Tease AI: Community-Created Scripts

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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tigrotto
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Re: Tease AI: Community-Created Scripts

Post by tigrotto »

Hi!
Thanks to BoundSquirrel I fixed a problem due to a missing tag when your Domme scores 21 points.
Now it's fixed.
I uploaded BlackJerk 6.1.

Bye :wave:
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Re: Tease AI: Community-Created Scripts

Post by tigrotto »

I found a couple of bugs while I was playing. Fixed them and uploaded version 6.2.
Bye :wave:

EDIT
Uploaded version 6.3
I reduced the maximum amount of edges owed to the Domme to a more reasonable amount.
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Re: Tease AI: Community-Created Scripts

Post by JerryLee06 »

Hi all!

Where do I have to put the "Triathlon files" & where the "Metroplus" ? In which directory ? plz help.

Old man needs help! :-D
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Re: Tease AI: Community-Created Scripts

Post by tigrotto »

JerryLee06 wrote: Sat Nov 18, 2017 5:05 pm Hi all!

Where do I have to put the "Triathlon files" & where the "Metroplus" ? In which directory ? plz help.

Old man needs help! :-D
Where you want(by the way the download of metroplus and triathlon files is optional). "Triathlon files" and "Metroplus" are not part of the script. You need them if you want to create your own beat track for "Triathlon"(located in: Custom\CallReturn\BlackJerk). Read the spoiler box here if you want more information about customizations(in particular the UPDATE 11/09/2017) or the file instruction.txt

Let me know if you need more help.

Bye :wave:
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Re: Tease AI: Community-Created Scripts

Post by JerryLee06 »

Ahhh ok!

Thx for your fast reply!

Bye! :)
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Re: Tease AI: Community-Created Scripts

Post by tigrotto »

JerryLee06 wrote: Sat Nov 18, 2017 5:34 pm Ahhh ok!

Thx for your fast reply!

Bye! :)
You're welcome!
It's a duty to help the elderly :-D
Bye! :wave:
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Re: Tease AI: Community-Created Scripts

Post by tigrotto »

Hi!
I fixed a couple of small errors in Edge for us so I uploaded version 1.2

You will need the Unofficial Patch 55.0 or higher to run it.

If this is the first time downloading Edge for us please click here, otherwise download the .rar file below.

If you find bugs/errors please report them here so I can fix them. Thanks!

Bye! :wave:

P.S. You don't need to replace the vocabulary files if you already have them.
Attachments
Edge for us 1.2.rar
(23.06 KiB) Downloaded 98 times
Last edited by tigrotto on Mon Nov 27, 2017 3:55 pm, edited 1 time in total.
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Re: Tease AI: Community-Created Scripts

Post by tigrotto »

I uploaded BlackJerk 6.4
I reduced the length/amount of edges of all the file used to repay the Domme to a more reasonable amount.
All the files should now last 15/20 minutes.
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BlackJerk survey

Post by tigrotto »

Hi!
I'm doing a little survey to help me calibrate better BlackJerk.
What I'd like to know from those who played BlackJerk is:
  1. How many hands do you play on average?
  2. How much do you bet on average?
  3. How many hands do you lose on average?
I'm currently working on:
  • reducing the overall length of the script
  • adding one(or two) script for when you have to repay the Domme
  • adding some stroking/edging part during games, so you don't sit on your hands during the entire script.
If you have other comments, suggestions, ideas you want to share feel free to do it.

Thanks! :wave:
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Re: Tease AI: Community-Created Scripts

Post by tigrotto »

Hi!
I'm currently working on a version for TeaseAI of the Game of the Goose

Small description:
  • the board has 63 squares
  • for now, only two players are allowed: you and your Domme
The prototype of the game is 50% complete but I have some questions:
  1. What kind of images should I use for normal squares? Classic images like animals, plants, buildings... or erotic images?
  2. Should I implement a gambling system?(at the beginning you will choose if you want to bet or not)
    This is how it could work: everytime a player lands on one of the penalty squares he has to bet a predefined amount of tokens(decided at the beginning if you enable the gambling option): at the end the winner takes all.
  3. Length is another problem: no one wants to spend the entire session playing this game, so I have to set a time limit. Say 30 minutes. What should I do if, when the time is up, none of the player has reached the end?
    • Reduce the number of squares
    • Introduce a save button, so you can continue the game later in another session
    • other options...
  4. Do you have ideas for penalties?
    Here's a first list I made:
    Spoiler: show
    1. Video "Sega guidata orgasmo negato" link: https://it.pornhub.com/view_video.php?v ... 4d33a3fecd
    2. Random(20-40) number of edges
    3. X edges in Y minutes with z seconds between each other ---> for example: 20 edges in 5 minutes with 15 seconds break between each other
    4. Edge and hold it for X minutes(5-10 minutes, until next task, Domme or Apathy level based?)
    5. No orgasm for X hours/days
    6. Add X hours to no orgasm time
    7. Go back to square X and do the task, if there's one
    8. Edge dice1*dice2 times with dice1+dice2 seconds rest
    9. Play Cock Hero(5-10 minutes, max 15 minutes)
    10. Stroke for X minutes without edging. If you edge report, stop, repeat. If you edge again, hold it.
    11. Edge once for every hour you're awake and hold it for X seconds(Random, Domme or Apathy level based)
    12. Edge X times in Y minutes. The edges you can't do in that time will be transformed in hours/days of denial
    13. X rounds of CBTBalls
    14. Get hard. Play audio circle1 ---> circle5 without edging. If you edge CBTBalls, restart from circleX where you stopped
    15. Get hard. Play audio overdrive1 ---> overdrive3 without edging 2/3 times. If you edge CBTBalls, restart from overdriveX where you stopped
    16. Hit your balls X times
    17. Attach 6,8 or 10(Random, Domme or Apathy level based) clothes pegs to your balls and leave it there for the next 2 turns
    18. Reach the edge by rubbing your frenulum with one finger
    19. Stroke for 5 minutes without edging. If you edge hit your balls hard 5 times. Watch a slideshow for 2 minutes. Then stroke as fast as you can, edge 5 times and hold the first edge for 15 seconds, 30 for the second, then 45, then 60 and finally 75 for the last
    20. Enjoy a break
    21. Roll a six sided dice. If it's an even number: 5 minutes of stroking. If it's an odd number: spank each ball hard as the nuber showed by the dice.
    22. Box 14 - from Noah's 100 boxes game
    23. Box 19(video length 5-15 minutes)
    24. Box 36 - Only treat=replay the video only trick then add 36 hours of denial - Mostly treat=chance(Domme or Apathy level base) to replay the video only treat - Treat=trick=Same as Mostly treat but with lower chances - Mostly/Only trick=nothing
    25. Ladder game ---> see link in box 42
That's all.
Thanks to anyone who wants to contribute.

Bye :wave:
Last edited by tigrotto on Tue Dec 26, 2017 2:37 pm, edited 1 time in total.
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Re: Tease AI: Community-Created Scripts

Post by markus »

Hi!
TeaseAI version of Goose game.
Do you mean 'a' or 'the' goose game? I mean, ... is it something I should know ( I know what goose means ), but not 'the' goose game?!
So for what I can think of for your questions:

1. In all and every (adult-) game I always prefer normal cards/fields/whatever, the erotic part should come from the game itself or the domme, but not from the cards/etc.

2. Since it will be optional, why not.

3. Count points in the background for however that game works, ... so at every time you could say who is leading, when time is up, winner is the one with more points?!



Anyway, I just wanted to test edge for us 1.1 and 1.2 and black jerk 6.4, but many of the archives can not be unzipped ( I use 7zip which normaly unzipps just everything ), so I cannot try your scripts. :-/
Maybe you could try to zip them in another way than you did so far.

Best greetings
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Re: Tease AI: Community-Created Scripts

Post by saidi99 »

markus wrote: Tue Dec 26, 2017 12:39 pm Anyway, I just wanted to test edge for us 1.1 and 1.2 and black jerk 6.4, but many of the archives can not be unzipped ( I use 7zip which normaly unzipps just everything ), so I cannot try your scripts. :-/
Maybe you could try to zip them in another way than you did so far.

Best greetings
I had the same problem at first try updating 7zip and you should be good to go.
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Re: Tease AI: Community-Created Scripts

Post by tigrotto »

markus wrote: Tue Dec 26, 2017 12:39 pm Hi!
TeaseAI version of Goose game.
Do you mean 'a' or 'the' goose game? I mean, ... is it something I should know ( I know what goose means ), but not 'the' goose game?!
Thanks for your reply markus and sorry for my poor English :whistle: , sometimes I make stupid errors. I should have written: "I'm working on a version for TeaseAI of the Game of the Goose". I fixed the error in my previous post. Thanks.
markus wrote: Tue Dec 26, 2017 12:39 pm So for what I can think of for your questions:

1. In all and every (adult-) game I always prefer normal cards/fields/whatever, the erotic part should come from the game itself or the domme, but not from the cards/etc.

2. Since it will be optional, why not.

3. Count points in the background for however that game works, ... so at every time you could say who is leading, when time is up, winner is the one with more points?!
1. Ok, I'll wait a couple more days in case someone else wants to leave a reply, otherwise I'll do as you suggested. I prefer this solution too. I'm trying to create a template for the cards with GIMP to add the number of the square you landed on to the card, but since I've never done something like this before it could take a while

2. Ok, added to the "to do" list

3. Yeah, that could be a solution.
markus wrote: Tue Dec 26, 2017 12:39 pm Anyway, I just wanted to test edge for us 1.1 and 1.2 and black jerk 6.4, but many of the archives can not be unzipped ( I use 7zip which normaly unzipps just everything ), so I cannot try your scripts. :-/
Maybe you could try to zip them in another way than you did so far.

Best greetings
I recently updated Winrar to the latest version so you might need to update 7zip as saidi99 said.
Just use Edge for us 1.2. There was a couple of small errors in 1.1 I fixed. As for BlackJerk, keep in mind it will be a bit slow because of the algorithm that chooses the card to deal. That's because inside BalckJerk you can choose the number of decks you want to play with, so I had to implement an algorithm to keep track of which cards have been pulled. I'm trying to fix this problem with BlackJerk 7.0 but it's quite difficult. The solution would be to deal the cards randomly using 8 decks so you won't have to keep track of every single card dealt.
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Re: Tease AI: Community-Created Scripts

Post by markus »

Hi tig!
Thanks for your reply markus and sorry for my poor English :whistle: , sometimes I make stupid errors. I should have written: "I'm working on a version for TeaseAI of the Game of the Goose".
... Nope. ... Seems we misunderstand each other here.
- I don't see poor english
- I don't see stupid errors
... there is absolutly no need for a sorry! :-)

But,... my question was if there is some game/webtease/whatever from where you 'transfere' it to a TAI-script, ... or is this goose-game your own creation, your own idea?

I recently updated Winrar to the latest version so you might need to update 7zip as saidi99 said.
THX to both of you, ... yes, an updated 7zip did the job (not played yet), ... just as a remark,... TAI and the scripts are not very 'computer-beginner-friendly', there are a lot of barriers to be taken to finally get a good experience (all those settings, little errors here and there), ... so maybe (just an idea) ... pack it with the good old fashioned '.zip' so there is one barrier less for people who wanna try it?!

... While I'm thinking of it,... you have good instructions for installation,... maybe you could add some instructions on how to play your scripts immediately, ... I mean, when I put this in example to my HoT5-Installation,... this might show up tommorow or in 6 months, ... I for myself have an installation where I think I get this to run, ... but a more 'newbie' - step-by-step- tutorial how to get your scripts working immediately might be helpfull as well.

Best greettings,
m
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Re: Tease AI: Community-Created Scripts

Post by tigrotto »

markus wrote: Tue Dec 26, 2017 10:19 pm Hi tig!
Thanks for your reply markus and sorry for my poor English :whistle: , sometimes I make stupid errors. I should have written: "I'm working on a version for TeaseAI of the Game of the Goose".
... Nope. ... Seems we misunderstand each other here.
- I don't see poor english
- I don't see stupid errors
... there is absolutly no need for a sorry! :-)

But,... my question was if there is some game/webtease/whatever from where you 'transfere' it to a TAI-script, ... or is this goose-game your own creation, your own idea?
Now I get it! You've never heard of the Game of the Goose.
I was a little confused when you wrote:
markus wrote: Tue Dec 26, 2017 12:39 pm Do you mean 'a' or 'the' goose game?
Since I'm :it: I thought I made a mistake.
However...
The Game of the Goose is not my idea. It's a board game that is thought to be originated in 16th century (way before I was born :-P): https://en.wikipedia.org/wiki/Game_of_the_Goose

markus wrote: Tue Dec 26, 2017 10:19 pm ... While I'm thinking of it,... you have good instructions for installation,... maybe you could add some instructions on how to play your scripts immediately, ... I mean, when I put this in example to my HoT5-Installation,... this might show up tommorow or in 6 months, ... I for myself have an installation where I think I get this to run, ... but a more 'newbie' - step-by-step- tutorial how to get your scripts working immediately might be helpfull as well.

Best greettings,
m
Thanks! Here are the instructions on how to play my scripts:
  1. Place your hand(or your partner's hand) on your cock
  2. Start stroking when you're told
  3. Edge when you're told
  4. Stop stroking when you're told
Seriously, don't worry about that! In every script I create there's a small intro where your Domme explains what you're going to do and need. Same is for BlackJerk: from the second time you play with it(since the intro is quite long), you will be asked if you remember the rules. If you answer no you will go through the intro again.

However I remembered that HoT5 already has a version of Edge for us(I believe version 1.1...) so you don't need to download it again, unless you want to play it in a different personality. In fact, edge for us is a script I created for BlackJerk: but avatarbr liked it so much that he asked me to create a standalone version for HoT.

I will upload an updated version of Edge for us for HoT and BlackJerk 6.5 later with instructions included.
BlackJerk 6.5 will have some of the updates I designed for BlackJerk 7.0.

That's all for now.

Bye!

P.S.: I like tig as nickname!

P.S.2: I uploaded BlackJerk 6.5 as promised. You will need to download also the Media files - Patch for BlackJerk 6.5. Follow the instructions in the post below and in the download post.
Last edited by tigrotto on Wed Dec 27, 2017 6:49 pm, edited 1 time in total.
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