does anyone have any token/wishlist scripts they want to share?
