Spicy [Tease-AI] [Old thread]

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

Moderator: 1885

User avatar
genome231
Explorer At Heart
Explorer At Heart
Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by genome231 »

NEGEV wrote:Ok after my first idea was appreciated that much :-) I would also love to see another script which was part of pngs teases. He made a orgasm roulette. In that game you the chance to get an orgasm but with high risk.
Edit: Also you could ad a version in which the goal isn`t to get to cum put to get out of chastity
Here is the old version:
Spoiler: show
Ok stop stroking @StopStroking
@NullResponse @GotoDommeApathy
(ApathyLevel1)
@NullResponse @SetVar[png_apathy_lvl]=[1] @Goto(resume_1)
(ApathyLevel2)
@NullResponse @SetVar[png_apathy_lvl]=[2] @Goto(resume_1)
(ApathyLevel3)
@NullResponse @SetVar[png_apathy_lvl]=[3] @Goto(resume_1)
(ApathyLevel4)
@NullResponse @SetVar[png_apathy_lvl]=[4] @Goto(resume_1)
(ApathyLevel5)
@NullResponse @SetVar[png_apathy_lvl]=[5] @Goto(resume_1)
(resume_1)
@NullResponse @CheckFlag(png__roulette_rules)
I wonder if you're a gambler... #Grin
And if you are, what could I make you bet for some release... #lol
I have a game I call the <i>orgasm roulette</i> #Emote
It's pretty easy
I'll tell you the odds you have to cum
The lower the chance, the easier the losing tasks will be
And of course the higher the chance, the harder they'll be #Grin
But to be more fun, you won't know what the losing wager is #lol
For example, I could give you a 10% chance to cum but if you lose I'll make you edge 2 times or maybe hit your cock a few times
Quite easy
But if I offer you a 50% chance to orgasm, the losing end could be no touching for 3 days
Each time I offer you odds, you can refuse it and I'll raise it
But I'll never lower it #lol
And of course if you reach the highest odds, you can't refuse any more #Grin
So choose wisely... @SetFlag(png__roulette_rules)
@NullResponse @If[#OrgasmLockDate]=['later']Then(roulette_ask_play)
(cannot_play_limited)
But that's too bad since your orgasms are already restricted. You cannot play now! #Grin
So instead I'll just increase your frustration by making you edge @Edge
I wonder if you'd wager a lot for me to reduce the restriction on your orgasms
But I don't want to so we'll never know #lol
@End
(roulette_ask_play)
Do you want to play?
[yes]Oh we have a gambler... I hope you don't go bankrupt too fast #lol @Goto(roulette_play)
[no]I see... Too afraid to gamble #Emote @Goto(roulette_convince)
(roulette_play)
@NullResponse @Chance10(roulette_50)
@NullResponse @Chance20(roulette_33)
@NullResponse @Chance30(roulette_25)
@NullResponse @Chance40(roulette_20)
@NullResponse @Goto(roulette_10)
(roulette_10)
Ok I offer you 1 chance out of 10 to cum...
Do you take it? #Grin
[yes]A low risk bet, you are cautious today #lol
[no]Oh you want me to raise the odds... @Chance20(roulette_33) @Goto(roulette_20)
@DifferentAnswer take it, yes or no?
@NullResponse @SetVar[png_roulette_odd]=[10]
Alright let's play then... @Chance10(roulette_cum)
@NullResponse @Chance11(roulette_cbt)
@NullResponse @Chance13(roulette_clamps)
@NullResponse @Chance14(roulette_marker)
@NullResponse @Chance16(roulette_panties)
@NullResponse @Chance20(roulette_out)
@NullResponse @Chance25(roulette_writting)
@NullResponse @Goto(roulette_edge)
(roulette_20)
This time I offer you a 20% chance of release #Grin
Ready to risk it?
[yes]Not very risky but still a good chance #Grin
[no]Oh going for a high wager I think #lol @Chance50(roulette_33) @Goto(roulette_25)
@DifferentAnswer take it, yes or no?
@NullResponse @SetVar[png_roulette_odd]=[20]
Alright let's play then... @Chance20(roulette_cum)
@NullResponse @Chance25(roulette_cbt)
@NullResponse @Chance33(roulette_clamps)
@NullResponse @Chance50(roulette_out)
@NullResponse @Goto(roulette_edge)
(roulette_25)
I wonder if 1 chance out of 4 would be enough to tempt you #Grin
Is it?
[yes]Not very risky but still a good chance #Grin
[no]Now that's a true gambler! #lol @Chance50(roulette_50) @Goto(roulette_33)
@DifferentAnswer take it, yes or no?
@NullResponse @SetVar[png_roulette_odd]=[25]
Alright let's play then... @Chance25(roulette_cum)
@NullResponse @Chance33(roulette_cbt)
@NullResponse @Chance50(roulette_out)
@NullResponse @Goto(roulette_edge)
(roulette_33)
Time to get serious with 1 chance out of 3! #Grin
Will you take it or go for an "all in" gamble? #lol
[yes]I think you got scared and rightly so #Grin
[no]Alright all or nothing then! #Grin @Goto(roulette_50)
@DifferentAnswer take it, yes or no?
@NullResponse @SetVar[png_roulette_odd]=[33]
Alright let's play then... @Chance33(roulette_cum)
@NullResponse @Chance50(roulette_out)
@NullResponse @Chance50(roulette_cbt)
@NullResponse @Goto(roulette_edge)
(roulette_50)
Now it's the real deal..
heads or tails..
1 chance out of 2...
You can't back off!
@NullResponse @SetVar[png_roulette_odd]=[50]
Getting cold sweat? #lol @Chance50(roulette_cum)
@NullResponse @Chance50(roulette_edge) @Goto(roulette_out)
(roulette_cum)
Alright before giving you the result, let's build you up a bit... #Grin
Start stroking slowly
Keep going
Feel the pressure building in your cock
And in your brain #lol
Speed up a bit
Did you win or not?
Who knows?
Oh wait, <i>I</i> Know! #lol
Get faster!
And now time to reach the edge and finally learn your fate... @EdgeHold
@NullResponse @GotoDommeOrgasm
(Never Allows)
You didn't think I would allow you to cum did you?
Even though you won... #lol
Yes I can be cruel sometimes but that's what you like and deserve!
@End
(Rarely Allows)(Sometimes Allows)(Often Allows)(Always Allows)
@RapidTextOn Got you! #lol
Cum for me #PetName!!! #EmoteHappy @RapidTextOff
[came, finished, did, done] Good #Grin
[thank, gracias, merci, grateful, good, amazing, incredible] You're welcome #PetName #Grin
@AcceptAnswer Hehe just calm down now @UpdateOrgasm
You won this time! Aren't you a lucky #PetName?
Well we aren't done yet... #lol
I don't care if you already came!
I haven't had my share of fun yet! #Grin
@End
(roulette_cbt)
Alright before giving you the result, let's build you up a bit... #Grin
Start stroking slowly
Keep going
Feel the pressure building in your cock
And in your brain #lol
Speed up a bit
Did you win or not?
Who knows?
Oh wait, <i>I</i> Know! #lol
Get faster!
And now time to reach the edge and finally learn your fate... @EdgeHold
Oops you lost! #lol
Time to pay the price
A very painful price #Grin
@NullResponse @SetVar[png_rounds]=[png_apathy_lvl]
@NullResponse @ChangeVar[png_rounds]=[png_rounds]*[png_roulette_odd]
@NullResponse @ChangeVar[png_rounds]=[png_rounds]/[20]
(roulette_cbt_loop)
@NullResponse @If[png_rounds]<=[0]Then(roulette_cbt_loop_done)
@NullResponse @CBT
@NullResponse @ChangeVar[png_rounds]=[png_rounds]-[1]
@NullResponse @Goto(roulette_cbt_loop)
(roulette_cbt_loop_done)
Alright, your debt is paid! #lol
That will probably make you think twice next time you wager to get an early release #Grin
@End
(roulette_clamps)
Alright before giving you the result, let's build you up a bit... #Grin
Start stroking slowly
Keep going
Feel the pressure building in your cock
And in your brain #lol
Speed up a bit
Did you win or not?
Who knows?
Oh wait, <i>I</i> Know! #lol
Get faster!
And now time to reach the edge and finally learn your fate... @EdgeHold
oops you lost! #lol
Time to pay the price
A very painful price #Grin
@NullResponse @SetVar[png_rounds]=[png_apathy_lvl]
@NullResponse @ChangeVar[png_rounds]=[png_rounds]*[png_roulette_odd]
I want you to fetch some nipple clamps or clothespins and put them on @Wait(30)
They'll have to stay there for the next @ShowVar[png_rounds] minutes!
Even if that session ends before!
That will probably make you think twice next time you wager to get an early release #Grin
@End
(roulette_marker)
Alright before giving you the result, let's build you up a bit... #Grin
Start stroking slowly
Keep going
Feel the pressure building in your cock
And in your brain #lol
Speed up a bit
Did you win or not?
Who knows?
Oh wait, <i>I</i> Know! #lol
Get faster!
And now time to reach the edge and finally learn your fate... @EdgeHold
oops you lost! #lol
Time to pay the price @CheckFlag(png__marked_cock,png__marked_chest,png__marked_head)
(png__marked_cock)(png__marked_chest)
I want you to write "Loser" on your forehead! #Grin @TempFlag(png__marked_head)
@NullResponse @If[png_apathy_lvl]>=[4]Then(roulette_marker_day)
And I want you to keep it for @ShowVar[png_apathy_lvl] hours after we are done @Goto(roulette_marker_resume)
(roulette_marker_day)
And you will have to keep it for the whole day!
You can remove it when you wake up tomorrow morning #Emote
(roulette_marker_resume)
I hope You didn't plan to get out #lol
Well if you did the world will know you lost a bet
Maybe They'll ask what it was... #Grin
That will probably make you think twice next time you wager to get an early release #Grin
@End
(png__marked_head)
Since you have already written something on your forehead it will make this one easy..
@NullResponse @If[png_apathy_lvl]>=[4]Then(roulette_marker_day)
I simply want you to keep it for @ShowVar[png_apathy_lvl] hours after we are done @Goto(roulette_marker_resume)
(roulette_marker_day)
You will have to keep it for the whole day!
You can remove it when you wake up tomorrow morning #Emote @Goto(roulette_marker_resume)
(roulette_panties)
Alright before giving you the result, let's build you up a bit... #Grin
Start stroking slowly
Keep going
Feel the pressure building in your cock
And in your brain #lol
Speed up a bit
Did you win or not?
Who knows?
Oh wait, <i>I</i> Know! #lol
Get faster!
And now time to reach the edge and finally learn your fate... @EdgeHold
oops you lost! #lol
Time to pay the price
Or to be more exact to wear it! #Grin @CheckFlag(png__no_panties,png__buying_panties,png__panties,png__wearing_panties)
Since I don't know if you have any panties, I'll let you choose
Either wear panties or go commando without underwear!
Which will it be #PetName?
[panties]Ohoh I'll remember that choice for later too that gives me some ideas @SetFlag(png__panties) @Goto(roulette_panties_resume)
[commando]I knew you'd chicken out... #EmoteSad @Goto(roulette_commando_resume)
@DifferentAnswer Panties or commando?
(png__no_panties)
Well the penalty should have been to wear panties
But since you refused, You will have to go without underwear! #Grin @Goto(roulette_commando_resume)
(png__buying_panties)
Once your panties arrive I want you to wear them! #Grin @Goto(roulette_panties_resume)
(png__panties)
The penalty will be to wear panties... @Goto(roulette_panties_resume)
(png__wearing_panties)
Since you are already wearing panties this one should be an easy one for you
You continue to wear them @Goto(roulette_panties_resume)
(roulette_panties_resume)
@NullResponse @If[png_apathy_lvl]=[1]Then(roulette_panties_1day)
I want you to do it for @ShowVar[png_apathy_lvl] days! #lol
I hope you have several pairs ready
Otherwise it might be a good idea to go shopping while you are punished
Or just wash them every night
I wouldn't want you to get caught in dirty underwear #Grin
That will probably make you think twice next time you wager to get an early release #Grin
@End
(roulette_panties_1day)
And I want you to do it for a whole day! #lol
You will put them on first thing in the morning and will not take them off until you go to sleep
Hmmm...
Forget that!
You will wear them to sleep too! #Grin
And don't forget to wash them afterwards
That will probably make you think twice next time you wager to get an early release #Grin
@End
(roulette_commando_resume)
@NullResponse @SetVar[png_commando_delay]=[png_apathy_lvl]
@NullResponse @ChangeVar[png_commando_delay]=[png_commando_delay]*[2]
I want you to do it for @ShowVar[png_commando_delay] days! #lol
I hope your pants burn your crotch! #Grin
Otherwise it wouldn't really be a penalty game I guess
That will probably make you think twice next time you wager to get an early release #Grin
@End
(roulette_writting)
Alright before giving you the result, let's build you up a bit... #Grin
Start stroking slowly
Keep going
Feel the pressure building in your cock
And in your brain #lol
Speed up a bit
Did you win or not?
Who knows?
Oh wait, <i>I</i> Know! #lol
Get faster!
And now time to reach the edge and finally learn your fate... @EdgeHold
oops you lost! #lol
Time to pay the price
Or more precisely to write it... #Grin @RapidTextOn @AFKOn
(roulette_writing_start)
@NullResponse @SetVar[png_rounds]=[png_apathy_lvl]
@NullResponse @ChangeVar[png_rounds]=[png_rounds]*[png_roulette_odd]
@NullResponse @ChangeVar[png_rounds]=[png_rounds]/[20]
@NullResponse @WritingTask(I shouldn't wager my orgasms so lightly)
@NullResponse @ChangeVar[png_rounds]=[png_rounds]-[1]
@NullResponse @If[png_rounds]<=[0]Then(roulette_writing_done)
@NullResponse @WritingTask(I am a stupid #PetName)
@NullResponse @ChangeVar[png_rounds]=[png_rounds]-[1]
@NullResponse @If[png_rounds]<=[0]Then(roulette_writing_done)
@NullResponse @WritingTask(I am a loser!)
@NullResponse @ChangeVar[png_rounds]=[png_rounds]-[1]
@NullResponse @If[png_rounds]<=[0]Then(roulette_writing_done)
@NullResponse @WritingTask(I don't deserve to win any game against #DomHonorific #DomName)
@NullResponse @ChangeVar[png_rounds]=[png_rounds]-[1]
@NullResponse @If[png_rounds]<=[0]Then(roulette_writing_done)
@NullResponse @WritingTask(#DomHonorific #DomName should deny my orgasms forever)
@NullResponse @ChangeVar[png_rounds]=[png_rounds]-[1]
@NullResponse @If[png_rounds]<=[0]Then(roulette_writing_done)
@NullResponse @WritingTask(Losing games against #DomHonorific #DomName is only logical since I am a loser)
@NullResponse @ChangeVar[png_rounds]=[png_rounds]-[1]
@NullResponse @If[png_rounds]<=[0]Then(roulette_writing_done)
@NullResponse @WritingTask(I give total control of my #Cock to #DomHonorific #DomName for my own good)
@NullResponse @ChangeVar[png_rounds]=[png_rounds]-[1]
@NullResponse @If[png_rounds]<=[0]Then(roulette_writing_done)
@NullResponse @WritingTask(Taking shortcuts is always a bad idea, all I need to do is give #DomHonorific #DomName pleasure)
@NullResponse @ChangeVar[png_rounds]=[png_rounds]-[1]
(roulette_writing_done)
@RapidTextOff Alright, your debt is paid! #lol @AFKOff
That will probably make you think twice next time you wager to get an early release #Grin
@End
(Failed Writing Task)
Wow you failed a writing task...
And you had @ShowVar[png_rounds] left...
Doesn't matter I'll make you start from the beginning!
And I'll make you redo it until you do it right @Goto(roulette_writing_start)
(roulette_edge)
Alright before giving you the result, let's build you up a bit... #Grin
Start stroking slowly
Keep going
Feel the pressure building in your cock
And in your brain #lol
Speed up a bit
Did you win or not?
Who knows?
Oh wait, <i>I</i> Know! #lol
Get faster!
And now time to reach the edge and finally learn your fate... @EdgeHold
oops you lost! #lol
Well only one lousy edge is not enough to make you pay the price of defeat...
@NullResponse @SetVar[png_rounds]=[png_apathy_lvl]
@NullResponse @ChangeVar[png_rounds]=[png_rounds]*[png_roulette_odd]
@NullResponse @SetVar[png_roulette_score]=[png_rounds]
@NullResponse @ChangeVar[png_rounds]=[png_rounds]/[20]
(roulette_edge_loop)
@NullResponse @If[png_rounds]<=[0]Then(roulette_edge_loop_done)
#Edge @ShowVar[png_rounds] @Edge
#LetTheEdgeFade
@NullResponse @ChangeVar[png_rounds]=[png_rounds]-[1]
@NullResponse @Goto(roulette_edge_loop)
(roulette_edge_loop_done)
@NullResponse @If[png_roulette_score]==[250]Then(roulette_edge_very_very_long)
@NullResponse @If[png_roulette_score]>=[125]Then(roulette_edge_very_long)
@NullResponse @If[png_roulette_score]>=[99]Then(roulette_edge_long)
(roulette_edge_done)
Alright, your debt is paid! #lol
That will probably make you think twice next time you wager to get an early release #Grin
@End
(roulette_edge_long)
I'll show you what a true edge is
And what chaining them means! #lol
Go on, edge for me @EdgeHold
Another one right away @EdgeNoHold
And another one! #Grin @EdgeHold
Take a deep breath #Grin @Goto(roulette_edge_done)
(roulette_edge_very_long)
I'll show you what a true edge is
And what chaining them means! #lol
Go on, edge for me @EdgeHold
Another one right away @EdgeHold
And another one! #Grin @EdgeHold
Just to make sure let's do a fourth... @EdgeHold
Take a deep breath #Grin @Goto(roulette_edge_done)
(roulette_edge_very_very_long)
I'll show you what a true edge is
And what chaining them means! #lol
Go on, edge for me @EdgeHold
Another one right away @EdgeHold
And another one! #Grin @EdgeHold
Just to make sure let's do a fourth... @EdgeHold
Did you think I would stop there? Get to the edge again #PetName! @EdgeHold
Starting to learn to control that cock?
To make sure give me another edge! @EdgeHold
Take a deep breath #Grin @Goto(roulette_edge_done)
(roulette_out)
Alright before giving you the result, let's build you up a bit... #Grin
Start stroking slowly
Keep going
Feel the pressure building in your cock
And in your brain #lol
Speed up a bit
Did you win or not?
Who knows?
Oh wait, <i>I</i> Know! #lol
Get faster!
And now time to reach the edge and finally learn your fate... @EdgeHold
oops you lost! #lol
Time to pay the price @CheckFlag(png__has_chastity)
Do you have a chastity cage #PetName?
[yes] Great that will be fun even for later @SetFlag(png__have_chastity) @Goto(png__has_chastity)
[no] Then you will have to control yourself without any help... #Grin @Goto(roulette_out_resume)
@DifferentAnswer Do you have one or not?
(roulette_out_resume)
I want you to go to my settings
In the 'Domme' tab in the top right side you'll find the options for your orgasms
@NullResponse @SetVar[png_roulette_score]=[png_apathy_lvl]
@NullResponse @ChangeVar[png_roulette_score]=[png_roulette_score]*[png_roulette_odd]
@NullResponse @If[png_roulette_score]<=[20]Then(roulette_out_3per_week)
@NullResponse @If[png_roulette_score]<=[30]Then(roulette_out_2per_week)
@NullResponse @If[png_roulette_score]<=[60]Then(roulette_out_1per_week)
@NullResponse @If[png_roulette_score]<=[100]Then(roulette_out_1per_2weeks)
@NullResponse @If[png_roulette_score]<=[150]Then(roulette_out_2per_month)
@NullResponse @If[png_roulette_score]<=[200]Then(roulette_out_1per_month)
@NullResponse @Goto(roulette_out_1per_2months)
(roulette_out_3per_week)
I want you to check the 'limit' box and set 3 orgasms per week @Goto(locking_done)
(roulette_out_2per_week)
I want you to check the 'limit' box and set 2 orgasms per week @Goto(locking_done)
(roulette_out_1per_week)
I want you to check the 'limit' box and set 1 orgasm per week @Goto(locking_done)
(roulette_out_1per_2weeks)
I want you to check the 'limit' box and set 1 orgasm per 2 weeks @Goto(locking_done)
(roulette_out_2per_month)
I want you to check the 'limit' box and set 2 orgasm per month @Goto(locking_done)
(roulette_out_1per_month)
I want you to check the 'limit' box and set 1 orgasm per month @Goto(locking_done)
(roulette_out_1per_2months)
I want you to check the 'limit' box and set 1 orgasm per 2 months @Goto(locking_done)
(locking_done)
Then click on the 'locked selected' button and accept the warning message #EmoteHappy
Now that should nicely reduce your chances of cumming
And I hope for you that you won't get too lucky early in the period #Grin
Well... @Goto(roulette_out_done)
(png__has_chastity)
Since you have a #ChastityCage it will probably make this one easier to control #Grin
I want you to lock yourself!
Let me know when you are in your cage
@AcceptAnswer Good! @ChastityOn @Goto(roulette_out_resume)
(roulette_out_done)
You knew you had a harsh price to pay
So it's too late to cry now #EmoteHappy
That will probably make you think twice next time you wager to get an early release #Grin
@End
(png__roulette_rules)
@NullResponse @If[#OrgasmLockDate]=['later']Then(roulette_play_2)
I was feeling like playing orgasm roulette with you @Goto(cannot_play_limited)
(roulette_play_2)
I feel like placing your fate in dice right now...
Well in the orgasm roulette to be exact @Goto(roulette_ask_play)
(roulette_convince)
I was just looking forward to giving you a fair chance at orgasm for once
But it's ok
Just edge for me instead @EdgeHold
Did getting so close make you change your mind? #lol
[yes]I knew I had the <i> right arguments</i> #Grin @Goto(roulette_play)
[no]Well at least I tried #Emote
@DifferentAnswer Do you want to play or not?
Maybe next time you'll be horny enough to try your luck
@End
@Info The dom asks you to play the orgasm roulette. She gives you a chance to cum. If you play she rolls the roulette and determines your fate. If you refuse the odds she will make them higher. The higher the odd the worse the punishment if you lose. What are you willing to risk to get an early release? This script ignores all your orgasm/ruining settings except if you are never allowed to orgasm. The goal is to give you a potentially very costly exit door if you get ready to bet on your release :)
as I said I don't think it is working like this anymore but I really loved the way it worked.

ps.: also it would be great if you would open a second download window for the videos but with only the new ones added. I don`t have the best connection and it is always a struggle to download all videos if you only update it with some videos :)
Will considder implementing PNG's roulette script into Spicy :)
And download isn't coming anytime soon :) Will probably upload all the media files etc. about a week before release of 3.0
But As stated earlier, not expecting launch anytime soon :) most likely september :)

Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
NEGEV
Explorer
Explorer
Posts: 96
Joined: Sat Aug 22, 2015 2:59 am
Gender: Male
Sexual Orientation: Straight
I am a: Submissive

Re: Spicy Personality 2.10 [TEASE AI]

Post by NEGEV »

How to I get gold to buy thinks in the shop of the dom ?
User avatar
genome231
Explorer At Heart
Explorer At Heart
Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by genome231 »

NEGEV wrote:How to I get gold to buy thinks in the shop of the dom ?
In Spicy 2.10 I think its only possible from adventure.
3.0 will have many more ways to earn gold.

Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
User avatar
genome231
Explorer At Heart
Explorer At Heart
Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by genome231 »

pablov wrote:I've download and place all the files in the correct folder but the program send me a file not found error ¿any of you know why could it be?

i've checked the folder adress that the program says in the error and it's ok and the sound files are the files are posted in this tread so i don't know what can be wrong.
Try post the EXACT path (unless it contains any personal info - it shouldn't?)
Should look like this --> \Audio\GNMSounds
So inside your Tease-AI folder you have a folder named Audio
Inside Audio you have a folder named GNMSounds
Inside GNMSounds should then be all the different folders:
Assignment
CallName
...
Etc.

Hope this helps

Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
User avatar
genome231
Explorer At Heart
Explorer At Heart
Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by genome231 »

pablov wrote:Here you can se the errors and the folder, the folder seems to be right to me so i'm lost on what can be wrong. The vocabulary error probably is only change some lines of code but i'm lost with the tease ai programing.
Spoiler: show
Image
Image
Image
The images are too small, and cant enlarge them :P
So I cant use them to tell anything.

Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
mandas_whack
Explorer
Explorer
Posts: 22
Joined: Wed Feb 04, 2009 1:55 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by mandas_whack »

pablov wrote: Problems of thinking subirimagenes work fine and don't preview the post, now the images are real size. Anyways thanks for your time genome231.
Spoiler: show
Image
I had the same thing with the vocab files. I had also downloaded the "House of Tease" personality, and it had the missing "#Aching.txt" file, so I just copied all the files in /scripts/house of tease/vocabulary/ into /scripts/spicy2.10/vocabulary/, but didn't overwrite anything. I haven't had an issue with vocab files not being found since.

As for the missing sound: I don't recall if those sound files also came from "House of Tease", but putting the HoT sound files in there with your others probably wouldn't hurt!
User avatar
genome231
Explorer At Heart
Explorer At Heart
Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by genome231 »

pablov wrote:
genome231 wrote:The images are too small, and cant enlarge them :P
So I cant use them to tell anything.
Problems of thinking subirimagenes work fine and don't preview the post, now the images are real size. Anyways thanks for your time genome231.
Might have found your bug? But the quality of the images are quite low, so I might be mistaken!
Bug.png
Bug.png (130.02 KiB) Viewed 2322 times
Looks like it says "\/" when it should just be "\"
That might be your bug?

If not try and upload the images in better quality because I cant really read them :)

And help is what I do best :wave:

Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
User avatar
genome231
Explorer At Heart
Explorer At Heart
Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by genome231 »

To anyone interested :)
Just to let you know that Spicy 3.0 is not a ghost project but is actually a real work in progress.
I will at some points throughout the next few months drop a few hints.

Spicy 3.0 is currently moving along nicely, though summer vacation is fast approaching meaning my productivity will go severely down :) I'm currently laying the final stones on a fully new system for Spicy counting well beyond 100 new miniscripts - some large and some small but with a lot of new content and ideas not yet seen in a Tease-AI personality.
While doing this i'm also trying to invent new games and sort of test the limits of Tease-AI which continues to suprise me. I cant help but wander what a team writing together could accomplish with Tease-AI

One of my aims is to make Spicy as modular as possible (What the crap is he talking about?).
Meaning I want anyone interested in playing with Spicy to be able to "select" which parts of Spicy they want implemented - ofcourse to a certain degree. An increase in selectivity does also make writing more complicated and strenuous.

Stay kinky!
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
User avatar
genome231
Explorer At Heart
Explorer At Heart
Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by genome231 »

pablov wrote:
genome231 wrote: Looks like it says "\/" when it should just be "\"
That might be your bug?

If not try and upload the images in better quality because I cant really read them :)

And help is what I do best :wave:

Regards
Genome
If you click with the rigt buton of the mouse and then on view image you can see it in real size.

The \/ is made by the tease ai and i haven't make anythig for it to apear that way instead of only \. It probably were programed that way in tease ai.
Oh I can just right click them... God... :look:
Oh its a bug inside my script! :lol:
From your pictures everything looks to be in order :-/
Have you had other sound issues? Or is it just that one?

Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
User avatar
genome231
Explorer At Heart
Explorer At Heart
Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by genome231 »

pablov wrote:
genome231 wrote: Oh I can just right click them... God... :look:
Oh its a bug inside my script! :lol:
From your pictures everything looks to be in order :-/
Have you had other sound issues? Or is it just that one?
If you say me how to see the script tease ai is playing i can find it wen the error apear. To me the error apeared everytime i've started the personality and it try to load a sound.
Have you tried deleting it and then reinstall? might fix it :-/
Tried send me the whole bug note.
And also when the bug appear write "@" in the chat and send me a picture of text appearing.

Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
User avatar
genome231
Explorer At Heart
Explorer At Heart
Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by genome231 »

Everyone loves a good tease!
So why not put a tease in place for Spicy 3.0 :-D

On the first page of this thread viewtopic.php?f=2&t=17017 you'll find, below the download links for 2.10, periods of time when I will release info about certain aspects of 3.0. There will also be 3 teasers. Teasers will contain something from 3.0, it being a module, link or perhaps something else.

Regards :wave:
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
User avatar
genome231
Explorer At Heart
Explorer At Heart
Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by genome231 »

Info about first new system revealed in the first post! :-D

Spicy 3.0 - So far
Just had my first succesfull run of the Spicy intro as well as a second run to test the general startup procedure.
After about 20 try's it was a success! :D
So what? You might think :hmmm:
Well its a big deal! :band:
The startup process is the heart of Spicy, its also by far the most complicated part of Spicy.
Its a tight process of 5 miniscripts working together, sharing flags, variables and others. So basicly a difficuilt puzzle.
I have a white board filled with a schematic of how they are suppose to work and after several tests it finaly seems to work :)
So it felt great having it run the startup and on the following run provide me with a few chores :-)

Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
mr-max
Explorer At Heart
Explorer At Heart
Posts: 220
Joined: Wed Apr 09, 2008 10:34 pm
Gender: Male
Sexual Orientation: Straight
I am a: Submissive
Location: Europe

Re: Spicy Personality 2.10 [TEASE AI]

Post by mr-max »

:clap2:
User avatar
VanHellsing
Explorer At Heart
Explorer At Heart
Posts: 150
Joined: Mon Apr 12, 2010 10:07 am
Gender: Male
Sexual Orientation: Straight
I am a: Switch

Re: Spicy Personality 2.10 [TEASE AI]

Post by VanHellsing »

You can try running it even 100 times, but there are still going to be bugs my computer show during the first run after the update. After repairing dozens of bugs, broken flags, wrong call functions and other stuff, I feel like a true programmer. :lol:

My computer hates me :-(
User avatar
genome231
Explorer At Heart
Explorer At Heart
Posts: 738
Joined: Wed Nov 12, 2014 8:35 am

Re: Spicy Personality 2.10 [TEASE AI]

Post by genome231 »

VanHellsing wrote:You can try running it even 100 times, but there are still going to be bugs my computer show during the first run after the update. After repairing dozens of bugs, broken flags, wrong call functions and other stuff, I feel like a true programmer. :lol:

My computer hates me :-(
Not sure I got that :P but you're saying your computer is causing bugs?

Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
Post Reply