Tease AI General Discussion

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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Re: Tease AI General Discussion

Post by sotherbee »

Hi, all!

I need to setup Images tab. Where can I download pics of boobs, asses, and so on?(Not one by one from google, but maybe with an archive)
Maybe somewhere is a pack or torrent of these pics?

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Re: Tease AI General Discussion

Post by basim »

Hello,

after following the progress for TeaseAI since its beginning i'll decided to write some scripts of my own now. In the last weeks i read allot about the commands and the "flow" it self. Its easy to create content, i like that. But i will most likely not be able to write a whole personality my self. So right now i'm planning on a "guest" that comes to visit from time to time. I guess thats work enough for me. :) But i ran into a problem. Ok, its not a problem but an issue i though i might be talking worth of.

When i read 1885 tutorials he suggested unique flags and variables. Simply by putting a personal initials infront to avoid errors. I agree with that. But not in total. I thought it might be a god idea to commit to some global variables and flag initials. In that case all custom written scripts by any user can share the same "knowlegde" the personality has about a sub. An example:

If i use milo_CBTCockYes as a flag for the sub likes Cock CBT and milo_CBTCockNo for not, every script that commits to these prefixes and namings would instantly work when added to and existing and running personality. It would be much easier to mix them.

Maybe i missed this topic and you allready talked about that. Then please let me know where to find. Otherwise and if some of you are intressed i will start a new tpoic about that.

Cheers
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Re: Tease AI General Discussion

Post by avatarbr »

basim wrote: Mon Sep 18, 2017 8:43 pm When i read 1885 tutorials he suggested unique flags and variables. Simply by putting a personal initials infront to avoid errors. I agree with that. But not in total. I thought it might be a god idea to commit to some global variables and flag initials. In that case all custom written scripts by any user can share the same "knowlegde" the personality has about a sub. An example:
Yes, I found this "problem" when trying to integrate some Miss Blue files in my personal version of HoT. PtheV created a few variables with the same function I already have (like av_ballsTied).

But the global names would be hard to work, since everyone have a unique idea for how they want to use something.

A ex: I use a (av_fetish_pain) flag to skip (or not) a lot of cbt/pain parts of HoT. Some people would like to use just to trigger some text lines about pain.

If we had a lot of scripts around here would be a good idea to try something like that, but for now, I would just change the name of the flags/vaiables when I want to integrate with my own files. Or you can set both flags.
envy wrote: Mon Sep 18, 2017 10:40 pm Im having trouble structuring a tease and was hoping from some help from a more experienced scripter.

I want to over-ride the normal structure of the program and not use the link or stroking parts. What I want ideally is a way to call a script and then return to the same place. My solutions is to immedietly call a custom script called main.txt as soon as the program starts and attempt to keep the program in that file. so for example say i want these lines to print in numerical order:
file:main.txt:
line 1 @Call(...\task1.txt)
line 3
@End
file:task1.txt:
line2
@End
unfortunately this just gives line 1 and 2 and then goes off and runs a link file. I can "fix" it by putting an @Call command int task1.txt to call back to a point in the main file, but this gets messy fast. Is there a way to automatically return to where you left off?
If you use @CallReturn on the first file (main.txt), when task1.txt ends, will go back to main.txt in the line 3 of that example.
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Re: Tease AI General Discussion

Post by basim »

avatarbr wrote: Tue Sep 19, 2017 12:47 am
Yes, I found this "problem" when trying to integrate some Miss Blue files in my personal version of HoT. PtheV created a few variables with the same function I already have (like av_ballsTied).

But the global names would be hard to work, since everyone have a unique idea for how they want to use something.

A ex: I use a (av_fetish_pain) flag to skip (or not) a lot of cbt/pain parts of HoT. Some people would like to use just to trigger some text lines about pain.

If we had a lot of scripts around here would be a good idea to try something like that, but for now, I would just change the name of the flags/vaiables when I want to integrate with my own files. Or you can set both flags.
Na, i only meant basic things like CBT, Sissy, CEI, etc.. to be global... on the other hand, no one will install scripts that do not match his personal preference. soo ... maybe this is all not a great feature.


Ok something complete diffrent now.
Anyone who could tell me where the basic settings of TeaseAI are stored? In my case i would like to change the "lock limit" orgasm value without reseting the whole program.. ?!
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Re: Tease AI General Discussion

Post by avatarbr »

basim wrote: Thu Sep 21, 2017 6:19 pm
Na, i only meant basic things like CBT, Sissy, CEI, etc.. to be global... on the other hand, no one will install scripts that do not match his personal preference. soo ... maybe this is all not a great feature.


Ok something complete diffrent now.
Anyone who could tell me where the basic settings of TeaseAI are stored? In my case i would like to change the "lock limit" orgasm value without reseting the whole program.. ?!
Yes, I think 188 5implemented some things like that, but not about fetishes (some options in the menu work something like that, like @XXXAllowOrgasm, Domme age, cocksize etc) Would be a good idea if this was implemented before we created a lot of scripts.

The setting are stored in the appdata folder (don't remember the exact path, just type "%appdata%" and you will find), but you can't change that in the menu anymore?
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Re: Tease AI General Discussion

Post by qx9w »

Hey, I've just run into an issue where the tease has ended way before the minimum limit I specified in the settings.
It ended up running for about 30 minutes, when it should have been at least 75.
I've got "Domme decide based on level" ticked but I assumed that would mean higher-level dommes would go for longer teases, while still remaining in your range - is that not the case?
Does "Domme decide based on level" actually mean she just makes up her own time limits?
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Re: Tease AI General Discussion

Post by forbiddendesire »

qx9w wrote: Wed Sep 27, 2017 11:01 am
Does "Domme decide based on level" actually mean she just makes up her own time limits?
AFAIK yes, Domme decide means that your time limits aren't considered, she sets the time limit. If you set a min and max range with no Domme decide, then a random time is selected between your range.
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Re: Tease AI General Discussion

Post by qx9w »

forbiddendesire wrote: Wed Sep 27, 2017 11:50 am
qx9w wrote: Wed Sep 27, 2017 11:01 am
Does "Domme decide based on level" actually mean she just makes up her own time limits?
AFAIK yes, Domme decide means that your time limits aren't considered, she sets the time limit. If you set a min and max range with no Domme decide, then a random time is selected between your range.
That's what I suspected - thanks!
While I've got you here, a quick question about Glitter settings - if I have the domme's Glitter set to "On", will she still respond to scripts? Or does she only do that for the "Scripts" setting?
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Re: Tease AI General Discussion

Post by avatarbr »

qx9w wrote: Wed Sep 27, 2017 12:53 pm
forbiddendesire wrote: Wed Sep 27, 2017 11:50 am
qx9w wrote: Wed Sep 27, 2017 11:01 am
Does "Domme decide based on level" actually mean she just makes up her own time limits?
AFAIK yes, Domme decide means that your time limits aren't considered, she sets the time limit. If you set a min and max range with no Domme decide, then a random time is selected between your range.
That's what I suspected - thanks!
While I've got you here, a quick question about Glitter settings - if I have the domme's Glitter set to "On", will she still respond to scripts? Or does she only do that for the "Scripts" setting?
Off - No Glitter chat
On - Ramdom Glitter chats + scripts calling glitter chat
script - Only scripts calling the chat
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Re: Tease AI General Discussion

Post by qx9w »

avatarbr wrote: Thu Sep 28, 2017 3:07 am
qx9w wrote: Wed Sep 27, 2017 12:53 pm
forbiddendesire wrote: Wed Sep 27, 2017 11:50 am

AFAIK yes, Domme decide means that your time limits aren't considered, she sets the time limit. If you set a min and max range with no Domme decide, then a random time is selected between your range.
That's what I suspected - thanks!
While I've got you here, a quick question about Glitter settings - if I have the domme's Glitter set to "On", will she still respond to scripts? Or does she only do that for the "Scripts" setting?
Off - No Glitter chat
On - Ramdom Glitter chats + scripts calling glitter chat
script - Only scripts calling the chat
Awesome.
Thanks, everybody!
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Re: Tease AI General Discussion

Post by tigrotto »

Hi!
I was playing a video with TeaseAI but colors are altered compared to how they appear using VLC.
Immagine1.jpg
Immagine1.jpg (112.26 KiB) Viewed 2969 times
Immagine2.jpg
Immagine2.jpg (69.82 KiB) Viewed 2969 times
Is it possible to have the colors how they appear in vlc or there's nothing to do about it?
It's not a major issue but it's a bit annoying...
She's not an :indian: but she appears like an :indian: (with all due respect to Indians...)

Thanks in advance.
Bye! :wave:
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Re: Tease AI General Discussion

Post by avatarbr »

tigrotto wrote: Sat Sep 30, 2017 9:33 am Hi!
I was playing a video with TeaseAI but colors are altered compared to how they appear using VLC.
Is it possible to have the colors how they appear in vlc or there's nothing to do about it?
It's not a major issue but it's a bit annoying...
She's not an :indian: but she appears like an :indian: (with all due respect to Indians...)

Thanks in advance.
Bye! :wave:
TeaseAI uses Windows Media Player. I think you will need to download some codec pack where you can correct the colors.
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Re: Tease AI General Discussion

Post by tigrotto »

Hi!
Last night, after a session with TeaseAI, I came up with this idea: I could create a new personality.
I had a lot of ideas coming up in my mind and I was really excited about it.
This morning I was thinking about it and I wasn't so sure to be able to do this: yeah I wrote a few scripts, but creating a brand new personality is completely different...
So, while I decide whether to start working on this project or not, could you give me some advice?
Thanks.

Bye! :wave:
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Re: Tease AI General Discussion

Post by tigrotto »

Thanks for your suggestions PtheV!
PtheV wrote: Tue Oct 03, 2017 6:35 pm Well, it depends on how ambitious your plans for the personality are...
Well, they were quite ambitious, maybe too much, at least for a newbie. But in my defense I have to say that maybe I wasn't thinking straight: it was 1AM, I was denied and couldn't fall asleep. In that moment it seemed to most beatiful personality ever created. So... clearly I wasn't thinking straight.
Next morning when I woke up I realized it was a bit too much for me.
But I can't shake this idea.
PtheV wrote: Tue Oct 03, 2017 6:35 pm Try to work with what TeaseAI has to offer. I think one of the problems with genome's project was that some of what he wanted to do with Spicy didn't necessarily fit with the basic functions of TeaseAI. It's a chat simulator. Trying to make it into something else is possible, but you'll be working *around* instead of *with* TeaseAI a lot.
I don't know how Spicy works (13GB of stuff :yikes:), I just have a vague idea(I remeber something about a shop, the hub, maybe a secretary?).
My idea for the personality was something like this:
You live in your Domme mansion(I think I got this idea from a webtease. Don't remember the name nor the author, but it starts with you in your car following a girl on a scooter and then, after playing with you for a while, she sends you to her home. It's divided in 4-5 days if I remember correctly...) where you are teased and trained by you Domme, you'd have your room(you will be sent here at the end of a session).
PtheV wrote: Tue Oct 03, 2017 6:35 pm It it going to be simply a set of scripts around the same theme? Are you going work within the rules of TeaseAI itself or are you going to create some rules of your own? (for example, will cum/ruin chances always be down to the TeaseAI settings of will you write (end)scripts that will sometimes bypass those settings?)
You would have normal sessions with your Domme(like playing with 1885's Wicked Tease) and training sessions(JOI,CEI,edging, anal... I'll have to think about it. Maybe she could even try to force you to do something you don't like...). Maybe a dungeon :shutup2: if you fail the training or upset your Domme(something like this. Ambossli stole my idea! :lol: )

I was thinking also about creating a game room where you could play games with your Domme or, alternatively, if your Domme doesn't want to start a session, you could play videogames in your room(another idea could be give the user the possibility to furnish his room to his liking. Buy a computer, Xbox, something else...). So first you need to buy the Xbox for your games and then buy the game. For example you could play BlackJerk. Also Battleship could be a good idea. I was thinking about creating a version for TeaseAI. And users could create and share their games...
PtheV wrote: Tue Oct 03, 2017 6:35 pm Well, it depends on how ambitious your plans for the personality are...
I think now it has become way more complicated and ambitious than it was yesterday :whistle:
Yesterday I just have a vague idea about the Domme mansion, now the more I write the more I want to add...

I was reading this post: maybe training sessions could affect real life. For example, if you live with a partner(and your partner knows you play with TeaseAI...), your Domme could give instructions to your partner to train you outside the TeaseAI world...

In summary, the idea was to conjugate the strengths of a webtease(follow a certain plot) with the experience of chat simulation that TeaseAI offers.
PtheV wrote: Tue Oct 03, 2017 6:35 pm Well, it depends on how ambitious your plans for the personality are...
So it's gonna be ambitious and complicated,
PtheV wrote: Tue Oct 03, 2017 6:35 pm Are you going work within the rules of TeaseAI itself or are you going to create some rules of your own?
it's going to work(it should work is more appropriate) within and around the rules of TeaseAI
PtheV wrote: Tue Oct 03, 2017 6:35 pm It it going to be simply a set of scripts around the same theme?
and it will cover different themes.

So, now that I explained a bit more my project, do you have other suggestions?
Do you think it is feasible?

Thanks and sorry for the long post.

Bye! :wave:
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Re: Tease AI General Discussion

Post by Spielers »

Where can I find the newest Tease ai is it on git hub? is it https://github.com/Milo1885/Tease-AI ? but these looks so different there is no Audio no Chatlogs no errorLogs No Images no scripts no system and no video folder and no .exe
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