Spicy [Tease-AI] [Old thread]

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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wolfet
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by wolfet »

genome231 wrote:Hey guys!

Want to share some of my thoughts regarding something that hasn't been metioned before regarding Spicy 3.0.

**********Ends & Orgasms*********
Endings for tease-AI (At least to my knowledge) has always been very static in the sense, that you basicly roll a die and depending on your settings the odds are either in your favor or not.
Well with Spicy 3.0 I kinda wanna mess a little with that system, because to me endings are important.
Do you get to cum or not, how will you cum if so? Do you deserve to cum? etc.

Well with Spicy 3.0 I'm gonna try to move a little away from that (as much as possible :-D ).
How?
Well Spicy 3.0 keeps track of MANY things:
It keeps track of the dommes mood, your behaviour right now but also how your behaviour has been in the past, when was your last orgasm, when was your last ejaculation (ruined orgasm) and a few others.
All these are factors impacting your chance to cum, if any at all (Dont misbehave ;-) )
These variables are depending on your behaviour. There is also a static value that you can change within the settings of the personality which is the dommes "Strictness" A very strict domme has a high expection regarding your behaviour where a less strict mistress expects less (Hope this makes sense).
All of the above is what makes the first layer of deciding wether you deserve to cum or not.

Then there are a few optional modes..

Hardcore Denial
There is also a second optional layer for those Really into orgasm denial.
Want to be told no over and over again when begging to cum? No problem, just activate DenialMode inside settings and enter how cruel you want her to be.
Denial Training
Another optional layer that will basicly make sure that time increases between each orgasm

And a few others :)

The point is that the frequency of your orgasms heavily depends on wether your behaviour is good or not. And if you want to make it harder on yourself you definetly have the option to do so!

My Best Regards
Genome
Hi mate,
It all looks like a dream,
especially can't wait for Denial Training programme :]
as my little help for You, in below link You can find some captions:
http://www64.zippyshare.com/v/gOVog3DL/file.html
I hope You find some of them handy.
Can't wait to run final version of Spicy ^^
Cheers
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genome231
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Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by genome231 »

wolfet wrote: Hi mate,
It all looks like a dream,
especially can't wait for Denial Training programme :]
as my little help for You, in below link You can find some captions:
http://www64.zippyshare.com/v/gOVog3DL/file.html
I hope You find some of them handy.
Can't wait to run final version of Spicy ^^
Cheers
Thank you!
I loved them and they have been added!

@Daragorn:
Thats the problem of writing it yourself xD
It spoils the surprise, thats why i'm trying to add a vast ammount of variables, It makes it hard to remember them all and that will hopefully add some surprise to it, even to myself :P

@Chefboyrdee:
Thank you!
Always nice with some moral support :D
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
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genome231
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Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by genome231 »

Hey guys.

A few thoughts from me again. Then i'll lay low for quite a while :wave:

So some might remember/tried "Adventure" from Spicy 2.0.
While I like the idea it always bothered me how it was executed.
So presenting my ideas for Adventure 2.0 :D

Adventure 2.0 will be VERY different from the original.
In the original you kinda played as yourself, enduring a lot of stroking and pain in order to progress and maybe earn some reward.
Well in 2.0 you'll take the role of a Mistress/Dominatrix progressing through different settings, currently 3 are planned.
Your goal is to beat the boss'es of the settings and become the ultimate Mistress.
In your quest to do so you'll encounter different "monsters", traps and other challenges. To help you overcome these challenges you can collect different items (cane, whip, rings and "armor" (leather corset, lingerie etc.)"), spells and other items.
If you're getting a D&D feeling right now, then you're on the right track :lol:
What about dying? Death is death, should your character die, all progress, items, spells and others will be lost and you'll have to start over. During an adventure you will at any point be able to stop it and "save".
It is not intended that you'll defeat any setting in one try, it will require multiple attempts, collecting stuff to help you.

I wont spoil any more :D
I'm excited about it, its a lot of fun writing and I think you'll like it too. Cant wait to share it! :-D

As always
My best regards
Genome!
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
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genome231
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Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by genome231 »

A little spoiler
This is from one of the 90 different classes. Not 100% done but 95%.

Code: Select all

@NullResponse @If[PPerformance]>=[15]Then(Detention) @If[GPerformance]>=[15]Then(TeachersLounge) @Goto(Intro)
(Detention)
@NullResponse @SetVar[PPerformance]=[0] @SetVar[GPerformance]=[0]
@NullResponse @MiniScript(GNMAcademyDetention)
(TeachersLounge)
@NullResponse @SetVar[GPerformance]=[0] @SetVar[PPerformance]=[0]
@NullResponse @MiniScript(GNMAcademyTeachersLounge)
(FunF1)
@NullResponse @MiniScript(GNMFunWithF1)
(FunF2)
@NullResponse @MiniScript(GNMFunWithF2)
(FunF3)
@NullResponse @MiniScript(GNMFunWithF3)
(Intro)
@NullResponse @Chance03(FunF1)
@NullResponse @Chance03(FunF2)
@NullResponse @Chance03(FunF3) @Goto(Intro1)
(Intro1)
@RT(Hello class,Hi Class,Hello everyone,Welcome to class,Welcome slaves to todays class) @SetVar[ClassTimer]=[#Random(15, 30)] @SetVar[LingerieC1Wrong]=[0]
@RT(Today's topic is fabrics,Today we'll talk about fabrics,Today is all about fabrics) @SetVar[LingerieC1Correct]=[0]
@RT(its important to know,Its a very imporant topic today,Its very important that you pay attention)
@RT(Fabrics are the very foundation of lingerie,Choosing the right fabrics is the difference good and bad lingerie) @Goto(Teaching,Pegs,BallCrusher,Parachute)
@RT(Knowledge about fabrics might also prove important when choosing clothes,Knowing a little bit about fabrics might also help you in your daily life) @Chance50(StartStudy) @Goto(Question1,Question2,Question3,Question4,Question5,Question6,Question7)
(Question1)
Before we begin..
Which of the fabrics inside your lingerie guide insulates best? @CustomMode(cotton, Goto, Question1A) @Wait(5)
@RT(Yes?,Mmh?,Yea?) @CustomMode(ModeText, Normal)
@SystemMessage [@RT(#F1,#F2,#F3,#M1,#M2,#M3)]: Cotton Miss.
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) @Goto(StartStudy)
(Question1a)
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) @CustomMode(ModeText, Normal) @ChangeVar[GPerformance]=[GPerformance]+[1] @Goto(StartStudy)
(Question2)
Before we begin..
Which of the fabrics inside your guide do you think I love the most? #GNMGrin @CustomMode(nylon, Goto, Question2A) @Wait(5)
@RT(Yes?,Mmh?,Yea?) @CustomMode(ModeText, Normal)
@SystemMessage [@RT(#F1,#F2,#F3,#M1,#M2,#M3)]: Is it Nylon Miss?
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) 
Nylon feels great and it can do wonders to a sensitive cock #GNMGrin @Goto(StartStudy)
(Question2a)
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) @CustomMode(ModeText, Normal) @ChangeVar[GPerformance]=[GPerformance]+[1] @Goto(StartStudy)
(Question3)
Before we begin..
Who can tell me what PVC stands for? @CustomMode(polyvinyl chloride, Goto, Question3A) @Wait(5)
@RT(Yes?,Mmh?,Yea?) @CustomMode(ModeText, Normal)
@SystemMessage [@RT(#F1,#F2,#F3,#M1,#M2,#M3)]: polyvinyl chloride Miss?
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) @Goto(StartStudy)
(Question3a)
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) @CustomMode(ModeText, Normal) @ChangeVar[GPerformance]=[GPerformance]+[1] @Goto(StartStudy)
(Question4)
Before we begin..
My lover has a specific turn-on, can anyone guess it? @CustomMode(corsets, Goto, Question4A) @Wait(5)
@RT(Yes?,Mmh?,Yea?) @CustomMode(ModeText, Normal)
@SystemMessage [@RT(#F1,#F2,#F3,#M1,#M2,#M3)]: Is it @RT(Teddys,Corselets,Stockings,Garterbelts,Chemise) Miss?
@RT(I'm afraid not,No thats not correct #GNMGrin,Nope thats not it #GNMEmoteHappy) @Goto(StartStudy)
(Question4a)
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) @CustomMode(ModeText, Normal) @ChangeVar[GPerformance]=[GPerformance]+[1] @Goto(StartStudy)
(Question5)
Before we begin..
Leather is perfect for the naugthy dominatrix #GNMEmoteHappy 
It has a mideval evil look to it
You just know you're fucked if your Mistress is wearing it 
But what material often accompanies leather? @CustomMode(latex, Goto, Question5A) @Wait(5)
@RT(Yes?,Mmh?,Yea?) @CustomMode(ModeText, Normal)
@SystemMessage [@RT(#F1,#F2,#F3,#M1,#M2,#M3)]: Latex Miss?
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) @Goto(StartStudy)
(Question5a)
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) @CustomMode(ModeText, Normal) @ChangeVar[GPerformance]=[GPerformance]+[1] @Goto(StartStudy)
(Question6)
Before we begin..
Polyester belongs to a certain group of materials
Which one? @CustomMode(polymers, Goto, Question6A) @Wait(5)
Anybody? @CustomMode(ModeText, Normal)
Well then think about it! @Goto(StartStudy)
(Question6a)
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) @CustomMode(ModeText, Normal) @ChangeVar[GPerformance]=[GPerformance]+[1] @Goto(StartStudy)
(Question7)
Before we begin..
Which material did all corsets used to be made of? @CustomMode(leather, Goto, Question7A) @Wait(5)
@RT(Yes?,Mmh?,Yea?) @CustomMode(ModeText, Normal)
@SystemMessage [@RT(#F1,#F2,#F3,#M1,#M2,#M3)]: Leather Miss?
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) @Goto(StartStudy)
(Question7a)
@RT(Correct!,Thats correct..,Spot on!,Right on,Correct,Correct,Correct) @CustomMode(ModeText, Normal) @ChangeVar[GPerformance]=[GPerformance]+[1] @Goto(StartStudy)
(StartStudy)
As I said earlier
Today is all about fabrics.. @Goto(Study1,Study2,Study3)
(Study1)
I want you to spend some time reading from the lingerie guide
If you're done before I ring my bell, considder reading it twice or start searching online for information.. @Chance40(AddToys) @Goto(Timer)
(Study2)
Focus on the lingerie guide today
Obviously focus on reading about materials..
Should you be done before you hear the bell then read it all again..
Repetition is the mother of all knowledge @Chance40(AddToys) @Goto(Timer)
(Study3)
For todays lesson I want you to go online
Watch videos, find articles
Learn all you can about materials @Chance40(AddToys) @Goto(Timer)
(AddToys)
@NullResponse @If[GPerformance]<=[PPerformance]Then(Toys) @Goto(Timer)
(Toys)
@NullResponse @Goto(Toy1,Toy2,Toy3,Toy4,Toy5,Toy6)
(Toy1)
Boys @RT(Put,Place) #Random(2,4) pegs @RT(on your balls,on each nipple)
Except you @RT(#M1,#M2,#M3)
You've been good lately @Wait(15)
@NullResponse @If[GlitterXScore]<=[4]Then(Toy1a) @If[GlitterXScore]>=[8]Then(Toy1b) @TempFlag(TFX3) @Goto(Timer)
(Toy1a)
#SubName I want you to play an extra @RT(peg,2 pegs) on your @RT(balls,tongue,nipples,nose)
@RT(Should help you focus #GNMLol,That might help you focus,Maybe it will sharpen your learning...) @TempFlag(TFX3) @Goto(Timer)
(Toy1b)
Since you've been so good lately I've changed my mind, remove the pegs again
Let this be a lesson for the rest of the boys
Good behaviour gets rewarded #GNMGrin @Goto(Timer)
(Toy2)
@NullResponse @CheckFlag(GNMToyParachute) @Goto(Timer)
(GNMToyParachute)
Boys @RT(go and find your parachute,fetch your parachute,go and locate your parachute) @TempFlag(TFX1)
@RT(Also find a ½ litre bottle filled with water,Also get a 1 litre bottle filled with water)
@RT(For todays lesson you'll be standing up,For today's lesson you wont be sitting down,I dont want you to sit down while you study)
@RT(The parachute should increase your focus,The parachute should enable you to focus more,Lets pray the parachute increases your focus) @Wait(30)
#GNMReady
[yes]#GNMGood @If[GlitterXScore]<=[4]Then(Toy2a) @If[GlitterXScore]>=[8]Then(Toy2b) @Goto(Timer)
[no]Hurry up then @Wait(30) @If[GlitterXScore]<=[4]Then(Toy2a) @If[GlitterXScore]>=[8]Then(Toy2b) @Goto(Timer)
@DifferentAnswer #GNMYesOrNo
(Toy2a)
#SubName
@RT(Be a good boy and pull your parachute for me a few times,I've changed my mind use a 1.5 L filled water bottle instead #GNMGrin) @Wait(20)
#GNMReady
[yes]#GNMGood @Goto(Timer)
@AcceptAnswer Moving on then.. @Goto(Timer)
(Toy2b)
#SubName you may actually remove the water from the parachute
@RT(Good behaviour,Well behaved sluts,Well behaved slaves) gets rewarded #GNMEmoteHappy
(Toy3)
@NullResponse @CheckFlag(GNMToyElectro) @Goto(Timer)
(GNMToyElectro)
Boys @RT(Go ahead and fetch your electro set,Find your electro set,Be quick and fetch your electro set,Hurry up and fetch your electro set) @If[GlitterXScore]>=[8]Then(Toy3b)
Apply the stimulants so the current runs through your @RT(Cockhead,Cockshaft,balls) to your @RT(cockhead,cockshaft,balls) @If[GlitterXScore]<=[4]Then(Toy3a)
Turn the stimuli to a @RT(low comfortable setting,medium uncomfortable setting) #GNMGrin @TempFlag(TFX4) @Goto(Timer)
(Toy3a)
All of you can turn the stimuli to a low comfortable setting
Except you #SubName @TempFlag(TFX4)
I want yours to be painfully high #GNMGrin @Goto(Timer)
(Toy3b)
Except you #SubName
@RT(You've been good lately,I like how you've behaved lately,I reward good behaviour)
So you're off the hook, less than I can say for your male classmates #GNMGrin @Goto(Timer)
(Toy4)
@NullResponse @CheckFlag(GNMToyGag)
(GNMToyGag)
Boys @RT(go ahead,Be quick,Hurry up) @RT(find your gag,locate your gag,retrieve your gag) and gag yourself @TempFlag(TFX5)
No talking while studying @Goto(Timer)
(Toy5)
@NullResponse @CheckFlag(GNMToyBallCrusher) @Goto(Timer)
(GNMToyBallCrusher)
Boys @RT(Go find,Locate,Find) your ballcrusher @If[GlitterXScore]>=[8]Then(Toy5a)
@RT(Place it on your balls,Put your balls into it,Trap your balls in it) @TempFlag(TFX2)
@RT(I want it to be screwed tight,Tighten the screws,Make it tight for those balls)
@RT(I want it on a point where its just starting to hurt,Make it so it just hurts a little,I want to be just tight enough for it to hurt) @If[GlitterXScore]<=[4]Then(Toy5b)
(Toy5a)
Except you #SubName
Those sweet #GNMBalls of yours dont deserve to be hurt today #GNMEmoteHappy @Goto(Timer)
(Toy5b)
#SubName
Yours should hurt a little
It should hurt a lot so make sure to really tighten it
I wanna see tears! #GNMLol @Goto(Timer)
(Toy6)
@NullResponse @CheckFlag(GNMToyButtPlug) @Goto(Timer)
(GNMToyButtPlug)
Boys @RT(go ahead and find your,locate your,be quick and fetch your,hurry and find your) @RT(small,medium) buttplug @TempFlag(TFX6) @If[GlitterXScore]>=[8]Then(Toy6a)
Be quick and plug yourselves @If[GlitterXScore]<=[4]Then(Toy6b)
Use lube or spit #GNMGrin @Wait(30) @Goto(Timer)
(Toy6a)
#SubName if you like you may skip this
But if you wanna be plugged too be my guest *Blows a Kiss* 
[yes]#GNMGrin ... I knew it! @Wait(30) @Goto(Timer)
@AcceptAnswer Moving on.. @Goto(Timer)
(Toy6b)
#SubName you dont have my permission to use any lube!
Only spit! #GNMEmoteHappy @Wait(30) @Goto(Timer)
(Timer)
You may begin studying
Return when you hear the bell @Goto(Timer1,Timer2,Timer3)
(Timer1)
@NullResponse @If[ClassTimer]<=[0]Then(Bell) @ChangeVar[ClassTimer]=[ClassTimer]-[1] @Wait(50) @Goto(Timer1)
(Timer2)
@NullResponse @If[ClassTimer]<=[0]Then(Bell) @ChangeVar[ClassTimer]=[ClassTimer]-[1] @Wait(60) @Goto(Timer2)
(Timer3)
@NullResponse @If[ClassTimer]<=[0]Then(Bell) @ChangeVar[ClassTimer]=[ClassTimer]-[1] @Wait(70) @Goto(Timer3)
(Bell)
@RT(Come back,Return to me,Hurry back) @PlayAudio[GNMSoundsSpecialSoundsBell.mp3]
(End of class)
@RT(We're about to wrap up the class for today,Class is close to an end,Class is ending soon) @Goto(Quiz,Movie,QuickEnd)
(Quiz)
@RT(Lets do a little popquiz,Lets have some fun,I have a little quiz for you) @SetVar[LingerieC1Q]=[#Random(2, 3)]
(QuizChoose)
@NullResponse @If[LingerieC1Q]=[0]Then(Status) @ChangeVar[LingerieC1Q]=[LingerieC1Q]-[1]
@NullResponse @Goto(2a,2b,2c,2d,2e,2f,2g,2h,2i,2j,2k,2l,2m,2n,2o)
(2a)
Why does Satin has a higher luster?
Is it because of 1: Thin threads - 2: A high number of floats - 3: Because its partly silk
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[2]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
[3]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2b)
What is silk made of?
1: Fibroin - 2: Fibroen or 3: Fibronines?
[1]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[3]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2c)
What does PVC stands for?
1: Poly vinyl chloressense or 2: Plastic Vinyl Chloressense or 3: Polyvinyl chloride 
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2d)
Which country is the biggest producer of cotton?
1: China or 2: America or 3: South America?
[1]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[3]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2e)
What is the oldest found of cotton?
1: 4000 BC or 2: 5000 BC or 3: 6000 BC
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2f)
Nylon is which of the following?
1: synthetic polymer or 2: Synthetic Cotton or 3: Synthetic silk
[1]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[3]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2g)
Mesh has a lot of uses, which of these uses doesn't it have?
1: Camping Tents or 2: bandages or 3: Rain Coats
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2h)
Sheer fabric has a loveable quality
What quality is that?
1: Its perfect for adding blondes or 2: It can become transparent when wet or 3: It is easily colored
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[2]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
[3]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2i)
What technique is used to make leather?
1: Skinning or 2: Tanning or 3: Cresending
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[2]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
[3]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2j)
How is synthetic latex made?
1: Ethelization or 2: Emulsification or 3: Polymerizing?
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2k)
Lycra was invented what year?
1: 1958 or 2: 1960 or 3: 1962
[1]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[3]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2l)
How many steps are used to make Lycra?
1: 2 or 2: 3 or 3: 4
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[2]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
[3]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2m)
What kind of material is polyester?
1: A Polymer or 2: A Plastic or 3: Rubber
[1]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[3]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2n)
How long has sheer stockings been popular?
1: 1900's or 2: 1910's or 3: 1920's?
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(2o)
When was the first example of nylon produced?
1: 1930 or 2: 1933 or 3: 1935?
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1]
@DifferentAnswer 1, 2 or 3?
@NullResponse @Goto(QuizChoose)
(Movie)
@RT(I'm gonna show you a video,I will show you a video,In a moment you'll see a video)
@RT(I'll only have 1 question to ask after,You'll get one question afterwards,After that I have 1 question for you)
@RT(Better get it right!,You'll want to get it right!) @Goto(3a,3b,3c)
(3a)
@NullResponse @ShowVideo[GNM_VideosAcademyLingerieClass1Nylon.mp4]
@NullResponse @Goto(3aa,3ab)
(3aa)
When was the first example of nylon produced?
1: 1930 or 2: 1933 or 3: 1935?
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1] @Goto(Checks)
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1] @Goto(Checks)
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1] @Goto(Checks)
@DifferentAnswer 1, 2 or 3?
(3ab)
When was the first example of nylon produced?
1: 1930 or 2: 1933 or 3: 1935?
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1] @Goto(Checks)
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1] @Goto(Checks)
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1] @Goto(Checks)
@DifferentAnswer 1, 2 or 3?
(3b)
@NullResponse @ShowVideo[GNM_VideosAcademyLingerieClass1NylonStockings.mp4]
@NullResponse @Goto(3ba,3bb)
(3ba)
When was the first example of nylon produced?
1: 1930 or 2: 1933 or 3: 1935?
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1]) @Goto(Checks)
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1] @Goto(Checks)
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1] @Goto(Checks)
@DifferentAnswer 1, 2 or 3?
(3bb)
When was the first example of nylon produced?
1: 1930 or 2: 1933 or 3: 1935?
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1] @Goto(Checks)
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1] @Goto(Checks)
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1] @Goto(Checks)
@DifferentAnswer 1, 2 or 3?
(3c)
@NullResponse @ShowVideo[GNM_VideosAcademyLingerieClass1Silk.mp4]
@NullResponse @Goto(3ca,3cb)
(3ca)
When was the first example of nylon produced?
1: 1930 or 2: 1933 or 3: 1935?
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1] @Goto(Checks)
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1] @Goto(Checks)
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1] @Goto(Checks)
@DifferentAnswer 1, 2 or 3?
(3cb)
When was the first example of nylon produced?
1: 1930 or 2: 1933 or 3: 1935?
[1]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1] @Goto(Checks)
[2]Wrong.. @ChangeVar[LingerieC1Wrong]=[LingerieC1Wrong]+[1] @Goto(Checks)
[3]Correct.. @ChangeVar[LingerieC1Correct]=[LingerieC1Correct]+[1] @Goto(Checks)
@DifferentAnswer 1, 2 or 3?
(Status)
@NullResponse @If[LingerieC1Correct]>=[LingerieC1Wrong]Then(GoodBoy)
(BadBoy)
@RT(You didn't do well #PetName,You performed poorly slut)
@RT(I will have to report this to #DomName..,#DomName will hear of this..) @ChangeVar[GNMPPoints]=[GNMPPoints]+[30] @Goto(Checks)
(GoodBoy)
@RT(Good boy!,Such a good boy!,You're a good boy!)
@RT(As a treat I have 10 gold for you,As a special gift I'm giving you 10 gold) @ChangeVar[GNMGold]=[GNMGold]+[10] @Goto(Checks)
(QuickEnd)
Well Class
We're not doing anything else today..
(Checks)
@NullResponse @RapidCodeOn @CheckFlag(TFX1)
@NullResponse @CheckFlag(TFX2)
@NullResponse @CheckFlag(TFX3)
@NullResponse @CheckFlag(TFX4)
@NullResponse @CheckFlag(TFX5)
@NullResponse @CheckFlag(TFX6) @Chance25(HomeWork) @Goto(End)
(TFX1)
@RT(You can go ahead and remove the parachute,You have my permission to remove the parachute,Remove your parachute) @Wait(30)
Is it off?
[yes]#GNMGood
[no]Hurry then @Wait(30)
@DifferentAnswer #GNMYesOrNo
@NullResponse @Chance25(HomeWork) @Goto(End)
(TFX2)
@RT(You may remove the ballcrusher,You have my permission to remove the ballcrusher) @Wait(30)
Is it off?
[yes]#GNMGood
[no]Hurry then @Wait(30)
@DifferentAnswer #GNMYesOrNo
@NullResponse @Chance25(HomeWork) @Goto(End)
(TFX3)
@RT(You may remove the pegs,You have my permission to remove the pegs) @Wait(30)
Is it off?
[yes]#GNMGood
[no]Hurry then @Wait(30)
@DifferentAnswer #GNMYesOrNo
@NullResponse @Chance25(HomeWork) @Goto(End)
(TFX4)
@RT(You may remove the electro gear,You have my permission to remove the electro gear) @Wait(30)
Is it off?
[yes]#GNMGood
[no]Hurry then @Wait(30)
@DifferentAnswer #GNMYesOrNo
@NullResponse @Chance25(HomeWork) @Goto(End)
(TFX5)
@RT(You may remove the gag,You have my permission to remove the gag) @Wait(30)
Is it off?
[yes]#GNMGood
[no]Hurry then @Wait(30)
@DifferentAnswer #GNMYesOrNo
@NullResponse @Chance25(HomeWork) @Goto(End)
(TFX6)
@RT(You may remove the buttplug,You have my permission to remove the buttplug) @Wait(30)
Is it off?
[yes]#GNMGood
[no]Hurry then @Wait(30)
@DifferentAnswer #GNMYesOrNo
@NullResponse @Chance25(HomeWork) @Goto(End)
(HomeWork)
@RT(We're finally at the end,We're at the end,Class is over)
But I have some Homework for you
@RT(I expect you to do it before bed tonight,It must be done before bed tonight) @SetFlag(HomeworkLingerie)
@NullResponse @SendDailyTasks
@NullResponse @DeleteFlag(HomeWorkLingerie)
(End)
@NullResponse
@End
Regards
Genome :wave:
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Thank you for spending time on this awesome project! :-)
chefboyrdee
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by chefboyrdee »

genome231 wrote:A little spoiler
This is from one of the 90 different classes. Not 100% done but 95%.

Regards
Genome :wave:
I just read through most of this and ran it through TeaseAI to see it through. It looks awesome Genome, great job so far! I'm excited for the academy feature. I'm curious though, you have the class timer variable set to be between 15 and 30 which can lead to be between 17.5 - 35 minutes. Maybe this is just me, but searching online for 35 minutes seems like a lot? Maybe that's just my ADHD kicking in and not having the attention span, or hey maybe this aspect just isn't my kink! Not a big deal since I can just mess with the time variables myself if I want to, but thought I'd give some feedback. It looks like the whole academy idea will be a lot fun, and hey maybe we'll all learn some things while we're here haha. Keep up the good work.
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by genome231 »

chefboyrdee wrote:
genome231 wrote:A little spoiler
This is from one of the 90 different classes. Not 100% done but 95%.

Regards
Genome :wave:
I just read through most of this and ran it through TeaseAI to see it through. It looks awesome Genome, great job so far! I'm excited for the academy feature. I'm curious though, you have the class timer variable set to be between 15 and 30 which can lead to be between 17.5 - 35 minutes. Maybe this is just me, but searching online for 35 minutes seems like a lot? Maybe that's just my ADHD kicking in and not having the attention span, or hey maybe this aspect just isn't my kink! Not a big deal since I can just mess with the time variables myself if I want to, but thought I'd give some feedback. It looks like the whole academy idea will be a lot fun, and hey maybe we'll all learn some things while we're here haha. Keep up the good work.
Thats actually a really good point. Havent't thought about that, i'll introduce a new setting where you can choose between short, medium and long classes :)

Regards
Genome
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by rjm »

First, amazing work you are doing here! Second, I do wish you would post updates! The links in the first message appear to be down, at least to me.
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by genome231 »

rjm wrote:First, amazing work you are doing here! Second, I do wish you would post updates! The links in the first message appear to be down, at least to me.
Hi not sure what you're talking about :-)
Did you read the top where it says work in progress?

Regards
Genome
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by chefboyrdee »

genome231 wrote:
rjm wrote:First, amazing work you are doing here! Second, I do wish you would post updates! The links in the first message appear to be down, at least to me.
Hi not sure what you're talking about :-)
Did you read the top where it says work in progress?

Regards
Genome
I think he means that there are no links posted anywhere on the original post. I've read through it like 3 times to make sure I'm not crazy, haha. Not sure if other people also don't see the links but I have the same issue. I downloaded a beta a while back, but I also haven't seen the links on the OP for quite some time.
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by genome231 »

Oh.

Thats intentional! :-D
The next time you'll see links on the original page it will be the release.
Or a little bit before release actually.
I'll probably put up the media files like a week before, so people can have them ready before the actual release.

Best regards
Genome
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by wolfet »

genome231 wrote:Oh.

Thats intentional! :-D
The next time you'll see links on the original page it will be the release.
Or a little bit before release actually.
I'll probably put up the media files like a week before, so people can have them ready before the actual release.

Best regards
Genome
Hey,
good to see You are still working on project.
I don't want to be like pushing You, but can we know date that is possible for release?
I believe there are many people arround looking for that day ^^
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by Shattered »

Hey, so I was doing a session with your script and it crashed, then I did the next one and it followed on from it I think so I was wondering if you know if you can summon certain scripts into tease me or if it has to be random? Else I'd like to know what script this is so I can go read it and catch up.
Spoiler: show
She was talking about how her slaves all need to eat their own cum as she ended the session, then it froze. Then at the end of next session she said I wouldnt even get to ruin it that time and I should be locked back up even though I wasnt in chastity for her before. So Ive missed something, any ideas?
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by genome231 »

wolfet wrote: Hey,
good to see You are still working on project.
I don't want to be like pushing You, but can we know date that is possible for release?
I believe there are many people arround looking for that day ^^
I'm afraid i'm gonna have to disapoint in that regard :-/
Spicy has grown to be a crazy big project, meaning my original release date was waaaaay off :-)
This is as said due to the size of the project, but I also underestimated how busy I would be this fall.
I'm afraid my current projections are somewhere in the new year... Thats the best I can give :)
But I can confirm one thing! --> I am working on it ;-)

But look out for Avatars new update, shouldn't be too far away
And his scripts are crazy good! :-D

Thanks to everyone being patient!!

@Shattered
I haven't released anything for a while, you probably have the alpha for background or the old personality.
Either way I cant help you.
Not sure what you're talking when you mention "Tease me"??
Can you explain? :)

Best regards
Genome
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by forbiddendesire »

Hey genome, I was wondering, does Spicy give any tasks at the end of the session to do before the next one? Chores, teasing tasks, "homework" from slave academy etc?
Image
Spoiler: show
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Image
I try to preserve resources - Cock Heros/Downloaded teases/torrents. If you'd like me to preserve a tease or a Cock Hero, or ask if I have a copy, or want a torrent, please DM me
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Re: Spicy Personality 3.00 [TEASE AI] in progress..

Post by genome231 »

forbiddendesire wrote:Hey genome, I was wondering, does Spicy give any tasks at the end of the session to do before the next one? Chores, teasing tasks, "homework" from slave academy etc?
Hi!

Good question!! It is something I have been giving some thought.
As best I can answer with "maybe".
There is a fine line with Tease-AI, one i'm dangerously close to overstep if I haven't already.
And that's time consumption.
If a personality demands too much of your time its not gonna work, probably because you wont have time to do all she wants..
You'll get (unfairly) punished for it and soon it stops being fun and you'll disregard the personality or change it or something else.

So what I have been thinking of is a system I call Devotion
Devotion will control a few things:
@Session length, It determines the range of modules that will run before ending.
@Chance for you to get a chore in the beginning
@It may determine the chance for you to get endtasks (If such will be implemented)
And some other things as well.

Again because every person is different.
Some live very busy lives and dont have thaaat much time to devote to a personality
And some lives less busy lives who may want to devote more time because they enjoy it.
Again it all comes down to 1 thing:
I want Spicy to be VERY modular so that you guys can really set the limits and stuff but as always with surprises.
Nothing is more borring than knowing whats coming.

Best regards
Genome
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Thank you for spending time on this awesome project! :-)
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