In my case, no, I was using Miss Blue. I just tried it with Wicked Tease, and traedor is right. It seems to happen with responses. An example:1885 wrote: Tue May 09, 2017 3:04 amtraedor wrote: Sun May 07, 2017 10:19 pm This might be intended behavior, but text-to-speech only works on responses for me.Are you guys encountering this with Spicy by chance? I believe that the intro sequence with Vivienne is output to the screen using System Messages in Spicy's scripts, which wouldn't get picked up by the TTS. Do you get the full expected range of TTS when using Wicked Tease, for instance?Trusfrated wrote: Mon May 08, 2017 1:20 am I'm very happy to have my full list of TTS voices back! But as tradeor said, it does seem that not *everything* the domme says is spoken. Some lines get skipped for some reason.
01:05 AM Eufrat: Have you been keeping out of trouble?
01:05 AM Slave: Yes Goddess
01:05 AM Eufrat: Good boy :)
The "Good boy" line is not spoken.
As an aside, TTS can also be problematic when things like #grin or #lol are used, since speaking "looks at you innocently" or "lmfao" doesn't translate all that well. It's not a huge deal and not sure much can be done about it, but thought it worth mentioning.
Awesome! Thanks for the quick turnaround.1885 wrote: Tue May 09, 2017 3:04 amThis is a two-fold bug. Daragorn discovered that reporting a missing or invalid #Keyword was causing the program to get stuck in a loop that took a while to sort itself it out. Meanwhile, TTS was speaking the html used code to make the error message red, which it shouldn't have been doing in the first place, but since it was it was getting repeated for every step of the loop.Trusfrated wrote: Mon May 08, 2017 1:20 am Also, when TTS encounters a #MISSING red vocab word it goes crazy and repeats something like HTML code ("equals fawn color red" or something like that) over and over for a minute. Then she goes to the next letter and starts over, to the point you either need to mute it for a few minutes or restart TeaseAI to stop the speaking.
Daragorn fixed the looping bug, and I've made it so TTS won't speak the html code anymore. These fixes will be in the next patch.





