[Tease AI] Miss Blue [v3.7]

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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Kirishima
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Re: [Tease AI] Miss Blue v2.01

Post by Kirishima »

hi I'm loving miss blue I was wondering if it's possible to add an "extend session" option eventhough I've set my ranges sometimes I feel like I'd like to go on a bit longer, but wouldn't be comfertable to change the ranges to be much longer
k-0s
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Re: [Tease AI] Miss Blue v2.01

Post by k-0s »

Okay, think I found the problem for sure. Maybe I did something wrong, but I'm definitely missing files.

So I tried to just straight up run the EndScript.txt and I get all kinds of errors.

OKAY WAIT! I totally figured it out!

Okay, maybe I installed something wrong. But I took the new 2.01 zip, and extracted it to it's own folder, Missblue, and then had 2 folders, one for the new 2.01 and an old one 1.07. Just incase I wanted to come back to the old version for some reason.

Anyway, now, every time I run the 2.01 Endscript.txt I saw that it was searching the 1.07 folder version of Missblue for the proper decision and vocab. Of course I had extracted all that new stuff to it's own folder so it wouldn't be there.

So, once I moved the new folders and scripts to the 1.07 folder, everything worked great! That brings me to my next question. Am I supposed to delete the old Missblue 1.07 and just run with 2.01? There seems to be a shit load more folders under custom 1.07 than in 2.01. Did you do some consolidating? Or should I just add the 2.01 scripts to the 1.07 folder?
letsplay
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Re: [Tease AI] Miss Blue v2.01

Post by letsplay »

Wow! Nice work! One of the best teases i ever seen! :w00t:

I have few questions... I would like to write some scripts to add and I been trying a lot last 10 days... but... there're some things that I don't understand. Is there any way that I can write and try one script? (I try to use the menu/debug/runscript) but this way TeaseAI use the current stats from session, so if I try to use some edges on script or startsrtokings always respones about chastity and I can't keep trying on doing the script. Is there any better way or tool to play scripts?

Another question... when I use the @StartStroking looks like that is the only way to start the metronome really?
But the thing is... at some moments I just want to start the metronome for some time, and keep using my text for my script...
but when you use @StartStroking TeaseAi looks like change from my script to another and keep playing in another script. How I can use only the metronme and keep writing my script?

Also I'm curious about how i can start the Custom/OrgasmControl/ games? I tried to look at code to see how them works but I don't find where those scripts start.

Thanks and good job! :) :wave:
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Re: [Tease AI] Miss Blue v2.01

Post by forbiddendesire »

frankentibbers wrote: Fri Jan 25, 2019 6:17 pm
Oh uh its just a few ids of the webteases i like the most like https://milovana.com/webteases/showtease.php?id=36758
I just put it there so i cant really lose them...
Hope you don't mind, I'm gonna be using your signature and do the teases myself :P
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I try to preserve resources - Cock Heros/Downloaded teases/torrents. If you'd like me to preserve a tease or a Cock Hero, or ask if I have a copy, or want a torrent, please DM me
swit69
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Re: [Tease AI] Miss Blue v2.00

Post by swit69 »

Kyros wrote: Wed Jan 16, 2019 1:25 am I've been running TeaseAI that I built straight from the master branch on github and it fixes all the freezing issues for me. Unfortunately there aren't any releases for the 56 version on github. If people are interested and don't feel like installing visual studio and compiling it themselves I could probably be motivated to provide a release.

Here is the github link.

https://github.com/TeaseAI/Tease-AI
The unofficial patch 56.1 I've developped and posted on the forum some weeks ago is a release included the 56 version from github (with some added features)

Check this link to download it : viewtopic.php?f=26&t=21450#p257940

I don't have tested all but the patch must be full compatible with miss blue v2.02
Sweet Patch : new features for TeaseAI
Sweet Scripts : scripts using new features from Sweet Patch for Miss Blue and Wicked Tease personnalities
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Re: [Tease AI] Miss Blue v2.01

Post by swit69 »

letsplay wrote: Mon Jan 28, 2019 9:06 pm Another question... when I use the @StartStroking looks like that is the only way to start the metronome really?
But the thing is... at some moments I just want to start the metronome for some time, and keep using my text for my script...
but when you use @StartStroking TeaseAi looks like change from my script to another and keep playing in another script. How I can use only the metronme and keep writing my script?
For your issue, the patch 56.1 can bring you some help. It can be installed and used for Miss Blue V2.02 (warn me if not). Here is the link : viewtopic.php?f=26&t=21450#p257940

You can call a function @MetronomeOn(x) where x is the pace you want to use
You can use the number you want for x but just to give an indication , note that :
x = 50 , slow pace
x = 100 , medium pace
x = 150 , fast pace

A tip : use the #Random alias to define a random pace for your metronome. Example : @MetronomeOn(#Random(50,100)) which selects randomly a speed between 50 and 100

It works like @StartStroking except it doesn't launch a random stroking session. You can keep going with the text you want in the script.

You can even change the pace as you want with derivated functions :
@MetronomeUp(x) where x means how fast you want to accelerate the pace
@MetronomeDown(x) where x menas how slow you want to deccelerate the pace
@MetronomeOff which stops the metronome


Well, sorry to have advertised again for the 56.1 patch here :-D
Sweet Patch : new features for TeaseAI
Sweet Scripts : scripts using new features from Sweet Patch for Miss Blue and Wicked Tease personnalities
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Re: [Tease AI] Miss Blue v2.02

Post by meaculpa_uk »

PtheV wrote: Tue Jan 29, 2019 12:33 pm *** Minor update (see main post) ***
Hi PtheV,

Thanks for the bug fix (and still loving Miss Blue!), but I'm running quite a customised version of her with a few tweaks to chastity release chances, less edging, more scripts for chastity and a few extra toys implemented. So is it possible for you to say which specific script files you've bug fixed so I can manually update rather than doing the whole thing again?

If that's a pain, then no worries, I'll just have a go at bug fixing my own version when/if I find this glitter bug :)

Cheers,

Mea
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Re: [Tease AI] Miss Blue v2.02

Post by meaculpa_uk »

You're a star! :) Thank you :)

Cheers,

Mea
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Re: [Tease AI] Miss Blue v2.02

Post by letsplay »

Just a bug I found here: Custom\Punishments\Denial in 1,2,3,4.txt
Spoiler: show

When you have the flag (DenialPunishment) and you're denied for "extra days" always crash. I changed the last @ChangeVar for this:

(DenialPunishment)
@NullResponse @Chance50(2 Days)
As punishment @RT(you will be denied for an extra 3 days,I will add 3 days to your denial) @ChangeVar[DenialPunishmentDays]=[DenialPunishmentDays]+[3]
I think eventually you will learn to behave, #PetName
@End
(2 Days)
As punishment @RT(you will be denied for an extra 2 days,I will add 2 days to your denial) @ChangeVar[DenialPunishmentDays]=[DenialPunishmentDays]+[2]
I think eventually you will learn to behave, #PetName
@End

This way worked perfect for me! ;)
I never tried to program one tease for AI, now last weeks I learned a lot with your Code from MissBlue and House of tease! :lol: I been more than 100 hours trying to do an adaptation of MissBlue more kinky and some addons from House of Tease like sounds, scripts, overdrives, games... :) and It's really fun! At same time I understand all the hard work you did! It's incredible! Thanks a lot for all time and incredible job all the people who made all those Teases possible! :) :-O :-D
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Re: [Tease AI] Miss Blue v2.02

Post by GodDragon »

One suggestion regarding chastity: There should be a difference between locking you up outside of sessions and during sessions. I for myself just changed a bit around but I guess I am not the only one that thinks that locking up after a session should have a higher chance/different one than keeping you locked during sessions.

Edit: Bug I guess: in ChastityDecisionOff you are deleting the flags ChastityOnNo and ChastityOnYes in the first line instead of ChastityOffNo etc...

And the biggest question is, it supposed to never let you out during sessions right now? Because once it decided at the very beginning of a session to enable ChastityOffNo it will never check again during sessions and the CycleCount is only reset in the start script too. Which means it will always instantly skip to a chastity link instead of considering to free you after 3 cycles. Dunno if that is meant to work like that?

Second bug: ChastityWantNot is never used to maybe decrease/increase the chance of letting the sub out
SilentSix
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Re: [Tease AI] Miss Blue v2.02

Post by SilentSix »

where can I find videos for Tease AI and this personality, a little confused and not seeing it on any guides. please help! thanks
Stay safe! :-)
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Re: [Tease AI] Miss Blue v2.02

Post by pepsifreak »

I have some bug fixes for ya (and typos/wording but those are mixed with custom tweaks you'd have to go through, so I'd have to upload and PM you if you want to do that)
Spoiler: show
Custom\End\EndOrgasmControl\OCSwallowOrDenial.txt
line 145 removes wrong contact

Custom\Link\NoChastity\Link18.txt
line 37/38 added more answers
[edge,long edge,second] Alright, if you say so... @Goto(edge please)
[bust,busting,balls,first] If you say so...

Custom\Modules\General\Mod04.txt
Mod04A missing StopStroking

Custom\Modules\General\Mod06.txt
line 214 #Subname should be #SubName

Custom\Modules\General\Mod11.txt
line 268 missing @EdgeMode(Normal)

Custom\Modules\General\Mod30.txt
doesnt start with a StopStroking

Custom\Modules\General\Mod41BorB.txt
line 22 should be #Asses

Custom\Modules\Taunts\DontStare.txt
first line should be split, otherwise TauntDS keeps images locked
I know @RT(it's not easy,you want to,you can't help yourself)... @ShowBoobsImage @CheckFlag(TauntDS)
@NullResponse @ShowBoobsImage @LockImages

Custom\Responses\CuckoldNotTrue\02.txt
line 3 #Petname should be #PetName

Stroke\Link\LinkMain_CHASTITY.txt
line 5 should goto (Chastity Off)

Vocabulary\#RespToItHurtsCB.txt
line 15 #Subname should be #SubName

Vocabulary\Responses\ItHurts.txt
line 15 #Subname should be #SubName
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Re: [Tease AI] Miss Blue v2.02

Post by GodDragon »

PtheV wrote: Tue Feb 05, 2019 10:16 pm
GodDragon wrote: Sun Feb 03, 2019 11:44 pm Edit: Bug I guess: in ChastityDecisionOff you are deleting the flags ChastityOnNo and ChastityOnYes in the first line instead of ChastityOffNo etc...
I think that's not a bug, but meant to make sure ChastityOn doesn't undo the ChastityOff decision in that script. But to be honest it's hard to keep track of some of this stuff...
GodDragon wrote: Sun Feb 03, 2019 11:44 pm One suggestion regarding chastity: There should be a difference between locking you up outside of sessions and during sessions. I for myself just changed a bit around but I guess I am not the only one that thinks that locking up after a session should have a higher chance/different one than keeping you locked during sessions.
GodDragon wrote: Sun Feb 03, 2019 11:44 pm And the biggest question is, it supposed to never let you out during sessions right now? Because once it decided at the very beginning of a session to enable ChastityOffNo it will never check again during sessions and the CycleCount is only reset in the start script too. Which means it will always instantly skip to a chastity link instead of considering to free you after 3 cycles. Dunno if that is meant to work like that?
The idea is that when you start the session in chastity, there is one (and only one) time the decision to unlock is made. This can be at the start or later on. Once the decision is made, it's final until the end of that session. So if it's no, you will not get a second chance to unlock (although certain modules might still allow you to unlock). The reason for this is that you set a "Chastity Level", which determines the chance to get unlocked. So it's a fixed percentage, which only works if the decision is made only once - a 50% chance isn't 50% if you can try over and over.

I don't have any experience with chastity myself, which makes it a challenge to write/code for that part of MB. I'm very much open to suggestions how to improve it!
GodDragon wrote: Sun Feb 03, 2019 11:44 pm Second bug: ChastityWantNot is never used to maybe decrease/increase the chance of letting the sub out
Not so much a bug as a feature that's unfinished, but good point. I'll take a closer look when I have time.
Well my suggestion would be to first of all make a difference between locking up after the session and unlocking before / in the session. Because right now setting it to for example 5 means you will be locked 90% of the time at the end of the session and will stay locked 90% of the time afterwards. However at the end it makes much more sense to have the sub locked because he isn't supposed to masturbate without consent of his Mistress anyway.

Problem is if you set it to 5 because you want to be locked almost every time after a session you will probably also experience 90% completely locked sessions and those are pretty boring. The scripts start to repeat after some time and I think it would make more sense to check over and over again during a session because that way it is much more interesting. Do you experience a completely locked session? Will she unlock you right before the end or at the very beginning? Seems much more fun to me and the chastity scripts won't get repetitive.
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Re: [Tease AI] Miss Blue v2.02

Post by itami »

PtheV wrote: Wed Feb 06, 2019 9:19 pm I'd love to hear more opinions from chastity device owners on what the right approach would be.
I am in chastity now and I agree with GodDragon that chastity level description could be more clear. I have set level 5 and the maximum 14 days expecting that I will be always locked AFTER the session, but unlocked during it. It is true that just sitting, reading the chat and looking at pictures is not so intense, and I usually feel kind of bored, especially when dialogues start repeating.

Is there a way to change chastity level after it has been set, by the way?

I really love your script mainly because of the detailed chastity modules :love:

UPD I think that if the stroking was replaced by anal, dildo sucking and pain exercises (not only CBT but spanking and nipple play) locked sessions would be more captivating.
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Re: [Tease AI] Miss Blue v2.02

Post by itami »

PtheV wrote: Thu Feb 07, 2019 4:23 pm About the 14 days maximum, do I understand you correctly that you consider "14 days in chastity" to mean getting locked up *outside* of sessions but not necessarily during? (whereas I considered "14 days in chastity" to mean getting not getting unlocked *at all* for 14 days.)
Yes, 14 days in chastity would mean that I get locked up at the end of the session, but during the session may be unlocked for teasing, just without orgasm.
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