Could be some missing tags too.Daragorn wrote: Thu Dec 14, 2017 7:31 pmI never had such a problem with local files honestly....it happens sometimes with urls, but very rarely.GoudDeal wrote: Thu Dec 14, 2017 5:39 pm Hey there, I have some questions. We all agree to say that the pictures for tags like "Lesbian", "Femdom" and stufffs like that must be in .jpg ?
'Cause my Tease A.I. has many troubles opening these pictures for an unknown reason... I have the usual Error Loading Files : File path/Bla bla bla/
Please note that it only occurs when I'm using the Miss Blue personality (I've posted a reply on the Miss Blue topic too).
Since it happens only with miss blue, my guess is that it is trying to load a specific file from the images folder that miss blue needs and you haven't downloaded all the needed media for her
Tease AI Bug Report Thread
Moderator: 1885
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Re: Tease AI Bug Report Thread
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Daragorn
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Re: Tease AI Bug Report Thread
Oh yes, you re right, that too.avatarbr wrote: Fri Dec 15, 2017 12:03 amCould be some missing tags too.Daragorn wrote: Thu Dec 14, 2017 7:31 pmI never had such a problem with local files honestly....it happens sometimes with urls, but very rarely.GoudDeal wrote: Thu Dec 14, 2017 5:39 pm Hey there, I have some questions. We all agree to say that the pictures for tags like "Lesbian", "Femdom" and stufffs like that must be in .jpg ?
'Cause my Tease A.I. has many troubles opening these pictures for an unknown reason... I have the usual Error Loading Files : File path/Bla bla bla/
Please note that it only occurs when I'm using the Miss Blue personality (I've posted a reply on the Miss Blue topic too).
Since it happens only with miss blue, my guess is that it is trying to load a specific file from the images folder that miss blue needs and you haven't downloaded all the needed media for her
And even missing categories directory in the setting (like no directory for, hardcore images for example, and then having s @showhardcoreimage command in the script)
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Re: Tease AI Bug Report Thread
Hmmm... I don't hav any ideas of what may be causing this issue... House of Tease just loads them properly but not Miss Blue, that's the 2nd fun facts :')Daragorn wrote: Fri Dec 15, 2017 11:16 amOh yes, you re right, that too.avatarbr wrote: Fri Dec 15, 2017 12:03 amCould be some missing tags too.Daragorn wrote: Thu Dec 14, 2017 7:31 pm
I never had such a problem with local files honestly....it happens sometimes with urls, but very rarely.
Since it happens only with miss blue, my guess is that it is trying to load a specific file from the images folder that miss blue needs and you haven't downloaded all the needed media for her
And even missing categories directory in the setting (like no directory for, hardcore images for example, and then having s @showhardcoreimage command in the script)
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Daragorn
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Re: Tease AI Bug Report Thread
then it is surely either a bug in the script or something that house of tease don't use but miss blue does and that you have not configured....the only way to know that is, when the bug happens again, type @ in the chat and see which script and which line is causing the bug....open the file and see what's the problem :DGoudDeal wrote: Fri Dec 15, 2017 5:39 pm Hmmm... I don't hav any ideas of what may be causing this issue... House of Tease just loads them properly but not Miss Blue, that's the 2nd fun facts :')
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Re: Tease AI Bug Report Thread
I know for sure, some tags in MissBlue are not present in HoT (I neede to create to run MissBlue too). Check in the Scripts tab for missing content in each module.GoudDeal wrote: Fri Dec 15, 2017 5:39 pmHmmm... I don't hav any ideas of what may be causing this issue... House of Tease just loads them properly but not Miss Blue, that's the 2nd fun facts :')Daragorn wrote: Fri Dec 15, 2017 11:16 amOh yes, you re right, that too.
And even missing categories directory in the setting (like no directory for, hardcore images for example, and then having s @showhardcoreimage command in the script)
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Re: Tease AI Bug Report Thread
I found this gem using the default personality in the Delete Hentai Pictures module:
Version: 0.54.9.0
Title: @DeleteLocalImage failed
Message: Command @DeleteLocalImage was unable to delete the image.
Exceptions:
================================== Exception =====================================
Message: Can't delete remote files!
Typ: System.ArgumentException
StackTrace:
at Tease_AI.Form1.DeleteCurrentImage(Boolean restrictToLocal) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease-AI\Tease AI\Form1\ImageFuctions.vb:line 1107
at Tease_AI.Form1.CommandClean(String StringClean, Boolean TaskClean) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease-AI\Tease AI\Form1.vb:line 8538
Re: Tease AI Bug Report Thread
Possible bug.
When I use @SetVar[String]=[Lasagna] it fails and instead sets [String] to 0.
When I use @InputVar[String] and types Lasagna it correctly sets [String] to Lasagna.
Best regards
Genome
When I use @SetVar[String]=[Lasagna] it fails and instead sets [String] to 0.
When I use @InputVar[String] and types Lasagna it correctly sets [String] to Lasagna.
Best regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project!
Thank you for spending time on this awesome project!
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Re: Tease AI Bug Report Thread
It's not a bug. Here's Daragorn's explanation.genome231 wrote: Tue Jan 16, 2018 6:12 pm Possible bug.
When I use @SetVar[String]=[Lasagna] it fails and instead sets [String] to 0.
When I use @InputVar[String] and types Lasagna it correctly sets [String] to Lasagna.
Best regards
Genome
Bye!
Re: Tease AI Bug Report Thread
Thanks!tigrotto wrote: Wed Jan 17, 2018 8:29 amIt's not a bug. Here's Daragorn's explanation.genome231 wrote: Tue Jan 16, 2018 6:12 pm Possible bug.
When I use @SetVar[String]=[Lasagna] it fails and instead sets [String] to 0.
When I use @InputVar[String] and types Lasagna it correctly sets [String] to Lasagna.
Best regards
Genome
Bye!![]()
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project!
Thank you for spending time on this awesome project!
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Re: Tease AI Bug Report Thread
Hi!
I think I've found a bug in @ControlFlag. In short: @ControlFlag() works in the same way as @Flag().
I made a script to test it(you can also find it in the attachments):
What she should say is:
Thanks!
I think I've found a bug in @ControlFlag. In short: @ControlFlag() works in the same way as @Flag().
I made a script to test it(you can also find it in the attachments):
Code: Select all
#GreetSub
You haven't set flag1 @ControlFlag(flag1) You have set flag1
Setting flag1 now... @TempFlag(flag1)
You haven't set flag1 @ControlFlag(flag1) You have set flag1
Ending script... @EndTease
@EndInstead, what she says isHi
You haven't set flag1
Setting flag1 now...
You have set flag1
Ending script...
as if I were using a @Flag() command(I replaced the @ControlFlag() with @Flag() command and I had the same results).Hi
Setting flag1 now...
You haven't set flag1 You have set flag1
Ending script...
Thanks!
- Attachments
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- ControlFlag.zip
- (626 Bytes) Downloaded 117 times
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Re: Tease AI Bug Report Thread
Hi!
Can anybody explain me why @DayOfWeek doesn't work, please?
I was doing a test for a script but TeaseAI completely ignored the lines with @DayOfWeek.
The script I used for the test is this:
But when I run the script the only lines that appear are:
Hi
Ending script...
Any solution?
Thanks.
Bye!
Can anybody explain me why @DayOfWeek doesn't work, please?
I was doing a test for a script but TeaseAI completely ignored the lines with @DayOfWeek.
The script I used for the test is this:
Code: Select all
#GreetSub
@DayOfWeek(Monday) Today is Monday
@DayOfWeek(Tuesday) Today is Tuesday
@DayOfWeek(Wednesday) Today is Wednesday
@DayOfWeek(Thursday) Today is Thursday
@DayOfWeek(Friday) Today is Friday
@DayOfWeek(Saturday) Today is Saturday
@DayOfWeek(Sunday) Today is Sunday
Ending script...
@EndTease
@EndHi
Ending script...
Any solution?
Thanks.
Bye!
Re: Tease AI Bug Report Thread
Hi tig!
If you would set your language on your PC to english, it should work (could you please test this, if you could confirm that this is really the problem/solution I will put this on my to-do-list for the next patch).
Btw.: The same problem would be for @Day and @Month.
Best greetings!
I looked up the source code, the problem seems to be there, TAI reads a string from your computer date, it reads the actual date as the day in the language you have on your computer, so monday in italian is lunedì (right?) ,... TAI then compares 2 strings if they are equal, so if it's monday it compares 'monday' with 'lunedì' and it's of course not equal.tigrotto wrote: Mon Feb 19, 2018 12:39 pm Can anybody explain me why @DayOfWeek doesn't work, please?
If you would set your language on your PC to english, it should work (could you please test this, if you could confirm that this is really the problem/solution I will put this on my to-do-list for the next patch).
Btw.: The same problem would be for @Day and @Month.
Best greetings!
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Re: Tease AI Bug Report Thread
Yes, lunedì is the Italian for Monday. In a previous test I used #CurrentDay but I had the same results: lunedì not Monday.markus wrote: Mon Feb 19, 2018 9:10 pm Hi tig!![]()
I looked up the source code, the problem seems to be there, TAI reads a string from your computer date, it reads the actual date as the day in the language you have on your computer, so monday in italian is lunedì (right?) ,... TAI then compares 2 strings if they are equal, so if it's monday it compares 'monday' with 'lunedì' and it's of course not equal.tigrotto wrote: Mon Feb 19, 2018 12:39 pm Can anybody explain me why @DayOfWeek doesn't work, please?
If you would set your language on your PC to english, it should work (could you please test this, if you could confirm that this is really the problem/solution I will put this on my to-do-list for the next patch).
Btw.: The same problem would be for @Day and @Month.
Best greetings!![]()
No problems with @Day and @Month(tested). Probably because they use a number as parameter instead of a word.
I did as you suggested and set the language to English but it didn't work. That's when I discovered that the date of my PC was still in Italian and I only needed to change the format from Italian to English to fix the problem.
Well, not exactly fixed, because @DayOfWeek it's a day off.
However Stefaf has already fixed that in his next patch. Sorry I forgot to edit this post yesterday...
Since both of you are working on your own patch, why don't you team up and work on the same patch?
You could create a patch team: this way you won't risk to work on the same thing that the other has already implemented, you'd share workloads and release patches faster.
It's just my opinion, so feel free to do what you prefer.
Thanks for your help. I'll keep working on the 24-7 script for Miss Blue now.
Bye!
Re: Tease AI Bug Report Thread
Found a bug!
Using the unofficial version released by Daragorn!
Using multiple @CountVar
Makes Tease-AI count in a pace equal to the number of @CountVar activated - Meaning If I do 3 @CountVar[Test] in a row it will start counting 3x per second.
I believe it should simply override the existing one, but I might be mistaking
Best regards
Genome
Using the unofficial version released by Daragorn!
Using multiple @CountVar
Code: Select all
@NullResponse @RapidCodeOn
@NullResponse @SetVar[Test]=[0]
@NullResponse @CountVar[Test]
I am now counting @ShowVar[Test]
I am now counting @ShowVar[Test]
@NullResponse @CountVar[Test]
I am now counting @ShowVar[Test]
I am now counting @ShowVar[Test]
@NullResponse @CountVar[Test]
I am now counting @ShowVar[Test]
I am now counting @ShowVar[Test]
@NullResponse @CountVar[Test]
I am now counting @ShowVar[Test]
I am now counting @ShowVar[Test]
@NullResponse @CountVar[Test]
I am now counting @ShowVar[Test]
I am now counting @ShowVar[Test]
@NullResponse @CountVar[Test]
I believe it should simply override the existing one, but I might be mistaking
Best regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project!
Thank you for spending time on this awesome project!
Re: Tease AI Bug Report Thread
Possible bug.
Been playing arround with @CustomMode(#X,Goto,Y)
An observation:
1) They carry over if you use @CallReturn(). if they are called by the user in the callreturn it will trigger an error if the goto doesn't exist and go to where it came from.
To avoid this from happening I recommend that all @CustomMode automaticly clears when using @interrupt, callreturn etc.
Currently you have to use @CustomMode(Normal) to remove any chance of issues.
Cheers
Been playing arround with @CustomMode(#X,Goto,Y)
An observation:
1) They carry over if you use @CallReturn(). if they are called by the user in the callreturn it will trigger an error if the goto doesn't exist and go to where it came from.
To avoid this from happening I recommend that all @CustomMode automaticly clears when using @interrupt, callreturn etc.
Currently you have to use @CustomMode(Normal) to remove any chance of issues.
Cheers
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project!
Thank you for spending time on this awesome project!
