I have begun making a somewhat large, customizable tease using PlayfulGuy's ScriptTease editor in GuideMe. (My tease was inspired by plonker's EoS tease "1000 strokes".) The scripting engine is SUPER easy and quick to code in (if you don't mind coding in Notepad2). But if I want people to actually PLAY my tease (other than the few that are willing to download multi-Gb teases into GuideMe), I need to make it in another format. So, I'm thinking about using EoS, but I see some problems.
My (unposted) tease is called "Choose". First, you choose your girl (gallery), then you choose your tease (how you will cum). I have made ten 30 picture galleries that follow a standard format so that ANY of the galleries may be used in ANY of the teases. (Right now I have 3 teases.) My goal is to sort of create an a la carte experience, where the user chooses BOTH the girl AND tease. (Replayability and expandability are the main goals.) The tease wordage is somewhat generic as I cannot comment well on the specifics of what is happening in any given picture. However, since I am following a sort of "standard" format (e.g. picture ten is "playful", picture 28 is the cum page, etc.) I CAN sync the flavor and pacing of the text with the pictures to pretty good effect. This "gallery standardization" creates the interchangeability. (I don't think anyone else has done this before.)
With PlayfulGuy's scripting engine, I can easily set the folders. When you choose the girl (gallery) you choose the image folder, then you choose the tease. All the pics are named 01.jpg, 02.jpg, etc, so, after I choose the folder with the pictures I want, the tease uses the selected gallery with the chosen script (and the right images in the right order). It is working great so far in GuideMe.
So, today, I took a look at EoS ... and I'm thinking it is NOT going to work. The online editor gives every uploaded gallery and picture some crazy ID tag ... which is great if you are needing to keep track of millions of images ... not so much if you plan on using your own system of organization. The whole point of this project is to swap sets of standardized images smoothly. Plonker's 1000 strokes works by choosing a random gallery and then using random images from that gallery (as far as I can tell). Can I create an EoS tease that works by using a chosen gallery with a chosen set of images WITHOUT having to code for EVERY possible iteration of gallery and tease?
Can I port my GuideMe tease to EoS? I am doubtful. Help, please!
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- FattsDynamo
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Can I port my GuideMe tease to EoS? I am doubtful. Help, please!
"We are complicit in our own deception. Otherwise, we will never be seduced, and there's nothing more wonderful than a seduction to which we are willing and eager." -Eric Weinstein
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- xman911
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Re: Can I port my GuideMe tease to EoS? I am doubtful. Help, please!
FattsDynamo wrote: Mon Jul 08, 2019 5:41 am I have begun making a somewhat large, customizable tease using PlayfulGuy's ScriptTease editor in GuideMe. (My tease was inspired by plonker's EoS tease "1000 strokes".) The scripting engine is SUPER easy and quick to code in (if you don't mind coding in Notepad2). But if I want people to actually PLAY my tease (other than the few that are willing to download multi-Gb teases into GuideMe), I need to make it in another format. So, I'm thinking about using EoS, but I see some problems.
My (unposted) tease is called "Choose". First, you choose your girl (gallery), then you choose your tease (how you will cum). I have made ten 30 picture galleries that follow a standard format so that ANY of the galleries may be used in ANY of the teases. (Right now I have 3 teases.) My goal is to sort of create an a la carte experience, where the user chooses BOTH the girl AND tease. (Replayability and expandability are the main goals.) The tease wordage is somewhat generic as I cannot comment well on the specifics of what is happening in any given picture. However, since I am following a sort of "standard" format (e.g. picture ten is "playful", picture 28 is the cum page, etc.) I CAN sync the flavor and pacing of the text with the pictures to pretty good effect. This "gallery standardization" creates the interchangeability. (I don't think anyone else has done this before.)
With PlayfulGuy's scripting engine, I can easily set the folders. When you choose the girl (gallery) you choose the image folder, then you choose the tease. All the pics are named 01.jpg, 02.jpg, etc, so, after I choose the folder with the pictures I want, the tease uses the selected gallery with the chosen script (and the right images in the right order). It is working great so far in GuideMe.
So, today, I took a look at EoS ... and I'm thinking it is NOT going to work. The online editor gives every uploaded gallery and picture some crazy ID tag ... which is great if you are needing to keep track of millions of images ... not so much if you plan on using your own system of organization. The whole point of this project is to swap sets of standardized images smoothly. Plonker's 1000 strokes works by choosing a random gallery and then using random images from that gallery (as far as I can tell). Can I create an EoS tease that works by using a chosen gallery with a chosen set of images WITHOUT having to code for EVERY possible iteration of gallery and tease?
Yes I think you can. You can create different galleries and make the code use random images from a specified gallery. Also you can do random pages or text and use variables to control where, what and when happens.
You should post your guide tease first, so people can see the mechanics of the tease in action.
Hmm... I think I see where the problem is... you want different image galleries but images there to be in order.
- FattsDynamo
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Re: Can I port my GuideMe tease to EoS? I am doubtful. Help, please!
Correct.Hmm... I think I see where the problem is... you want different image galleries but images there to be in order.
Yeah, I think that's right, too. Like many projects, this one seemed so easy and simple ... and then after you have it all planned out, you get overwhelmed with the amount of work you "made for yourself" to actually bring it to complete fruition. I think they call this stage "designer hell".You should post your guide tease first, so people can see the mechanics of the tease in action.
With the information given, my question can DEFINITELY be answered. (I'm pretty sure the answer will be, "No, not at this time.") However, I think I will post a "beta" of my tease sooner than later ... I wanted to make it a "stand alone" or post a "lite" version to the EoS, but I could probably get it out sooner if users were okay with just using PlayfulGuy's script engine ... thoughts?
"We are complicit in our own deception. Otherwise, we will never be seduced, and there's nothing more wonderful than a seduction to which we are willing and eager." -Eric Weinstein
______________________________________________
Currently INACTIVE on HMCP thread — My Rules
______________________________________________
Currently INACTIVE on HMCP thread — My Rules
