Spicy [Tease-AI] [Old thread]

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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Daragorn
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by Daragorn »

BJTraining:
@PlayAudio[\GNMSounds\Modules\BJTraining\DeepThroatLong\DeepThroat.mp3]
is wrong...should be
@PlayAudio[\GNMSounds\Modules\BJTraining\BJDeepThroatLong\DeepThroat.mp3]

@PlayAudio[\GNMSounds\Modules\BJTraining\BJDeepThroatLong\DeepSlow1min.mp3]
is wrong...this file doesn't exist it should be this, i think?
@PlayAudio[\GNMSounds\Modules\BJTraining\BJDeepThroatLong\DeepThroat.mp3]

lines41-43: miss the @NullResponse

edgeATon:
line19: What is your soft cock length? #DT @InputVar[CockSoftLength]
You should put checks here to see if the user inputs a number...or it will mess all scripts related to this variable

line66:
#GNMLetTheEdgeFade #DT @Wait(20) @ChangeVar[EdgeCountToday] @Goto(EdgeTraining)
should be
#GNMLetTheEdgeFade #DT @Wait(20) @ChangeVar[EdgeCountToday]=[EdgeCountToday]-[1] @Goto(EdgeTraining)

Missing Vocabs:
#HoldTheEdge #StopStroking #Now

SUGGESTION:
for the stroketaunts you could use some @StrokeFaster/Fastest/Slower/Slowest in the phrases for @Flag(MetronomeOn) to make it more varied and fun for people using the metronome
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by whydif19 »

BoundSquirrel wrote: Mon May 01, 2017 5:27 am Cannot wait for this. The preview sounds like this brings TeaseAI to a whole new level. Test as long as it takes to make this right. As someone who's launched software in the professional world, I know that, much like going on a first date, you only get one chance to make a first impression.

I'm as antsy for this as the next guy or gal, but I'm hoping for a seamless experience. Test for every bug, every way to exploit/game the system, or 'fool' the AI. Take the time to make it as perfect as you can.

Looking forward to the release. Keep up the good work everyone!
I echo this sentiment. I will wait patiently because it sounds like such a great project and have high hopes. I appreciate all of the effort being put in.
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by wolfet »

marspank wrote: Mon May 01, 2017 9:44 am
jhorny10493 wrote: Mon May 01, 2017 4:14 am Quick question, sorry if it's been answered or was explained.
Where do you unzip the "Academy Download" file?
You can unzip the Academy file anywhere, it is a pdf that you will be asked to read. The Academy is not complete yet, so you could wait on this download.
I have little sugestion here, how about preparing whole packege ready to use after downloading?
I mean new Tease AI with Spicy and all required files already put in, so even newbies to Tease AI will be able to experience Spicy without issues?
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by hawekeye1234 »

wolfet wrote: Mon May 01, 2017 5:10 pm
marspank wrote: Mon May 01, 2017 9:44 am
jhorny10493 wrote: Mon May 01, 2017 4:14 am Quick question, sorry if it's been answered or was explained.
Where do you unzip the "Academy Download" file?
You can unzip the Academy file anywhere, it is a pdf that you will be asked to read. The Academy is not complete yet, so you could wait on this download.
I have little sugestion here, how about preparing whole packege ready to use after downloading?
I mean new Tease AI with Spicy and all required files already put in, so even newbies to Tease AI will be able to experience Spicy without issues?
You will still have to create your own folders with pictures though, which is standard for all use of Tease AI

Oh and to the testers yep take all the time you need, to test.
[New Releases] 2021, find them here
viewtopic.php?f=25&t=24555
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by Daragorn »

Forgot to report another vocabular issue i've found yesterday:
#SlaveF1Chat and #SlaveF1Pic (and also the F2 and F3 counterparts) have some @Flag() inside to choose the pics, but there is no such a flag set in spicy, so they will always return an error image

GNMEdgeaTon:
there are 3 (Soft1) parts and 3 (edge1) parts in the scrip....you need to rename them to have different names (and renam also the goto obviously)
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by marspank »

In the image folder, House Rule 7 is called House Rule 7 copy.
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by marspank »

When not in chastity, I have gotten errors on both of the times that I went from stroking into a module. The game didn't crash, just the pop up showed.
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by Daragorn »

Chores--> all cleaning files:
Many questions/answer miss the @SystemMessage #VANC #VANP (and also the @FollowUp50( you know I'm timing you..) )
Many questions also miss differentanswer/acceptanswer option
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by marspank »

Not a game breaking bug, but perhaps a functional misstep? Or maybe not?
Spoiler: show
The pussy licking training took 35 minutes. That seems a bit excessive?

The images seemed to stay on the screen longer than the @Wait command should have allowed, perhaps because of how long it took to find the next image?
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by SweetFrida »

I'm curious to updates on the release date? Very excited, and thanks for posting a teast to bring attention to the project :-)

I wanted to ask if can Spicy be updated after it has been started without breaking progress?
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by marspank »

I got some more of the Parsing #DT1 errors in the script to put the chastity cage back on. Presumably still due to images being locked. Considering this happened all the way back when.
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by Daragorn »

marspank wrote: Mon May 01, 2017 10:25 pm Not a game breaking bug, but perhaps a functional misstep? Or maybe not?
Spoiler: show
The pussy licking training took 35 minutes. That seems a bit excessive?

The images seemed to stay on the screen longer than the @Wait command should have allowed, perhaps because of how long it took to find the next image?
i told him the same...way too long (same for the blowjob training which last the same amount of time....definitely too much)
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by Daragorn »

marspank wrote: Mon May 01, 2017 10:27 pm I got some more of the Parsing #DT1 errors in the script to put the chastity cage back on. Presumably still due to images being locked. Considering this happened all the way back when.
yep, if the images are locked it will always throw that error due to how spicy is done...i suggest you to create a response file to deal with them like unlockImages that will just
[All]
@NullResponse @UnlockImages
[All End]

So you can fix it on the run
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by Daragorn »

module position training:
there are 2 (continue1) parts...the 2nd one should be (continue2) and the goto() in the yes response and (Passed1) part should also be changed

vocab #StopStrokingEdge is missing
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Re: [TEASE-AI - Personality] Spicy 3.00 Preparing launch

Post by marspank »

Spoiler: show
From the Spankz Choir, I got around 5000 gold, which seems to be a bit high.

This is the cause:
(AddCorner)
@NullResponse @SetVar[CornerGold]=[10]
@NullResponse @ChangeVar[CornerGold]=[CornerGold]*[CornertimeLimit]
@NullResponse @ChangeVar[GoldOwedLate]=[GoldOwedLate]*[CornerGold]

The multiplication by CornerGold sends the value through the roof.
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