envy wrote: Sun May 14, 2017 10:05 am
Thanks for reply. How long are the numbers meant to appear for? at the moment the appear so fast for me that I barely have time to read them, let alone do math. Is the cocktraining script also meant to be like that? The images flash up and the metronome sound file maybe has time to play a single beat before the image changes. It will do this several times before stopping on an image for a bit longer. It doesnt look like intended behaviour to me?
i don't know...i guess it you can modify them to a speed that for you is fast enough to be hard but not too hard (the 7 is there because i suggested it, actually

....but i admit i didn't test it for expression with more than 2-3 numbers, so it seemed like a good pace....then i realized it was too fast

).
As for the cocktraining images and the metronome....well in that case, maybe the rapidcodeon could be just removed to make it work better (or you, again, could just modify the wait timers to better suit your preferences)...in that case the metronome is tied to the change of the image with a %, that's why sometimes it changes so fast too....and the speed of the image change is random too (between 5 and 10), so that's why sometimes it seems to be fine and sometimes not :D
@Variable[GoldPot]<[0]So you owe me gold! #DT @ChangeVar[GNMGold]=[GNMGold]-[GoldPot]
@Variable[GoldPot]=[0]So that's easy to add #GNMLol #DT
@Variable[GoldPot]>[0]So you've earned some gold! Good job! #DT @ChangeVar[GNMGold]=[GNMGold]+[GoldPot]
to me it works (and the lines are correct, no errors in them)....check in the system/variable folder of spicy and see if you find the 2 files named GNMGold and GoldPot...it might be possible that you are missing one of them (if you do, copy/paste one of the other files in that dir, rename it with those names, open it up and setup a number....GNMGold are the gold you gained during your sessions, GoldPot, you can just put it to 0 since it will be changed in the script when you play it)