Spicy [Tease-AI] [Old thread]

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genome231
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Re: Spicy Personality 1.41 [TEASE AI]

Post by genome231 »

Hey guys!

Quick update on where i'm at with Spicy, in case you're waiting :)
I'm taking my time with the next update.
I want it to be good and not rushed like some of the previous ;)
I'm currently working on responses and a large portion of that work is figuring out how I want them to be.

Yesterday I wrote one quickly, this is a CallReturn activated from a response:

Code: Select all

 
@NullResponse @CheckFlag(SaidAchingTwice,SaidAchingOnce) @TempFlag(SaidAchingOnce)
@NullResponse @CheckFlag(ChastityIsON)
@NullResponse @CheckFlag(MoodNasty,MoodSexy) @Goto(Aching1,Aching2,Aching3)
(ChastityIsOn)
Well since your locked up
I really comes as little surprise #GNMLol
Enjoying your #GNMChastityCage?
[yes]#GNMGood, because i'm not planning on releasing you #GNMLol
[no]Well i've got bad news for you then! @Goto(Chastity2)
@DifferentAnswer #GNMYesOrNo
@End
(Chastity2)
We're ending our session right now #GNMLol
#GNMCya! @EndTease
@End
(MoodNasty)
You're aching? @Chance50(MoodNasty2)
Well thats just too bad #GNMMoan
Because i'm planning on making it a lot worse! #GNMLol @Chance50(Edging1) @Goto(Edging2)
(MoodNasty2)
Secretly I think you wanna ache a lot more! #GNMMoan @Chance50(Edging2) @Goto(Spanking,RestrictEdge)
(MoodSexy)
Aww you're aching? @Chance50(MoodSexy2)
Since you're aching for me #PetName
I'm gonna reward with some more teasing time! @AddTeaseTime(20 Minutes)
I'm thinkign 20 minutes? #GNMLol
And while we're having fun! @Goto(Edging2)
(MoodSexy2)
Aww you're aching? @Chance50(MoodSexy2)
Since you're aching for me #PetName
And I just loooove a aching desperate slave
i'm gonna do 2 things
1.
I'm increasing your time with me today @AddTeaseTime(15 Minutes)
2. 
I'm stealing any chance of you orgasming today
I can see your eyes asking me for how long #GNMLol
Well.. @RestrictOrgasm(2 Days)
Who knows? #GNMGrin
@End
(Aching1)
Is it bad?
[yes]#GNMMoan @Goto(Aching1a)
[no]Then I guess we better do something about that #GNMLol @Goto(HowBad)
@DifferentAnswer #GNMYesOrNo
(Aching1a)
I love when you're in agony
Just for my pleasure!
#GNMEdge @Edge @ExtremeHold(50)
#GNMLetTheEdgeFade @Chance50(Edging1) @Goto(PunishmentEasy)
(Aching2)
Is it bad?
[yes]#GNMMoan @Goto(Aching2a)
[no]Then I guess we better do something about that #GNMLol @Goto(HowBad)
@DifferentAnswer #GNMYesOrNo
(Aching2a)
I love when you're in agony
Just for my pleasure!
But! @Goto(CBTBalls)
(Aching3)
Is it bad?
[yes]#GNMMoan @Goto(Aching3a)
[no]Then I guess we better do something about that #GNMLol @Goto(HowBad)
@DifferentAnswer #GNMYesOrNo
(Aching3a)
Would you rather take the odds 1-10 for an orgasm or 1-3 for a ruin to help you with that ache?
Wanna try your luck for an orgasm, ruin or not at all?
[Orgasm]A true gambler at heart #GNMGrin
[Ruin]A man who plays the odds #GNMMoan @Goto(RuinGamble)
[not]A guy who plays safely #GNMLol @Goto(CBTBalls)
@DifferentAnswer Orgasm, ruin or not at all?
(OrgasmGamble)
Well #SubName
In a moment i'm gonna roll my sweet little dice
If you win, you'll get your precious orgasm, but if you lose
You lose any chance of cumming today #GNMGrin
Rolling... @Chance10() @Goto(BadLuck)
(OrgasmWin)
You won!!! #GNMMoan
Well #PetName
I'm gonna end our session
Today you have a free pass
You may cum however you like!
Watching any porn you like #GNMMoan
Today I wont have you eat your cum
Not when my favorite #PetName is soo lucky #GNMEmoteHappy @UpdateOrgasm @ChastityOn @setFlag(ChastityIsON)
#GNMCya @EndTease
@End
(RuinGamble)
Well #SubName
In a moment i'm gonna roll my sweet little dice
If you win, you'll get a release for your ache, but if you lose
You lose any chance of cumming today #GNMGrin
Rolling... @Chance33() @Goto(BadLuck)
(RuinWin)
You won!!! #GNMMoan @Chance50(Regret)
And you shall have your prize! #GNMEmoteHappy
Fetch a condom! @Wait(20)
Do you have it?
[yes]#GNMGood
@AcceptAnswer Hurry then!
Put it on @Wait(20)
(Ready1)
#GNMReady
[yes]#GNMGood
[no]whats taking you so long!? @Goto(Ready1)
@DifferentAnswer #GNMYesOrNo
#GNMEdge @EdgeHold @EdgeLong(90)
#GNMLetTheEdgeFade
I'm gonna give you a countdown #PetName
When it reaches one..
I want you to bring yourself over that edge and let go of your #GNMCock
#GNMReady
[yes]#GNMGood
@AcceptAnswer You better hurry then! @Wait(10)
Here goes! @ShowImage @PlayAudio[/GNMSounds/SpecialSounds/Countdowns/countdown2.mp3] @Wait(17)
Enjoy it!
Enjoy that ache lessen a little bit #GNMEmoteHappy
#SubName @UpdateRuin
You have exactly 30 seconds to empty that condom into your mouth and swallow
Starting now! @Wait(30)
Is that condom empty #GNMSlut?
[yes]#GNMGood
[no]WHAT!?, you will regret that!! @Interrupt(/GNMInterrupt/GNMSeverePunishment)
@DifferentAnswer YES or NO!?
Hope you enjoyed that #GNMSlut
@End
(Regret)
But a shame I dont really feel like honoring that #GNMLol
Dont look like that!
I'm the #DomHonorific
I can whatever I want!
And right now I want you to..  @Goto(Edging2)
(BadLuck)
Aww i'm sorry #GNMEmoteSad
But the dice wasn't in your favor today @RestrictOrgasm(1 Days)
I'm sorry but I'm restricting your orgasms for the next 24 hours #GNMEmoteHappy
Better Luck next time!
@End
(HowBad)
#SubName on a scale from 1-10 do wanna cum?
10 being you would give up your right hand for an orgasm #GNMLol
[1, one]Then I suppose you dont mind waiting #GNMLol @RestrictOrgasm(3 Days, 5 Days)
[2, two]Then I suppose you dont mind waiting #GNMLol @RestrictOrgasm(2 Days, 4 Days)
[3, three]Then I suppose you dont mind waiting #GNMLol @RestrictOrgasm(1 Days, 3 Days)
[4, four]I bet some edging will change that #GNMGrin @Goto(Edging2)
[5, five]So half huh? @@Goto(Edging1)
[6, six]Above half
[7, seven]Not sure how I feel about 7?
[8, eight]Eight is a good solid number! @Goto(OrgasmChance)
[9, nine]I wanna try and see if we can make that a perfect ten! @Goto(Edging2)
[10, ten]That desperate? Really? @Goto(CBTBalls)
@DifferentAnswer Just tell me a number between 1 and then
@NullResponse @Goto(PunishmentEasy,PunishmentMedium)
(Edging1)
#GNMEdge @EdgeHold @EdgeLong(50)
#GNMLetTheEdgeFade
#GNMMoan
#GNMEdge @EdgeHold @EdgeLong(50)
#GNMLetTheEdgeFade @Chance40(Edging1)
#GNMLol
@End
(Edging2)
#GNMEdge @EdgeHold @ExtremeHold(25)
#GNMLetTheEdgeFade
#GNMMoan
#GNMEdge @EdgeHold @ExtremeHold(25)
#GNMLetTheEdgeFade @Chance40(Edging2)
#GNMLol
@End
(PunishmentEasy)
I this will do you some good @CallReturn(/CallReturn/GNMPunishmentEasy.txt)
@End
(PunishmentMedium)
I this will do you some good @CallReturn(/CallReturn/GNMPunishmentMedium.txt)
@End
(CBTBalls)
We gotta do something about that! @CBTBalls
I dont think that was enough @CBTBalls
There we go!
I think that was healthy for you #GNMPetName
@End
(Spanking)
You know I love a good spanking
@NullResponse @CallReturn(CallReturnGNMFetchSpankingInstrument)
@NullResponse @CustomTask(GNMSpankingRandomInstrument)
#GNMEmoteSexy That was hot!!
@End
(RestrictEdge)
#GNMEdge @EdgeHold @ExtremeHold(25)
#GNMLetTheEdgeFade
#GNMMoan @RestrictOrgasm(1 Days, 2 Days)
#GNMEdge @EdgeHold @ExtremeHold(25)
#GNMLetTheEdgeFade
#GNMLol
@End
(OrgasmChance)
I might actually let you cum today! #GNMMoan
I bet you would like that
Wouldn't you?
[yes]I bet you would love it!
[no]Well then I have something else for you #GNMLol @Goto(Edging2)
@DifferentAnswer #GNMYesOrNo
I'm not making any promise #GNMSlut
But I will seriesly considder it! @IncreaseOrgasmChance
@End
(SaidAchingOnce)
This is your second time telling me your aching.. @TempFlag(SaidAchingTwice)
I understood you perfectly the first time #PetName
I think denying you today might be the best thing to do @RestrictOrgasm(12 hours)
(SaidAchingTwice)
Asking again!?
Which part of i'm not deaf dont you understand?
I'm NOT pleased slave! @CallReturn(/CallReturn/GNMPutChastityOn.txt)
I'm ending our session today! 
BYE! @EndTease
@End
Now if you bothered to read through it you'll see it has a lot of different paths depending on different things.
Thought about that and basicly i'm not sure I want that.
I'd imagine writing different types of responses.
First type of response being: "I want something" response
This could be:
- I wanna be released from chastity
- Please let me practice cocksucking
- I would like you to spank me
You get the point. These type's of responses are easy to write.
Basicly It would be much like the above response

Then there is the "confession" type response
- You did something bad which leads to some sort of punishment

Then there is the "very simple one"
You saying you are horny and the response would often be something like "Good, I like that!"
This might include something like @IncreaseOrgasmChance which does something *behind the curtain* eg. you're not told of this.

Then there might be some "Secret ones"
Ones you might not expect being there unless you checked the personality which would ruin the surprise :P

Now what I'm trying to wrap my head arround would be how to write something more of a conversation type of response.
Imagine you asking the mistress "how are you feeling today?"
And this not just leading to "fine"
But that it might actually spark some sort of conversation.
But how to write this?? :D That is what i'm currently trying to figure out right now :D
Whats the best way to do this?

Basicly I wanna get response files right the first time, when I truely do introduce them with Spicy and because of this version 1.5 might be some time away from coming :)

Regards
Genome
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Re: Spicy Personality 1.41 [TEASE AI]

Post by avatarbr »

genome231 wrote:Hey guys!
Now what I'm trying to wrap my head arround would be how to write something more of a conversation type of response.
Imagine you asking the mistress "how are you feeling today?"
And this not just leading to "fine"
But that it might actually spark some sort of conversation.
But how to write this?? :D That is what i'm currently trying to figure out right now :D
Whats the best way to do this?

Basicly I wanna get response files right the first time, when I truely do introduce them with Spicy and because of this version 1.5 might be some time away from coming :)

Regards
Genome
Hey,

I am trying the same thing.

the best way I found was a combination of @ResponseYes() /@ResponseNo() and @MiniScript() commands.

You create special Response files just to call the miniscripts

A ex:

Code: Select all

Taunt: Is that stroking a little too much for you? @ResponseYes(AV_FrustStroke) 

AV_FrustStroke Response file:
[Stroking]
@NullResponse @MiniScript(AV_Slow_Stroke) 
[Stroking End]

AV_Slow_Stroke MiniScript File:
In this case...
Let's make you @RandomText(more frustrated, more desperate, ache more)
#StrokeSlower @StrokeSlower
@End

In fact, the first one its not a taunt, but a response file for [frustrated, frustrating, argh, unbearable, ahhh], what give you a more complex conversation.

This will result in something like that:

You: this is frustrating
Domme: Is that stroking a little too much for you?
You: yes
Dome: In this case...
Dome: Let's make you more frustrated
Dome: #StrokeSlower

All this in the Stroking/taunt part, without stoping the stroking. You can create differents responses in the cbt, edge and no stroking parts, to get new conversations.

You can go total Inception in the miniscript part, including more responses there.
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Re: Spicy Personality 1.41 [TEASE AI]

Post by genome231 »

avatarbr wrote: Hey,

I am trying the same thing.

the best way I found was a combination of @ResponseYes() /@ResponseNo() and @MiniScript() commands.

You create special Response files just to call the miniscripts

A ex:

Code: Select all

Taunt: Is that stroking a little too much for you? @ResponseYes(AV_FrustStroke) 

AV_FrustStroke Response file:
[Stroking]
@NullResponse @MiniScript(AV_Slow_Stroke) 
[Stroking End]

AV_Slow_Stroke MiniScript File:
In this case...
Let's make you @RandomText(more frustrated, more desperate, ache more)
#StrokeSlower @StrokeSlower
@End

In fact, the first one its not a taunt, but a response file for [frustrated, frustrating, argh, unbearable, ahhh], what give you a more complex conversation.

This will result in something like that:

You: this is frustrating
Domme: Is that stroking a little too much for you?
You: yes
Dome: In this case...
Dome: Let's make you more frustrated
Dome: #StrokeSlower

All this in the Stroking/taunt part, without stoping the stroking. You can create differents responses in the cbt, edge and no stroking parts, to get new conversations.

You can go total Inception in the miniscript part, including more responses there.
Hi! :D
So the @ResponseYes() command does it wait for the sub to write yes before it continues? Or is the sub basicly on a timer? Like You would have to say before the script moves on to a new line?
And where does @ResponseYes() takes you? Is to a different part within a script or to a completely new script?
Same question for @ResponseNo()
Can you tell me more about MiniScripts? Where are they stored within the personality?

Regards
Genome
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Re: Spicy Personality 1.41 [TEASE AI]

Post by 1885 »

genome231 wrote:So the @ResponseYes() command does it wait for the sub to write yes before it continues? Or is the sub basicly on a timer? Like You would have to say before the script moves on to a new line?
@ResponseYes() and @ResponseNo() don't wait for the user to respond. They deactivate as soon as the domme starts typing the next line. These Commands are basically useful for getting the domme to respond the user in cases where he might say yes or no. Like hypothetically:
  • Just relax while I go through some pictures #SubName
    I bet this one really makes you ache #Grin @ShowBlogImage
    I could look at these all day @ShowBlogImage
    ...
    ...
So in this case, there's a really good chance the user will say yes (and somewhat of a chance he'll say no) to the line "I bet this one really makes you ache". Of course, the domme will just keep going like he never said anything. But if you add @ResponseYes() and @ResponseNo() like this:
  • Just relax while I go through some pictures #SubName
    I bet this one really makes you ache #Grin @ShowBlogImage @ResponseYes(Aching) @ResponseNo(NotAching)
    I could look at these all day @ShowBlogImage
    ...
    ...
Then the program will look for Response Files called Aching.txt and NotAching.txt. If they exist in the Response Files folder, then yes or no will match a hit in those files and the domme will respond with a line from them. It would be just like saying "I'm aching" and having the domme respond, except you're triggering it with "yes" because that's the file you specified in @YesResponse().

When the domme starts typing the next line, then those yes and no responses are no longer vaild.

genome231 wrote:And where does @ResponseYes() takes you? Is to a different part within a script or to a completely new script?
Same question for @ResponseNo()
If you want "yes" or "no" to move you to a different part of the script, and stay active for longer, consider using the new @YesMode() and @NoMode() Commands. So you could have a script like this:
  • Hey #SubName...
    Will you ruin your orgasm for me right now? @YesMode(Goto, Will Ruin) @NoMode(Goto, Will Not Ruin) @Wait(8)
    C'mon, I promise it will be fun @RapidTextOn
    For me at least #Lol @RapidTextOff @Wait(15)
    You've been begging me to let all that cum out of your #Balls anyway
    This is your chance #EmoteHappy @Wait(15)
    (Ruin Beg Loop)
    C'mon #SubName, quit making me beg
    Let me ruin you @Wait(30) @Goto(Ruin Beg Loop)
    (Will Ruin)
    I love knowing that you'll give me whatever I want @ClearModes
    No matter how much it makes you suffer #Grin
    Now get close for me @EdgeToRuin
    ...
    ...
    (Will Not Ruin)
    You're no fucking fun #Lol @ClearModes
    I should just make you ruin it anyway
    But instead..
    I think I'll show you that there's even worse things I can do to that #Cock #Grin
    ...
    ...
So in this case, you set YesMode and NoMode to Goto when the domme asks if she can ruin you. But unlike a Multiple Choice Branch, the program isn't stuck waiting for a response. The domme can keep talking and pleading her case. Since YesMode and NoMode are active and set to Goto, you can say yes or no at any time and go to those lines.

So if you say yes at any point while she's talking, it will go to (Will Ruin). It's one of the things you can do with the new Commands. Between @YesResponse()/@NoResponse() and @YesMode()/@NoMode(), you can do a lot with a simple yes or no now :smile:
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Re: Spicy Personality 1.41 [TEASE AI]

Post by avatarbr »

1885 wrote:
So in this case, you set YesMode and NoMode to Goto when the domme asks if she can ruin you. But unlike a Multiple Choice Branch, the program isn't stuck waiting for a response. The domme can keep talking and pleading her case. Since YesMode and NoMode are active and set to Goto, you can say yes or no at any time and go to those lines.

So if you say yes at any point while she's talking, it will go to (Will Ruin). It's one of the things you can do with the new Commands. Between @YesResponse()/@NoResponse() and @YesMode()/@NoMode(), you can do a lot with a simple yes or no now :smile:
Very cool command. Just to complement to genome231, the @YesResponse() call a Response file, the same you use in other cases. And the @MiniScript call files from the \Custom\Miniscript folder (I think you need to create the Miniscript subfolder)
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Re: Spicy Personality 1.41 [TEASE AI]

Post by genome231 »

avatarbr wrote:
1885 wrote:
So in this case, you set YesMode and NoMode to Goto when the domme asks if she can ruin you. But unlike a Multiple Choice Branch, the program isn't stuck waiting for a response. The domme can keep talking and pleading her case. Since YesMode and NoMode are active and set to Goto, you can say yes or no at any time and go to those lines.

So if you say yes at any point while she's talking, it will go to (Will Ruin). It's one of the things you can do with the new Commands. Between @YesResponse()/@NoResponse() and @YesMode()/@NoMode(), you can do a lot with a simple yes or no now :smile:
Very cool command. Just to complement to genome231, the @YesResponse() call a Response file, the same you use in other cases. And the @MiniScript call files from the \Custom\Miniscript folder (I think you need to create the Miniscript subfolder)
Hi 1885 and Avatarbr!

Thank you for helping me!
I'm gonna replace most of my CallReturns into miniscripts :)

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Re: Spicy Personality 1.41 [TEASE AI]

Post by genome231 »

Hey guys!

Sad news! :/
Mentioned earlier that Spicy was on the clock due to my studies and summer vacation coming up.
Because of this, the next patch (in a few weeks) will be the final for now.
I'm planning on returning sometimes in september.

I will continue to solve issues and bugs (Not that time consuming).
But dont expect new scripts :)
My work right now is concentrated arround bugfixing and general stability.
Spicy has had a hard beginning, I probably released her too early! Well it was fun while it lasted.

If anyone wishes to continue working on her, writing new scripts etc. you're more than welcome! :wave:
I will go back to lurk in shadows! 8-)

Regards
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Re: Spicy Personality 1.41 [TEASE AI]

Post by forbiddendesire »

Wouldn't having summer vacation mean you can work on her more often? ;-) Just curious, since it seems like a good time, I'm just hopeful right now lol. If it's really your last update for atleast a few months, I just want to say, I love this personality and its concept, so thank you for your dedication to the Milovana and Tease AI community. You'll be welcomed back very warmly when you decide to return :-D
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Re: Spicy Personality 1.41 [TEASE AI]

Post by genome231 »

forbiddendesire wrote:Wouldn't having summer vacation mean you can work on her more often? ;-) Just curious, since it seems like a good time, I'm just hopeful right now lol. If it's really your last update for atleast a few months, I just want to say, I love this personality and its concept, so thank you for your dedication to the Milovana and Tease AI community. You'll be welcomed back very warmly when you decide to return :-D
I'm afraid (Not really :-D ) its the contrary!
Will be travelling for a few months :D

Thank you for the kind words :)

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Re: Spicy Personality 1.41 [TEASE AI]

Post by Android71 »

Hi Genome!

First of all: thanks for your great work! I really like your personality and I am hoping that finally everything will work as you want it.

I have one question: Is it possible to split the Media-Download into several parts? Over here...Internet is very slow and the download would take some hours - finally until now I didn't get the whole file without crashing the download inbetween and so your latest updates doesn't work without crashing regularly (because of the missing audio-files). :no:

I think it would help some more users - if you could help there and part the huge download. I would be great, thank you!

Finally: Have a great summer...Can't wait for your return allready.
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Re: Spicy Personality 1.41 [TEASE AI]

Post by genome231 »

Android71 wrote:Hi Genome!

First of all: thanks for your great work! I really like your personality and I am hoping that finally everything will work as you want it.

I have one question: Is it possible to split the Media-Download into several parts? Over here...Internet is very slow and the download would take some hours - finally until now I didn't get the whole file without crashing the download inbetween and so your latest updates doesn't work without crashing regularly (because of the missing audio-files). :no:

I think it would help some more users - if you could help there and part the huge download. I would be great, thank you!

Finally: Have a great summer...Can't wait for your return allready.
Yea the media size is sort of a problem :)
But I think patch 53 might enable me to shrink it down quite a bit
Despite that! I've planned just what you're suggesting, to split the downloads into several :)

Stay tuned for next update, its coming in about a week I think :)

Regards
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Re: Spicy Personality 1.41 [TEASE AI]

Post by meaculpa_uk »

Hey folks,

Sorry for having been quiet, but I'm still working on Spicy, the work I'm doing is evolving from genome's personality to one of my own.. I think of her as SpicyLite lol.. I'm trying to make a personality that's a little more generalized, plenty of kinky stuff but perhaps with less emphasis on the sissy and position training, instead introducing self-bondage and other forms of naughtiness such as wax play.

I'm also trying to make the glitter contacts feel more immersive.

The idea is that, your Domme is taking you on a progressive journey into submission and each play-through should feel like a real session with a real Domme... OK.. I know that sounds ambitious, and I'm certainly no where near being able to release it, but I'd really like to know if there's support out there for this? I'll keep on writing anyway, for my own fun but it'd be nice to know if anyone else would like to try her out when I'm done :-)

Mea
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Re: Spicy Personality 1.41 [TEASE AI]

Post by genome231 »

meaculpa_uk wrote:Hey folks,

Sorry for having been quiet, but I'm still working on Spicy, the work I'm doing is evolving from genome's personality to one of my own.. I think of her as SpicyLite lol.. I'm trying to make a personality that's a little more generalized, plenty of kinky stuff but perhaps with less emphasis on the sissy and position training, instead introducing self-bondage and other forms of naughtiness such as wax play.

I'm also trying to make the glitter contacts feel more immersive.

The idea is that, your Domme is taking you on a progressive journey into submission and each play-through should feel like a real session with a real Domme... OK.. I know that sounds ambitious, and I'm certainly no where near being able to release it, but I'd really like to know if there's support out there for this? I'll keep on writing anyway, for my own fun but it'd be nice to know if anyone else would like to try her out when I'm done :-)

Mea
Sounds awesome! :-D

Best of luck, cant wait to see what you come up with :)

Regards
Genome
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Thank you for spending time on this awesome project! :-)
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Re: Spicy Personality 1.41 [TEASE AI]

Post by genome231 »

Hey guys!

Spicy's next and final update (for now) :-) .
I'm waiting with release until patch 53, because I believe (hope) there might be a new @StopVideo command.
It will enable me to reduce the size of media greatly!

In regards to how media files will be uploaded :)
There will be 3 categories
- GNMVideo <-- This one will be divided into BasicGNMVideo (a minimum of videos) & ExpandedGNMVideo (the remaining videos - large file)
- GNMSounds
- GNMImages
Included into each of the media files will be an instruction file explaining how things are sorted. This way you guys can add/remove your own videos, sounds and pictures and Spicy will use them :)

So when patch 53 hits, Spicy will get the next update :)

Spicy 1.5

@ Hopefully even fewer bugs!
@ New module: GNMQuiz, GNMCuckOld & GNMChallenge.
@ All @CallReturns should be replaced with @MiniScript - reducing number of bugs.
@ Updated module: A lot of small changes, but GNMCornerTime & @EdgeATon got a big makeover.
@ Spicy can now punish and torment you in new and exciting ways! ;-)
@ Spankings should occur a little more frequently? I hope!
@ You should always end up in chastity or being told to put on your chastity at some later period, if not - its a bug!

@ The biggest new thing are responses!
Unfortunately I haven't had the time to create sort of conversations.
Responses work more like requests!
You may ask to be locked up
You can ask to do specific activities, like practice blowjob, get a spanking, you may even ask to cum.
Her responses should vary a lot! Her responses are dependent on a lot of factors, but be careful about asking tooo much (Considder yourself warned).
I will go into detail with responses once spicy is actually updated.

Lastly
There are soooooo incredible many possibilities with this program, once you go into detail it can really be quite overwhelming!
I'm sad I didn't even get my personality close to where I wanted. Frankly spicy isn't much of a personality, she more of a domme running you though things.

Regards
Genome
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Thank you for spending time on this awesome project! :-)
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Re: Spicy Personality 1.41 [TEASE AI]

Post by avatarbr »

meaculpa_uk wrote:
The idea is that, your Domme is taking you on a progressive journey into submission and each play-through should feel like a real session with a real Domme... OK.. I know that sounds ambitious, and I'm certainly no where near being able to release it, but I'd really like to know if there's support out there for this? I'll keep on writing anyway, for my own fun but it'd be nice to know if anyone else would like to try her out when I'm done :-)

Mea
Yes, its ambitious, but entirely possible.

Just make sure to keep a good system to track all conditions you create (like flags and variables).

My big issue was the need to leave a option in case the user did not found or did not wanted something required to run some modules. This result in some repetitive "script checks" and deviations.
genome231 wrote:
@ The biggest new thing are responses!
Unfortunately I haven't had the time to create sort of conversations.
Responses work more like requests!


There are soooooo incredible many possibilities with this program, once you go into detail it can really be quite overwhelming!
Same here. I tried hard to make the Response system be like a live/interact system. Make what you type really matter.
But is too much work for this to work. Not a 1 person work.

I think TeaseAI will get to a new level when groups starting create personalities, something like the games mods.
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