jrk-it Version 2

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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krishpants
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Re: jrk-it Version 2

Post by krishpants »

Thats strange, I cant seem to recreate,

Is it a specific break it stops on? or a specific game? I did make some changes yesterday so there may well be a chance something has gone funny.

Could you give me any more info?
krishpants
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Re: jrk-it Version 2

Post by krishpants »

I might have managed to recreate it, could I ask, were you using the 3 control sliders at the bottom of the game when this happened?
krishpants
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Re: jrk-it Version 2

Post by krishpants »

Ok fixed it I think!
krishpants
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Re: jrk-it Version 2

Post by krishpants »

Big New Feature!

I have just pushed an update including Question & Answer trees.

No one beta tests like you guys! so let me know if you find any bugs or have any feedback.
krishpants
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Re: jrk-it Version 2

Post by krishpants »

I also quickly made a game just to show how it works:

www.jrk-it.com/game?game=-6073069525423473577
BoundSquirrel
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Re: jrk-it Version 2

Post by BoundSquirrel »

I just took some time to explore this and WOW is this fun! I went and locked some things that I'm now regretting, but that's kind of the fun of the game now, isn't it? :\'-(

For those wanting to incorporate video/pictures, I downloaded Windowtop, set the transparency really high, and place it over a playing video. That way I get the instructions very lightly overlaid on my chosen entertainment.

I have a couple of suggestions for improvements that I hope wouldn't be too hard to implement.

1: Have a certain number of edges and/or ruins 'allowed' without incurring punishment. I really like the punishment for edging, but having a 'get out of jail free' card or two for a longer session would be nice.
1a: I'm sure it would be harder to implement, but having those 'refresh' on a pre-determined time would be cool too; have a user setting allowing X unpunished edges, with Y of them refreshing every Z minutes.

2: Allow for a specific punishment to be called by a question. I had an idea of calling a punishment at startup to add 5 minutes to the day's edge target every time I start as a way to encourage one or two longer sessions instead of a lot of 5-10 minute sessions. As far as I can tell now, you can call specific loops, but not specific punishments. If I'm missing something, please let me know.

3: Allow stroke loops to speed up or slow down within the loop (user selectable). There are a few out there that go from slow to fast by question trees, but since they're made up of multiple stroke loops, it's also possible to break in in the middle of these as a separate loop. As an alternative, make it so that stroke loops can be only called by questions rather than in the general pool. Again, this may be something I've overlooked.

4: Some sort of punishment/discouragement for leaving early. If someone is locked out for X minutes, maybe add a selectable amount if they leave before the end. This would be a nice feature to add to the controller's end on the f-with side too (Which is brilliant, BTW!!)

I know I'll have more. This is an awesome program! Thanks for creating and supporting it. :w00t:
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